The rest of: Add purgeAsNeeded calls before addResource calls

https://codereview.chromium.org/19591003/



git-svn-id: http://skia.googlecode.com/svn/trunk@10146 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
robertphillips@google.com 2013-07-18 17:12:57 +00:00
parent 1622a6d950
commit 41d2532931
2 changed files with 18 additions and 8 deletions

View File

@ -276,28 +276,33 @@ void GrResourceCache::makeNonExclusive(GrResourceEntry* entry) {
* resource's destructor inserting new resources into the cache. If these
* new resources were unlocked before purgeAsNeeded completed it could
* potentially make purgeAsNeeded loop infinitely.
*
* extraCount and extraBytes are added to the current resource totals to account
* for incoming resources (e.g., GrContext is about to add 10MB split between
* 10 textures).
*/
void GrResourceCache::purgeAsNeeded() {
void GrResourceCache::purgeAsNeeded(int extraCount, size_t extraBytes) {
if (fPurging) {
return;
}
fPurging = true;
this->internalPurge();
if ((fEntryCount > fMaxCount || fEntryBytes > fMaxBytes) &&
this->internalPurge(extraCount, extraBytes);
if (((fEntryCount+extraCount) > fMaxCount ||
(fEntryBytes+extraBytes) > fMaxBytes) &&
NULL != fOverbudgetCB) {
// Despite the purge we're still over budget. See if Ganesh can
// release some resources and purge again.
if ((*fOverbudgetCB)(fOverbudgetData)) {
this->internalPurge();
this->internalPurge(extraCount, extraBytes);
}
}
fPurging = false;
}
void GrResourceCache::internalPurge() {
void GrResourceCache::internalPurge(int extraCount, size_t extraBytes) {
SkASSERT(fPurging);
bool withinBudget = false;
@ -319,7 +324,8 @@ void GrResourceCache::internalPurge() {
while (NULL != entry) {
GrAutoResourceCacheValidate atcv(this);
if (fEntryCount <= fMaxCount && fEntryBytes <= fMaxBytes) {
if ((fEntryCount+extraCount) <= fMaxCount &&
(fEntryBytes+extraBytes) <= fMaxBytes) {
withinBudget = true;
break;
}

View File

@ -326,8 +326,12 @@ public:
* Allow cache to purge unused resources to obey resource limitations
* Note: this entry point will be hidden (again) once totally ref-driven
* cache maintenance is implemented
*
* extraCount and extraBytes are added to the current resource allocation
* to make sure enough room is available for future additions (e.g,
* 10MB across 10 textures is about to be added).
*/
void purgeAsNeeded();
void purgeAsNeeded(int extraCount = 0, size_t extraBytes = 0);
#if GR_DEBUG
void validate() const;
@ -384,7 +388,7 @@ private:
PFOverbudgetCB fOverbudgetCB;
void* fOverbudgetData;
void internalPurge();
void internalPurge(int extraCount, size_t extraBytes);
#if GR_DEBUG
static size_t countBytes(const SkTInternalLList<GrResourceEntry>& list);