don't specify default parameter values when overriding a method

git-svn-id: http://skia.googlecode.com/svn/trunk@2816 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2011-12-07 14:46:39 +00:00
parent b5c4101bf8
commit 43d748446a
2 changed files with 34 additions and 34 deletions

View File

@ -58,9 +58,9 @@ public:
int getNestLevel() const { return fNestLevel; }
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag) SK_OVERRIDE;
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag) SK_OVERRIDE;
SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
@ -73,7 +73,7 @@ public:
virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipRegion(const SkRegion& deviceRgn,
SkRegion::Op op = SkRegion::kIntersect_Op) SK_OVERRIDE;
SkRegion::Op) SK_OVERRIDE;
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
@ -81,13 +81,13 @@ public:
virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint = NULL) SK_OVERRIDE;
const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
const SkRect& dst, const SkPaint* paint = NULL) SK_OVERRIDE;
const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint = NULL) SK_OVERRIDE;
const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint = NULL) SK_OVERRIDE;
const SkPaint* paint) SK_OVERRIDE;
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPosText(const void* text, size_t byteLength,

View File

@ -23,53 +23,53 @@ public:
///////////////////////////////////////////////////////////////////////////
// These are forwarded to the N canvases we're referencing
virtual int save(SaveFlags flags = kMatrixClip_SaveFlag);
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags = kARGB_ClipLayer_SaveFlag);
virtual void restore();
virtual bool translate(SkScalar dx, SkScalar dy);
virtual bool scale(SkScalar sx, SkScalar sy);
virtual bool rotate(SkScalar degrees);
virtual bool skew(SkScalar sx, SkScalar sy);
virtual bool concat(const SkMatrix& matrix);
virtual void setMatrix(const SkMatrix& matrix);
virtual int save(SaveFlags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint*,
SaveFlags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
virtual bool clipRegion(const SkRegion& deviceRgn,
SkRegion::Op op = SkRegion::kIntersect_Op);
SkRegion::Op) SK_OVERRIDE;
virtual void drawPaint(const SkPaint& paint);
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint);
virtual void drawRect(const SkRect& rect, const SkPaint& paint);
virtual void drawPath(const SkPath& path, const SkPaint& paint);
const SkPaint&) SK_OVERRIDE;
virtual void drawRect(const SkRect& rect, const SkPaint&) SK_OVERRIDE;
virtual void drawPath(const SkPath& path, const SkPaint&) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint = NULL);
const SkPaint*) SK_OVERRIDE;
virtual void drawBitmapRect(const SkBitmap& bitmap, const SkIRect* src,
const SkRect& dst, const SkPaint* paint = NULL);
const SkRect& dst, const SkPaint*) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint = NULL);
const SkPaint*) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint = NULL);
const SkPaint*) SK_OVERRIDE;
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint);
SkScalar y, const SkPaint&) SK_OVERRIDE;
virtual void drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint);
const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
virtual void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint);
const SkPaint&) SK_OVERRIDE;
virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint);
virtual void drawPicture(SkPicture&);
const SkPaint&) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint);
const SkPaint&) SK_OVERRIDE;
virtual SkBounder* setBounder(SkBounder* bounder);
virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter);
virtual SkBounder* setBounder(SkBounder*) SK_OVERRIDE;
virtual SkDrawFilter* setDrawFilter(SkDrawFilter*) SK_OVERRIDE;
private:
SkTDArray<SkCanvas*> fList;