Viewer on Mac.
- Support ObjC / ObjC++ - Build SDL on Mac. - Build viewer on Mac. Patched from Jim's CL. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3760 Change-Id: I12663f2ed2969e22f51aefed560fbc22b2524167 Reviewed-on: https://skia-review.googlesource.com/3760 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
This commit is contained in:
parent
580046bc1a
commit
43c2526665
12
BUILD.gn
12
BUILD.gn
@ -1182,7 +1182,7 @@ if (skia_enable_tools) {
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testonly = true
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}
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if (skia_enable_gpu && (is_linux || is_win)) {
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if (skia_enable_gpu && (is_linux || is_win || is_mac)) {
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executable("viewer") {
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sources = [
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"tools/viewer/GMSlide.cpp",
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@ -1211,6 +1211,13 @@ if (skia_enable_tools) {
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"tools/viewer/sk_app/win/Window_win.cpp",
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"tools/viewer/sk_app/win/main_win.cpp",
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]
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} else if (is_mac) {
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sources += [
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"tools/viewer/sk_app/mac/GLWindowContext_mac.cpp",
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"tools/viewer/sk_app/mac/RasterWindowContext_mac.cpp",
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"tools/viewer/sk_app/mac/Window_mac.cpp",
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"tools/viewer/sk_app/mac/main_mac.cpp",
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]
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}
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if (skia_use_vulkan) {
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@ -1234,6 +1241,9 @@ if (skia_enable_tools) {
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":views",
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"//third_party/jsoncpp",
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]
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if (is_mac) {
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deps += [ "//third_party/libsdl" ]
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}
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testonly = true
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}
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}
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25
gn/BUILD.gn
25
gn/BUILD.gn
@ -200,6 +200,7 @@ config("default") {
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config("warnings") {
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cflags = []
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cflags_cc = []
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cflags_objc = []
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if (is_win) {
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cflags += [
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"/W3", # Turn on lots of warnings.
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@ -288,6 +289,10 @@ config("warnings") {
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"-Wno-c++98-compat-pedantic",
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"-Wno-undefined-func-template",
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]
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cflags_objc += [
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"-Wno-direct-ivar-access",
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"-Wno-objc-interface-ivars",
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]
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}
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}
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}
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@ -484,6 +489,26 @@ toolchain("gcc_like") {
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description = "compile {{source}}"
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}
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tool("objc") {
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depfile = "{{output}}.d"
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command = "$cc_wrapper $cc -MMD -MF $depfile {{defines}} {{include_dirs}} {{cflags}} {{cflags_objc}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs = [
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"{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o",
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]
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description = "compile {{source}}"
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}
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tool("objcxx") {
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depfile = "{{output}}.d"
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command = "$cc_wrapper $cxx -MMD -MF $depfile {{defines}} {{include_dirs}} {{cflags}} {{cflags_cc}} {{cflags_objc}} -c {{source}} -o {{output}}"
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depsformat = "gcc"
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outputs = [
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"{{source_out_dir}}/{{target_output_name}}.{{source_name_part}}.o",
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]
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description = "compile {{source}}"
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}
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tool("asm") {
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depfile = "{{output}}.d"
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command = "$cc_wrapper $cc -MMD -MF $depfile {{defines}} {{include_dirs}} {{asmflags}} -c {{source}} -o {{output}}"
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158
third_party/libsdl/BUILD.gn
vendored
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158
third_party/libsdl/BUILD.gn
vendored
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@ -0,0 +1,158 @@
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# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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declare_args() {
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}
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import("../third_party.gni")
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third_party("libsdl") {
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public_include_dirs = [ "../externals/sdl/include" ]
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include_dirs = [ "." ]
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sources = [
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"../externals/sdl/src/SDL.c",
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"../externals/sdl/src/SDL_assert.c",
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"../externals/sdl/src/SDL_error.c",
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"../externals/sdl/src/SDL_hints.c",
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"../externals/sdl/src/SDL_log.c",
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"../externals/sdl/src/atomic/SDL_atomic.c",
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"../externals/sdl/src/atomic/SDL_spinlock.c",
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"../externals/sdl/src/audio/SDL_audio.c",
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"../externals/sdl/src/audio/SDL_audiocvt.c",
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"../externals/sdl/src/audio/SDL_audiodev.c",
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"../externals/sdl/src/audio/SDL_audiotypecvt.c",
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"../externals/sdl/src/audio/SDL_mixer.c",
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"../externals/sdl/src/audio/SDL_wave.c",
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"../externals/sdl/src/cpuinfo/SDL_cpuinfo.c",
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"../externals/sdl/src/dynapi/SDL_dynapi.c",
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"../externals/sdl/src/events/SDL_clipboardevents.c",
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"../externals/sdl/src/events/SDL_dropevents.c",
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"../externals/sdl/src/events/SDL_events.c",
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"../externals/sdl/src/events/SDL_gesture.c",
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"../externals/sdl/src/events/SDL_keyboard.c",
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"../externals/sdl/src/events/SDL_mouse.c",
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"../externals/sdl/src/events/SDL_quit.c",
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"../externals/sdl/src/events/SDL_touch.c",
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"../externals/sdl/src/events/SDL_windowevents.c",
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"../externals/sdl/src/file/SDL_rwops.c",
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"../externals/sdl/src/haptic/SDL_haptic.c",
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"../externals/sdl/src/haptic/dummy/SDL_syshaptic.c",
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"../externals/sdl/src/joystick/SDL_gamecontroller.c",
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"../externals/sdl/src/joystick/SDL_joystick.c",
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"../externals/sdl/src/joystick/dummy/SDL_sysjoystick.c",
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"../externals/sdl/src/power/SDL_power.c",
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"../externals/sdl/src/render/SDL_render.c",
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"../externals/sdl/src/render/SDL_yuv_sw.c",
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"../externals/sdl/src/render/software/SDL_blendfillrect.c",
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"../externals/sdl/src/render/software/SDL_blendline.c",
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"../externals/sdl/src/render/software/SDL_blendpoint.c",
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"../externals/sdl/src/render/software/SDL_drawline.c",
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"../externals/sdl/src/render/software/SDL_drawpoint.c",
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"../externals/sdl/src/render/software/SDL_render_sw.c",
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"../externals/sdl/src/render/software/SDL_rotate.c",
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"../externals/sdl/src/stdlib/SDL_getenv.c",
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"../externals/sdl/src/stdlib/SDL_iconv.c",
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"../externals/sdl/src/stdlib/SDL_malloc.c",
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"../externals/sdl/src/stdlib/SDL_qsort.c",
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"../externals/sdl/src/stdlib/SDL_stdlib.c",
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"../externals/sdl/src/stdlib/SDL_string.c",
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"../externals/sdl/src/thread/SDL_thread.c",
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"../externals/sdl/src/timer/SDL_timer.c",
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"../externals/sdl/src/video/SDL_RLEaccel.c",
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"../externals/sdl/src/video/SDL_blit.c",
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"../externals/sdl/src/video/SDL_blit_0.c",
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"../externals/sdl/src/video/SDL_blit_1.c",
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"../externals/sdl/src/video/SDL_blit_A.c",
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"../externals/sdl/src/video/SDL_blit_N.c",
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"../externals/sdl/src/video/SDL_blit_auto.c",
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"../externals/sdl/src/video/SDL_blit_copy.c",
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"../externals/sdl/src/video/SDL_blit_slow.c",
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"../externals/sdl/src/video/SDL_bmp.c",
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"../externals/sdl/src/video/SDL_clipboard.c",
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"../externals/sdl/src/video/SDL_egl.c",
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"../externals/sdl/src/video/SDL_fillrect.c",
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"../externals/sdl/src/video/SDL_pixels.c",
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"../externals/sdl/src/video/SDL_rect.c",
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"../externals/sdl/src/video/SDL_shape.c",
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"../externals/sdl/src/video/SDL_stretch.c",
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"../externals/sdl/src/video/SDL_surface.c",
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"../externals/sdl/src/video/SDL_video.c",
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]
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defines = [
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"HAVE_ACOS",
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"HAVE_ASIN",
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"HAVE_ATAN",
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"HAVE_ATAN2",
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"HAVE_CEIL",
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"HAVE_COPYSIGN",
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"HAVE_COS",
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"HAVE_COSF",
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"HAVE_FABS",
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"HAVE_FLOOR",
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"HAVE_LOG",
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"HAVE_POW",
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"HAVE_SCALBN",
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"HAVE_SIN",
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"HAVE_SINF",
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"HAVE_SQRT",
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"HAVE_SQRTF",
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"HAVE_TAN",
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"HAVE_TANF",
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"SDL_HAPTIC_DISABLED=1",
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"SDL_JOYSTICK_DISABLED=1",
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"USING_PREMAKE_CONFIG_H",
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]
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libs = []
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if (!is_win) {
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defines += [
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"SDL_LOADSO_DLOPEN=1",
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"SDL_THREAD_PTHREAD=1",
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"SDL_THREAD_PTHREAD_RECURSIVE_MUTEX=1",
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"SDL_TIMER_UNIX=1",
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"SDL_VIDEO_OPENGL=1",
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"SDL_VIDEO_RENDER_OGL=1",
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]
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sources += [
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"../externals/sdl/src/loadso/dlopen/SDL_sysloadso.c",
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"../externals/sdl/src/render/opengl/SDL_render_gl.c",
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"../externals/sdl/src/render/opengl/SDL_shaders_gl.c",
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"../externals/sdl/src/thread/pthread/SDL_syscond.c",
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"../externals/sdl/src/thread/pthread/SDL_sysmutex.c",
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"../externals/sdl/src/thread/pthread/SDL_syssem.c",
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"../externals/sdl/src/thread/pthread/SDL_systhread.c",
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"../externals/sdl/src/thread/pthread/SDL_systls.c",
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"../externals/sdl/src/timer/unix/SDL_systimer.c",
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]
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}
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if (is_mac) {
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sources += [
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"../externals/sdl/src/file/cocoa/SDL_rwopsbundlesupport.m",
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"../externals/sdl/src/filesystem/cocoa/SDL_sysfilesystem.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoaclipboard.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoaevents.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoakeyboard.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoamessagebox.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoamodes.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoamouse.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoamousetap.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoaopengl.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoashape.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoavideo.m",
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"../externals/sdl/src/video/cocoa/SDL_cocoawindow.m",
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]
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defines += [
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"SDL_FILESYSTEM_COCOA=1",
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"SDL_VIDEO_DRIVER_COCOA=1",
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"SDL_VIDEO_OPENGL_CGL=1",
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]
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libs += [
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"Carbon.framework",
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"IOKit.framework",
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]
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}
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}
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third_party/libsdl/SDL_config_premake.h
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16
third_party/libsdl/SDL_config_premake.h
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/*
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* We don't want any of SDL's prebaked SDL_config.h files.
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* Instead we set all the defines we need in GN (third_party/libsdl/BUILD.gn).
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* This header is just the barest basics of an SDL_config.h we can get away with.
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*/
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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