speculative fix for chrome roll
Bug: skia: Change-Id: Ib1d7d0839093a4ced89f591bc329bbd3adc635f8 Reviewed-on: https://skia-review.googlesource.com/20768 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
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@ -28,7 +28,8 @@ static SkShader::TileMode optimize(SkShader::TileMode tm, int dimension) {
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// for transforming to clamp.
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return tm;
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#else
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return dimension == 1 ? SkShader::kClamp_TileMode : tm;
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// return dimension == 1 ? SkShader::kClamp_TileMode : tm;
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return tm; // does this fix chrome?
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#endif
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}
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