Exit early when draw can be skipped. Be more robust against abandoned GrContext.
R=egdaniel@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/428103003
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@ -644,12 +644,16 @@ bool GrContext::supportsIndex8PixelConfig(const GrTextureParams* params,
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void GrContext::clear(const SkIRect* rect,
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const GrColor color,
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bool canIgnoreRect,
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GrRenderTarget* target) {
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GrRenderTarget* renderTarget) {
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ASSERT_OWNED_RESOURCE(renderTarget);
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GR_CREATE_TRACE_MARKER_CONTEXT("GrContext::clear", this);
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this->prepareToDraw(NULL, BUFFERED_DRAW, &are, &acf)->clear(rect, color,
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canIgnoreRect, target);
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GrDrawTarget* target = this->prepareToDraw(NULL, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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target->clear(rect, color, canIgnoreRect, renderTarget);
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}
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void GrContext::drawPaint(const GrPaint& origPaint) {
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@ -794,6 +798,9 @@ void GrContext::drawRect(const GrPaint& paint,
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GR_CREATE_TRACE_MARKER("GrContext::drawRect", target);
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SkScalar width = NULL == strokeInfo ? -1 : strokeInfo->getStrokeRec().getWidth();
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@ -918,6 +925,9 @@ void GrContext::drawRectToRect(const GrPaint& paint,
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GR_CREATE_TRACE_MARKER("GrContext::drawRectToRect", target);
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@ -975,6 +985,9 @@ void GrContext::drawVertices(const GrPaint& paint,
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GrDrawTarget::AutoReleaseGeometry geo; // must be inside AutoCheckFlush scope
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GrDrawState* drawState = target->drawState();
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GR_CREATE_TRACE_MARKER("GrContext::drawVertices", target);
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@ -1036,6 +1049,9 @@ void GrContext::drawRRect(const GrPaint& paint,
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GR_CREATE_TRACE_MARKER("GrContext::drawRRect", target);
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@ -1093,6 +1109,9 @@ void GrContext::drawOval(const GrPaint& paint,
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GR_CREATE_TRACE_MARKER("GrContext::drawOval", target);
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@ -1176,6 +1195,9 @@ void GrContext::drawPath(const GrPaint& paint, const SkPath& path, const GrStrok
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GrDrawState* drawState = target->drawState();
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SkMatrix origViewMatrix = drawState->getViewMatrix();
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@ -1210,6 +1232,9 @@ void GrContext::drawPath(const GrPaint& paint, const SkPath& path, const GrStrok
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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GrDrawState* drawState = target->drawState();
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GR_CREATE_TRACE_MARKER1("GrContext::drawPath", target, "Is Convex", path.isConvex());
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@ -1539,15 +1564,21 @@ void GrContext::resolveRenderTarget(GrRenderTarget* target) {
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// target. We don't today so we always perform a flush. We don't promise
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// this to our clients, though.
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this->flush();
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fGpu->resolveRenderTarget(target);
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if (NULL != fGpu) {
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fGpu->resolveRenderTarget(target);
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}
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}
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void GrContext::discardRenderTarget(GrRenderTarget* target) {
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SkASSERT(target);
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ASSERT_OWNED_RESOURCE(target);
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void GrContext::discardRenderTarget(GrRenderTarget* renderTarget) {
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SkASSERT(renderTarget);
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ASSERT_OWNED_RESOURCE(renderTarget);
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AutoRestoreEffects are;
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AutoCheckFlush acf(this);
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this->prepareToDraw(NULL, BUFFERED_DRAW, &are, &acf)->discard(target);
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GrDrawTarget* target = this->prepareToDraw(NULL, BUFFERED_DRAW, &are, &acf);
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if (NULL == target) {
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return;
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}
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target->discard(renderTarget);
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}
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void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst, const SkIPoint* topLeft) {
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@ -1718,6 +1749,10 @@ GrDrawTarget* GrContext::prepareToDraw(const GrPaint* paint,
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// Otherwise effects that own resources may keep those resources alive indefinitely.
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SkASSERT(0 == fDrawState->numColorStages() && 0 == fDrawState->numCoverageStages());
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if (NULL == fGpu) {
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return NULL;
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}
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if (kNo_BufferedDraw == buffered && kYes_BufferedDraw == fLastDrawWasBuffered) {
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fDrawBuffer->flush();
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fLastDrawWasBuffered = kNo_BufferedDraw;
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@ -1734,6 +1769,10 @@ GrDrawTarget* GrContext::prepareToDraw(const GrPaint* paint,
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GrPrintf("Partial pixel coverage will be incorrectly blended.\n");
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}
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#endif
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if (fDrawState->getBlendOpts() & GrDrawState::kSkipDraw_BlendOptFlag) {
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are->set(NULL);
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return NULL;
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}
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} else {
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fDrawState->reset(fViewMatrix);
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fDrawState->setRenderTarget(fRenderTarget.get());
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