Added megalooper GM
https://codereview.chromium.org/16004011/ git-svn-id: http://skia.googlecode.com/svn/trunk@9409 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
11c9a55afd
commit
4157085470
250
gm/megalooper.cpp
Normal file
250
gm/megalooper.cpp
Normal file
@ -0,0 +1,250 @@
|
||||
/*
|
||||
* Copyright 2013 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "gm.h"
|
||||
#include "SkCanvas.h"
|
||||
#include "SkBlurMaskFilter.h"
|
||||
#include "SkLayerDrawLooper.h"
|
||||
#include "SkColorFilter.h"
|
||||
|
||||
// This GM tests 3 different ways of drawing four shadows around a square:
|
||||
// just using 4 blurred rects
|
||||
// using 4 1-level draw loopers
|
||||
// using 1 4-level draw looper
|
||||
// They all produce exactly the same pixels
|
||||
class MegaLooperGM : public skiagm::GM {
|
||||
public:
|
||||
// The types define "<# of loopers> x <# of stages per looper>"
|
||||
enum Type {
|
||||
k0x0_Type, // draw without loopers at all
|
||||
k4x1_Type, // a looper for each shadow
|
||||
k1x4_Type, // all four shadows in one looper
|
||||
};
|
||||
|
||||
MegaLooperGM(Type type) : fType(type) {}
|
||||
|
||||
protected:
|
||||
virtual SkString onShortName() {
|
||||
switch (fType) {
|
||||
case k0x0_Type:
|
||||
return SkString("megalooper_0x0");
|
||||
break;
|
||||
case k4x1_Type:
|
||||
return SkString("megalooper_4x1");
|
||||
break;
|
||||
case k1x4_Type: // fall through
|
||||
default:
|
||||
return SkString("megalooper_1x4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
virtual SkISize onISize() {
|
||||
return SkISize::Make(kWidth, kHeight);
|
||||
}
|
||||
|
||||
virtual void onDraw(SkCanvas* canvas) {
|
||||
for (int y = 100; y < kHeight; y += 200) {
|
||||
for (int x = 100; x < kWidth; x += 200) {
|
||||
switch (fType) {
|
||||
case k0x0_Type:
|
||||
draw0x0(canvas, SkIntToScalar(x), SkIntToScalar(y));
|
||||
break;
|
||||
case k4x1_Type:
|
||||
draw4x1(canvas, SkIntToScalar(x), SkIntToScalar(y));
|
||||
break;
|
||||
case k1x4_Type: // fall through
|
||||
default:
|
||||
draw1x4(canvas, SkIntToScalar(x), SkIntToScalar(y));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
static const int kWidth = 800;
|
||||
static const int kHeight = 800;
|
||||
static const int kHalfOuterClipSize = 100;
|
||||
static const int kHalfSquareSize = 50;
|
||||
static const int kOffsetToOutsideClip = kHalfSquareSize + kHalfOuterClipSize + 1;
|
||||
|
||||
static const SkPoint gBlurOffsets[4];
|
||||
static const SkColor gColors[4];
|
||||
Type fType;
|
||||
|
||||
// Just draw a blurred rect at each of the four corners of a square (centered at x,y).
|
||||
// Use two clips to define a rectori where we want pixels to appear.
|
||||
void draw0x0(SkCanvas* canvas, SkScalar x, SkScalar y) {
|
||||
SkRect innerClip = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize };
|
||||
innerClip.offset(x, y);
|
||||
|
||||
SkRect outerClip = {
|
||||
-kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize,
|
||||
kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize
|
||||
};
|
||||
outerClip.offset(x, y);
|
||||
|
||||
canvas->save();
|
||||
canvas->clipRect(outerClip, SkRegion::kIntersect_Op);
|
||||
canvas->clipRect(innerClip, SkRegion::kDifference_Op);
|
||||
|
||||
SkPaint paint;
|
||||
paint.setAntiAlias(true);
|
||||
paint.setMaskFilter(createBlur())->unref();
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
paint.setColor(gColors[i]);
|
||||
|
||||
SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize };
|
||||
rect.offset(gBlurOffsets[i]);
|
||||
rect.offset(x, y);
|
||||
canvas->drawRect(rect, paint);
|
||||
}
|
||||
|
||||
canvas->restore();
|
||||
}
|
||||
|
||||
SkMaskFilter* createBlur() {
|
||||
static const SkScalar kBlurRadius = 25.0f;
|
||||
|
||||
return SkBlurMaskFilter::Create(kBlurRadius,
|
||||
SkBlurMaskFilter::kNormal_BlurStyle,
|
||||
SkBlurMaskFilter::kHighQuality_BlurFlag);
|
||||
}
|
||||
|
||||
// This draws 4 blurred shadows around a single square (centered at x, y).
|
||||
// Each blur is offset +/- half the square's side in x & y from the original
|
||||
// (so each blurred rect is centered at one of the corners of the original).
|
||||
// For each blur a large outer clip is centered around the blurred rect
|
||||
// while a difference clip stays at the location of the original rect.
|
||||
// Each blurred rect is drawn with a draw looper where the original (non-
|
||||
// blurred rect) is offset to reside outside of the large outer clip (so
|
||||
// it never appears) but the offset in the draw looper is used to translate
|
||||
// the blurred version back into the clip.
|
||||
void draw4x1(SkCanvas* canvas, SkScalar x, SkScalar y) {
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
SkPaint loopPaint;
|
||||
|
||||
loopPaint.setLooper(create1Looper(-kOffsetToOutsideClip, 0, gColors[i]));
|
||||
loopPaint.setAntiAlias(true);
|
||||
|
||||
SkRect outerClip = {
|
||||
-kHalfOuterClipSize, -kHalfOuterClipSize,
|
||||
kHalfOuterClipSize, kHalfOuterClipSize
|
||||
};
|
||||
outerClip.offset(x, y);
|
||||
// center it on the blurred rect
|
||||
outerClip.offset(gBlurOffsets[i]);
|
||||
|
||||
SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize };
|
||||
rect.offset(x, y);
|
||||
|
||||
canvas->save();
|
||||
canvas->clipRect(outerClip, SkRegion::kIntersect_Op);
|
||||
canvas->clipRect(rect, SkRegion::kDifference_Op);
|
||||
|
||||
// move the rect to where we want the blur to appear
|
||||
rect.offset(gBlurOffsets[i]);
|
||||
// then move it outside the clip (the blur stage of the draw
|
||||
// looper will undo this translation)
|
||||
rect.offset(SkIntToScalar(kOffsetToOutsideClip), 0);
|
||||
|
||||
canvas->drawRect(rect, loopPaint);
|
||||
canvas->restore();
|
||||
}
|
||||
}
|
||||
|
||||
// Create a 1-tier drawlooper
|
||||
SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color) {
|
||||
SkLayerDrawLooper* looper = new SkLayerDrawLooper;
|
||||
SkLayerDrawLooper::LayerInfo info;
|
||||
|
||||
info.fFlagsMask = 0;
|
||||
info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit |
|
||||
SkLayerDrawLooper::kMaskFilter_Bit;
|
||||
info.fColorMode = SkXfermode::kSrc_Mode;
|
||||
info.fOffset.set(xOff, yOff);
|
||||
info.fPostTranslate = false;
|
||||
|
||||
SkPaint* paint = looper->addLayer(info);
|
||||
|
||||
paint->setMaskFilter(this->createBlur())->unref();
|
||||
|
||||
SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcIn_Mode);
|
||||
paint->setColorFilter(cf)->unref();
|
||||
|
||||
return looper;
|
||||
}
|
||||
|
||||
void draw1x4(SkCanvas* canvas, SkScalar x, SkScalar y) {
|
||||
SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize };
|
||||
rect.offset(x, y);
|
||||
|
||||
SkRect outerClip = {
|
||||
-kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize,
|
||||
kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize
|
||||
};
|
||||
outerClip.offset(x, y);
|
||||
|
||||
SkPaint paint;
|
||||
paint.setAntiAlias(true);
|
||||
paint.setLooper(create4Looper(-kOffsetToOutsideClip-kHalfSquareSize, 0));
|
||||
|
||||
canvas->save();
|
||||
canvas->clipRect(outerClip, SkRegion::kIntersect_Op);
|
||||
canvas->clipRect(rect, SkRegion::kDifference_Op);
|
||||
|
||||
rect.offset(SkIntToScalar(kOffsetToOutsideClip+kHalfSquareSize), 0);
|
||||
canvas->drawRect(rect, paint);
|
||||
canvas->restore();
|
||||
}
|
||||
|
||||
// Create a 4-tier draw looper
|
||||
SkLayerDrawLooper* create4Looper(SkScalar xOff, SkScalar yOff) {
|
||||
SkLayerDrawLooper* looper = new SkLayerDrawLooper;
|
||||
SkLayerDrawLooper::LayerInfo info;
|
||||
|
||||
info.fFlagsMask = 0;
|
||||
info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit |
|
||||
SkLayerDrawLooper::kMaskFilter_Bit;
|
||||
info.fColorMode = SkXfermode::kSrc_Mode;
|
||||
info.fPostTranslate = false;
|
||||
|
||||
SkPaint* paint;
|
||||
|
||||
for (int i = 3; i >= 0; --i) {
|
||||
info.fOffset.set(xOff+gBlurOffsets[i].fX, yOff+gBlurOffsets[i].fY);
|
||||
paint = looper->addLayer(info);
|
||||
|
||||
paint->setMaskFilter(this->createBlur())->unref();
|
||||
|
||||
SkColorFilter* cf = SkColorFilter::CreateModeFilter(gColors[i], SkXfermode::kSrcIn_Mode);
|
||||
paint->setColorFilter(cf)->unref();
|
||||
}
|
||||
|
||||
return looper;
|
||||
}
|
||||
|
||||
typedef GM INHERITED;
|
||||
};
|
||||
|
||||
const SkPoint MegaLooperGM::gBlurOffsets[4] = {
|
||||
{ kHalfSquareSize, kHalfSquareSize },
|
||||
{ -kHalfSquareSize, kHalfSquareSize },
|
||||
{ kHalfSquareSize, -kHalfSquareSize },
|
||||
{ -kHalfSquareSize, -kHalfSquareSize }
|
||||
};
|
||||
|
||||
const SkColor MegaLooperGM::gColors[4] = {
|
||||
SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED
|
||||
};
|
||||
|
||||
DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); )
|
||||
DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); )
|
||||
DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); )
|
@ -62,6 +62,7 @@
|
||||
'../gm/lcdtext.cpp',
|
||||
'../gm/linepaths.cpp',
|
||||
'../gm/matrixconvolution.cpp',
|
||||
'../gm/megalooper.cpp',
|
||||
'../gm/mixedxfermodes.cpp',
|
||||
'../gm/modecolorfilters.cpp',
|
||||
'../gm/morphology.cpp',
|
||||
|
Loading…
Reference in New Issue
Block a user