Fix swizzle-of-swizzle lvalues in ByteCodeGenerator
Bug: skia:10785 Change-Id: I01708af63d7e2ffc160022074ea9ff2b3c69eab5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320638 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
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@ -1557,15 +1557,24 @@ public:
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// because the stack doesn't let us retain that address between stores. Dynamic locations
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// are rare though, and swizzled writes to those are even rarer, so we just live with this.
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for (int i = count; i-- > 0;) {
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ByteCodeGenerator::Location location = fGenerator.getLocation(*fSwizzle.fBase);
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// If we have a swizzle-of-swizzle lvalue, we need to flatten that down to the final
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// component index. (getLocation can't handle this case).
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const Expression* expr = &fSwizzle;
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int component = i;
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do {
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component = expr->as<Swizzle>().fComponents[component];
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expr = expr->as<Swizzle>().fBase.get();
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} while (expr->is<Swizzle>());
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ByteCodeGenerator::Location location = fGenerator.getLocation(*expr);
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if (!location.isOnStack()) {
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fGenerator.write(location.selectStore(ByteCodeInstruction::kStore,
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ByteCodeInstruction::kStoreGlobal),
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1);
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fGenerator.write8(location.fSlot + fSwizzle.fComponents[i]);
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fGenerator.write8(location.fSlot + component);
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} else {
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fGenerator.write(ByteCodeInstruction::kPushImmediate);
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fGenerator.write32(fSwizzle.fComponents[i]);
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fGenerator.write32(component);
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fGenerator.write(ByteCodeInstruction::kAddI, 1);
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fGenerator.write(location.selectStore(ByteCodeInstruction::kStoreExtended,
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ByteCodeInstruction::kStoreExtendedGlobal),
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@ -815,6 +815,20 @@ DEF_TEST(SkSLInterpreterOutParams, r) {
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1, 2, 3, 4, 3, 3, 1, 5);
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}
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DEF_TEST(SkSLInterpreterSwizzleSingleLvalue, r) {
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// Add in your SkSL here.
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test(r,
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"void main(inout half4 color) { color.xywz = half4(1,2,3,4); }",
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0, 0, 0, 0, 1, 2, 4, 3);
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}
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DEF_TEST(SkSLInterpreterSwizzleDoubleLvalue, r) {
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// Add in your SkSL here.
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test(r,
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"void main(inout half4 color) { color.xywz.yxzw = half4(1,2,3,4); }",
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0, 0, 0, 0, 2, 1, 4, 3);
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}
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DEF_TEST(SkSLInterpreterMathFunctions, r) {
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float value[4], expected[4];
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