Make GrTextureStripAtlas DDL friendly

Change-Id: If8fdd7a1c027bc2b2791cfe1af13f99c2561d93d
Reviewed-on: https://skia-review.googlesource.com/113268
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2018-03-09 12:00:34 -05:00 committed by Skia Commit-Bot
parent afdc6b1ba9
commit 41a3b87846
7 changed files with 112 additions and 128 deletions

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@ -42,6 +42,7 @@ class GrSwizzle;
class GrTextBlobCache;
class GrTextContext;
class GrTextureProxy;
class GrTextureStripAtlasManager;
class GrVertexBuffer;
struct GrVkBackendContext;
@ -98,24 +99,6 @@ public:
*/
void resetContext(uint32_t state = kAll_GrBackendState);
/**
* Callback function to allow classes to cleanup on GrContext destruction.
* The 'info' field is filled in with the 'info' passed to addCleanUp.
*/
typedef void (*PFCleanUpFunc)(const GrContext* context, void* info);
/**
* Add a function to be called from within GrContext's destructor.
* This gives classes a chance to free resources held on a per context basis.
* The 'info' parameter will be stored and passed to the callback function.
*/
void addCleanUp(PFCleanUpFunc cleanUp, void* info) {
CleanUpData* entry = fCleanUpData.push();
entry->fFunc = cleanUp;
entry->fInfo = info;
}
/**
* Abandons all GPU resources and assumes the underlying backend 3D API context is no longer
* usable. Call this if you have lost the associated GPU context, and thus internal texture,
@ -293,6 +276,7 @@ private:
GrResourceCache* fResourceCache;
GrResourceProvider* fResourceProvider;
GrProxyProvider* fProxyProvider;
std::unique_ptr<GrTextureStripAtlasManager> fTextureStripAtlasManager;
GrGlyphCache* fGlyphCache;
@ -311,13 +295,6 @@ private:
std::unique_ptr<SkTaskGroup> fTaskGroup;
struct CleanUpData {
PFCleanUpFunc fFunc;
void* fInfo;
};
SkTDArray<CleanUpData> fCleanUpData;
const uint32_t fUniqueID;
std::unique_ptr<GrDrawingManager> fDrawingManager;

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@ -444,16 +444,16 @@ std::unique_ptr<GrFragmentProcessor> ColorTableEffect::Make(GrContext* context,
desc.fWidth = bitmap.width();
desc.fHeight = 128;
desc.fRowHeight = bitmap.height();
// TODO: this seems a bit heavy handed (passing a GrContext as part of the desc)
desc.fContext = context;
desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *context->caps());
if (kUnknown_GrPixelConfig == desc.fConfig) {
return nullptr;
}
GrTextureStripAtlas* atlas = GrTextureStripAtlas::GetAtlas(desc);
int row = atlas->lockRow(bitmap);
auto atlasManager = context->contextPriv().textureStripAtlasManager();
GrTextureStripAtlas* atlas = atlasManager->getAtlas(desc);
int row = atlas->lockRow(context, bitmap);
sk_sp<GrTextureProxy> proxy;
if (-1 == row) {
atlas = nullptr;

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@ -24,6 +24,7 @@
#include "GrSurfaceProxyPriv.h"
#include "GrTexture.h"
#include "GrTextureContext.h"
#include "GrTextureStripAtlas.h"
#include "GrTracing.h"
#include "SkConvertPixels.h"
#include "SkDeferredDisplayList.h"
@ -90,6 +91,8 @@ bool GrContext::initCommon(const GrContextOptions& options) {
fResourceCache->setProxyProvider(fProxyProvider);
}
fTextureStripAtlasManager.reset(new GrTextureStripAtlasManager);
fDisableGpuYUVConversion = options.fDisableGpuYUVConversion;
fSharpenMipmappedTextures = options.fSharpenMipmappedTextures;
fDidTestPMConversions = false;
@ -146,10 +149,7 @@ GrContext::~GrContext() {
fDrawingManager->cleanup();
}
for (int i = 0; i < fCleanUpData.count(); ++i) {
(*fCleanUpData[i].fFunc)(this, fCleanUpData[i].fInfo);
}
fTextureStripAtlasManager = nullptr;
delete fResourceProvider;
delete fResourceCache;
delete fProxyProvider;
@ -199,6 +199,7 @@ SkSurfaceCharacterization GrContextThreadSafeProxy::createCharacterization(
void GrContext::abandonContext() {
ASSERT_SINGLE_OWNER
fTextureStripAtlasManager->abandon();
fProxyProvider->abandon();
fResourceProvider->abandon();
@ -219,6 +220,7 @@ void GrContext::abandonContext() {
void GrContext::releaseResourcesAndAbandonContext() {
ASSERT_SINGLE_OWNER
fTextureStripAtlasManager->abandon();
fProxyProvider->abandon();
fResourceProvider->abandon();

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@ -186,6 +186,10 @@ public:
GrResourceCache* getResourceCache() { return fContext->fResourceCache; }
GrTextureStripAtlasManager* textureStripAtlasManager() {
return fContext->fTextureStripAtlasManager.get();
}
GrGpu* getGpu() { return fContext->fGpu.get(); }
const GrGpu* getGpu() const { return fContext->fGpu.get(); }

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@ -26,10 +26,9 @@ class GrTextureStripAtlas {
public:
/**
* Descriptor struct which we'll use as a hash table key
**/
*/
struct Desc {
Desc() { sk_bzero(this, sizeof(*this)); }
GrContext* fContext;
GrPixelConfig fConfig;
uint16_t fWidth, fHeight, fRowHeight;
uint16_t fUnusedPadding;
@ -38,11 +37,6 @@ public:
}
};
/**
* Try to find an atlas with the required parameters, creates a new one if necessary
*/
static GrTextureStripAtlas* GetAtlas(const Desc& desc);
~GrTextureStripAtlas();
/**
@ -51,7 +45,8 @@ public:
* @return The row index we inserted into, or -1 if we failed to find an open row. The caller
* is responsible for calling unlockRow() with this row index when it's done with it.
*/
int lockRow(const SkBitmap& data);
int lockRow(GrContext*, const SkBitmap&);
/**
* This is intended to be used when cloning a processor that already holds a lock. It is
* assumed that the row already has at least one lock.
@ -78,11 +73,12 @@ public:
SkScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; }
SkScalar getNormalizedTexelHeight() const { return fNormalizedYHeight; }
GrContext* getContext() const { return fDesc.fContext; }
sk_sp<GrTextureProxy> asTextureProxyRef() const;
private:
friend class GrTextureStripAtlasManager; // for ctor
static uint32_t CreateUniqueID();
// Key to indicate an atlas row without any meaningful data stored in it
const static uint32_t kEmptyAtlasRowKey = 0xffffffff;
@ -103,11 +99,11 @@ private:
};
/**
* We'll only allow construction via the static GrTextureStripAtlas::GetAtlas
* Only the GrTextureStripAtlasManager is allowed to create GrTextureStripAtlases
*/
GrTextureStripAtlas(Desc desc);
GrTextureStripAtlas(const Desc& desc);
void lockTexture();
void lockTexture(GrContext*);
void unlockTexture();
/**
@ -116,7 +112,8 @@ private:
void initLRU();
/**
* Grabs the least recently used free row out of the LRU list, returns nullptr if no rows are free.
* Grabs the least recently used free row out of the LRU list, returns nullptr if no rows
* are free.
*/
AtlasRow* getLRU();
@ -140,37 +137,9 @@ private:
void validate();
#endif
/**
* Clean up callback registered with GrContext. Allows this class to
* free up any allocated AtlasEntry and GrTextureStripAtlas objects
*/
static void CleanUp(const GrContext* context, void* info);
// Hash table entry for atlases
class AtlasEntry : public ::SkNoncopyable {
public:
// for SkTDynamicHash
static const Desc& GetKey(const AtlasEntry& entry) { return entry.fDesc; }
static uint32_t Hash(const Desc& desc) { return SkOpts::hash(&desc, sizeof(Desc)); }
// AtlasEntry proper
AtlasEntry() : fAtlas(nullptr) {}
~AtlasEntry() { delete fAtlas; }
Desc fDesc;
GrTextureStripAtlas* fAtlas;
};
class Hash;
static Hash* gAtlasCache;
static Hash* GetCache();
// We increment gCacheCount for each atlas
static int32_t gCacheCount;
// A unique ID for this texture (formed with: gCacheCount++), so we can be sure that if we
// A unique ID for this atlas, so we can be sure that if we
// get a texture back from the texture cache, that it's the same one we last used.
const int32_t fCacheKey;
const uint32_t fCacheKey;
// Total locks on all rows (when this reaches zero, we can unlock our texture)
int32_t fLockedRows;
@ -195,4 +164,45 @@ private:
SkTDArray<AtlasRow*> fKeyTable;
};
class GrTextureStripAtlasManager {
public:
GrTextureStripAtlasManager() {}
~GrTextureStripAtlasManager();
void abandon();
/**
* Try to find an atlas with the required parameters, creates a new one if necessary
*/
GrTextureStripAtlas* getAtlas(const GrTextureStripAtlas::Desc&);
private:
void deleteAllAtlases();
// Hash table entry for atlases
class AtlasEntry : public ::SkNoncopyable {
public:
AtlasEntry(const GrTextureStripAtlas::Desc& desc, GrTextureStripAtlas* atlas)
: fDesc(desc)
, fAtlas(atlas) {
}
~AtlasEntry() { delete fAtlas; }
// for SkTDynamicHash
static const GrTextureStripAtlas::Desc& GetKey(const AtlasEntry& entry) {
return entry.fDesc;
}
static uint32_t Hash(const GrTextureStripAtlas::Desc& desc) {
return SkOpts::hash(&desc, sizeof(GrTextureStripAtlas::Desc));
}
const GrTextureStripAtlas::Desc fDesc;
GrTextureStripAtlas* fAtlas;
};
typedef SkTDynamicHash<AtlasEntry, GrTextureStripAtlas::Desc> AtlasHash;
AtlasHash fAtlasCache;
};
#endif

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@ -20,59 +20,50 @@
#define VALIDATE
#endif
class GrTextureStripAtlas::Hash : public SkTDynamicHash<GrTextureStripAtlas::AtlasEntry,
GrTextureStripAtlas::Desc> {};
int32_t GrTextureStripAtlas::gCacheCount = 0;
// DDL TODO: The texture strip atlas can't have this global!
GrTextureStripAtlas::Hash* GrTextureStripAtlas::gAtlasCache = nullptr;
GrTextureStripAtlas::Hash* GrTextureStripAtlas::GetCache() {
if (nullptr == gAtlasCache) {
gAtlasCache = new Hash;
}
return gAtlasCache;
////////////////////////////////////////////////////////////////////////////////
GrTextureStripAtlasManager::~GrTextureStripAtlasManager() {
this->deleteAllAtlases();
}
// Remove the specified atlas from the cache
void GrTextureStripAtlas::CleanUp(const GrContext*, void* info) {
SkASSERT(info);
AtlasEntry* entry = static_cast<AtlasEntry*>(info);
// remove the cache entry
GetCache()->remove(entry->fDesc);
// remove the actual entry
delete entry;
if (0 == GetCache()->count()) {
delete gAtlasCache;
gAtlasCache = nullptr;
void GrTextureStripAtlasManager::deleteAllAtlases() {
AtlasHash::Iter iter(&fAtlasCache);
while (!iter.done()) {
AtlasEntry* tmp = &(*iter);
++iter;
delete tmp;
}
fAtlasCache.reset();
}
GrTextureStripAtlas* GrTextureStripAtlas::GetAtlas(const GrTextureStripAtlas::Desc& desc) {
AtlasEntry* entry = GetCache()->find(desc);
if (nullptr == entry) {
entry = new AtlasEntry;
void GrTextureStripAtlasManager::abandon() {
this->deleteAllAtlases();
}
entry->fAtlas = new GrTextureStripAtlas(desc);
entry->fDesc = desc;
GrTextureStripAtlas* GrTextureStripAtlasManager::getAtlas(const GrTextureStripAtlas::Desc& desc) {
AtlasEntry* entry = fAtlasCache.find(desc);
if (!entry) {
// TODO: Does the AtlasEntry need a copy of the Desc if the GrTextureStripAtlas has one?
entry = new AtlasEntry(desc, new GrTextureStripAtlas(desc));
desc.fContext->addCleanUp(CleanUp, entry);
GetCache()->add(entry);
fAtlasCache.add(entry);
}
return entry->fAtlas;
}
GrTextureStripAtlas::GrTextureStripAtlas(GrTextureStripAtlas::Desc desc)
: fCacheKey(sk_atomic_inc(&gCacheCount))
////////////////////////////////////////////////////////////////////////////////
uint32_t GrTextureStripAtlas::CreateUniqueID() {
static int32_t gUniqueID = SK_InvalidUniqueID;
uint32_t id;
// Loop in case our global wraps around, as we never want to return a 0.
do {
id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
} while (id == SK_InvalidUniqueID);
return id;
}
GrTextureStripAtlas::GrTextureStripAtlas(const Desc& desc)
: fCacheKey(CreateUniqueID())
, fLockedRows(0)
, fDesc(desc)
, fNumRows(desc.fHeight / desc.fRowHeight)
@ -94,10 +85,10 @@ void GrTextureStripAtlas::lockRow(int row) {
++fLockedRows;
}
int GrTextureStripAtlas::lockRow(const SkBitmap& bitmap) {
int GrTextureStripAtlas::lockRow(GrContext* context, const SkBitmap& bitmap) {
VALIDATE;
if (!this->getContext()->contextPriv().resourceProvider()) {
if (!context->contextPriv().resourceProvider()) {
// DDL TODO: For DDL we need to schedule inline & ASAP uploads. However these systems
// currently use the flushState which we can't use for the opList-based DDL phase.
// For the opList-based solution every texture strip will get its own texture proxy.
@ -106,7 +97,7 @@ int GrTextureStripAtlas::lockRow(const SkBitmap& bitmap) {
}
if (0 == fLockedRows) {
this->lockTexture();
this->lockTexture(context);
if (!fTexContext) {
return -1;
}
@ -139,7 +130,7 @@ int GrTextureStripAtlas::lockRow(const SkBitmap& bitmap) {
if (nullptr == row) {
// force a flush, which should unlock all the rows; then try again
fDesc.fContext->contextPriv().flush(nullptr); // tighten this up?
context->contextPriv().flush(nullptr); // tighten this up?
row = this->getLRU();
if (nullptr == row) {
--fLockedRows;
@ -209,7 +200,7 @@ GrTextureStripAtlas::AtlasRow* GrTextureStripAtlas::getLRU() {
return row;
}
void GrTextureStripAtlas::lockTexture() {
void GrTextureStripAtlas::lockTexture(GrContext* context) {
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey key;
@ -217,7 +208,7 @@ void GrTextureStripAtlas::lockTexture() {
builder[0] = static_cast<uint32_t>(fCacheKey);
builder.finish();
GrProxyProvider* proxyProvider = fDesc.fContext->contextPriv().proxyProvider();
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
sk_sp<GrTextureProxy> proxy = proxyProvider->findOrCreateProxyByUniqueKey(
key, kTopLeft_GrSurfaceOrigin);
@ -240,7 +231,7 @@ void GrTextureStripAtlas::lockTexture() {
fKeyTable.rewind();
}
SkASSERT(proxy);
fTexContext = fDesc.fContext->contextPriv().makeWrappedSurfaceContext(std::move(proxy));
fTexContext = context->contextPriv().makeWrappedSurfaceContext(std::move(proxy));
}
void GrTextureStripAtlas::unlockTexture() {

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@ -1291,21 +1291,21 @@ GrGradientEffect::GrGradientEffect(ClassID classID, const CreateArgs& args, bool
shader.getGradientTableBitmap(&bitmap, bitmapType);
SkASSERT(1 == bitmap.height() && SkIsPow2(bitmap.width()));
auto atlasManager = args.fContext->contextPriv().textureStripAtlasManager();
GrTextureStripAtlas::Desc desc;
desc.fWidth = bitmap.width();
desc.fHeight = 32;
desc.fRowHeight = bitmap.height(); // always 1 here
desc.fContext = args.fContext;
desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *args.fContext->caps());
fAtlas = GrTextureStripAtlas::GetAtlas(desc);
fAtlas = atlasManager->getAtlas(desc);
SkASSERT(fAtlas);
// We always filter the gradient table. Each table is one row of a texture, always
// y-clamp.
GrSamplerState samplerState(args.fWrapMode, GrSamplerState::Filter::kBilerp);
fRow = fAtlas->lockRow(bitmap);
fRow = fAtlas->lockRow(args.fContext, bitmap);
if (-1 != fRow) {
fYCoord = fAtlas->getYOffset(fRow)+SK_ScalarHalf*fAtlas->getNormalizedTexelHeight();
// This is 1/2 places where auto-normalization is disabled