Modernize SkMutex and SkSemaphore.
- use <atomic> - fuse SkMutex and SkBaseMutex - fuse SkSemaphore and SkBaseSemaphore Still TODO: - replace SK_DECLARE_STATIC_MUTEX(name) with static SkMutex name I just didn't want to bother fixing all that up until I know this CL sticks. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1947153002 No public API changes. TBR=reed@google.com Review-Url: https://codereview.chromium.org/1947153002
This commit is contained in:
parent
325474dd42
commit
427c2819d9
@ -342,7 +342,7 @@ protected:
|
||||
/** Return the mutex associated with this pixelref. This value is assigned
|
||||
in the constructor, and cannot change during the lifetime of the object.
|
||||
*/
|
||||
SkBaseMutex* mutex() const { return &fMutex; }
|
||||
SkMutex* mutex() const { return &fMutex; }
|
||||
|
||||
// only call from constructor. Flags this to always be locked, removing
|
||||
// the need to grab the mutex and call onLockPixels/onUnlockPixels.
|
||||
|
@ -13,7 +13,6 @@
|
||||
#include "SkRefCnt.h"
|
||||
#include "SkTypeface.h"
|
||||
|
||||
struct SkBaseMutex;
|
||||
class SkFontMgr;
|
||||
|
||||
/**
|
||||
|
@ -8,33 +8,20 @@
|
||||
#ifndef SkMutex_DEFINED
|
||||
#define SkMutex_DEFINED
|
||||
|
||||
// This file is not part of the public Skia API.
|
||||
#include "../private/SkSemaphore.h"
|
||||
#include "../private/SkThreadID.h"
|
||||
#include "SkTypes.h"
|
||||
|
||||
#ifdef SK_DEBUG
|
||||
#include "../private/SkThreadID.h"
|
||||
#endif
|
||||
// TODO: no need for this anymore.
|
||||
#define SK_DECLARE_STATIC_MUTEX(name) static SkMutex name;
|
||||
|
||||
#define SK_MUTEX_SEMAPHORE_INIT {1, {0}}
|
||||
class SkMutex {
|
||||
public:
|
||||
constexpr SkMutex() = default;
|
||||
|
||||
#ifdef SK_DEBUG
|
||||
#define SK_BASE_MUTEX_INIT {SK_MUTEX_SEMAPHORE_INIT, 0}
|
||||
#else
|
||||
#define SK_BASE_MUTEX_INIT {SK_MUTEX_SEMAPHORE_INIT}
|
||||
#endif
|
||||
SkMutex(const SkMutex&) = delete;
|
||||
SkMutex& operator=(const SkMutex&) = delete;
|
||||
|
||||
// Using POD-style initialization prevents the generation of a static initializer.
|
||||
//
|
||||
// Without magic statics there are no thread safety guarantees on initialization
|
||||
// of local statics (even POD). As a result, it is illegal to use
|
||||
// SK_DECLARE_STATIC_MUTEX in a function.
|
||||
//
|
||||
// Because SkBaseMutex is not a primitive, a static SkBaseMutex cannot be
|
||||
// initialized in a class with this macro.
|
||||
#define SK_DECLARE_STATIC_MUTEX(name) namespace {} static SkBaseMutex name = SK_BASE_MUTEX_INIT;
|
||||
|
||||
struct SkBaseMutex {
|
||||
void acquire() {
|
||||
fSemaphore.wait();
|
||||
SkDEBUGCODE(fOwner = SkGetThreadID();)
|
||||
@ -50,20 +37,9 @@ struct SkBaseMutex {
|
||||
SkASSERT(fOwner == SkGetThreadID());
|
||||
}
|
||||
|
||||
SkBaseSemaphore fSemaphore;
|
||||
SkDEBUGCODE(SkThreadID fOwner;)
|
||||
};
|
||||
|
||||
// This needs to use subclassing instead of encapsulation to make SkAutoMutexAcquire to work.
|
||||
class SkMutex : public SkBaseMutex {
|
||||
public:
|
||||
SkMutex () {
|
||||
fSemaphore = SK_MUTEX_SEMAPHORE_INIT;
|
||||
SkDEBUGCODE(fOwner = kIllegalThreadID);
|
||||
}
|
||||
~SkMutex () { fSemaphore.deleteSemaphore(); }
|
||||
SkMutex(const SkMutex&) = delete;
|
||||
SkMutex& operator=(const SkMutex&) = delete;
|
||||
private:
|
||||
SkSemaphore fSemaphore{1};
|
||||
SkDEBUGCODE(SkThreadID fOwner{kIllegalThreadID};)
|
||||
};
|
||||
|
||||
template <typename Lock>
|
||||
@ -116,10 +92,10 @@ private:
|
||||
Lock &fLock;
|
||||
};
|
||||
|
||||
typedef SkAutoTAcquire<SkBaseMutex> SkAutoMutexAcquire;
|
||||
typedef SkAutoTAcquire<SkMutex> SkAutoMutexAcquire;
|
||||
#define SkAutoMutexAcquire(...) SK_REQUIRE_LOCAL_VAR(SkAutoMutexAcquire)
|
||||
|
||||
typedef SkAutoTExclusive<SkBaseMutex> SkAutoMutexExclusive;
|
||||
typedef SkAutoTExclusive<SkMutex> SkAutoMutexExclusive;
|
||||
#define SkAutoMutexExclusive(...) SK_REQUIRE_LOCAL_VAR(SkAutoMutexExclusive)
|
||||
|
||||
#endif//SkMutex_DEFINED
|
||||
|
@ -8,43 +8,26 @@
|
||||
#ifndef SkSemaphore_DEFINED
|
||||
#define SkSemaphore_DEFINED
|
||||
|
||||
#include "../private/SkOnce.h"
|
||||
#include "SkTypes.h"
|
||||
#include "../private/SkAtomics.h"
|
||||
#include "../private/SkOncePtr.h"
|
||||
#include <atomic>
|
||||
|
||||
struct SkBaseSemaphore {
|
||||
class SkSemaphore {
|
||||
public:
|
||||
constexpr SkSemaphore(int count = 0)
|
||||
: fCount(count), fOSSemaphore(nullptr) {}
|
||||
|
||||
// Increment the counter by 1.
|
||||
// This is a specialization for supporting SkMutex.
|
||||
void signal() {
|
||||
// Since this fetches the value before the add, 0 indicates that this thread is running and
|
||||
// no threads are waiting, -1 and below means that threads are waiting, but only signal 1
|
||||
// thread to run.
|
||||
if (sk_atomic_fetch_add(&fCount, 1, sk_memory_order_release) < 0) {
|
||||
this->osSignal(1);
|
||||
}
|
||||
}
|
||||
~SkSemaphore();
|
||||
|
||||
// Increment the counter N times.
|
||||
// Generally it's better to call signal(N) instead of signal() N times.
|
||||
void signal(int N);
|
||||
// Increment the counter n times.
|
||||
// Generally it's better to call signal(n) instead of signal() n times.
|
||||
void signal(int n = 1);
|
||||
|
||||
// Decrement the counter by 1,
|
||||
// then if the counter is <= 0, sleep this thread until the counter is > 0.
|
||||
void wait() {
|
||||
// Since this fetches the value before the subtract, zero and below means that there are no
|
||||
// resources left, so the thread needs to wait.
|
||||
if (sk_atomic_fetch_sub(&fCount, 1, sk_memory_order_acquire) <= 0) {
|
||||
this->osWait();
|
||||
}
|
||||
}
|
||||
|
||||
struct OSSemaphore;
|
||||
|
||||
void osSignal(int n);
|
||||
void osWait();
|
||||
void deleteSemaphore();
|
||||
void wait();
|
||||
|
||||
private:
|
||||
// This implementation follows the general strategy of
|
||||
// 'A Lightweight Semaphore with Partial Spinning'
|
||||
// found here
|
||||
@ -54,33 +37,40 @@ struct SkBaseSemaphore {
|
||||
// We wrap an OS-provided semaphore with a user-space atomic counter that
|
||||
// lets us avoid interacting with the OS semaphore unless strictly required:
|
||||
// moving the count from >0 to <=0 or vice-versa, i.e. sleeping or waking threads.
|
||||
int fCount;
|
||||
SkBaseOncePtr<OSSemaphore> fOSSemaphore;
|
||||
struct OSSemaphore;
|
||||
|
||||
void osSignal(int n);
|
||||
void osWait();
|
||||
|
||||
std::atomic<int> fCount;
|
||||
SkOnce fOSSemaphoreOnce;
|
||||
OSSemaphore* fOSSemaphore;
|
||||
};
|
||||
|
||||
/**
|
||||
* SkSemaphore is a fast mostly-user-space semaphore.
|
||||
*
|
||||
* A semaphore is logically an atomic integer with a few special properties:
|
||||
* - The integer always starts at 0.
|
||||
* - You can only increment or decrement it, never read or write it.
|
||||
* - Increment is spelled 'signal()'; decrement is spelled 'wait()'.
|
||||
* - If a call to wait() decrements the counter to <= 0,
|
||||
* the calling thread sleeps until another thread signal()s it back above 0.
|
||||
*/
|
||||
class SkSemaphore : SkNoncopyable {
|
||||
public:
|
||||
// Initializes the counter to 0.
|
||||
// (Though all current implementations could start from an arbitrary value.)
|
||||
SkSemaphore();
|
||||
~SkSemaphore();
|
||||
inline void SkSemaphore::signal(int n) {
|
||||
int prev = fCount.fetch_add(n, std::memory_order_release);
|
||||
|
||||
void wait();
|
||||
// We only want to call the OS semaphore when our logical count crosses
|
||||
// from <= 0 to >0 (when we need to wake sleeping threads).
|
||||
//
|
||||
// This is easiest to think about with specific examples of prev and n.
|
||||
// If n == 5 and prev == -3, there are 3 threads sleeping and we signal
|
||||
// SkTMin(-(-3), 5) == 3 times on the OS semaphore, leaving the count at 2.
|
||||
//
|
||||
// If prev >= 0, no threads are waiting, SkTMin(-prev, n) is always <= 0,
|
||||
// so we don't call the OS semaphore, leaving the count at (prev + n).
|
||||
int toSignal = SkTMin(-prev, n);
|
||||
if (toSignal > 0) {
|
||||
this->osSignal(toSignal);
|
||||
}
|
||||
}
|
||||
|
||||
void signal(int n = 1);
|
||||
|
||||
private:
|
||||
SkBaseSemaphore fBaseSemaphore;
|
||||
};
|
||||
inline void SkSemaphore::wait() {
|
||||
// Since this fetches the value before the subtract, zero and below means that there are no
|
||||
// resources left, so the thread needs to wait.
|
||||
if (fCount.fetch_sub(1, std::memory_order_acquire) <= 0) {
|
||||
this->osWait();
|
||||
}
|
||||
}
|
||||
|
||||
#endif//SkSemaphore_DEFINED
|
||||
|
@ -9,7 +9,7 @@
|
||||
|
||||
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
|
||||
#include <mach/mach.h>
|
||||
struct SkBaseSemaphore::OSSemaphore {
|
||||
struct SkSemaphore::OSSemaphore {
|
||||
semaphore_t fSemaphore;
|
||||
|
||||
OSSemaphore() {
|
||||
@ -21,7 +21,7 @@
|
||||
void wait() { semaphore_wait(fSemaphore); }
|
||||
};
|
||||
#elif defined(SK_BUILD_FOR_WIN32)
|
||||
struct SkBaseSemaphore::OSSemaphore {
|
||||
struct SkSemaphore::OSSemaphore {
|
||||
HANDLE fSemaphore;
|
||||
|
||||
OSSemaphore() {
|
||||
@ -41,7 +41,7 @@
|
||||
// It's important we test for Mach before this. This code will compile but not work there.
|
||||
#include <errno.h>
|
||||
#include <semaphore.h>
|
||||
struct SkBaseSemaphore::OSSemaphore {
|
||||
struct SkSemaphore::OSSemaphore {
|
||||
sem_t fSemaphore;
|
||||
|
||||
OSSemaphore() { sem_init(&fSemaphore, 0/*cross process?*/, 0/*initial count*/); }
|
||||
@ -57,43 +57,16 @@
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void SkBaseSemaphore::signal(int n) {
|
||||
SkASSERT(n >= 0);
|
||||
|
||||
// We only want to call the OS semaphore when our logical count crosses
|
||||
// from <= 0 to >0 (when we need to wake sleeping threads).
|
||||
//
|
||||
// This is easiest to think about with specific examples of prev and n.
|
||||
// If n == 5 and prev == -3, there are 3 threads sleeping and we signal
|
||||
// SkTMin(-(-3), 5) == 3 times on the OS semaphore, leaving the count at 2.
|
||||
//
|
||||
// If prev >= 0, no threads are waiting, SkTMin(-prev, n) is always <= 0,
|
||||
// so we don't call the OS semaphore, leaving the count at (prev + n).
|
||||
int prev = sk_atomic_fetch_add(&fCount, n, sk_memory_order_release);
|
||||
int toSignal = SkTMin(-prev, n);
|
||||
if (toSignal > 0) {
|
||||
this->osSignal(toSignal);
|
||||
}
|
||||
void SkSemaphore::osSignal(int n) {
|
||||
fOSSemaphoreOnce([this] { fOSSemaphore = new OSSemaphore; });
|
||||
fOSSemaphore->signal(n);
|
||||
}
|
||||
|
||||
static SkBaseSemaphore::OSSemaphore* semaphore(SkBaseSemaphore* semaphore) {
|
||||
return semaphore->fOSSemaphore.get([](){ return new SkBaseSemaphore::OSSemaphore(); });
|
||||
void SkSemaphore::osWait() {
|
||||
fOSSemaphoreOnce([this] { fOSSemaphore = new OSSemaphore; });
|
||||
fOSSemaphore->wait();
|
||||
}
|
||||
|
||||
void SkBaseSemaphore::osSignal(int n) { semaphore(this)->signal(n); }
|
||||
|
||||
void SkBaseSemaphore::osWait() { semaphore(this)->wait(); }
|
||||
|
||||
void SkBaseSemaphore::deleteSemaphore() {
|
||||
delete (OSSemaphore*) fOSSemaphore;
|
||||
SkSemaphore::~SkSemaphore() {
|
||||
delete fOSSemaphore;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
SkSemaphore::SkSemaphore(){ fBaseSemaphore = {0, {0}}; }
|
||||
|
||||
SkSemaphore::~SkSemaphore() { fBaseSemaphore.deleteSemaphore(); }
|
||||
|
||||
void SkSemaphore::wait() { fBaseSemaphore.wait(); }
|
||||
|
||||
void SkSemaphore::signal(int n) {fBaseSemaphore.signal(n); }
|
||||
|
@ -29,7 +29,7 @@ public:
|
||||
/**
|
||||
* Without mutex, will be not be thread safe.
|
||||
*/
|
||||
DiscardableMemoryPool(size_t budget, SkBaseMutex* mutex = nullptr);
|
||||
DiscardableMemoryPool(size_t budget, SkMutex* mutex = nullptr);
|
||||
virtual ~DiscardableMemoryPool();
|
||||
|
||||
SkDiscardableMemory* create(size_t bytes) override;
|
||||
@ -52,7 +52,7 @@ public:
|
||||
#endif // SK_LAZY_CACHE_STATS
|
||||
|
||||
private:
|
||||
SkBaseMutex* fMutex;
|
||||
SkMutex* fMutex;
|
||||
size_t fBudget;
|
||||
size_t fUsed;
|
||||
SkTInternalLList<PoolDiscardableMemory> fList;
|
||||
@ -128,8 +128,7 @@ void PoolDiscardableMemory::unlock() {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
DiscardableMemoryPool::DiscardableMemoryPool(size_t budget,
|
||||
SkBaseMutex* mutex)
|
||||
DiscardableMemoryPool::DiscardableMemoryPool(size_t budget, SkMutex* mutex)
|
||||
: fMutex(mutex)
|
||||
, fBudget(budget)
|
||||
, fUsed(0) {
|
||||
@ -241,7 +240,7 @@ void DiscardableMemoryPool::dumpPool() {
|
||||
|
||||
} // namespace
|
||||
|
||||
SkDiscardableMemoryPool* SkDiscardableMemoryPool::Create(size_t size, SkBaseMutex* mutex) {
|
||||
SkDiscardableMemoryPool* SkDiscardableMemoryPool::Create(size_t size, SkMutex* mutex) {
|
||||
return new DiscardableMemoryPool(size, mutex);
|
||||
}
|
||||
|
||||
|
@ -52,8 +52,7 @@ public:
|
||||
* the pool works.
|
||||
* Without mutex, will be not be thread safe.
|
||||
*/
|
||||
static SkDiscardableMemoryPool* Create(
|
||||
size_t size, SkBaseMutex* mutex = nullptr);
|
||||
static SkDiscardableMemoryPool* Create(size_t size, SkMutex* mutex = nullptr);
|
||||
};
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user