diff --git a/include/core/SkScalarCompare.h b/include/core/SkScalarCompare.h index 537d6d6dce..7f0b176b67 100644 --- a/include/core/SkScalarCompare.h +++ b/include/core/SkScalarCompare.h @@ -25,7 +25,7 @@ is also reasonable, but if scalar==software-float, then each compare can be a function call and take real time. To account for that, we have the flag SK_SCALAR_SLOW_COMPARES. - + If this is defined, we have a special trick where we quickly convert floats to a 2's compliment form, and then treat them as signed 32bit integers. In this form we lose a few subtlties (e.g. NaNs always comparing false) but diff --git a/src/utils/mac/SkCreateCGImageRef.cpp b/src/utils/mac/SkCreateCGImageRef.cpp index 79de3c7b2f..be53f00040 100644 --- a/src/utils/mac/SkCreateCGImageRef.cpp +++ b/src/utils/mac/SkCreateCGImageRef.cpp @@ -1,7 +1,6 @@ #include "SkCGUtils.h" #include "SkBitmap.h" #include "SkColorPriv.h" -//#include extern CGImageRef SkCreateCGImageRef(const SkBitmap&);