Revert of Cleanup legacy NVPR-related definitions (patchset #4 id:60001 of https://codereview.chromium.org/1177243004/)

Reason for revert:
Breaks the Ubuntu *SAN bots.

Original issue's description:
> Cleanup legacy NVPR-related definitions
>
> Fixed-function NVPR codepaths were removed a while ago. Only NVPR API
> version 1.3 (PathFragmentInputGen) was left working. Remove
> backwards-compatibility code that was left behind.
>
> Remove some NVPR API function typedefs that were left from initial
> commits.
>
> Remove PathCoords function pointer from GrGLInterface, it has
> never been called and causes problems in the future, since it will
> not be implemented in the Chromium pseudo extension.
>
> Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e
>
> Committed: https://skia.googlesource.com/skia/+/e35b5d99d8dfcc6b2be844df28cba47436380809

TBR=joshualitt@google.com,cdalton@nvidia.com,bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1219663005
This commit is contained in:
jvanverth 2015-06-30 09:40:38 -07:00 committed by Commit bot
parent 73bb435a58
commit 439f23e563
10 changed files with 163 additions and 63 deletions

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@ -236,6 +236,15 @@ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, G
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixLoadIdentityProc)(GrGLenum);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathCoordsProc)(GrGLuint path, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathSubCoordsProc)(GrGLuint path, GrGLsizei coordStart, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathStringProc)(GrGLuint path, GrGLenum format, GrGLsizei length, const GrGLvoid *pathString);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphsProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLsizei numGlyphs, GrGLenum type, const GrGLvoid *charcodes, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathGlyphRangeProc)(GrGLuint firstPathName, GrGLenum fontTarget, const GrGLvoid *fontName, GrGLbitfield fontStyle, GrGLuint firstGlyph, GrGLsizei numGlyphs, GrGLenum handleMissingGlyphs, GrGLuint pathParameterTemplate, GrGLfloat emScale);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLWeightPathsProc)(GrGLuint resultPath, GrGLsizei numPaths, const GrGLuint paths[], const GrGLfloat weights[]);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCopyPathProc)(GrGLuint resultPath, GrGLuint srcPath);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLInterpolatePathsProc)(GrGLuint resultPath, GrGLuint pathA, GrGLuint pathB, GrGLfloat weight);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLTransformPathProc)(GrGLuint resultPath, GrGLuint srcPath, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value);
typedef GrGLuint (GR_GL_FUNCTION_TYPE* GrGLGenPathsProc)(GrGLsizei range);
@ -246,6 +255,7 @@ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathProc)(GrGLuint path, G
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLPathTexGenProc)(GrGLenum texCoordSet, GrGLenum genMode, GrGLint components, const GrGLfloat *coeffs);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);

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@ -329,6 +329,7 @@ public:
GLPtr<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity;
GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation;
GLPtr<GrGLPathCommandsProc> fPathCommands;
GLPtr<GrGLPathCoordsProc> fPathCoords;
GLPtr<GrGLPathParameteriProc> fPathParameteri;
GLPtr<GrGLPathParameterfProc> fPathParameterf;
GLPtr<GrGLGenPathsProc> fGenPaths;
@ -339,6 +340,7 @@ public:
GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath;
GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced;
GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced;
GLPtr<GrGLPathTexGenProc> fPathTexGen;
GLPtr<GrGLCoverFillPathProc> fCoverFillPath;
GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath;
GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;

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@ -17,7 +17,7 @@
#endif
#include "gl/SkGLContext.h"
#include "gl/SkNullGLContext.h"
#include "GrCaps.h"
GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI) {
for (int i = 0; i < fContexts.count(); ++i) {
@ -60,9 +60,13 @@ GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI)
SkASSERT(glCtx->isValid());
// Block NVPR from non-NVPR types.
// Ensure NVPR is available for the NVPR type and block it from other types.
SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
if (kNVPR_GLContextType != type) {
if (kNVPR_GLContextType == type) {
if (!glInterface->hasExtension("GL_NV_path_rendering")) {
return NULL;
}
} else {
glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
if (!glInterface) {
return NULL;
@ -75,13 +79,6 @@ GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI)
if (!grCtx.get()) {
return NULL;
}
// Ensure path rendering support is available for the NVPR type
if (kNVPR_GLContextType == type) {
if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
return NULL;
}
}
GPUContext& ctx = fContexts.push_back();
ctx.fGLContext = glCtx.get();
ctx.fGLContext->ref();

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@ -273,6 +273,7 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(MatrixLoadf, EXT);
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(GenPaths, NV);
@ -283,14 +284,17 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(StencilStrokePath, NV);
GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
GET_PROC_SUFFIX(PathTexGen, NV);
GET_PROC_SUFFIX(CoverFillPath, NV);
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
// NV_path_rendering v1.2 (These methods may not be present)
GET_PROC_SUFFIX(StencilThenCoverFillPath, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV);
// NV_path_rendering v1.3 (These methods may not be present)
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
}
@ -678,6 +682,7 @@ const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(MatrixLoadf, EXT);
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(GenPaths, NV);

View File

@ -279,7 +279,21 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
* GrShaderCaps fields
**************************************************************************/
glslCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli);
glslCaps->fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering");
if (glslCaps->fPathRenderingSupport) {
if (kGL_GrGLStandard == standard) {
// We only support v1.3+ of GL_NV_path_rendering which allows us to
// set individual fragment inputs with ProgramPathFragmentInputGen. The API
// additions are detected by checking the existence of the function.
glslCaps->fPathRenderingSupport = ((ctxInfo.version() >= GR_GL_VER(4, 3) ||
ctxInfo.hasExtension("GL_ARB_program_interface_query")) &&
gli->fFunctions.fProgramPathFragmentInputGen);
}
else {
glslCaps->fPathRenderingSupport = ctxInfo.version() >= GR_GL_VER(3, 1);
}
}
// For now these two are equivalent but we could have dst read in shader via some other method
glslCaps->fDstReadInShaderSupport = glslCaps->fFBFetchSupport;
@ -463,35 +477,6 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
glslCaps->applyOptionsOverrides(contextOptions);
}
bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
if (!ctxInfo.hasExtension("GL_NV_path_rendering")) {
return false;
}
if (kGL_GrGLStandard == ctxInfo.standard()) {
if (ctxInfo.version() < GR_GL_VER(4, 3) &&
!ctxInfo.hasExtension("GL_ARB_program_interface_query")) {
return false;
}
} else {
if (ctxInfo.version() < GR_GL_VER(3, 1)) {
return false;
}
}
// We only support v1.3+ of GL_NV_path_rendering which allows us to
// set individual fragment inputs with ProgramPathFragmentInputGen. The API
// additions are detected by checking the existence of the function.
// We also use *Then* functions that not all drivers might have. Check
// them for consistency.
if (NULL == gli->fFunctions.fStencilThenCoverFillPath ||
NULL == gli->fFunctions.fStencilThenCoverStrokePath ||
NULL == gli->fFunctions.fStencilThenCoverFillPathInstanced ||
NULL == gli->fFunctions.fStencilThenCoverStrokePathInstanced ||
NULL == gli->fFunctions.fProgramPathFragmentInputGen) {
return false;
}
return true;
}
void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
// OpenGL < 3.0
// no support for render targets unless the GL_ARB_framebuffer_object

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@ -281,7 +281,6 @@ public:
private:
void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterface*);
bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*);
/**
* Maintains a bit per GrPixelConfig. It is used to avoid redundantly

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@ -54,7 +54,8 @@ public:
void discard(GrRenderTarget*) override;
// Used by GrGLProgram to configure OpenGL state.
// Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL
// state.
void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
// GrGpu overrides

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@ -40,6 +40,7 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
newInterface->fExtensions.remove("GL_NV_path_rendering");
newInterface->fFunctions.fPathCommands = NULL;
newInterface->fFunctions.fPathCoords = NULL;
newInterface->fFunctions.fPathParameteri = NULL;
newInterface->fFunctions.fPathParameterf = NULL;
newInterface->fFunctions.fGenPaths = NULL;
@ -50,6 +51,7 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
newInterface->fFunctions.fStencilStrokePath = NULL;
newInterface->fFunctions.fStencilFillPathInstanced = NULL;
newInterface->fFunctions.fStencilStrokePathInstanced = NULL;
newInterface->fFunctions.fPathTexGen = NULL;
newInterface->fFunctions.fCoverFillPath = NULL;
newInterface->fFunctions.fCoverStrokePath = NULL;
newInterface->fFunctions.fCoverFillPathInstanced = NULL;
@ -487,6 +489,7 @@ bool GrGLInterface::validate() const {
if (NULL == fFunctions.fMatrixLoadf ||
NULL == fFunctions.fMatrixLoadIdentity ||
NULL == fFunctions.fPathCommands ||
NULL == fFunctions.fPathCoords ||
NULL == fFunctions.fPathParameteri ||
NULL == fFunctions.fPathParameterf ||
NULL == fFunctions.fGenPaths ||
@ -500,21 +503,24 @@ bool GrGLInterface::validate() const {
NULL == fFunctions.fCoverFillPath ||
NULL == fFunctions.fCoverStrokePath ||
NULL == fFunctions.fCoverFillPathInstanced ||
NULL == fFunctions.fCoverStrokePathInstanced
#if 0
// List of functions that Skia uses, but which have been added since the initial release
// of NV_path_rendering driver. We do not want to fail interface validation due to
// missing features, we will just not use the extension.
// Update this list -> update GrGLCaps::hasPathRenderingSupport too.
|| NULL == fFunctions.fStencilThenCoverFillPath ||
NULL == fFunctions.fStencilThenCoverStrokePath ||
NULL == fFunctions.fStencilThenCoverFillPathInstanced ||
NULL == fFunctions.fStencilThenCoverStrokePathInstanced ||
NULL == fFunctions.fProgramPathFragmentInputGen
#endif
) {
NULL == fFunctions.fCoverStrokePathInstanced) {
RETURN_FALSE_INTERFACE
}
if (kGL_GrGLStandard == fStandard) {
// Some methods only exist on desktop
if (NULL == fFunctions.fPathTexGen) {
RETURN_FALSE_INTERFACE
}
} else {
// All additions through v1.3 exist on GLES
if (NULL == fFunctions.fStencilThenCoverFillPath ||
NULL == fFunctions.fStencilThenCoverStrokePath ||
NULL == fFunctions.fStencilThenCoverFillPathInstanced ||
NULL == fFunctions.fStencilThenCoverStrokePathInstanced ||
NULL == fFunctions.fProgramPathFragmentInputGen) {
RETURN_FALSE_INTERFACE
}
}
}
if (fExtensions.has("GL_EXT_raster_multisample")) {

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@ -61,6 +61,16 @@ static GrGLenum gr_stencil_op_to_gl_path_rendering_fill_mode(GrStencilOp op) {
GrGLPathRendering::GrGLPathRendering(GrGLGpu* gpu)
: GrPathRendering(gpu) {
const GrGLInterface* glInterface = gpu->glInterface();
fCaps.stencilThenCoverSupport =
NULL != glInterface->fFunctions.fStencilThenCoverFillPath &&
NULL != glInterface->fFunctions.fStencilThenCoverStrokePath &&
NULL != glInterface->fFunctions.fStencilThenCoverFillPathInstanced &&
NULL != glInterface->fFunctions.fStencilThenCoverStrokePathInstanced;
fCaps.fragmentInputGenSupport =
NULL != glInterface->fFunctions.fProgramPathFragmentInputGen;
SkASSERT(fCaps.fragmentInputGenSupport);
}
GrGLPathRendering::~GrGLPathRendering() {
@ -75,6 +85,7 @@ void GrGLPathRendering::resetContext() {
// we don't use the model view matrix.
GL_CALL(MatrixLoadIdentity(GR_GL_PATH_MODELVIEW));
SkASSERT(fCaps.fragmentInputGenSupport);
fHWPathStencilSettings.invalidate();
}
@ -134,11 +145,9 @@ void GrGLPathRendering::onDrawPath(const DrawPathArgs& args, const GrPath* path)
if (glPath->shouldFill()) {
GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
}
GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask,
GR_GL_BOUNDING_BOX));
this->stencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, GR_GL_BOUNDING_BOX);
} else {
GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask,
GR_GL_BOUNDING_BOX));
this->stencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, GR_GL_BOUNDING_BOX);
}
}
@ -168,21 +177,22 @@ void GrGLPathRendering::onDrawPaths(const DrawPathArgs& args, const GrPathRange*
fillMode, writeMask, gXformType2GLType[transformType],
transformValues));
}
GL_CALL(StencilThenCoverStrokePathInstanced(
this->stencilThenCoverStrokePathInstanced(
count, gIndexType2GLType[indexType], indices, glPathRange->basePathID(),
0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES,
gXformType2GLType[transformType], transformValues));
gXformType2GLType[transformType], transformValues);
} else {
GL_CALL(StencilThenCoverFillPathInstanced(
this->stencilThenCoverFillPathInstanced(
count, gIndexType2GLType[indexType], indices, glPathRange->basePathID(),
fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES,
gXformType2GLType[transformType], transformValues));
gXformType2GLType[transformType], transformValues);
}
}
void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location,
GrGLenum genMode, GrGLint components,
const SkMatrix& matrix) {
SkASSERT(caps().fragmentInputGenSupport);
GrGLfloat coefficients[3 * 3];
SkASSERT(components >= 1 && components <= 3);
@ -290,6 +300,58 @@ void GrGLPathRendering::flushPathStencilSettings(const GrStencilSettings& stenci
}
}
inline void GrGLPathRendering::stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
GrGLuint mask, GrGLenum coverMode) {
if (caps().stencilThenCoverSupport) {
GL_CALL(StencilThenCoverFillPath(path, fillMode, mask, coverMode));
return;
}
GL_CALL(StencilFillPath(path, fillMode, mask));
GL_CALL(CoverFillPath(path, coverMode));
}
inline void GrGLPathRendering::stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
GrGLuint mask, GrGLenum coverMode) {
if (caps().stencilThenCoverSupport) {
GL_CALL(StencilThenCoverStrokePath(path, reference, mask, coverMode));
return;
}
GL_CALL(StencilStrokePath(path, reference, mask));
GL_CALL(CoverStrokePath(path, coverMode));
}
inline void GrGLPathRendering::stencilThenCoverFillPathInstanced(
GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
GrGLenum transformType, const GrGLfloat *transformValues) {
if (caps().stencilThenCoverSupport) {
GL_CALL(StencilThenCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode,
mask, coverMode, transformType, transformValues));
return;
}
GL_CALL(StencilFillPathInstanced(numPaths, pathNameType, paths, pathBase,
fillMode, mask, transformType, transformValues));
GL_CALL(CoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
coverMode, transformType, transformValues));
}
inline void GrGLPathRendering::stencilThenCoverStrokePathInstanced(
GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
GrGLenum transformType, const GrGLfloat *transformValues) {
if (caps().stencilThenCoverSupport) {
GL_CALL(StencilThenCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
reference, mask, coverMode, transformType,
transformValues));
return;
}
GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
reference, mask, transformType, transformValues));
GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
coverMode, transformType, transformValues));
}
inline GrGLGpu* GrGLPathRendering::gpu() {
return static_cast<GrGLGpu*>(fGpu);
}

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@ -65,8 +65,35 @@ protected:
void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void* indices, PathIndexType,
const float transformValues[], PathTransformType, int count) override;
private:
/**
* Mark certain functionality as not supported if the driver version is too
* old and a backup implementation is not practical.
*/
struct Caps {
bool stencilThenCoverSupport : 1;
bool fragmentInputGenSupport : 1;
};
const Caps& caps() const { return fCaps; }
void flushPathStencilSettings(const GrStencilSettings&);
// NV_path_rendering v1.2
void stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
GrGLuint mask, GrGLenum coverMode);
void stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
GrGLuint mask, GrGLenum coverMode);
void stencilThenCoverFillPathInstanced(
GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
GrGLenum transformType, const GrGLfloat *transformValues);
void stencilThenCoverStrokePathInstanced(
GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
GrGLenum transformType, const GrGLfloat *transformValues);
struct MatrixState {
SkMatrix fViewMatrix;
SkISize fRenderTargetSize;
@ -101,8 +128,14 @@ private:
GrGLGpu* gpu();
SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator;
Caps fCaps;
MatrixState fHWProjectionMatrixState;
GrStencilSettings fHWPathStencilSettings;
struct PathTexGenData {
GrGLenum fMode;
GrGLint fNumComponents;
GrGLfloat fCoefficients[3 * 3];
};
};
#endif