Reland "Reland "Remove support for copyAsDraw in gpu copySurface.""

This reverts commit 4c6f9b7670.

Reason for revert: Landing with neuxs 7 and androind one fixes

Original change's description:
> Revert "Reland "Remove support for copyAsDraw in gpu copySurface.""
>
> This reverts commit 84ea04949c.
>
> Reason for revert: nexus 7 and android one broken
>
> Original change's description:
> > Reland "Remove support for copyAsDraw in gpu copySurface."
> >
> > This reverts commit c5167c053b.
> >
> > Reason for revert: fixed
> >
> > Original change's description:
> > > Revert "Remove support for copyAsDraw in gpu copySurface."
> > >
> > > This reverts commit 6565506463.
> > >
> > > Reason for revert: seems to break things?
> > >
> > > Original change's description:
> > > > Remove support for copyAsDraw in gpu copySurface.
> > > >
> > > > The major changes on a higher lever are:
> > > > 1) The majority of all copies now go through GrSurfaceProxy::Copy which
> > > > takes in a proxy and returns a new one with the data copied to it. This
> > > > is the most common use case within Ganesh.
> > > >
> > > > 2) The backend copy calls no longer do draws, require origins to be the
> > > > same, and won't do any swizzling or adjustment of subrects. They are
> > > > all implemented to be dumb copy this data to this other spot.
> > > >
> > > > 3) The GrSurfaceContext copy call has now been moved to priv and renamed
> > > > copyNoDraw, and a new priv copyAsDraw was added to GrRenderTargetContext.
> > > >
> > > > 4) WritePixels and ReplaceRenderTarget both need to specifiy the destination
> > > > of copies. They are the only users (besides the GrSurfaceProxy::Copy) which
> > > > call the priv methods on GrSurfaceContext.
> > > >
> > > > Change-Id: Iaf1eb3a73ccaf39a75af77e281dae594f809186f
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217459
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > >
> > > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> > >
> > > Change-Id: Id43aa8aa1451e794342e930441d9975b90e6b59f
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218549
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> >
> > Change-Id: I1a96f85ae2ff7622a6b57406755d478e7fbcf56e
> > No-Presubmit: true
> > No-Tree-Checks: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218797
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I310930a9df30535f45a065263a40239141e15562
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219384
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I88df4f19aa26ed77b5af4e25d138387cbabd1934
No-Presubmit: true
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219386
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This commit is contained in:
Greg Daniel 2019-06-07 11:43:30 -04:00 committed by Skia Commit-Bot
parent 33a6f7c0a8
commit 46cfbc67f6
60 changed files with 609 additions and 2418 deletions

View File

@ -196,29 +196,11 @@ protected:
return fProxy;
}
// need to copy the subset into a new texture
GrSurfaceDesc desc;
desc.fWidth = info.width();
desc.fHeight = info.height();
desc.fConfig = fProxy->config();
GrMipMapped mipMapped = willBeMipped ? GrMipMapped::kYes : GrMipMapped::kNo;
sk_sp<GrSurfaceContext> dstContext(fCtx->priv().makeDeferredSurfaceContext(
fProxy->backendFormat(), desc, fProxy->origin(), mipMapped, SkBackingFit::kExact,
SkBudgeted::kYes));
if (!dstContext) {
return nullptr;
}
if (!dstContext->copy(
fProxy.get(),
SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height()),
SkIPoint::Make(0, 0))) {
return nullptr;
}
return dstContext->asTextureProxyRef();
return GrSurfaceProxy::Copy(fCtx.get(), fProxy.get(), mipMapped,
SkIRect::MakeXYWH(origin.x(), origin.y(), info.width(), info.height()),
SkBackingFit::kExact, SkBudgeted::kYes);
}
private:

View File

@ -632,10 +632,6 @@ skia_vk_sources = [
"$_src/gpu/vk/GrVkCommandBuffer.h",
"$_src/gpu/vk/GrVkCommandPool.cpp",
"$_src/gpu/vk/GrVkCommandPool.h",
"$_src/gpu/vk/GrVkCopyManager.cpp",
"$_src/gpu/vk/GrVkCopyManager.h",
"$_src/gpu/vk/GrVkCopyPipeline.cpp",
"$_src/gpu/vk/GrVkCopyPipeline.h",
"$_src/gpu/vk/GrVkDescriptorPool.cpp",
"$_src/gpu/vk/GrVkDescriptorPool.h",
"$_src/gpu/vk/GrVkDescriptorSet.cpp",
@ -715,11 +711,7 @@ skia_metal_sources = [
"$_src/gpu/mtl/GrMtlCaps.mm",
"$_src/gpu/mtl/GrMtlCommandBuffer.h",
"$_src/gpu/mtl/GrMtlCommandBuffer.mm",
"$_src/gpu/mtl/GrMtlCopyManager.h",
"$_src/gpu/mtl/GrMtlCopyManager.mm",
"$_src/gpu/mtl/GrMtlCppUtil.h",
"$_src/gpu/mtl/GrMtlCopyPipelineState.h",
"$_src/gpu/mtl/GrMtlCopyPipelineState.mm",
"$_src/gpu/mtl/GrMtlDepthStencil.h",
"$_src/gpu/mtl/GrMtlDepthStencil.mm",
"$_src/gpu/mtl/GrMtlGpu.h",

View File

@ -297,7 +297,6 @@ tests_sources = [
"$_tests/VkBackendSurfaceTest.cpp",
"$_tests/VkDrawableTest.cpp",
"$_tests/VkHardwareBufferTest.cpp",
"$_tests/VkMakeCopyPipelineTest.cpp",
"$_tests/VkPriorityExtensionTest.cpp",
"$_tests/VkWrapTests.cpp",
"$_tests/VptrTest.cpp",

View File

@ -437,20 +437,21 @@ public:
return fGpuMemorySize;
}
enum class RectsMustMatch : bool {
kNo = false,
kYes = true
};
// Helper function that creates a temporary SurfaceContext to perform the copy
// The copy is is not a render target and not multisampled.
static sk_sp<GrTextureProxy> Copy(GrRecordingContext*, GrSurfaceProxy* src, GrMipMapped,
SkIRect srcRect, SkBackingFit, SkBudgeted);
SkIRect srcRect, SkBackingFit, SkBudgeted,
RectsMustMatch = RectsMustMatch::kNo);
// Copy the entire 'src'
static sk_sp<GrTextureProxy> Copy(GrRecordingContext*, GrSurfaceProxy* src, GrMipMapped,
SkBackingFit, SkBudgeted);
// Test-only entry point - should decrease in use as proxies propagate
static sk_sp<GrSurfaceContext> TestCopy(GrRecordingContext* context,
const GrSurfaceDesc& dstDesc,
GrSurfaceOrigin, GrSurfaceProxy* srcProxy);
bool isWrapped_ForTesting() const;
SkDEBUGCODE(void validate(GrContext_Base*) const;)

View File

@ -208,28 +208,10 @@ sk_sp<GrTextureProxy> GrBackendTextureImageGenerator::onGenerateTexture(
// because Vulkan will want to do the copy as a draw. All other copies would require a
// layout change in Vulkan and we do not change the layout of borrowed images.
GrMipMapped mipMapped = willNeedMipMaps ? GrMipMapped::kYes : GrMipMapped::kNo;
GrBackendFormat format = proxy->backendFormat().makeTexture2D();
if (!format.isValid()) {
return nullptr;
}
sk_sp<GrRenderTargetContext> rtContext(
context->priv().makeDeferredRenderTargetContext(
format, SkBackingFit::kExact, info.width(), info.height(),
proxy->config(), nullptr, 1, mipMapped, proxy->origin(), nullptr,
SkBudgeted::kYes));
if (!rtContext) {
return nullptr;
}
SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height());
if (!rtContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) {
return nullptr;
}
return rtContext->asTextureProxyRef();
return GrSurfaceProxy::Copy(context, proxy.get(), mipMapped, subset, SkBackingFit::kExact,
SkBudgeted::kYes);
}
}

View File

@ -310,8 +310,7 @@ public:
* copy rect must equal src's bounds.
*/
virtual bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
GrSurfaceOrigin* origin, bool* rectsMustMatch,
bool* disallowSubrect) const = 0;
bool* rectsMustMatch, bool* disallowSubrect) const = 0;
bool validateSurfaceDesc(const GrSurfaceDesc&, GrMipMapped) const;

View File

@ -15,6 +15,7 @@
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrSurfaceContextPriv.h"
#include "src/gpu/GrSurfacePriv.h"
#include "src/gpu/GrTextureContext.h"
#include "src/gpu/SkGr.h"

View File

@ -222,10 +222,8 @@ sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size, GrGpuBufferType intendedType
return buffer;
}
bool GrGpu::copySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) {
bool GrGpu::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) {
GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "copySurface", fContext);
SkASSERT(dst && src);
@ -235,8 +233,7 @@ bool GrGpu::copySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
this->handleDirtyContext();
return this->onCopySurface(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint,
canDiscardOutsideDstRect);
return this->onCopySurface(dst, src, srcRect, dstPoint, canDiscardOutsideDstRect);
}
bool GrGpu::readPixels(GrSurface* surface, int left, int top, int width, int height,

View File

@ -253,13 +253,11 @@ public:
// Called to perform a surface to surface copy. Fallbacks to issuing a draw from the src to dst
// take place at the GrOpList level and this function implement faster copy paths. The rect
// and point are pre-clipped. The src rect and implied dst rect are guaranteed to be within the
// src/dst bounds and non-empty. If canDiscardOutsideDstRect is set to true then we don't need
// to preserve any data on the dst surface outside of the copy.
bool copySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect = false);
// src/dst bounds and non-empty. They must also be in their exact device space coords, including
// already being transformed for origin if need be. If canDiscardOutsideDstRect is set to true
// then we don't need to preserve any data on the dst surface outside of the copy.
bool copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect = false);
// Queries the per-pixel HW sample locations for the given render target, and then finds or
// assigns a key that uniquely identifies the sample pattern. The actual sample locations can be
@ -537,10 +535,8 @@ private:
virtual bool onRegenerateMipMapLevels(GrTexture*) = 0;
// overridden by backend specific derived class to perform the copy surface
virtual bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) = 0;
virtual bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) = 0;
virtual void onFinishFlush(GrSurfaceProxy*[], int n, SkSurface::BackendSurfaceAccess access,
const GrFlushInfo&, const GrPrepareForExternalIORequests&) = 0;

View File

@ -30,9 +30,9 @@ public:
virtual ~GrGpuCommandBuffer() {}
// Copy src into current surface owned by either a GrGpuTextureCommandBuffer or
// GrGpuRenderTargetCommandBuffer.
virtual void copy(GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) = 0;
// GrGpuRenderTargetCommandBuffer. The srcRect and dstPoint must be in dst coords and have
// already been adjusted for any origin flips.
virtual void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) = 0;
// Initiates a transfer from the surface owned by the command buffer to the GrGpuBuffer.
virtual void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) = 0;
@ -47,19 +47,14 @@ public:
void set(GrTexture* texture, GrSurfaceOrigin origin) {
SkASSERT(!fTexture);
fOrigin = origin;
fTexture = texture;
}
protected:
GrGpuTextureCommandBuffer() : fOrigin(kTopLeft_GrSurfaceOrigin), fTexture(nullptr) {}
GrGpuTextureCommandBuffer() : fTexture(nullptr) {}
GrGpuTextureCommandBuffer(GrTexture* texture, GrSurfaceOrigin origin)
: fOrigin(origin)
, fTexture(texture) {
}
GrGpuTextureCommandBuffer(GrTexture* texture, GrSurfaceOrigin origin) : fTexture(texture) {}
GrSurfaceOrigin fOrigin;
GrTexture* fTexture;
private:

View File

@ -1785,27 +1785,17 @@ sk_sp<GrRenderTargetContext> GrRenderTargetContext::rescale(const SkImageInfo& i
int srcH = srcRect.height();
int srcX = srcRect.fLeft;
int srcY = srcRect.fTop;
sk_sp<GrSurfaceContext> srcContext = sk_ref_sp(this);
sk_sp<GrTextureProxy> texProxy = sk_ref_sp(fRenderTargetProxy->asTextureProxy());
SkCanvas::SrcRectConstraint constraint = SkCanvas::kStrict_SrcRectConstraint;
if (!this->asTextureProxy()) {
GrSurfaceDesc desc;
desc.fWidth = srcW;
desc.fHeight = srcH;
desc.fConfig = fRenderTargetProxy->config();
auto sContext = direct->priv().makeDeferredSurfaceContext(
fRenderTargetProxy->backendFormat().makeTexture2D(), desc, this->origin(),
GrMipMapped::kNo, SkBackingFit::kApprox, SkBudgeted::kNo,
this->colorSpaceInfo().refColorSpace());
if (!sContext) {
return nullptr;
}
if (!sContext->copy(fRenderTargetProxy.get(), srcRect, {0, 0})) {
if (!texProxy) {
texProxy = GrSurfaceProxy::Copy(fContext, fRenderTargetProxy.get(), GrMipMapped::kNo,
srcRect, SkBackingFit::kApprox, SkBudgeted::kNo);
if (!texProxy) {
return nullptr;
}
srcX = 0;
srcY = 0;
constraint = SkCanvas::kFast_SrcRectConstraint;
srcContext = std::move(sContext);
}
float sx = (float)info.width() / srcW;
@ -1824,33 +1814,35 @@ sk_sp<GrRenderTargetContext> GrRenderTargetContext::rescale(const SkImageInfo& i
stepsY = sy != 1.f;
}
SkASSERT(stepsX || stepsY);
auto currentColorSpace = this->colorSpaceInfo().refColorSpace();
// Assume we should ignore the rescale linear request if the surface has no color space since
// it's unclear how we'd linearize from an unknown color space.
if (rescaleGamma == SkSurface::RescaleGamma::kLinear &&
srcContext->colorSpaceInfo().colorSpace() &&
!srcContext->colorSpaceInfo().colorSpace()->gammaIsLinear()) {
auto cs = srcContext->colorSpaceInfo().colorSpace()->makeLinearGamma();
currentColorSpace.get() && !currentColorSpace->gammaIsLinear()) {
auto cs = currentColorSpace->makeLinearGamma();
auto backendFormat = this->caps()->getBackendFormatFromGrColorType(GrColorType::kRGBA_F16,
GrSRGBEncoded::kNo);
auto xform = GrColorSpaceXform::Make(srcContext->colorSpaceInfo().colorSpace(),
kPremul_SkAlphaType, cs.get(), kPremul_SkAlphaType);
auto xform = GrColorSpaceXform::Make(currentColorSpace.get(), kPremul_SkAlphaType, cs.get(),
kPremul_SkAlphaType);
// We'll fall back to kRGBA_8888 if half float not supported.
auto linearRTC = fContext->priv().makeDeferredRenderTargetContextWithFallback(
backendFormat, SkBackingFit::kExact, srcW, srcH, kRGBA_half_GrPixelConfig,
std::move(cs), 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
backendFormat, SkBackingFit::kExact, srcW, srcH, kRGBA_half_GrPixelConfig, cs, 1,
GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
if (!linearRTC) {
return nullptr;
}
linearRTC->drawTexture(GrNoClip(), srcContext->asTextureProxyRef(),
linearRTC->drawTexture(GrNoClip(), texProxy,
GrSamplerState::Filter::kNearest, SkBlendMode::kSrc,
SK_PMColor4fWHITE, SkRect::Make(srcRect), SkRect::MakeWH(srcW, srcH),
GrAA::kNo, GrQuadAAFlags::kNone, constraint, SkMatrix::I(),
std::move(xform));
srcContext = std::move(linearRTC);
texProxy = linearRTC->asTextureProxyRef();
currentColorSpace = std::move(cs);
srcX = 0;
srcY = 0;
constraint = SkCanvas::kFast_SrcRectConstraint;
}
sk_sp<GrRenderTargetContext> currRTC;
while (stepsX || stepsY) {
int nextW = info.width();
int nextH = info.height();
@ -1872,23 +1864,22 @@ sk_sp<GrRenderTargetContext> GrRenderTargetContext::rescale(const SkImageInfo& i
}
--stepsY;
}
GrBackendFormat backendFormat =
srcContext->asSurfaceProxy()->backendFormat().makeTexture2D();
GrPixelConfig config = srcContext->asSurfaceProxy()->config();
auto cs = srcContext->colorSpaceInfo().refColorSpace();
GrBackendFormat backendFormat = texProxy->backendFormat().makeTexture2D();
GrPixelConfig config = texProxy->config();
auto cs = currentColorSpace;
sk_sp<GrColorSpaceXform> xform;
if (!stepsX && !stepsY) {
// Might as well fold conversion to final info in the last step.
backendFormat = this->caps()->getBackendFormatFromColorType(info.colorType());
config = this->caps()->getConfigFromBackendFormat(backendFormat, info.colorType());
cs = info.refColorSpace();
xform = GrColorSpaceXform::Make(srcContext->colorSpaceInfo().colorSpace(),
xform = GrColorSpaceXform::Make(this->colorSpaceInfo().colorSpace(),
kPremul_SkAlphaType, cs.get(), info.alphaType());
}
auto nextRTC = fContext->priv().makeDeferredRenderTargetContextWithFallback(
currRTC = fContext->priv().makeDeferredRenderTargetContextWithFallback(
backendFormat, SkBackingFit::kExact, nextW, nextH, config, std::move(cs), 1,
GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin);
if (!nextRTC) {
if (!currRTC) {
return nullptr;
}
auto dstRect = SkRect::MakeWH(nextW, nextH);
@ -1902,14 +1893,12 @@ sk_sp<GrRenderTargetContext> GrRenderTargetContext::rescale(const SkImageInfo& i
} else if (nextH == srcH) {
dir = GrBicubicEffect::Direction::kX;
}
if (srcW != srcContext->width() || srcH != srcContext->height()) {
if (srcW != texProxy->width() || srcH != texProxy->height()) {
auto domain = GrTextureDomain::MakeTexelDomain(
SkIRect::MakeXYWH(srcX, srcY, srcW, srcH), GrTextureDomain::kClamp_Mode);
fp = GrBicubicEffect::Make(srcContext->asTextureProxyRef(), matrix, domain, dir,
kPremul_SkAlphaType);
fp = GrBicubicEffect::Make(texProxy, matrix, domain, dir, kPremul_SkAlphaType);
} else {
fp = GrBicubicEffect::Make(srcContext->asTextureProxyRef(), matrix, dir,
kPremul_SkAlphaType);
fp = GrBicubicEffect::Make(texProxy, matrix, dir, kPremul_SkAlphaType);
}
if (xform) {
fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(xform));
@ -1917,26 +1906,24 @@ sk_sp<GrRenderTargetContext> GrRenderTargetContext::rescale(const SkImageInfo& i
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
nextRTC->drawFilledRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(),
currRTC->drawFilledRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(),
dstRect);
} else {
auto filter = rescaleQuality == kNone_SkFilterQuality ? GrSamplerState::Filter::kNearest
: GrSamplerState::Filter::kBilerp;
auto srcSubset = SkRect::MakeXYWH(srcX, srcY, srcW, srcH);
nextRTC->drawTexture(GrNoClip(), srcContext->asTextureProxyRef(), filter,
SkBlendMode::kSrc, SK_PMColor4fWHITE, srcSubset, dstRect,
GrAA::kNo, GrQuadAAFlags::kNone, constraint, SkMatrix::I(),
std::move(xform));
currRTC->drawTexture(GrNoClip(), texProxy, filter, SkBlendMode::kSrc, SK_PMColor4fWHITE,
srcSubset, dstRect, GrAA::kNo, GrQuadAAFlags::kNone, constraint,
SkMatrix::I(), std::move(xform));
}
srcContext = std::move(nextRTC);
texProxy = currRTC->asTextureProxyRef();
srcX = srcY = 0;
srcW = nextW;
srcH = nextH;
constraint = SkCanvas::kFast_SrcRectConstraint;
}
auto result = sk_ref_sp(srcContext->asRenderTargetContext());
SkASSERT(result);
return result;
SkASSERT(currRTC);
return currRTC;
}
void GrRenderTargetContext::asyncRescaleAndReadPixels(
@ -2001,24 +1988,13 @@ void GrRenderTargetContext::asyncRescaleAndReadPixels(
SkRect srcRectToDraw = SkRect::Make(srcRect);
// If the src is not texturable first try to make a copy to a texture.
if (!texProxy) {
GrSurfaceDesc desc;
desc.fWidth = srcRect.width();
desc.fHeight = srcRect.height();
desc.fConfig = fRenderTargetProxy->config();
auto sContext = direct->priv().makeDeferredSurfaceContext(
backendFormat, desc, this->origin(), GrMipMapped::kNo,
SkBackingFit::kApprox, SkBudgeted::kNo,
this->colorSpaceInfo().refColorSpace());
if (!sContext) {
texProxy = GrSurfaceProxy::Copy(fContext, fRenderTargetProxy.get(),
GrMipMapped::kNo, srcRect, SkBackingFit::kApprox,
SkBudgeted::kNo);
if (!texProxy) {
callback(context, nullptr, 0);
return;
}
if (!sContext->copy(fRenderTargetProxy.get(), srcRect, {0, 0})) {
callback(context, nullptr, 0);
return;
}
texProxy = sk_ref_sp(sContext->asTextureProxy());
SkASSERT(texProxy);
srcRectToDraw = SkRect::MakeWH(srcRect.width(), srcRect.height());
}
rtc = direct->priv().makeDeferredRenderTargetContext(
@ -2568,12 +2544,10 @@ bool GrRenderTargetContext::setupDstProxy(GrRenderTargetProxy* rtProxy, const Gr
GrSurfaceDesc desc;
bool rectsMustMatch = false;
bool disallowSubrect = false;
GrSurfaceOrigin origin;
if (!this->caps()->initDescForDstCopy(rtProxy, &desc, &origin, &rectsMustMatch,
if (!this->caps()->initDescForDstCopy(rtProxy, &desc, &rectsMustMatch,
&disallowSubrect)) {
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fConfig = rtProxy->config();
origin = rtProxy->origin();
}
if (!disallowSubrect) {
@ -2582,36 +2556,56 @@ bool GrRenderTargetContext::setupDstProxy(GrRenderTargetProxy* rtProxy, const Gr
SkIPoint dstPoint, dstOffset;
SkBackingFit fit;
GrSurfaceProxy::RectsMustMatch matchRects;
if (rectsMustMatch) {
desc.fWidth = rtProxy->width();
desc.fHeight = rtProxy->height();
dstPoint = {copyRect.fLeft, copyRect.fTop};
dstOffset = {0, 0};
fit = SkBackingFit::kExact;
matchRects = GrSurfaceProxy::RectsMustMatch::kYes;
} else {
desc.fWidth = copyRect.width();
desc.fHeight = copyRect.height();
dstPoint = {0, 0};
dstOffset = {copyRect.fLeft, copyRect.fTop};
fit = SkBackingFit::kApprox;
matchRects = GrSurfaceProxy::RectsMustMatch::kNo;
}
SkASSERT(rtProxy->backendFormat().textureType() == GrTextureType::k2D);
const GrBackendFormat& format = rtProxy->backendFormat();
sk_sp<GrSurfaceContext> sContext = fContext->priv().makeDeferredSurfaceContext(
format, desc, origin, GrMipMapped::kNo, fit, SkBudgeted::kYes,
sk_ref_sp(this->colorSpaceInfo().colorSpace()));
if (!sContext) {
SkDebugf("setupDstTexture: surfaceContext creation failed.\n");
return false;
}
sk_sp<GrTextureProxy> newProxy = GrSurfaceProxy::Copy(fContext, rtProxy, GrMipMapped::kNo,
copyRect, fit, SkBudgeted::kYes,
matchRects);
SkASSERT(newProxy);
if (!sContext->copy(rtProxy, copyRect, dstPoint)) {
SkDebugf("setupDstTexture: copy failed.\n");
return false;
}
dstProxy->setProxy(sContext->asTextureProxyRef());
dstProxy->setProxy(std::move(newProxy));
dstProxy->setOffset(dstOffset);
return true;
}
bool GrRenderTargetContext::blitTexture(GrTextureProxy* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
SkIRect clippedSrcRect;
SkIPoint clippedDstPoint;
if (!GrClipSrcRectAndDstPoint(this->asSurfaceProxy()->isize(), src->isize(), srcRect, dstPoint,
&clippedSrcRect, &clippedDstPoint)) {
return false;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
auto fp = GrSimpleTextureEffect::Make(sk_ref_sp(src->asTextureProxy()),
SkMatrix::I());
if (!fp) {
return false;
}
paint.addColorFragmentProcessor(std::move(fp));
this->fillRectToRect(
GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::MakeXYWH(clippedDstPoint.fX, clippedDstPoint.fY, clippedSrcRect.width(),
clippedSrcRect.height()),
SkRect::Make(clippedSrcRect));
return true;
}

View File

@ -396,6 +396,13 @@ public:
std::unique_ptr<SkLatticeIter>,
const SkRect& dst);
/**
* Draws the src texture with no matrix. The dstRect is the dstPoint with the width and height
* of the srcRect. The srcRect and dstRect are clipped to the bounds of the src and dst surfaces
* respectively.
*/
bool blitTexture(GrTextureProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint);
/**
* Adds the necessary signal and wait semaphores and adds the passed in SkDrawable to the
* command stream.

View File

@ -5,6 +5,8 @@
* found in the LICENSE file.
*/
#include "src/gpu/GrSurfaceContext.h"
#include "include/private/GrAuditTrail.h"
#include "include/private/GrOpList.h"
#include "include/private/GrRecordingContext.h"
@ -15,7 +17,7 @@
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrSurfaceContext.h"
#include "src/gpu/GrSurfaceContextPriv.h"
#include "src/gpu/GrSurfacePriv.h"
#include "src/gpu/GrTextureContext.h"
#include "src/gpu/SkGr.h"
@ -377,7 +379,7 @@ bool GrSurfaceContext::writePixelsImpl(GrContext* direct, int left, int top, int
}
auto tempProxy = direct->priv().proxyProvider()->createProxy(
format, desc, kTopLeft_GrSurfaceOrigin, SkBackingFit::kApprox, SkBudgeted::kYes);
format, desc, dstProxy->origin(), SkBackingFit::kApprox, SkBudgeted::kYes);
if (!tempProxy) {
return false;
}
@ -399,7 +401,7 @@ bool GrSurfaceContext::writePixelsImpl(GrContext* direct, int left, int top, int
}
if (this->asRenderTargetContext()) {
std::unique_ptr<GrFragmentProcessor> fp;
std::unique_ptr<GrFragmentProcessor> fp;
if (canvas2DFastPath) {
fp = direct->priv().createUPMToPMEffect(
GrSimpleTextureEffect::Make(std::move(tempProxy), SkMatrix::I()));
@ -421,10 +423,9 @@ bool GrSurfaceContext::writePixelsImpl(GrContext* direct, int left, int top, int
} else {
SkIRect srcRect = SkIRect::MakeWH(width, height);
SkIPoint dstPoint = SkIPoint::Make(left, top);
if (!caps->canCopySurface(this->asSurfaceProxy(), tempProxy.get(), srcRect, dstPoint)) {
if (!this->copy(tempProxy.get(), srcRect, dstPoint)) {
return false;
}
SkAssertResult(this->copy(tempProxy.get(), srcRect, dstPoint));
}
return true;
}
@ -531,13 +532,17 @@ bool GrSurfaceContext::copy(GrSurfaceProxy* src, const SkIRect& srcRect, const S
ASSERT_SINGLE_OWNER
RETURN_FALSE_IF_ABANDONED
SkDEBUGCODE(this->validate();)
GR_AUDIT_TRAIL_AUTO_FRAME(this->auditTrail(), "GrSurfaceContext::copy");
GR_AUDIT_TRAIL_AUTO_FRAME(this->auditTrail(), "GrSurfaceContextPriv::copy");
if (!fContext->priv().caps()->canCopySurface(this->asSurfaceProxy(), src, srcRect,
dstPoint)) {
SkASSERT(src->backendFormat().textureType() != GrTextureType::kExternal);
SkASSERT(src->origin() == this->asSurfaceProxy()->origin());
GrSurfaceProxy* dst = this->asSurfaceProxy();
if (!fContext->priv().caps()->canCopySurface(dst, src, srcRect, dstPoint)) {
return false;
}
return this->getOpList()->copySurface(fContext, this->asSurfaceProxy(),
src, srcRect, dstPoint);
return this->getOpList()->copySurface(fContext, dst, src, srcRect, dstPoint);
}

View File

@ -39,26 +39,6 @@ public:
int width() const { return this->asSurfaceProxy()->width(); }
int height() const { return this->asSurfaceProxy()->height(); }
/*
* Copy 'src' into the proxy backing this context
* @param src src of pixels
* @param srcRect the subset of 'src' to copy
* @param dstPoint the origin of the 'srcRect' in the destination coordinate space
* @return true if the copy succeeded; false otherwise
*
* Note: Notionally, 'srcRect' is clipped to 'src's extent with 'dstPoint' being adjusted.
* Then the 'srcRect' offset by 'dstPoint' is clipped against the dst's extent.
* The end result is only valid src pixels and dst pixels will be touched but the copied
* regions will not be shifted.
*/
bool copy(GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint);
bool copy(GrSurfaceProxy* src) {
return this->copy(src,
SkIRect::MakeWH(src->width(), src->height()),
SkIPoint::Make(0, 0));
}
/**
* These flags can be used with the read/write pixels functions below.
*/
@ -134,6 +114,17 @@ public:
GrSurfaceContextPriv surfPriv();
const GrSurfaceContextPriv surfPriv() const;
#if GR_TEST_UTILS
bool testCopy(GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint) {
return this->copy(src, srcRect, dstPoint);
}
bool testCopy(GrSurfaceProxy* src) {
return this->copy(src);
}
#endif
protected:
friend class GrSurfaceContextPriv;
@ -150,6 +141,29 @@ protected:
GrRecordingContext* fContext;
private:
friend class GrSurfaceProxy; // for copy
/**
* Copy 'src' into the proxy backing this context. This call will not do any draw fallback.
* Currently only writePixels and replaceRenderTarget call this directly. All other copies
* should go through GrSurfaceProxy::Copy.
* @param src src of pixels
* @param srcRect the subset of 'src' to copy
* @param dstPoint the origin of the 'srcRect' in the destination coordinate space
* @return true if the copy succeeded; false otherwise
*
* Note: Notionally, 'srcRect' is clipped to 'src's extent with 'dstPoint' being adjusted.
* Then the 'srcRect' offset by 'dstPoint' is clipped against the dst's extent.
* The end result is only valid src pixels and dst pixels will be touched but the copied
* regions will not be shifted. The 'src' must have the same origin as the backing proxy
* of fSurfaceContext.
*/
bool copy(GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint);
bool copy(GrSurfaceProxy* src) {
return this->copy(src, SkIRect::MakeWH(src->width(), src->height()), SkIPoint::Make(0, 0));
}
bool writePixelsImpl(GrContext* direct, int left, int top, int width, int height,
GrColorType srcColorType, SkColorSpace* srcColorSpace,
const void* srcBuffer, size_t srcRowBytes, uint32_t pixelOpsFlags);

View File

@ -12,11 +12,13 @@
#include "include/private/GrOpList.h"
#include "include/private/GrRecordingContext.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrClip.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpuResourcePriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrSurfaceContext.h"
#include "src/gpu/GrSurfaceContextPriv.h"
#include "src/gpu/GrSurfacePriv.h"
#include "src/gpu/GrTexturePriv.h"
#include "src/gpu/GrTextureRenderTargetProxy.h"
@ -335,33 +337,54 @@ sk_sp<GrTextureProxy> GrSurfaceProxy::Copy(GrRecordingContext* context,
GrMipMapped mipMapped,
SkIRect srcRect,
SkBackingFit fit,
SkBudgeted budgeted) {
SkBudgeted budgeted,
RectsMustMatch rectsMustMatch) {
SkASSERT(LazyState::kFully != src->lazyInstantiationState());
GrSurfaceDesc dstDesc;
dstDesc.fConfig = src->config();
SkIPoint dstPoint;
if (rectsMustMatch == RectsMustMatch::kYes) {
dstDesc.fWidth = src->width();
dstDesc.fHeight = src->height();
dstPoint = {srcRect.fLeft, srcRect.fTop};
} else {
dstDesc.fWidth = srcRect.width();
dstDesc.fHeight = srcRect.height();
dstPoint = {0, 0};
}
if (!srcRect.intersect(SkIRect::MakeWH(src->width(), src->height()))) {
return nullptr;
}
GrSurfaceDesc dstDesc;
dstDesc.fWidth = srcRect.width();
dstDesc.fHeight = srcRect.height();
dstDesc.fConfig = src->config();
GrBackendFormat format = src->backendFormat().makeTexture2D();
if (!format.isValid()) {
return nullptr;
if (src->backendFormat().textureType() != GrTextureType::kExternal) {
sk_sp<GrSurfaceContext> dstContext(context->priv().makeDeferredSurfaceContext(
src->backendFormat().makeTexture2D(), dstDesc, src->origin(), mipMapped, fit,
budgeted));
if (!dstContext) {
return nullptr;
}
if (dstContext->copy(src, srcRect, dstPoint)) {
return dstContext->asTextureProxyRef();
}
}
if (src->asTextureProxy()) {
GrBackendFormat format = src->backendFormat().makeTexture2D();
if (!format.isValid()) {
return nullptr;
}
sk_sp<GrSurfaceContext> dstContext(context->priv().makeDeferredSurfaceContext(
format, dstDesc, src->origin(), mipMapped, fit, budgeted));
if (!dstContext) {
return nullptr;
sk_sp<GrRenderTargetContext> dstContext = context->priv().makeDeferredRenderTargetContext(
format, fit, dstDesc.fWidth, dstDesc.fHeight, dstDesc.fConfig, nullptr, 1,
mipMapped, src->origin(), nullptr, budgeted);
if (dstContext && dstContext->blitTexture(src->asTextureProxy(), srcRect, dstPoint)) {
return dstContext->asTextureProxyRef();
}
}
if (!dstContext->copy(src, srcRect, SkIPoint::Make(0, 0))) {
return nullptr;
}
return dstContext->asTextureProxyRef();
// Can't use backend copies or draws.
return nullptr;
}
sk_sp<GrTextureProxy> GrSurfaceProxy::Copy(GrRecordingContext* context, GrSurfaceProxy* src,
@ -372,29 +395,6 @@ sk_sp<GrTextureProxy> GrSurfaceProxy::Copy(GrRecordingContext* context, GrSurfac
budgeted);
}
sk_sp<GrSurfaceContext> GrSurfaceProxy::TestCopy(GrRecordingContext* context,
const GrSurfaceDesc& dstDesc,
GrSurfaceOrigin origin, GrSurfaceProxy* srcProxy) {
SkASSERT(LazyState::kFully != srcProxy->lazyInstantiationState());
GrBackendFormat format = srcProxy->backendFormat().makeTexture2D();
if (!format.isValid()) {
return nullptr;
}
sk_sp<GrSurfaceContext> dstContext(context->priv().makeDeferredSurfaceContext(
format, dstDesc, origin, GrMipMapped::kNo, SkBackingFit::kExact, SkBudgeted::kYes));
if (!dstContext) {
return nullptr;
}
if (!dstContext->copy(srcProxy)) {
return nullptr;
}
return dstContext;
}
void GrSurfaceProxyPriv::exactify() {
SkASSERT(GrSurfaceProxy::LazyState::kFully != fProxy->lazyInstantiationState());
if (this->isExact()) {

View File

@ -254,7 +254,11 @@ void SkGpuDevice::replaceRenderTargetContext(sk_sp<GrRenderTargetContext> rtc,
if (this->context()->abandoned()) {
return;
}
rtc->copy(fRenderTargetContext->asSurfaceProxy());
SkASSERT(fRenderTargetContext->asTextureProxy());
SkAssertResult(rtc->blitTexture(fRenderTargetContext->asTextureProxy(),
SkIRect::MakeWH(this->width(), this->height()),
SkIPoint::Make(0,0)));
}
fRenderTargetContext = std::move(rtc);

View File

@ -133,31 +133,8 @@ sk_sp<GrTextureProxy> GrCopyBaseMipMapToTextureProxy(GrRecordingContext* ctx,
return nullptr;
}
GrProxyProvider* proxyProvider = ctx->priv().proxyProvider();
GrSurfaceDesc desc;
desc.fFlags = kNone_GrSurfaceFlags;
desc.fWidth = baseProxy->width();
desc.fHeight = baseProxy->height();
desc.fConfig = baseProxy->config();
desc.fSampleCnt = 1;
GrBackendFormat format = baseProxy->backendFormat().makeTexture2D();
if (!format.isValid()) {
return nullptr;
}
sk_sp<GrTextureProxy> proxy =
proxyProvider->createMipMapProxy(format, desc, baseProxy->origin(), SkBudgeted::kYes);
if (!proxy) {
return nullptr;
}
// Copy the base layer to our proxy
sk_sp<GrSurfaceContext> sContext = ctx->priv().makeWrappedSurfaceContext(proxy);
SkASSERT(sContext);
SkAssertResult(sContext->copy(baseProxy));
return proxy;
return GrSurfaceProxy::Copy(ctx, baseProxy, GrMipMapped::kYes, SkBackingFit::kExact,
SkBudgeted::kYes);
}
sk_sp<GrTextureProxy> GrRefCachedBitmapTextureProxy(GrRecordingContext* ctx,

View File

@ -82,4 +82,60 @@ static inline void GrMapRectPoints(const SkRect& inRect, const SkRect& outRect,
SkMatrix rectTransform = SkMatrix::MakeRectToRect(inRect, outRect, SkMatrix::kFill_ScaleToFit);
rectTransform.mapPoints(outPts, inPts, ptCount);
}
/**
* Clips the srcRect and the dstPoint to the bounds of the srcSize and dstSize respectively. Returns
* true if the srcRect and dstRect intersect the srcRect and dst rect (dstPoint with srcRect
* width/height). Returns false otherwise. The clipped values are returned in clippedSrcRect and
* clippedDstPoint.
*/
static inline bool GrClipSrcRectAndDstPoint(const SkISize& dstSize,
const SkISize& srcSize,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
SkIRect* clippedSrcRect,
SkIPoint* clippedDstPoint) {
*clippedSrcRect = srcRect;
*clippedDstPoint = dstPoint;
// clip the left edge to src and dst bounds, adjusting dstPoint if necessary
if (clippedSrcRect->fLeft < 0) {
clippedDstPoint->fX -= clippedSrcRect->fLeft;
clippedSrcRect->fLeft = 0;
}
if (clippedDstPoint->fX < 0) {
clippedSrcRect->fLeft -= clippedDstPoint->fX;
clippedDstPoint->fX = 0;
}
// clip the top edge to src and dst bounds, adjusting dstPoint if necessary
if (clippedSrcRect->fTop < 0) {
clippedDstPoint->fY -= clippedSrcRect->fTop;
clippedSrcRect->fTop = 0;
}
if (clippedDstPoint->fY < 0) {
clippedSrcRect->fTop -= clippedDstPoint->fY;
clippedDstPoint->fY = 0;
}
// clip the right edge to the src and dst bounds.
if (clippedSrcRect->fRight > srcSize.width()) {
clippedSrcRect->fRight = srcSize.width();
}
if (clippedDstPoint->fX + clippedSrcRect->width() > dstSize.width()) {
clippedSrcRect->fRight = clippedSrcRect->fLeft + dstSize.width() - clippedDstPoint->fX;
}
// clip the bottom edge to the src and dst bounds.
if (clippedSrcRect->fBottom > srcSize.height()) {
clippedSrcRect->fBottom = srcSize.height();
}
if (clippedDstPoint->fY + clippedSrcRect->height() > dstSize.height()) {
clippedSrcRect->fBottom = clippedSrcRect->fTop + dstSize.height() - clippedDstPoint->fY;
}
// The above clipping steps may have inverted the rect if it didn't intersect either the src or
// dst bounds.
return !clippedSrcRect->isEmpty();
}
#endif

View File

@ -2358,11 +2358,9 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
}
bool GrGLCaps::canCopyTexSubImage(GrPixelConfig dstConfig, bool dstHasMSAARenderBuffer,
bool dstIsTextureable, bool dstIsGLTexture2D,
GrSurfaceOrigin dstOrigin,
const GrTextureType* dstTypeIfTexture,
GrPixelConfig srcConfig, bool srcHasMSAARenderBuffer,
bool srcIsTextureable, bool srcIsGLTexture2D,
GrSurfaceOrigin srcOrigin) const {
const GrTextureType* srcTypeIfTexture) const {
// Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage
// and BGRA isn't in the spec. There doesn't appear to be any extension that adds it. Perhaps
// many drivers would allow it to work, but ANGLE does not.
@ -2378,16 +2376,15 @@ bool GrGLCaps::canCopyTexSubImage(GrPixelConfig dstConfig, bool dstHasMSAARender
// CopyTex(Sub)Image writes to a texture and we have no way of dynamically wrapping a RT in a
// texture.
if (!dstIsTextureable) {
if (!dstTypeIfTexture) {
return false;
}
// Check that we could wrap the source in an FBO, that the dst is TEXTURE_2D, that no mirroring
// is required
// Check that we could wrap the source in an FBO, that the dst is not TEXTURE_EXTERNAL, that no
// mirroring is required
if (this->canConfigBeFBOColorAttachment(srcConfig) &&
(!srcIsTextureable || srcIsGLTexture2D) &&
dstIsGLTexture2D &&
dstOrigin == srcOrigin) {
(!srcTypeIfTexture || *srcTypeIfTexture != GrTextureType::kExternal) &&
*dstTypeIfTexture != GrTextureType::kExternal) {
return true;
} else {
return false;
@ -2395,11 +2392,10 @@ bool GrGLCaps::canCopyTexSubImage(GrPixelConfig dstConfig, bool dstHasMSAARender
}
bool GrGLCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCnt,
bool dstIsTextureable, bool dstIsGLTexture2D,
GrSurfaceOrigin dstOrigin,
const GrTextureType* dstTypeIfTexture,
GrPixelConfig srcConfig, int srcSampleCnt,
bool srcIsTextureable, bool srcIsGLTexture2D,
GrSurfaceOrigin srcOrigin, const SkRect& srcBounds,
const GrTextureType* srcTypeIfTexture,
const SkRect& srcBounds, bool srcBoundsExact,
const SkIRect& srcRect, const SkIPoint& dstPoint) const {
auto blitFramebufferFlags = this->blitFramebufferSupportFlags();
if (!this->canConfigBeFBOColorAttachment(dstConfig) ||
@ -2407,30 +2403,23 @@ bool GrGLCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCnt,
return false;
}
if (dstIsTextureable && !dstIsGLTexture2D) {
if (dstTypeIfTexture && *dstTypeIfTexture == GrTextureType::kExternal) {
return false;
}
if (srcIsTextureable && !srcIsGLTexture2D) {
if (srcTypeIfTexture && *srcTypeIfTexture == GrTextureType::kExternal) {
return false;
}
if (GrGLCaps::kNoSupport_BlitFramebufferFlag & blitFramebufferFlags) {
return false;
}
if (GrGLCaps::kNoScalingOrMirroring_BlitFramebufferFlag & blitFramebufferFlags) {
// We would mirror to compensate for origin changes. Note that copySurface is
// specified such that the src and dst rects are the same.
if (dstOrigin != srcOrigin) {
return false;
}
}
if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) {
if (srcSampleCnt > 1) {
if (1 == dstSampleCnt) {
return false;
}
if (SkRect::Make(srcRect) != srcBounds) {
if (SkRect::Make(srcRect) != srcBounds || !srcBoundsExact) {
return false;
}
}
@ -2457,9 +2446,6 @@ bool GrGLCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCnt,
if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) {
return false;
}
if (dstOrigin != srcOrigin) {
return false;
}
}
}
return true;
@ -2485,9 +2471,6 @@ static bool has_msaa_render_buffer(const GrSurfaceProxy* surf, const GrGLCaps& g
bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
const SkIRect& srcRect, const SkIPoint& dstPoint) const {
GrSurfaceOrigin dstOrigin = dst->origin();
GrSurfaceOrigin srcOrigin = src->origin();
GrPixelConfig dstConfig = dst->config();
GrPixelConfig srcConfig = src->config();
@ -2502,8 +2485,7 @@ bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy*
SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy()));
SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy()));
// None of our copy methods can handle a swizzle. TODO: Make copySurfaceAsDraw handle the
// swizzle.
// None of our copy methods can handle a swizzle.
if (this->shaderCaps()->configOutputSwizzle(src->config()) !=
this->shaderCaps()->configOutputSwizzle(dst->config())) {
return false;
@ -2512,37 +2494,29 @@ bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy*
const GrTextureProxy* dstTex = dst->asTextureProxy();
const GrTextureProxy* srcTex = src->asTextureProxy();
bool dstIsTex2D = dstTex ? (dstTex->textureType() == GrTextureType::k2D) : false;
bool srcIsTex2D = srcTex ? (srcTex->textureType() == GrTextureType::k2D) : false;
// One of the possible requirements for copy as blit is that the srcRect must match the bounds
// of the src surface. If we have a approx fit surface we can't know for sure what the src
// bounds will be at this time. Thus we assert that if we say we can copy as blit and the src is
// approx that we also can copy as draw. Therefore when it comes time to do the copy we will
// know we will at least be able to do it as a draw.
#ifdef SK_DEBUG
if (this->canCopyAsBlit(dstConfig, dstSampleCnt, SkToBool(dstTex),
dstIsTex2D, dstOrigin, srcConfig, srcSampleCnt, SkToBool(srcTex),
srcIsTex2D, srcOrigin, src->getBoundsRect(), srcRect, dstPoint) &&
!src->priv().isExact()) {
SkASSERT(this->canCopyAsDraw(dstConfig, SkToBool(srcTex)));
GrTextureType dstTexType;
GrTextureType* dstTexTypePtr = nullptr;
GrTextureType srcTexType;
GrTextureType* srcTexTypePtr = nullptr;
if (dstTex) {
dstTexType = dstTex->textureType();
dstTexTypePtr = &dstTexType;
}
if (srcTex) {
srcTexType = srcTex->textureType();
srcTexTypePtr = &srcTexType;
}
#endif
return this->canCopyTexSubImage(dstConfig, has_msaa_render_buffer(dst, *this),
SkToBool(dstTex), dstIsTex2D, dstOrigin,
srcConfig, has_msaa_render_buffer(src, *this),
SkToBool(srcTex), srcIsTex2D, srcOrigin) ||
this->canCopyAsBlit(dstConfig, dstSampleCnt, SkToBool(dstTex),
dstIsTex2D, dstOrigin, srcConfig, srcSampleCnt, SkToBool(srcTex),
srcIsTex2D, srcOrigin, src->getBoundsRect(), srcRect,
dstPoint) ||
return this->canCopyTexSubImage(dstConfig, has_msaa_render_buffer(dst, *this), dstTexTypePtr,
srcConfig, has_msaa_render_buffer(src, *this), srcTexTypePtr) ||
this->canCopyAsBlit(dstConfig, dstSampleCnt, dstTexTypePtr, srcConfig, srcSampleCnt,
srcTexTypePtr, src->getBoundsRect(), src->priv().isExact(),
srcRect, dstPoint) ||
this->canCopyAsDraw(dstConfig, SkToBool(srcTex));
}
bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
GrSurfaceOrigin* origin, bool* rectsMustMatch,
bool* disallowSubrect) const {
bool* rectsMustMatch, bool* disallowSubrect) const {
// By default, we don't require rects to match.
*rectsMustMatch = false;
@ -2552,7 +2526,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
// If the src is a texture, we can implement the blit as a draw assuming the config is
// renderable.
if (src->asTextureProxy() && !this->isConfigRenderable(src->config())) {
*origin = kBottomLeft_GrSurfaceOrigin;
desc->fFlags = kRenderTarget_GrSurfaceFlag;
desc->fConfig = src->config();
return true;
@ -2573,7 +2546,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
// possible and we return false to fallback to creating a render target dst for render-to-
// texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo
// creation. It isn't clear that avoiding temporary fbo creation is actually optimal.
GrSurfaceOrigin originForBlitFramebuffer = kTopLeft_GrSurfaceOrigin;
bool rectsMustMatchForBlitFramebuffer = false;
bool disallowSubrectForBlitFramebuffer = false;
if (src->numColorSamples() > 1 &&
@ -2581,14 +2553,9 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
rectsMustMatchForBlitFramebuffer = true;
disallowSubrectForBlitFramebuffer = true;
// Mirroring causes rects to mismatch later, don't allow it.
originForBlitFramebuffer = src->origin();
} else if (src->numColorSamples() > 1 && (this->blitFramebufferSupportFlags() &
kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) {
rectsMustMatchForBlitFramebuffer = true;
// Mirroring causes rects to mismatch later, don't allow it.
originForBlitFramebuffer = src->origin();
} else if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
originForBlitFramebuffer = src->origin();
}
// Check for format issues with glCopyTexSubImage2D
@ -2596,7 +2563,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
// glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit
// then we set up for that, otherwise fail.
if (this->canConfigBeFBOColorAttachment(kBGRA_8888_GrPixelConfig)) {
*origin = originForBlitFramebuffer;
desc->fConfig = kBGRA_8888_GrPixelConfig;
*rectsMustMatch = rectsMustMatchForBlitFramebuffer;
*disallowSubrect = disallowSubrectForBlitFramebuffer;
@ -2612,7 +2578,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
// It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO
// blit or fail.
if (this->canConfigBeFBOColorAttachment(src->config())) {
*origin = originForBlitFramebuffer;
desc->fConfig = src->config();
*rectsMustMatch = rectsMustMatchForBlitFramebuffer;
*disallowSubrect = disallowSubrectForBlitFramebuffer;
@ -2623,7 +2588,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
}
// We'll do a CopyTexSubImage. Make the dst a plain old texture.
*origin = src->origin();
desc->fConfig = src->config();
desc->fFlags = kNone_GrSurfaceFlags;
return true;

View File

@ -388,21 +388,18 @@ public:
}
bool canCopyTexSubImage(GrPixelConfig dstConfig, bool dstHasMSAARenderBuffer,
bool dstIsTextureable, bool dstIsGLTexture2D,
GrSurfaceOrigin dstOrigin,
const GrTextureType* dstTypeIfTexture,
GrPixelConfig srcConfig, bool srcHasMSAARenderBuffer,
bool srcIsTextureable, bool srcIsGLTexture2D,
GrSurfaceOrigin srcOrigin) const;
const GrTextureType* srcTypeIfTexture) const;
bool canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCnt,
bool dstIsTextureable, bool dstIsGLTexture2D,
GrSurfaceOrigin dstOrigin,
const GrTextureType* dstTypeIfTexture,
GrPixelConfig srcConfig, int srcSampleCnt,
bool srcIsTextureable, bool srcIsGLTexture2D,
GrSurfaceOrigin srcOrigin, const SkRect& srcBounds,
const GrTextureType* srcTypeIfTexture,
const SkRect& srcBounds, bool srcBoundsExact,
const SkIRect& srcRect, const SkIPoint& dstPoint) const;
bool canCopyAsDraw(GrPixelConfig dstConfig, bool srcIsTextureable) const;
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc, GrSurfaceOrigin*,
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
bool* rectsMustMatch, bool* disallowSubrect) const override;
bool programBinarySupport() const { return fProgramBinarySupport; }

View File

@ -3230,12 +3230,11 @@ void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) {
}
// Determines whether glBlitFramebuffer could be used between src and dst by onCopySurface.
static inline bool can_blit_framebuffer_for_copy_surface(
const GrSurface* dst, GrSurfaceOrigin dstOrigin,
const GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
const GrGLCaps& caps) {
static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
const GrSurface* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
const GrGLCaps& caps) {
int dstSampleCnt = 0;
int srcSampleCnt = 0;
if (const GrRenderTarget* rt = dst->asRenderTarget()) {
@ -3250,12 +3249,22 @@ static inline bool can_blit_framebuffer_for_copy_surface(
const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture());
const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(src->asTexture());
bool dstIsGLTexture2D = dstTex ? GR_GL_TEXTURE_2D == dstTex->target() : false;
bool srcIsGLTexture2D = srcTex ? GR_GL_TEXTURE_2D == srcTex->target() : false;
GrTextureType dstTexType;
GrTextureType* dstTexTypePtr = nullptr;
GrTextureType srcTexType;
GrTextureType* srcTexTypePtr = nullptr;
if (dstTex) {
dstTexType = dstTex->texturePriv().textureType();
dstTexTypePtr = &dstTexType;
}
if (srcTex) {
srcTexType = srcTex->texturePriv().textureType();
srcTexTypePtr = &srcTexType;
}
return caps.canCopyAsBlit(dst->config(), dstSampleCnt, SkToBool(dstTex), dstIsGLTexture2D,
dstOrigin, src->config(), srcSampleCnt, SkToBool(srcTex),
srcIsGLTexture2D, srcOrigin, src->getBoundsRect(), srcRect, dstPoint);
return caps.canCopyAsBlit(dst->config(), dstSampleCnt, dstTexTypePtr,
src->config(), srcSampleCnt, srcTexTypePtr,
src->getBoundsRect(), true, srcRect, dstPoint);
}
static bool rt_has_msaa_render_buffer(const GrGLRenderTarget* rt, const GrGLCaps& glCaps) {
@ -3266,8 +3275,7 @@ static bool rt_has_msaa_render_buffer(const GrGLRenderTarget* rt, const GrGLCaps
return rt->numColorSamples() > 1 && glCaps.usesMSAARenderBuffers() && rt->renderFBOID() != 0;
}
static inline bool can_copy_texsubimage(const GrSurface* dst, GrSurfaceOrigin dstOrigin,
const GrSurface* src, GrSurfaceOrigin srcOrigin,
static inline bool can_copy_texsubimage(const GrSurface* dst, const GrSurface* src,
const GrGLCaps& caps) {
const GrGLRenderTarget* dstRT = static_cast<const GrGLRenderTarget*>(dst->asRenderTarget());
@ -3278,13 +3286,21 @@ static inline bool can_copy_texsubimage(const GrSurface* dst, GrSurfaceOrigin ds
bool dstHasMSAARenderBuffer = dstRT ? rt_has_msaa_render_buffer(dstRT, caps) : false;
bool srcHasMSAARenderBuffer = srcRT ? rt_has_msaa_render_buffer(srcRT, caps) : false;
bool dstIsGLTexture2D = dstTex ? GR_GL_TEXTURE_2D == dstTex->target() : false;
bool srcIsGLTexture2D = srcTex ? GR_GL_TEXTURE_2D == srcTex->target() : false;
GrTextureType dstTexType;
GrTextureType* dstTexTypePtr = nullptr;
GrTextureType srcTexType;
GrTextureType* srcTexTypePtr = nullptr;
if (dstTex) {
dstTexType = dstTex->texturePriv().textureType();
dstTexTypePtr = &dstTexType;
}
if (srcTex) {
srcTexType = srcTex->texturePriv().textureType();
srcTexTypePtr = &srcTexType;
}
return caps.canCopyTexSubImage(dst->config(), dstHasMSAARenderBuffer, SkToBool(dstTex),
dstIsGLTexture2D, dstOrigin, src->config(),
srcHasMSAARenderBuffer, SkToBool(srcTex), srcIsGLTexture2D,
srcOrigin);
return caps.canCopyTexSubImage(dst->config(), dstHasMSAARenderBuffer, dstTexTypePtr,
src->config(), srcHasMSAARenderBuffer, srcTexTypePtr);
}
// If a temporary FBO was created, its non-zero ID is returned.
@ -3375,38 +3391,34 @@ void GrGLGpu::deleteFramebuffer(GrGLuint fboid) {
}
}
bool GrGLGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) {
// None of our copy methods can handle a swizzle. TODO: Make copySurfaceAsDraw handle the
// swizzle.
bool GrGLGpu::onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) {
// None of our copy methods can handle a swizzle.
if (this->caps()->shaderCaps()->configOutputSwizzle(src->config()) !=
this->caps()->shaderCaps()->configOutputSwizzle(dst->config())) {
return false;
}
// Don't prefer copying as a draw if the dst doesn't already have a FBO object.
// This implicitly handles this->glCaps().useDrawInsteadOfAllRenderTargetWrites().
bool preferCopy = SkToBool(dst->asRenderTarget());
if (preferCopy && this->glCaps().canCopyAsDraw(dst->config(), SkToBool(src->asTexture()))) {
if (this->copySurfaceAsDraw(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint)) {
if (this->copySurfaceAsDraw(dst, src, srcRect, dstPoint)) {
return true;
}
}
if (can_copy_texsubimage(dst, dstOrigin, src, srcOrigin, this->glCaps())) {
this->copySurfaceAsCopyTexSubImage(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint);
if (can_copy_texsubimage(dst, src, this->glCaps())) {
this->copySurfaceAsCopyTexSubImage(dst, src, srcRect, dstPoint);
return true;
}
if (can_blit_framebuffer_for_copy_surface(dst, dstOrigin, src, srcOrigin,
srcRect, dstPoint, this->glCaps())) {
return this->copySurfaceAsBlitFramebuffer(dst, dstOrigin, src, srcOrigin,
srcRect, dstPoint);
if (can_blit_framebuffer_for_copy_surface(dst, src, srcRect, dstPoint, this->glCaps())) {
return this->copySurfaceAsBlitFramebuffer(dst, src, srcRect, dstPoint);
}
if (!preferCopy && this->glCaps().canCopyAsDraw(dst->config(), SkToBool(src->asTexture()))) {
if (this->copySurfaceAsDraw(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint)) {
if (this->copySurfaceAsDraw(dst, src, srcRect, dstPoint)) {
return true;
}
}
@ -3682,44 +3694,32 @@ bool GrGLGpu::createMipmapProgram(int progIdx) {
return true;
}
bool GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
bool GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
GrGLTexture* srcTex = static_cast<GrGLTexture*>(src->asTexture());
int progIdx = TextureToCopyProgramIdx(srcTex);
if (!this->glCaps().canConfigBeFBOColorAttachment(dst->config())) {
return false;
}
if (!fCopyPrograms[progIdx].fProgram) {
if (!this->createCopyProgram(srcTex)) {
SkDebugf("Failed to create copy program.\n");
return false;
}
}
int w = srcRect.width();
int h = srcRect.height();
this->bindTexture(0, GrSamplerState::ClampNearest(), srcTex);
this->bindSurfaceFBOForPixelOps(dst, GR_GL_FRAMEBUFFER, kDst_TempFBOTarget);
this->flushViewport(dst->width(), dst->height());
fHWBoundRenderTargetUniqueID.makeInvalid();
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, w, h);
this->flushProgram(fCopyPrograms[progIdx].fProgram);
fHWVertexArrayState.setVertexArrayID(this, 0);
GrGLAttribArrayState* attribs = fHWVertexArrayState.bindInternalVertexArray(this);
attribs->enableVertexArrays(this, 1);
attribs->set(this, 0, fCopyProgramArrayBuffer.get(), kFloat2_GrVertexAttribType,
kFloat2_GrSLType, 2 * sizeof(GrGLfloat), 0);
// dst rect edges in NDC (-1 to 1)
int dw = dst->width();
int dh = dst->height();
@ -3727,21 +3727,12 @@ bool GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrGLfloat dx1 = 2.f * (dstPoint.fX + w) / dw - 1.f;
GrGLfloat dy0 = 2.f * dstPoint.fY / dh - 1.f;
GrGLfloat dy1 = 2.f * (dstPoint.fY + h) / dh - 1.f;
if (kBottomLeft_GrSurfaceOrigin == dstOrigin) {
dy0 = -dy0;
dy1 = -dy1;
}
GrGLfloat sx0 = (GrGLfloat)srcRect.fLeft;
GrGLfloat sx1 = (GrGLfloat)(srcRect.fLeft + w);
GrGLfloat sy0 = (GrGLfloat)srcRect.fTop;
GrGLfloat sy1 = (GrGLfloat)(srcRect.fTop + h);
int sw = src->width();
int sh = src->height();
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
sy0 = sh - sy0;
sy1 = sh - sy1;
}
if (srcTex->texturePriv().textureType() != GrTextureType::kRectangle) {
// src rect edges in normalized texture space (0 to 1)
sx0 /= sw;
@ -3749,12 +3740,10 @@ bool GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
sy0 /= sh;
sy1 /= sh;
}
GL_CALL(Uniform4f(fCopyPrograms[progIdx].fPosXformUniform, dx1 - dx0, dy1 - dy0, dx0, dy0));
GL_CALL(Uniform4f(fCopyPrograms[progIdx].fTexCoordXformUniform,
sx1 - sx0, sy1 - sy0, sx0, sy0));
GL_CALL(Uniform1i(fCopyPrograms[progIdx].fTextureUniform, 0));
GrXferProcessor::BlendInfo blendInfo;
blendInfo.reset();
this->flushBlend(blendInfo, GrSwizzle::RGBA());
@ -3766,50 +3755,37 @@ bool GrGLGpu::copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
if (this->glCaps().srgbWriteControl()) {
this->flushFramebufferSRGB(true);
}
GL_CALL(DrawArrays(GR_GL_TRIANGLE_STRIP, 0, 4));
this->unbindTextureFBOForPixelOps(GR_GL_FRAMEBUFFER, dst);
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
return true;
}
void GrGLGpu::copySurfaceAsCopyTexSubImage(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
void GrGLGpu::copySurfaceAsCopyTexSubImage(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
SkASSERT(can_copy_texsubimage(dst, dstOrigin, src, srcOrigin, this->glCaps()));
SkASSERT(can_copy_texsubimage(dst, src, this->glCaps()));
this->bindSurfaceFBOForPixelOps(src, GR_GL_FRAMEBUFFER, kSrc_TempFBOTarget);
GrGLTexture* dstTex = static_cast<GrGLTexture *>(dst->asTexture());
SkASSERT(dstTex);
// We modified the bound FBO
fHWBoundRenderTargetUniqueID.makeInvalid();
GrGLIRect srcGLRect;
srcGLRect.setRelativeTo(src->height(), srcRect, srcOrigin);
this->bindTextureToScratchUnit(dstTex->target(), dstTex->textureID());
GrGLint dstY;
if (kBottomLeft_GrSurfaceOrigin == dstOrigin) {
dstY = dst->height() - (dstPoint.fY + srcGLRect.fHeight);
} else {
dstY = dstPoint.fY;
}
GL_CALL(CopyTexSubImage2D(dstTex->target(), 0,
dstPoint.fX, dstY,
srcGLRect.fLeft, srcGLRect.fBottom,
srcGLRect.fWidth, srcGLRect.fHeight));
dstPoint.fX, dstPoint.fY,
srcRect.fLeft, srcRect.fTop,
srcRect.width(), srcRect.height()));
this->unbindTextureFBOForPixelOps(GR_GL_FRAMEBUFFER, src);
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
srcRect.width(), srcRect.height());
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
}
bool GrGLGpu::copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
bool GrGLGpu::copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
SkASSERT(can_blit_framebuffer_for_copy_surface(dst, dstOrigin, src, srcOrigin,
srcRect, dstPoint, this->glCaps()));
SkASSERT(can_blit_framebuffer_for_copy_surface(dst, src, srcRect, dstPoint, this->glCaps()));
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
srcRect.width(), srcRect.height());
if (dst == src) {
@ -3822,37 +3798,25 @@ bool GrGLGpu::copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurfaceOrigin dstOr
this->bindSurfaceFBOForPixelOps(src, GR_GL_READ_FRAMEBUFFER, kSrc_TempFBOTarget);
// We modified the bound FBO
fHWBoundRenderTargetUniqueID.makeInvalid();
GrGLIRect srcGLRect;
GrGLIRect dstGLRect;
srcGLRect.setRelativeTo(src->height(), srcRect, srcOrigin);
dstGLRect.setRelativeTo(dst->height(), dstRect, dstOrigin);
// BlitFrameBuffer respects the scissor, so disable it.
this->disableScissor();
this->disableWindowRectangles();
GrGLint srcY0;
GrGLint srcY1;
// Does the blit need to y-mirror or not?
if (srcOrigin == dstOrigin) {
srcY0 = srcGLRect.fBottom;
srcY1 = srcGLRect.fBottom + srcGLRect.fHeight;
} else {
srcY0 = srcGLRect.fBottom + srcGLRect.fHeight;
srcY1 = srcGLRect.fBottom;
}
GL_CALL(BlitFramebuffer(srcGLRect.fLeft,
srcY0,
srcGLRect.fLeft + srcGLRect.fWidth,
srcY1,
dstGLRect.fLeft,
dstGLRect.fBottom,
dstGLRect.fLeft + dstGLRect.fWidth,
dstGLRect.fBottom + dstGLRect.fHeight,
GL_CALL(BlitFramebuffer(srcRect.fLeft,
srcRect.fTop,
srcRect.fRight,
srcRect.fBottom,
dstRect.fLeft,
dstRect.fTop,
dstRect.fRight,
dstRect.fBottom,
GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
this->unbindTextureFBOForPixelOps(GR_GL_DRAW_FRAMEBUFFER, dst);
this->unbindTextureFBOForPixelOps(GR_GL_READ_FRAMEBUFFER, src);
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
return true;
}

View File

@ -255,10 +255,8 @@ private:
bool onRegenerateMipMapLevels(GrTexture*) override;
bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) override;
bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) override;
// binds texture unit in GL
void setTextureUnit(int unitIdx);
@ -301,15 +299,12 @@ private:
bool waitSync(GrGLsync, uint64_t timeout, bool flush);
bool copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint);
void copySurfaceAsCopyTexSubImage(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint);
bool copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint);
bool copySurfaceAsDraw(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint);
void copySurfaceAsCopyTexSubImage(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint);
bool copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint);
static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);

View File

@ -21,9 +21,8 @@ class GrGLGpuTextureCommandBuffer : public GrGpuTextureCommandBuffer {
public:
GrGLGpuTextureCommandBuffer(GrGLGpu* gpu) : fGpu(gpu) {}
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override {
fGpu->copySurface(fTexture, fOrigin, src, srcOrigin, srcRect, dstPoint);
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override {
fGpu->copySurface(fTexture, src, srcRect, dstPoint);
}
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
@ -68,9 +67,8 @@ public:
state->doUpload(upload);
}
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override {
fGpu->copySurface(fRenderTarget, fOrigin, src, srcOrigin, srcRect, dstPoint);
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override {
fGpu->copySurface(fRenderTarget, src,srcRect, dstPoint);
}
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,

View File

@ -70,7 +70,7 @@ public:
bool surfaceSupportsReadPixels(const GrSurface*) const override { return true; }
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc, GrSurfaceOrigin*,
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
bool* rectsMustMatch, bool* disallowSubrect) const override {
return false;
}

View File

@ -101,8 +101,7 @@ private:
GrColorType, GrGpuBuffer* transferBuffer, size_t offset) override {
return true;
}
bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin, GrSurface* src,
GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) override {
return true;
}

View File

@ -19,8 +19,7 @@ public:
~GrMockGpuTextureCommandBuffer() override {}
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override {}
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override {}
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) override {}
void insertEventMarker(const char*) override {}
@ -42,8 +41,7 @@ public:
void insertEventMarker(const char*) override {}
void begin() override {}
void end() override {}
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override {}
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override {}
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) override {}

View File

@ -46,18 +46,11 @@ public:
return fPreferredStencilFormat;
}
bool canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCount, GrSurfaceOrigin dstOrigin,
GrPixelConfig srcConfig, int srcSampleCount, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCount, GrPixelConfig srcConfig,
int srcSampleCount, const SkIRect& srcRect, const SkIPoint& dstPoint,
bool areDstSrcSameObj) const;
bool canCopyAsDraw(GrPixelConfig dstConfig, bool dstIsRenderable,
GrPixelConfig srcConfig, bool srcIsTextureable) const;
bool canCopyAsDrawThenBlit(GrPixelConfig dstConfig, GrPixelConfig srcConfig,
bool srcIsTextureable) const;
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc, GrSurfaceOrigin*,
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
bool* rectsMustMatch, bool* disallowSubrect) const override {
return false;
}

View File

@ -119,9 +119,7 @@ void GrMtlCaps::initFeatureSet(MTLFeatureSet featureSet) {
}
bool GrMtlCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCount,
GrSurfaceOrigin dstOrigin,
GrPixelConfig srcConfig, int srcSampleCount,
GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool areDstSrcSameObj) const {
if (dstConfig != srcConfig) {
@ -130,9 +128,6 @@ bool GrMtlCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCount,
if ((dstSampleCount > 1 || srcSampleCount > 1) && (dstSampleCount != srcSampleCount)) {
return false;
}
if (dstOrigin != srcOrigin) {
return false;
}
if (areDstSrcSameObj) {
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.x(), dstPoint.y(),
srcRect.width(), srcRect.height());
@ -143,38 +138,8 @@ bool GrMtlCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCount,
return true;
}
bool GrMtlCaps::canCopyAsDraw(GrPixelConfig dstConfig, bool dstIsRenderable,
GrPixelConfig srcConfig, bool srcIsTextureable) const {
// TODO: Make copySurfaceAsDraw handle the swizzle
if (this->shaderCaps()->configOutputSwizzle(srcConfig) !=
this->shaderCaps()->configOutputSwizzle(dstConfig)) {
return false;
}
if (!dstIsRenderable || !srcIsTextureable) {
return false;
}
return true;
}
bool GrMtlCaps::canCopyAsDrawThenBlit(GrPixelConfig dstConfig, GrPixelConfig srcConfig,
bool srcIsTextureable) const {
// TODO: Make copySurfaceAsDraw handle the swizzle
if (this->shaderCaps()->configOutputSwizzle(srcConfig) !=
this->shaderCaps()->configOutputSwizzle(dstConfig)) {
return false;
}
if (!srcIsTextureable) {
return false;
}
return true;
}
bool GrMtlCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
const SkIRect& srcRect, const SkIPoint& dstPoint) const {
GrSurfaceOrigin dstOrigin = dst->origin();
GrSurfaceOrigin srcOrigin = src->origin();
int dstSampleCnt = 0;
int srcSampleCnt = 0;
if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) {
@ -186,13 +151,8 @@ bool GrMtlCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy
SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy()));
SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy()));
return this->canCopyAsBlit(dst->config(), dstSampleCnt, dstOrigin,
src->config(), srcSampleCnt, srcOrigin,
srcRect, dstPoint, dst == src) ||
this->canCopyAsDraw(dst->config(), SkToBool(dst->asRenderTargetProxy()),
src->config(), SkToBool(src->asTextureProxy())) ||
this->canCopyAsDrawThenBlit(dst->config(), src->config(),
SkToBool(src->asTextureProxy()));
return this->canCopyAsBlit(dst->config(), dstSampleCnt, src->config(), srcSampleCnt, srcRect,
dstPoint, dst == src);
}
void GrMtlCaps::initGrCaps(const id<MTLDevice> device) {

View File

@ -1,55 +0,0 @@
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlCopyManager_DEFINED
#define GrMtlCopyManager_DEFINED
#include "include/gpu/GrTypes.h"
#import <metal/metal.h>
class GrMtlCopyPipelineState;
class GrMtlGpu;
class GrSurface;
struct SkIPoint;
struct SkIRect;
class GrMtlCopyManager {
public:
GrMtlCopyManager(GrMtlGpu* gpu) : fGpu(gpu) {}
bool copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect);
static bool IsCompatible(const GrMtlCopyPipelineState*, MTLPixelFormat dstPixelFormat);
void destroyResources();
private:
enum BufferIndex {
kUniform_BufferIndex,
kAttribute_BufferIndex,
};
void createCopyProgramBuffer();
void createCopyProgramShaders();
void createCopyProgramVertexDescriptor();
void createCopyProgram();
id<MTLSamplerState> fSamplerState;
id<MTLBuffer> fVertexAttributeBuffer;
id<MTLFunction> fVertexFunction;
id<MTLFunction> fFragmentFunction;
MTLVertexDescriptor* fVertexDescriptor;
GrMtlGpu* fGpu;
};
#endif

View File

@ -1,238 +0,0 @@
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/mtl/GrMtlCopyManager.h"
#include "include/gpu/GrSurface.h"
#include "src/gpu/mtl/GrMtlBuffer.h"
#include "src/gpu/mtl/GrMtlCommandBuffer.h"
#include "src/gpu/mtl/GrMtlCopyPipelineState.h"
#include "src/gpu/mtl/GrMtlGpu.h"
#include "src/gpu/mtl/GrMtlResourceProvider.h"
#include "src/gpu/mtl/GrMtlUtil.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "src/core/SkTraceEvent.h"
#import <simd/simd.h>
#if !__has_feature(objc_arc)
#error This file must be compiled with Arc. Use -fobjc-arc flag
#endif
void GrMtlCopyManager::createCopyProgramBuffer() {
// Create per vertex attribute data for copy as draw
static const simd::float2 vdata[4] = {
{0, 0},
{0, 1},
{1, 0},
{1, 1},
};
sk_sp<GrMtlBuffer> mtlBuffer = GrMtlBuffer::Make(fGpu, sizeof(vdata), GrGpuBufferType::kVertex,
kStatic_GrAccessPattern, vdata);
fVertexAttributeBuffer = mtlBuffer->mtlBuffer();
}
void GrMtlCopyManager::createCopyProgramShaders() {
// Create shaders required by pipeline state
SkString vertShaderText;
vertShaderText.appendf(
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout(set = %d"/*kUniform_BufferIndex*/", binding = 0) uniform vertexUniformBuffer {"
"float4 uPosXform;"
"float4 uTexCoordXform;"
"};"
"layout(location = 0) in float2 inPosition;"
"layout(location = 1) out float2 vTexCoord;"
"// Copy Program VS\n"
"void main() {"
"vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;"
"sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;"
"sk_Position.zw = float2(0, 1);"
"}",
kUniform_BufferIndex
);
SkString fragShaderText;
fragShaderText.append(
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout(set = 1, binding = 0) uniform sampler2D uTexture;"
"layout(location = 1) in float2 vTexCoord;"
"// Copy Program FS\n"
"void main() {"
"sk_FragColor = texture(uTexture, vTexCoord);"
"}"
);
SkSL::Program::Settings settings;
SkSL::Program::Inputs inputs;
id<MTLLibrary> vertexLibrary = GrCompileMtlShaderLibrary(fGpu, vertShaderText.c_str(),
SkSL::Program::kVertex_Kind,
settings, &inputs);
SkASSERT(inputs.isEmpty());
SkASSERT(vertexLibrary);
id<MTLLibrary> fragmentLibrary = GrCompileMtlShaderLibrary(fGpu, fragShaderText.c_str(),
SkSL::Program::kFragment_Kind,
settings, &inputs);
SkASSERT(inputs.isEmpty());
SkASSERT(fragmentLibrary);
id<MTLFunction> vertexFunction = [vertexLibrary newFunctionWithName: @"vertexMain"];
id<MTLFunction> fragmentFunction = [fragmentLibrary newFunctionWithName: @"fragmentMain"];
SkASSERT(vertexFunction);
SkASSERT(fragmentFunction);
fVertexFunction = vertexFunction;
fFragmentFunction = fragmentFunction;
}
void GrMtlCopyManager::createCopyProgramVertexDescriptor() {
// Create vertex descriptor for pipeline state
// Expected [[stage_in]] (vertex attribute) MSL format for copies:
//
// struct Input {
// float2 inPosition [[attribute(0)]];
// };
MTLVertexDescriptor* vertexDescriptor = [[MTLVertexDescriptor alloc] init];
vertexDescriptor.attributes[0].format = MTLVertexFormatFloat2;
vertexDescriptor.attributes[0].offset = 0;
vertexDescriptor.attributes[0].bufferIndex = kAttribute_BufferIndex;
vertexDescriptor.layouts[kAttribute_BufferIndex].stepFunction = MTLVertexStepFunctionPerVertex;
vertexDescriptor.layouts[kAttribute_BufferIndex].stepRate = 1;
vertexDescriptor.layouts[kAttribute_BufferIndex].stride = sizeof(simd::float2);
fVertexDescriptor = vertexDescriptor;
}
void GrMtlCopyManager::createCopyProgram() {
TRACE_EVENT0("skia", TRACE_FUNC);
MTLSamplerDescriptor* samplerDescriptor = [[MTLSamplerDescriptor alloc] init];
fSamplerState = [fGpu->device() newSamplerStateWithDescriptor: samplerDescriptor];
this->createCopyProgramBuffer();
this->createCopyProgramShaders();
this->createCopyProgramVertexDescriptor();
}
bool GrMtlCopyManager::copySurfaceAsDraw(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) {
SkASSERT(fGpu->mtlCaps().canCopyAsDraw(dst->config(), SkToBool(dst->asRenderTarget()),
src->config(), SkToBool(src->asTexture())));
id<MTLTexture> dstTex = GrGetMTLTextureFromSurface(dst, false);
id<MTLTexture> srcTex = GrGetMTLTextureFromSurface(src, false);
SkASSERT(srcTex != dstTex);
if (fSamplerState == nil) {
SkASSERT(fVertexAttributeBuffer == nil);
SkASSERT(fVertexFunction == nil);
SkASSERT(fFragmentFunction == nil);
SkASSERT(fVertexDescriptor == nil);
this->createCopyProgram();
}
if (!(fSamplerState && fVertexAttributeBuffer && fVertexFunction &&
fFragmentFunction && fVertexDescriptor)) {
SkASSERT(false);
return false;
}
// UPDATE UNIFORM DESCRIPTOR SET
int w = srcRect.width();
int h = srcRect.height();
// dst rect edges in NDC (-1 to 1)
int dw = dstTex.width;
int dh = dstTex.height;
float dx0 = 2.f * dstPoint.fX / dw - 1.f;
float dx1 = 2.f * (dstPoint.fX + w) / dw - 1.f;
float dy0 = 2.f * dstPoint.fY / dh - 1.f;
float dy1 = 2.f * (dstPoint.fY + h) / dh - 1.f;
if (kBottomLeft_GrSurfaceOrigin == dstOrigin) {
dy0 = -dy0;
dy1 = -dy1;
}
float sx0 = (float)srcRect.fLeft;
float sx1 = (float)(srcRect.fLeft + w);
float sy0 = (float)srcRect.fTop;
float sy1 = (float)(srcRect.fTop + h);
int sh = srcTex.height;
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
sy0 = sh - sy0;
sy1 = sh - sy1;
}
// src rect edges in normalized texture space (0 to 1).
int sw = srcTex.width;
sx0 /= sw;
sx1 /= sw;
sy0 /= sh;
sy1 /= sh;
const simd::float4 vertexUniformBuffer[2] = {
{dx1 - dx0, dy1 - dy0, dx0, dy0}, // posXform
{sx1 - sx0, sy1 - sy0, sx0, sy0}, // texCoordXform
};
MTLRenderPassDescriptor* renderPassDesc = [MTLRenderPassDescriptor renderPassDescriptor];
renderPassDesc.colorAttachments[0].texture = dstTex;
renderPassDesc.colorAttachments[0].slice = 0;
renderPassDesc.colorAttachments[0].level = 0;
renderPassDesc.colorAttachments[0].loadAction = canDiscardOutsideDstRect ? MTLLoadActionDontCare
: MTLLoadActionLoad;
renderPassDesc.colorAttachments[0].storeAction = MTLStoreActionStore;
id<MTLRenderCommandEncoder> renderCmdEncoder =
fGpu->commandBuffer()->getRenderCommandEncoder(renderPassDesc, nullptr);
GrMtlCopyPipelineState* copyPipelineState =
fGpu->resourceProvider().findOrCreateCopyPipelineState(dstTex.pixelFormat,
fVertexFunction,
fFragmentFunction,
fVertexDescriptor);
[renderCmdEncoder setRenderPipelineState: copyPipelineState->mtlCopyPipelineState()];
[renderCmdEncoder setVertexBuffer: fVertexAttributeBuffer
offset: 0
atIndex: kAttribute_BufferIndex];
[renderCmdEncoder setVertexBytes: vertexUniformBuffer
length: sizeof(vertexUniformBuffer)
atIndex: kUniform_BufferIndex];
[renderCmdEncoder setFragmentTexture: srcTex
atIndex: 0];
[renderCmdEncoder setFragmentSamplerState: fSamplerState
atIndex: 0];
[renderCmdEncoder drawPrimitives: MTLPrimitiveTypeTriangleStrip
vertexStart: 0
vertexCount: 4];
return true;
}
bool GrMtlCopyManager::IsCompatible(const GrMtlCopyPipelineState* pipelineState,
MTLPixelFormat dstPixelFormat) {
return pipelineState->fPixelFormat == dstPixelFormat;
}
void GrMtlCopyManager::destroyResources() {
fSamplerState = nil;
fVertexAttributeBuffer = nil;
fVertexFunction = nil;
fFragmentFunction = nil;
fVertexDescriptor = nil;
}

View File

@ -1,37 +0,0 @@
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlCopyPipelineState_DEFINED
#define GrMtlCopyPipelineState_DEFINED
#import <metal/metal.h>
class GrMtlGpu;
class GrMtlCopyPipelineState {
public:
static GrMtlCopyPipelineState* CreateCopyPipelineState(GrMtlGpu* gpu,
MTLPixelFormat dstPixelFormat,
id<MTLFunction> vertexFunction,
id<MTLFunction> fragmentFunction,
MTLVertexDescriptor* vertexDescriptor);
id<MTLRenderPipelineState> mtlCopyPipelineState() { return fPipelineState; }
private:
GrMtlCopyPipelineState(id<MTLRenderPipelineState> pipelineState,
MTLPixelFormat pixelFormat)
: fPipelineState(pipelineState)
, fPixelFormat(pixelFormat) {}
id<MTLRenderPipelineState> fPipelineState;
MTLPixelFormat fPixelFormat;
friend class GrMtlCopyManager;
};
#endif

View File

@ -1,41 +0,0 @@
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/mtl/GrMtlCopyPipelineState.h"
#include "src/gpu/mtl/GrMtlGpu.h"
#if !__has_feature(objc_arc)
#error This file must be compiled with Arc. Use -fobjc-arc flag
#endif
GrMtlCopyPipelineState* GrMtlCopyPipelineState::CreateCopyPipelineState(
GrMtlGpu* gpu,
MTLPixelFormat dstPixelFormat,
id<MTLFunction> vertexFunction,
id<MTLFunction> fragmentFunction,
MTLVertexDescriptor* vertexDescriptor) {
// Create pipeline state for copy as draw
MTLRenderPipelineDescriptor* pipelineDescriptor = [MTLRenderPipelineDescriptor new];
pipelineDescriptor.vertexFunction = vertexFunction;
pipelineDescriptor.fragmentFunction = fragmentFunction;
pipelineDescriptor.vertexDescriptor = vertexDescriptor;
pipelineDescriptor.colorAttachments[0].pixelFormat = dstPixelFormat;
NSError* error = nil;
id<MTLRenderPipelineState> pipelineState =
[gpu->device() newRenderPipelineStateWithDescriptor: pipelineDescriptor
error: &error];
if (error) {
SkDebugf("Error creating pipeline: %s\n",
[[error localizedDescription] cStringUsingEncoding: NSASCIIStringEncoding]);
return nil;
}
SkASSERT(pipelineState);
return new GrMtlCopyPipelineState(pipelineState, dstPixelFormat);
}

View File

@ -14,7 +14,6 @@
#include "src/gpu/GrSemaphore.h"
#include "src/gpu/mtl/GrMtlCaps.h"
#include "src/gpu/mtl/GrMtlCopyManager.h"
#include "src/gpu/mtl/GrMtlResourceProvider.h"
#include "src/gpu/mtl/GrMtlStencilAttachment.h"
@ -72,22 +71,11 @@ public:
void testingOnly_flushGpuAndSync() override;
#endif
bool copySurfaceAsBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint);
bool copySurfaceAsBlit(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint);
// This function is needed when we want to copy between two surfaces with different origins and
// the destination surface is not a render target. We will first draw to a temporary render
// target to adjust for the different origins and then blit from there to the destination.
bool copySurfaceAsDrawThenBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint);
bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) override;
bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) override;
GrGpuRTCommandBuffer* getCommandBuffer(
GrRenderTarget*, GrSurfaceOrigin, const SkRect& bounds,
@ -222,7 +210,6 @@ private:
std::unique_ptr<SkSL::Compiler> fCompiler;
GrMtlCopyManager fCopyManager;
GrMtlResourceProvider fResourceProvider;
bool fDisconnected;

View File

@ -99,7 +99,6 @@ GrMtlGpu::GrMtlGpu(GrContext* context, const GrContextOptions& options,
, fQueue(queue)
, fCmdBuffer(nullptr)
, fCompiler(new SkSL::Compiler())
, fCopyManager(this)
, fResourceProvider(this)
, fDisconnected(false) {
fMtlCaps.reset(new GrMtlCaps(options, fDevice, featureSet));
@ -121,8 +120,6 @@ void GrMtlGpu::disconnect(DisconnectType type) {
delete fCmdBuffer;
fCmdBuffer = nullptr;
// We don't need to distinguish between abandon and destroy for these subsystems
fCopyManager.destroyResources();
fResourceProvider.destroyResources();
fQueue = nil;
@ -135,8 +132,6 @@ void GrMtlGpu::disconnect(DisconnectType type) {
void GrMtlGpu::destroyResources() {
// Will implicitly delete the command buffer
this->submitCommandBuffer(SyncQueue::kForce_SyncQueue);
fCopyManager.destroyResources();
fResourceProvider.destroyResources();
fQueue = nil;
@ -871,126 +866,33 @@ static int get_surface_sample_cnt(GrSurface* surf) {
return 0;
}
bool GrMtlGpu::copySurfaceAsBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) {
bool GrMtlGpu::copySurfaceAsBlit(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
#ifdef SK_DEBUG
int dstSampleCnt = get_surface_sample_cnt(dst);
int srcSampleCnt = get_surface_sample_cnt(src);
SkASSERT(this->mtlCaps().canCopyAsBlit(dst->config(), dstSampleCnt, dstOrigin,
src->config(), srcSampleCnt, srcOrigin,
SkASSERT(this->mtlCaps().canCopyAsBlit(dst->config(), dstSampleCnt, src->config(), srcSampleCnt,
srcRect, dstPoint, dst == src));
#endif
id<MTLTexture> dstTex = GrGetMTLTextureFromSurface(dst, false);
id<MTLTexture> srcTex = GrGetMTLTextureFromSurface(src, false);
// Flip rect if necessary
SkIRect srcMtlRect;
srcMtlRect.fLeft = srcRect.fLeft;
srcMtlRect.fRight = srcRect.fRight;
SkIRect dstRect;
dstRect.fLeft = dstPoint.fX;
dstRect.fRight = dstPoint.fX + srcRect.width();
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
srcMtlRect.fTop = srcTex.height - srcRect.fBottom;
srcMtlRect.fBottom = srcTex.height - srcRect.fTop;
} else {
srcMtlRect.fTop = srcRect.fTop;
srcMtlRect.fBottom = srcRect.fBottom;
}
if (kBottomLeft_GrSurfaceOrigin == dstOrigin) {
dstRect.fTop = dstTex.height - dstPoint.fY - srcMtlRect.height();
} else {
dstRect.fTop = dstPoint.fY;
}
dstRect.fBottom = dstRect.fTop + srcMtlRect.height();
id<MTLBlitCommandEncoder> blitCmdEncoder = this->commandBuffer()->getBlitCommandEncoder();
[blitCmdEncoder copyFromTexture: srcTex
sourceSlice: 0
sourceLevel: 0
sourceOrigin: MTLOriginMake(srcMtlRect.x(), srcMtlRect.y(), 0)
sourceSize: MTLSizeMake(srcMtlRect.width(), srcMtlRect.height(), 1)
sourceOrigin: MTLOriginMake(srcRect.x(), srcRect.y(), 0)
sourceSize: MTLSizeMake(srcRect.width(), srcRect.height(), 1)
toTexture: dstTex
destinationSlice: 0
destinationLevel: 0
destinationOrigin: MTLOriginMake(dstRect.x(), dstRect.y(), 0)];
destinationOrigin: MTLOriginMake(dstPoint.fX, dstPoint.fY, 0)];
return true;
}
bool GrMtlGpu::copySurfaceAsDrawThenBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) {
#ifdef SK_DEBUG
int dstSampleCnt = get_surface_sample_cnt(dst);
int srcSampleCnt = get_surface_sample_cnt(src);
SkASSERT(dstSampleCnt == 0); // dst shouldn't be a render target
SkASSERT(!this->mtlCaps().canCopyAsBlit(dst->config(), dstSampleCnt, dstOrigin,
src->config(), srcSampleCnt, srcOrigin,
srcRect, dstPoint, dst == src));
SkASSERT(!this->mtlCaps().canCopyAsDraw(dst->config(), SkToBool(dst->asRenderTarget()),
src->config(), SkToBool(src->asTexture())));
SkASSERT(this->mtlCaps().canCopyAsDrawThenBlit(dst->config(),src->config(),
SkToBool(src->asTexture())));
#endif
GrSurfaceDesc surfDesc;
surfDesc.fFlags = kRenderTarget_GrSurfaceFlag;
surfDesc.fWidth = srcRect.width();
surfDesc.fHeight = srcRect.height();
surfDesc.fConfig = dst->config();
surfDesc.fSampleCnt = 1;
id<MTLTexture> dstTex = GrGetMTLTextureFromSurface(dst, false);
MTLTextureDescriptor* textureDesc = GrGetMTLTextureDescriptor(dstTex);
textureDesc.width = srcRect.width();
textureDesc.height = srcRect.height();
textureDesc.mipmapLevelCount = 1;
textureDesc.usage |= MTLTextureUsageRenderTarget;
sk_sp<GrMtlTexture> transferTexture =
GrMtlTextureRenderTarget::CreateNewTextureRenderTarget(this,
SkBudgeted::kYes,
surfDesc,
textureDesc,
GrMipMapsStatus::kNotAllocated);
GrSurfaceOrigin transferOrigin = dstOrigin;
SkASSERT(this->mtlCaps().canCopyAsDraw(transferTexture->config(),
SkToBool(transferTexture->asRenderTarget()),
src->config(),
SkToBool(src->asTexture())));
// TODO: Eventually we will need to handle resolves either in this function or make a separate
// copySurfaceAsResolveThenBlit().
if (!this->copySurface(transferTexture.get(), transferOrigin,
src, srcOrigin,
srcRect, SkIPoint::Make(0, 0))) {
return false;
}
SkIRect transferRect = SkIRect::MakeXYWH(0, 0, srcRect.width(), srcRect.height());
SkASSERT(this->mtlCaps().canCopyAsBlit(dst->config(),
get_surface_sample_cnt(dst),
dstOrigin,
transferTexture->config(),
get_surface_sample_cnt(transferTexture.get()),
transferOrigin,
transferRect, dstPoint, false));
if (!this->copySurface(dst, dstOrigin,
transferTexture.get(), transferOrigin,
transferRect, dstPoint)) {
return false;
}
return true;
}
bool GrMtlGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) {
bool GrMtlGpu::onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) {
GrPixelConfig dstConfig = dst->config();
GrPixelConfig srcConfig = src->config();
@ -1004,23 +906,15 @@ bool GrMtlGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
}
bool success = false;
if (this->mtlCaps().canCopyAsDraw(dst->config(), SkToBool(dst->asRenderTarget()),
src->config(), SkToBool(src->asTexture()))) {
success = fCopyManager.copySurfaceAsDraw(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint,
canDiscardOutsideDstRect);
} else if (this->mtlCaps().canCopyAsBlit(dstConfig, dstSampleCnt, dstOrigin,
srcConfig, srcSampleCnt, srcOrigin,
srcRect, dstPoint, dst == src)) {
success = this->copySurfaceAsBlit(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint);
} else if (this->mtlCaps().canCopyAsDrawThenBlit(dst->config(), src->config(),
SkToBool(src->asTexture()))) {
success = this->copySurfaceAsDrawThenBlit(dst, dstOrigin, src, srcOrigin,
srcRect, dstPoint);
if (this->mtlCaps().canCopyAsBlit(dstConfig, dstSampleCnt, srcConfig, srcSampleCnt, srcRect,
dstPoint, dst == src)) {
success = this->copySurfaceAsBlit(dst, src, srcRect, dstPoint);
}
if (success) {
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.x(), dstPoint.y(),
srcRect.width(), srcRect.height());
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
}
return success;
}

View File

@ -29,9 +29,8 @@ public:
~GrMtlGpuTextureCommandBuffer() override {}
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override {
fGpu->copySurface(fTexture, fOrigin, src, srcOrigin, srcRect, dstPoint);
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override {
fGpu->copySurface(fTexture, src, srcRect, dstPoint);
}
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) override {
@ -68,8 +67,7 @@ public:
}
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) override;
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override;
void submit();

View File

@ -92,12 +92,12 @@ void GrMtlGpuRTCommandBuffer::submit() {
fGpu->submitIndirectCommandBuffer(fRenderTarget, fOrigin, &iBounds);
}
void GrMtlGpuRTCommandBuffer::copy(GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) {
void GrMtlGpuRTCommandBuffer::copy(GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
// We cannot have an active encoder when we call copy since it requires its own
// command encoder.
SkASSERT(nil == fActiveRenderCmdEncoder);
fGpu->copySurface(fRenderTarget, fOrigin, src, srcOrigin, srcRect, dstPoint);
fGpu->copySurface(fRenderTarget, src, srcRect, dstPoint);
}
void GrMtlGpuRTCommandBuffer::transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,

View File

@ -10,7 +10,6 @@
#include "include/private/SkTArray.h"
#include "src/core/SkLRUCache.h"
#include "src/gpu/mtl/GrMtlCopyPipelineState.h"
#include "src/gpu/mtl/GrMtlDepthStencil.h"
#include "src/gpu/mtl/GrMtlPipelineStateBuilder.h"
#include "src/gpu/mtl/GrMtlSampler.h"
@ -23,11 +22,6 @@ class GrMtlResourceProvider {
public:
GrMtlResourceProvider(GrMtlGpu* gpu);
GrMtlCopyPipelineState* findOrCreateCopyPipelineState(MTLPixelFormat dstPixelFormat,
id<MTLFunction> vertexFunction,
id<MTLFunction> fragmentFunction,
MTLVertexDescriptor* vertexDescriptor);
GrMtlPipelineState* findOrCreateCompatiblePipelineState(
GrRenderTarget*, GrSurfaceOrigin,
const GrPipeline&,
@ -89,8 +83,6 @@ private:
#endif
};
SkTArray<std::unique_ptr<GrMtlCopyPipelineState>> fCopyPipelineStateCache;
GrMtlGpu* fGpu;
// Cache of GrMtlPipelineStates

View File

@ -8,7 +8,6 @@
#include "src/gpu/mtl/GrMtlResourceProvider.h"
#include "src/gpu/mtl/GrMtlCommandBuffer.h"
#include "src/gpu/mtl/GrMtlCopyManager.h"
#include "src/gpu/mtl/GrMtlGpu.h"
#include "src/gpu/mtl/GrMtlPipelineState.h"
#include "src/gpu/mtl/GrMtlUtil.h"
@ -25,23 +24,6 @@ GrMtlResourceProvider::GrMtlResourceProvider(GrMtlGpu* gpu)
fPipelineStateCache.reset(new PipelineStateCache(gpu));
}
GrMtlCopyPipelineState* GrMtlResourceProvider::findOrCreateCopyPipelineState(
MTLPixelFormat dstPixelFormat,
id<MTLFunction> vertexFunction,
id<MTLFunction> fragmentFunction,
MTLVertexDescriptor* vertexDescriptor) {
for (const auto& copyPipelineState: fCopyPipelineStateCache) {
if (GrMtlCopyManager::IsCompatible(copyPipelineState.get(), dstPixelFormat)) {
return copyPipelineState.get();
}
}
fCopyPipelineStateCache.emplace_back(GrMtlCopyPipelineState::CreateCopyPipelineState(
fGpu, dstPixelFormat, vertexFunction, fragmentFunction, vertexDescriptor));
return fCopyPipelineStateCache.back().get();
}
GrMtlPipelineState* GrMtlResourceProvider::findOrCreateCompatiblePipelineState(
GrRenderTarget* renderTarget, GrSurfaceOrigin origin,
const GrPipeline& pipeline, const GrPrimitiveProcessor& proc,

View File

@ -11,57 +11,7 @@
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrRecordingContextPriv.h"
// returns true if the read/written rect intersects the src/dst and false if not.
static bool clip_src_rect_and_dst_point(const GrSurfaceProxy* dst,
const GrSurfaceProxy* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint,
SkIRect* clippedSrcRect,
SkIPoint* clippedDstPoint) {
*clippedSrcRect = srcRect;
*clippedDstPoint = dstPoint;
// clip the left edge to src and dst bounds, adjusting dstPoint if necessary
if (clippedSrcRect->fLeft < 0) {
clippedDstPoint->fX -= clippedSrcRect->fLeft;
clippedSrcRect->fLeft = 0;
}
if (clippedDstPoint->fX < 0) {
clippedSrcRect->fLeft -= clippedDstPoint->fX;
clippedDstPoint->fX = 0;
}
// clip the top edge to src and dst bounds, adjusting dstPoint if necessary
if (clippedSrcRect->fTop < 0) {
clippedDstPoint->fY -= clippedSrcRect->fTop;
clippedSrcRect->fTop = 0;
}
if (clippedDstPoint->fY < 0) {
clippedSrcRect->fTop -= clippedDstPoint->fY;
clippedDstPoint->fY = 0;
}
// clip the right edge to the src and dst bounds.
if (clippedSrcRect->fRight > src->width()) {
clippedSrcRect->fRight = src->width();
}
if (clippedDstPoint->fX + clippedSrcRect->width() > dst->width()) {
clippedSrcRect->fRight = clippedSrcRect->fLeft + dst->width() - clippedDstPoint->fX;
}
// clip the bottom edge to the src and dst bounds.
if (clippedSrcRect->fBottom > src->height()) {
clippedSrcRect->fBottom = src->height();
}
if (clippedDstPoint->fY + clippedSrcRect->height() > dst->height()) {
clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY;
}
// The above clipping steps may have inverted the rect if it didn't intersect either the src or
// dst bounds.
return !clippedSrcRect->isEmpty();
}
#include "src/gpu/geometry/GrRect.h"
std::unique_ptr<GrOp> GrCopySurfaceOp::Make(GrRecordingContext* context,
GrSurfaceProxy* dstProxy,
@ -73,22 +23,54 @@ std::unique_ptr<GrOp> GrCopySurfaceOp::Make(GrRecordingContext* context,
SkIRect clippedSrcRect;
SkIPoint clippedDstPoint;
// If the rect is outside the srcProxy or dstProxy then we've already succeeded.
if (!clip_src_rect_and_dst_point(dstProxy, srcProxy, srcRect, dstPoint,
&clippedSrcRect, &clippedDstPoint)) {
if (!GrClipSrcRectAndDstPoint(dstProxy->isize(), srcProxy->isize(), srcRect, dstPoint,
&clippedSrcRect, &clippedDstPoint)) {
return nullptr;
}
if (GrPixelConfigIsCompressed(dstProxy->config())) {
return nullptr;
}
SkASSERT(dstProxy->origin() == srcProxy->origin());
SkIRect adjSrcRect;
adjSrcRect.fLeft = clippedSrcRect.fLeft;
adjSrcRect.fRight = clippedSrcRect.fRight;
SkIPoint adjDstPoint;
adjDstPoint.fX = clippedDstPoint.fX;
// If it is bottom left origin we must flip the rects.
SkASSERT(dstProxy->origin() == srcProxy->origin());
if (kBottomLeft_GrSurfaceOrigin == srcProxy->origin()) {
adjSrcRect.fTop = srcProxy->height() - clippedSrcRect.fBottom;
adjSrcRect.fBottom = srcProxy->height() - clippedSrcRect.fTop;
adjDstPoint.fY = dstProxy->height() - clippedDstPoint.fY - clippedSrcRect.height();
} else {
adjSrcRect.fTop = clippedSrcRect.fTop;
adjSrcRect.fBottom = clippedSrcRect.fBottom;
adjDstPoint.fY = clippedDstPoint.fY;
}
GrOpMemoryPool* pool = context->priv().opMemoryPool();
return pool->allocate<GrCopySurfaceOp>(srcProxy, clippedSrcRect, clippedDstPoint);
return pool->allocate<GrCopySurfaceOp>(srcProxy, dstProxy, adjSrcRect, adjDstPoint);
}
void GrCopySurfaceOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) {
SkASSERT(fSrc.get()->isInstantiated());
state->commandBuffer()->copy(fSrc.get()->peekSurface(), fSrc.get()->origin(), fSrcRect,
fDstPoint);
// If we are using approx surfaces we may need to adjust our srcRect or dstPoint if the origin
// is bottom left.
GrSurfaceProxy* src = fSrc.get();
if (src->origin() == kBottomLeft_GrSurfaceOrigin) {
GrSurfaceProxy* dst = fDst.get();
SkASSERT(dst->isInstantiated());
if (src->height() != src->peekSurface()->height()) {
fSrcRect.offset(0, src->peekSurface()->height() - src->height());
}
if (dst->height() != dst->peekSurface()->height()) {
fDstPoint.fY = fDstPoint.fY + (dst->peekSurface()->height() - dst->height());
}
}
state->commandBuffer()->copy(fSrc.get()->peekSurface(), fSrcRect, fDstPoint);
}

View File

@ -45,9 +45,11 @@ public:
private:
friend class GrOpMemoryPool; // for ctor
GrCopySurfaceOp(GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint)
GrCopySurfaceOp(GrSurfaceProxy* src, GrSurfaceProxy* dst, const SkIRect& srcRect,
const SkIPoint& dstPoint)
: INHERITED(ClassID())
, fSrc(src)
, fDst(dst)
, fSrcRect(srcRect)
, fDstPoint(dstPoint) {
SkRect bounds =
@ -61,6 +63,7 @@ private:
void onExecute(GrOpFlushState*, const SkRect& chainBounds) override;
GrPendingIOResource<GrSurfaceProxy, kRead_GrIOType> fSrc;
GrPendingIOResource<GrSurfaceProxy, kWrite_GrIOType> fDst;
SkIRect fSrcRect;
SkIPoint fDstPoint;

View File

@ -54,8 +54,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
}
bool GrVkCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
GrSurfaceOrigin* origin, bool* rectsMustMatch,
bool* disallowSubrect) const {
bool* rectsMustMatch, bool* disallowSubrect) const {
// Vk doesn't use rectsMustMatch or disallowSubrect. Always return false.
*rectsMustMatch = false;
*disallowSubrect = false;
@ -63,7 +62,6 @@ bool GrVkCaps::initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc*
// We can always succeed here with either a CopyImage (none msaa src) or ResolveImage (msaa).
// For CopyImage we can make a simple texture, for ResolveImage we require the dst to be a
// render target as well.
*origin = src->origin();
desc->fConfig = src->config();
if (src->numColorSamples() > 1 || src->asTextureProxy()) {
desc->fFlags = kRenderTarget_GrSurfaceFlag;
@ -120,9 +118,8 @@ static int get_compatible_format_class(GrPixelConfig config) {
return 0;
}
bool GrVkCaps::canCopyImage(GrPixelConfig dstConfig, int dstSampleCnt, GrSurfaceOrigin dstOrigin,
bool dstHasYcbcr, GrPixelConfig srcConfig, int srcSampleCnt,
GrSurfaceOrigin srcOrigin, bool srcHasYcbcr) const {
bool GrVkCaps::canCopyImage(GrPixelConfig dstConfig, int dstSampleCnt, bool dstHasYcbcr,
GrPixelConfig srcConfig, int srcSampleCnt, bool srcHasYcbcr) const {
if ((dstSampleCnt > 1 || srcSampleCnt > 1) && dstSampleCnt != srcSampleCnt) {
return false;
}
@ -133,8 +130,7 @@ bool GrVkCaps::canCopyImage(GrPixelConfig dstConfig, int dstSampleCnt, GrSurface
// We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
// as image usage flags.
if (srcOrigin != dstOrigin ||
get_compatible_format_class(srcConfig) != get_compatible_format_class(dstConfig)) {
if (get_compatible_format_class(srcConfig) != get_compatible_format_class(dstConfig)) {
return false;
}
@ -179,10 +175,8 @@ bool GrVkCaps::canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCnt, bool dst
return true;
}
bool GrVkCaps::canCopyAsResolve(GrPixelConfig dstConfig, int dstSampleCnt,
GrSurfaceOrigin dstOrigin, bool dstHasYcbcr,
GrPixelConfig srcConfig, int srcSampleCnt,
GrSurfaceOrigin srcOrigin, bool srcHasYcbcr) const {
bool GrVkCaps::canCopyAsResolve(GrPixelConfig dstConfig, int dstSampleCnt, bool dstHasYcbcr,
GrPixelConfig srcConfig, int srcSampleCnt, bool srcHasYcbcr) const {
// The src surface must be multisampled.
if (srcSampleCnt <= 1) {
return false;
@ -198,11 +192,6 @@ bool GrVkCaps::canCopyAsResolve(GrPixelConfig dstConfig, int dstSampleCnt,
return false;
}
// Surfaces must have the same origin.
if (srcOrigin != dstOrigin) {
return false;
}
if (dstHasYcbcr || srcHasYcbcr) {
return false;
}
@ -210,32 +199,8 @@ bool GrVkCaps::canCopyAsResolve(GrPixelConfig dstConfig, int dstSampleCnt,
return true;
}
bool GrVkCaps::canCopyAsDraw(GrPixelConfig dstConfig, bool dstIsRenderable, bool dstHasYcbcr,
GrPixelConfig srcConfig, bool srcIsTextureable,
bool srcHasYcbcr) const {
// TODO: Make copySurfaceAsDraw handle the swizzle
if (this->shaderCaps()->configOutputSwizzle(srcConfig) !=
this->shaderCaps()->configOutputSwizzle(dstConfig)) {
return false;
}
// Make sure the dst is a render target and the src is a texture.
if (!dstIsRenderable || !srcIsTextureable) {
return false;
}
if (dstHasYcbcr) {
return false;
}
return true;
}
bool GrVkCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
const SkIRect& srcRect, const SkIPoint& dstPoint) const {
GrSurfaceOrigin dstOrigin = dst->origin();
GrSurfaceOrigin srcOrigin = src->origin();
GrPixelConfig dstConfig = dst->config();
GrPixelConfig srcConfig = src->config();
@ -283,14 +248,12 @@ bool GrVkCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy*
}
}
return this->canCopyImage(dstConfig, dstSampleCnt, dstOrigin, dstHasYcbcr,
srcConfig, srcSampleCnt, srcOrigin, srcHasYcbcr) ||
return this->canCopyImage(dstConfig, dstSampleCnt, dstHasYcbcr,
srcConfig, srcSampleCnt, srcHasYcbcr) ||
this->canCopyAsBlit(dstConfig, dstSampleCnt, dstIsLinear, dstHasYcbcr,
srcConfig, srcSampleCnt, srcIsLinear, srcHasYcbcr) ||
this->canCopyAsResolve(dstConfig, dstSampleCnt, dstOrigin, dstHasYcbcr,
srcConfig, srcSampleCnt, srcOrigin, srcHasYcbcr) ||
this->canCopyAsDraw(dstConfig, dstSampleCnt > 0, dstHasYcbcr,
srcConfig, SkToBool(src->asTextureProxy()), srcHasYcbcr);
this->canCopyAsResolve(dstConfig, dstSampleCnt, dstHasYcbcr,
srcConfig, srcSampleCnt, srcHasYcbcr);
}
template<typename T> T* get_extension_feature_struct(const VkPhysicalDeviceFeatures2& features,

View File

@ -139,22 +139,17 @@ public:
* the surface is not a render target, otherwise it is the number of samples in the render
* target.
*/
bool canCopyImage(GrPixelConfig dstConfig, int dstSampleCnt, GrSurfaceOrigin dstOrigin,
bool dstHasYcbcr, GrPixelConfig srcConfig, int srcSamplecnt,
GrSurfaceOrigin srcOrigin, bool srcHasYcbcr) const;
bool canCopyImage(GrPixelConfig dstConfig, int dstSampleCnt, bool dstHasYcbcr,
GrPixelConfig srcConfig, int srcSamplecnt, bool srcHasYcbcr) const;
bool canCopyAsBlit(GrPixelConfig dstConfig, int dstSampleCnt, bool dstIsLinear,
bool dstHasYcbcr, GrPixelConfig srcConfig, int srcSampleCnt,
bool srcIsLinear, bool srcHasYcbcr) const;
bool canCopyAsResolve(GrPixelConfig dstConfig, int dstSampleCnt, GrSurfaceOrigin dstOrigin,
bool dstHasYcbcr, GrPixelConfig srcConfig, int srcSamplecnt,
GrSurfaceOrigin srcOrigin, bool srcHasYcbcr) const;
bool canCopyAsResolve(GrPixelConfig dstConfig, int dstSampleCnt, bool dstHasYcbcr,
GrPixelConfig srcConfig, int srcSamplecnt, bool srcHasYcbcr) const;
bool canCopyAsDraw(GrPixelConfig dstConfig, bool dstIsRenderable, bool dstHasYcbcr,
GrPixelConfig srcConfig, bool srcIsTextureable, bool srcHasYcbcr) const;
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc, GrSurfaceOrigin*,
bool initDescForDstCopy(const GrRenderTargetProxy* src, GrSurfaceDesc* desc,
bool* rectsMustMatch, bool* disallowSubrect) const override;
GrPixelConfig validateBackendRenderTarget(const GrBackendRenderTarget&,

View File

@ -1,458 +0,0 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/vk/GrVkCopyManager.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/gpu/GrSamplerState.h"
#include "include/gpu/GrSurface.h"
#include "src/core/SkTraceEvent.h"
#include "src/gpu/GrRenderTargetPriv.h"
#include "src/gpu/GrShaderCaps.h"
#include "src/gpu/GrTexturePriv.h"
#include "src/gpu/vk/GrVkCommandBuffer.h"
#include "src/gpu/vk/GrVkCommandPool.h"
#include "src/gpu/vk/GrVkCopyPipeline.h"
#include "src/gpu/vk/GrVkDescriptorSet.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkImageView.h"
#include "src/gpu/vk/GrVkPipelineLayout.h"
#include "src/gpu/vk/GrVkRenderTarget.h"
#include "src/gpu/vk/GrVkResourceProvider.h"
#include "src/gpu/vk/GrVkSampler.h"
#include "src/gpu/vk/GrVkTexture.h"
#include "src/gpu/vk/GrVkUniformBuffer.h"
#include "src/gpu/vk/GrVkVertexBuffer.h"
GrVkCopyManager::GrVkCopyManager()
: fVertShaderModule(VK_NULL_HANDLE)
, fFragShaderModule(VK_NULL_HANDLE)
, fPipelineLayout(nullptr) {}
GrVkCopyManager::~GrVkCopyManager() {}
bool GrVkCopyManager::createCopyProgram(GrVkGpu* gpu) {
TRACE_EVENT0("skia", TRACE_FUNC);
SkSL::String vertShaderText;
vertShaderText.append(
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout(set = 0, binding = 0) uniform vertexUniformBuffer {"
"half4 uPosXform;"
"half4 uTexCoordXform;"
"};"
"layout(location = 0) in float2 inPosition;"
"layout(location = 1) out half2 vTexCoord;"
"// Copy Program VS\n"
"void main() {"
"vTexCoord = half2(inPosition * uTexCoordXform.xy + uTexCoordXform.zw);"
"sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;"
"sk_Position.zw = half2(0, 1);"
"}"
);
SkSL::String fragShaderText;
fragShaderText.append(
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout(set = 1, binding = 0) uniform sampler2D uTextureSampler;"
"layout(location = 1) in half2 vTexCoord;"
"// Copy Program FS\n"
"void main() {"
"sk_FragColor = texture(uTextureSampler, vTexCoord);"
"}"
);
SkSL::Program::Settings settings;
SkSL::String spirv;
SkSL::Program::Inputs inputs;
if (!GrCompileVkShaderModule(gpu, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT,
&fVertShaderModule, &fShaderStageInfo[0], settings, &spirv,
&inputs)) {
this->destroyResources(gpu);
return false;
}
SkASSERT(inputs.isEmpty());
if (!GrCompileVkShaderModule(gpu, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT,
&fFragShaderModule, &fShaderStageInfo[1], settings, &spirv,
&inputs)) {
this->destroyResources(gpu);
return false;
}
SkASSERT(inputs.isEmpty());
VkDescriptorSetLayout dsLayout[2];
GrVkResourceProvider& resourceProvider = gpu->resourceProvider();
dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout();
uint32_t samplerVisibility = kFragment_GrShaderFlag;
SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1);
resourceProvider.getSamplerDescriptorSetHandle(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
visibilityArray, &fSamplerDSHandle);
dsLayout[GrVkUniformHandler::kSamplerDescSet] =
resourceProvider.getSamplerDSLayout(fSamplerDSHandle);
// Create the VkPipelineLayout
VkPipelineLayoutCreateInfo layoutCreateInfo;
memset(&layoutCreateInfo, 0, sizeof(VkPipelineLayoutCreateFlags));
layoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
layoutCreateInfo.pNext = 0;
layoutCreateInfo.flags = 0;
layoutCreateInfo.setLayoutCount = 2;
layoutCreateInfo.pSetLayouts = dsLayout;
layoutCreateInfo.pushConstantRangeCount = 0;
layoutCreateInfo.pPushConstantRanges = nullptr;
VkPipelineLayout pipelineLayout;
VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(),
&layoutCreateInfo,
nullptr,
&pipelineLayout));
if (err) {
this->destroyResources(gpu);
return false;
}
fPipelineLayout = new GrVkPipelineLayout(pipelineLayout);
static const float vdata[] = {
0, 0,
0, 1,
1, 0,
1, 1
};
fVertexBuffer = GrVkVertexBuffer::Make(gpu, sizeof(vdata), false);
SkASSERT(fVertexBuffer.get());
fVertexBuffer->updateData(vdata, sizeof(vdata));
// We use 2 float4's for uniforms
fUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, 8 * sizeof(float)));
SkASSERT(fUniformBuffer.get());
return true;
}
bool GrVkCopyManager::copySurfaceAsDraw(GrVkGpu* gpu,
GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) {
// None of our copy methods can handle a swizzle. TODO: Make copySurfaceAsDraw handle the
// swizzle.
if (gpu->caps()->shaderCaps()->configOutputSwizzle(src->config()) !=
gpu->caps()->shaderCaps()->configOutputSwizzle(dst->config())) {
return false;
}
GrVkRenderTarget* rt = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
if (!rt) {
return false;
}
GrVkTexture* srcTex = static_cast<GrVkTexture*>(src->asTexture());
if (!srcTex) {
return false;
}
if (VK_NULL_HANDLE == fVertShaderModule) {
SkASSERT(VK_NULL_HANDLE == fFragShaderModule &&
nullptr == fPipelineLayout &&
nullptr == fVertexBuffer.get() &&
nullptr == fUniformBuffer.get());
if (!this->createCopyProgram(gpu)) {
SkDebugf("Failed to create copy program.\n");
return false;
}
}
SkASSERT(fPipelineLayout);
GrVkResourceProvider& resourceProv = gpu->resourceProvider();
GrVkCopyPipeline* pipeline = resourceProv.findOrCreateCopyPipeline(rt,
fShaderStageInfo,
fPipelineLayout->layout());
if (!pipeline) {
return false;
}
// UPDATE UNIFORM DESCRIPTOR SET
int w = srcRect.width();
int h = srcRect.height();
// dst rect edges in NDC (-1 to 1)
int dw = dst->width();
int dh = dst->height();
float dx0 = 2.f * dstPoint.fX / dw - 1.f;
float dx1 = 2.f * (dstPoint.fX + w) / dw - 1.f;
float dy0 = 2.f * dstPoint.fY / dh - 1.f;
float dy1 = 2.f * (dstPoint.fY + h) / dh - 1.f;
if (kBottomLeft_GrSurfaceOrigin == dstOrigin) {
dy0 = -dy0;
dy1 = -dy1;
}
float sx0 = (float)srcRect.fLeft;
float sx1 = (float)(srcRect.fLeft + w);
float sy0 = (float)srcRect.fTop;
float sy1 = (float)(srcRect.fTop + h);
int sh = src->height();
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
sy0 = sh - sy0;
sy1 = sh - sy1;
}
// src rect edges in normalized texture space (0 to 1).
int sw = src->width();
sx0 /= sw;
sx1 /= sw;
sy0 /= sh;
sy1 /= sh;
float uniData[] = { dx1 - dx0, dy1 - dy0, dx0, dy0, // posXform
sx1 - sx0, sy1 - sy0, sx0, sy0 }; // texCoordXform
fUniformBuffer->updateData(gpu, uniData, sizeof(uniData), nullptr);
const GrVkDescriptorSet* uniformDS = resourceProv.getUniformDescriptorSet();
SkASSERT(uniformDS);
VkDescriptorBufferInfo uniBufferInfo;
uniBufferInfo.buffer = fUniformBuffer->buffer();
uniBufferInfo.offset = fUniformBuffer->offset();
uniBufferInfo.range = fUniformBuffer->size();
VkWriteDescriptorSet descriptorWrites;
descriptorWrites.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrites.pNext = nullptr;
descriptorWrites.dstSet = uniformDS->descriptorSet();
descriptorWrites.dstBinding = GrVkUniformHandler::kGeometryBinding;
descriptorWrites.dstArrayElement = 0;
descriptorWrites.descriptorCount = 1;
descriptorWrites.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrites.pImageInfo = nullptr;
descriptorWrites.pBufferInfo = &uniBufferInfo;
descriptorWrites.pTexelBufferView = nullptr;
GR_VK_CALL(gpu->vkInterface(), UpdateDescriptorSets(gpu->device(),
1,
&descriptorWrites,
0, nullptr));
// UPDATE SAMPLER DESCRIPTOR SET
const GrVkDescriptorSet* samplerDS =
gpu->resourceProvider().getSamplerDescriptorSet(fSamplerDSHandle);
GrSamplerState samplerState = GrSamplerState::ClampNearest();
GrVkSampler* sampler = resourceProv.findOrCreateCompatibleSampler(
samplerState, GrVkYcbcrConversionInfo());
VkDescriptorImageInfo imageInfo;
memset(&imageInfo, 0, sizeof(VkDescriptorImageInfo));
imageInfo.sampler = sampler->sampler();
imageInfo.imageView = srcTex->textureView()->imageView();
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkWriteDescriptorSet writeInfo;
memset(&writeInfo, 0, sizeof(VkWriteDescriptorSet));
writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeInfo.pNext = nullptr;
writeInfo.dstSet = samplerDS->descriptorSet();
writeInfo.dstBinding = 0;
writeInfo.dstArrayElement = 0;
writeInfo.descriptorCount = 1;
writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writeInfo.pImageInfo = &imageInfo;
writeInfo.pBufferInfo = nullptr;
writeInfo.pTexelBufferView = nullptr;
GR_VK_CALL(gpu->vkInterface(), UpdateDescriptorSets(gpu->device(),
1,
&writeInfo,
0, nullptr));
VkDescriptorSet vkDescSets[] = { uniformDS->descriptorSet(), samplerDS->descriptorSet() };
GrVkRenderTarget* texRT = static_cast<GrVkRenderTarget*>(srcTex->asRenderTarget());
if (texRT) {
gpu->resolveRenderTargetNoFlush(texRT);
}
// TODO: Make tighter bounds and then adjust bounds for origin and granularity if we see
// any perf issues with using the whole bounds
SkIRect bounds = SkIRect::MakeWH(rt->width(), rt->height());
// Change layouts of rt and texture. We aren't blending so we don't need color attachment read
// access for blending.
GrVkImage* targetImage = rt->msaaImage() ? rt->msaaImage() : rt;
VkAccessFlags dstAccessFlags = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
if (!canDiscardOutsideDstRect) {
// We need to load the color attachment so need to be able to read it.
dstAccessFlags |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
}
targetImage->setImageLayout(gpu,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
dstAccessFlags,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
false);
srcTex->setImageLayout(gpu,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_ACCESS_SHADER_READ_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
false);
GrStencilAttachment* stencil = rt->renderTargetPriv().getStencilAttachment();
if (stencil) {
GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
// We aren't actually using the stencil but we still load and store it so we need
// appropriate barriers.
// TODO: Once we refactor surface and how we conntect stencil to RTs, we should not even
// have the stencil on this render pass if possible.
vkStencil->setImageLayout(gpu,
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
false);
}
VkAttachmentLoadOp loadOp = canDiscardOutsideDstRect ? VK_ATTACHMENT_LOAD_OP_DONT_CARE
: VK_ATTACHMENT_LOAD_OP_LOAD;
GrVkRenderPass::LoadStoreOps vkColorOps(loadOp, VK_ATTACHMENT_STORE_OP_STORE);
GrVkRenderPass::LoadStoreOps vkStencilOps(VK_ATTACHMENT_LOAD_OP_LOAD,
VK_ATTACHMENT_STORE_OP_STORE);
const GrVkRenderPass* renderPass;
const GrVkResourceProvider::CompatibleRPHandle& rpHandle = rt->compatibleRenderPassHandle();
if (rpHandle.isValid()) {
renderPass = gpu->resourceProvider().findRenderPass(rpHandle,
vkColorOps,
vkStencilOps);
} else {
renderPass = gpu->resourceProvider().findRenderPass(*rt,
vkColorOps,
vkStencilOps);
}
SkASSERT(renderPass->isCompatible(*rt->simpleRenderPass()));
GrVkPrimaryCommandBuffer* cmdBuffer = gpu->currentCommandBuffer();
cmdBuffer->beginRenderPass(gpu, renderPass, nullptr, *rt, bounds, true);
GrVkSecondaryCommandBuffer* secondary = gpu->cmdPool()->findOrCreateSecondaryCommandBuffer(gpu);
if (!secondary) {
return false;
}
secondary->begin(gpu, rt->framebuffer(), renderPass);
secondary->bindPipeline(gpu, pipeline);
// Uniform DescriptorSet, Sampler DescriptorSet, and vertex shader uniformBuffer
SkSTArray<3, const GrVkRecycledResource*> descriptorRecycledResources;
descriptorRecycledResources.push_back(uniformDS);
descriptorRecycledResources.push_back(samplerDS);
descriptorRecycledResources.push_back(fUniformBuffer->resource());
// One sampler, texture view, and texture
SkSTArray<3, const GrVkResource*> descriptorResources;
descriptorResources.push_back(sampler);
descriptorResources.push_back(srcTex->textureView());
descriptorResources.push_back(srcTex->resource());
secondary->bindDescriptorSets(gpu,
descriptorRecycledResources,
descriptorResources,
fPipelineLayout,
0,
2,
vkDescSets,
0,
nullptr);
// Set Dynamic viewport and stencil
// We always use one viewport the size of the RT
VkViewport viewport;
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = SkIntToScalar(rt->width());
viewport.height = SkIntToScalar(rt->height());
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
secondary->setViewport(gpu, 0, 1, &viewport);
// We assume the scissor is not enabled so just set it to the whole RT
VkRect2D scissor;
scissor.extent.width = rt->width();
scissor.extent.height = rt->height();
scissor.offset.x = 0;
scissor.offset.y = 0;
secondary->setScissor(gpu, 0, 1, &scissor);
secondary->bindInputBuffer(gpu, 0, fVertexBuffer.get());
secondary->draw(gpu, 4, 1, 0, 0);
secondary->end(gpu);
cmdBuffer->executeCommands(gpu, secondary);
cmdBuffer->endRenderPass(gpu);
secondary->unref(gpu);
// Release all temp resources which should now be reffed by the cmd buffer
pipeline->unref(gpu);
uniformDS->unref(gpu);
samplerDS->unref(gpu);
sampler->unref(gpu);
renderPass->unref(gpu);
return true;
}
void GrVkCopyManager::destroyResources(GrVkGpu* gpu) {
if (VK_NULL_HANDLE != fVertShaderModule) {
GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fVertShaderModule,
nullptr));
fVertShaderModule = VK_NULL_HANDLE;
}
if (VK_NULL_HANDLE != fFragShaderModule) {
GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fFragShaderModule,
nullptr));
fFragShaderModule = VK_NULL_HANDLE;
}
if (fPipelineLayout) {
fPipelineLayout->unref(gpu);
fPipelineLayout = nullptr;
}
if (fUniformBuffer) {
fUniformBuffer->release(gpu);
fUniformBuffer.reset();
}
}
void GrVkCopyManager::abandonResources() {
fVertShaderModule = VK_NULL_HANDLE;
fFragShaderModule = VK_NULL_HANDLE;
if (fPipelineLayout) {
fPipelineLayout->unrefAndAbandon();
fPipelineLayout = nullptr;
}
if (fUniformBuffer) {
fUniformBuffer->abandon();
fUniformBuffer.reset();
}
}

View File

@ -1,54 +0,0 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkCopyManager_DEFINED
#define GrVkCopyManager_DEFINED
#include "include/gpu/GrTypes.h"
#include "include/gpu/vk/GrVkTypes.h"
#include "src/gpu/vk/GrVkDescriptorSetManager.h"
class GrSurface;
class GrVkCopyPipeline;
class GrVkGpu;
class GrVkPipelineLayout;
class GrVkUniformBuffer;
class GrVkVertexBuffer;
struct SkIPoint;
struct SkIRect;
class GrVkCopyManager {
public:
GrVkCopyManager();
~GrVkCopyManager();
bool copySurfaceAsDraw(GrVkGpu* gpu,
GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect);
void destroyResources(GrVkGpu* gpu);
void abandonResources();
private:
bool createCopyProgram(GrVkGpu* gpu);
// Everything below is only created once and shared by all copy draws/pipelines
VkShaderModule fVertShaderModule;
VkShaderModule fFragShaderModule;
VkPipelineShaderStageCreateInfo fShaderStageInfo[2];
GrVkDescriptorSetManager::Handle fSamplerDSHandle;
GrVkPipelineLayout* fPipelineLayout;
sk_sp<GrVkVertexBuffer> fVertexBuffer;
std::unique_ptr<GrVkUniformBuffer> fUniformBuffer;
};
#endif

View File

@ -1,202 +0,0 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/vk/GrVkCopyPipeline.h"
#include "include/private/SkOnce.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkUtil.h"
#if defined(SK_ENABLE_SCOPED_LSAN_SUPPRESSIONS)
#include <sanitizer/lsan_interface.h>
#endif
static void setup_multisample_state(int numSamples,
VkPipelineMultisampleStateCreateInfo* multisampleInfo) {
memset(multisampleInfo, 0, sizeof(VkPipelineMultisampleStateCreateInfo));
multisampleInfo->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampleInfo->pNext = nullptr;
multisampleInfo->flags = 0;
SkAssertResult(GrSampleCountToVkSampleCount(numSamples,
&multisampleInfo->rasterizationSamples));
multisampleInfo->sampleShadingEnable = VK_FALSE;
multisampleInfo->minSampleShading = 0.0f;
multisampleInfo->pSampleMask = nullptr;
multisampleInfo->alphaToCoverageEnable = VK_FALSE;
multisampleInfo->alphaToOneEnable = VK_FALSE;
}
GrVkCopyPipeline* GrVkCopyPipeline::Create(GrVkGpu* gpu,
VkPipelineShaderStageCreateInfo* shaderStageInfo,
VkPipelineLayout pipelineLayout,
int numSamples,
const GrVkRenderPass& renderPass,
VkPipelineCache cache) {
static const VkVertexInputAttributeDescription attributeDesc = {
0, // location
0, // binding
VK_FORMAT_R32G32_SFLOAT, // format
0, // offset
};
static const VkVertexInputBindingDescription bindingDesc = {
0, // binding
2 * sizeof(float), // stride
VK_VERTEX_INPUT_RATE_VERTEX // inputRate
};
static const VkPipelineVertexInputStateCreateInfo vertexInputInfo = {
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
1, // vertexBindingDescriptionCount
&bindingDesc, // pVertexBindingDescriptions
1, // vertexAttributeDescriptionCnt
&attributeDesc, // pVertexAttributeDescriptions
};
static const VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo = {
VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // topology
VK_FALSE // primitiveRestartEnable
};
static const VkStencilOpState dummyStencilState = {
VK_STENCIL_OP_KEEP, // failOp
VK_STENCIL_OP_KEEP, // passOp
VK_STENCIL_OP_KEEP, // depthFailOp
VK_COMPARE_OP_NEVER, // compareOp
0, // compareMask
0, // writeMask
0 // reference
};
static const VkPipelineDepthStencilStateCreateInfo stencilInfo = {
VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
VK_FALSE, // depthTestEnable
VK_FALSE, // depthWriteEnable
VK_COMPARE_OP_ALWAYS, // depthCompareOp
VK_FALSE, // depthBoundsTestEnable
VK_FALSE, // stencilTestEnable
dummyStencilState, // front
dummyStencilState, // bakc
0.0f, // minDepthBounds
1.0f // maxDepthBounds
};
static const VkPipelineViewportStateCreateInfo viewportInfo = {
VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
1, // viewportCount
nullptr, // pViewports
1, // scissorCount
nullptr // pScissors
};
static const VkPipelineColorBlendAttachmentState attachmentState = {
VK_FALSE, // blendEnable
VK_BLEND_FACTOR_ONE, // srcColorBlendFactor
VK_BLEND_FACTOR_ZERO, // dstColorBlendFactor
VK_BLEND_OP_ADD, // colorBlendOp
VK_BLEND_FACTOR_ONE, // srcAlphaBlendFactor
VK_BLEND_FACTOR_ZERO, // dstAlphaBlendFactor
VK_BLEND_OP_ADD, // alphaBlendOp
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // colorWriteMask
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT // colorWriteMask
};
static const VkPipelineColorBlendStateCreateInfo colorBlendInfo = {
VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
VK_FALSE, // logicOpEnable
VK_LOGIC_OP_CLEAR, // logicOp
1, // attachmentCount
&attachmentState, // pAttachments
{ 0.f, 0.f, 0.f, 0.f } // blendConstants[4]
};
static const VkPipelineRasterizationStateCreateInfo rasterInfo = {
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
VK_FALSE, // depthClampEnable
VK_FALSE, // rasterizerDiscardEnabled
VK_POLYGON_MODE_FILL, // polygonMode
VK_CULL_MODE_NONE, // cullMode
VK_FRONT_FACE_COUNTER_CLOCKWISE, // frontFace
VK_FALSE, // depthBiasEnable
0.0f, // depthBiasConstantFactor
0.0f, // depthBiasClamp
0.0f, // depthBiasSlopeFactor
1.0f // lineWidth
};
static const VkDynamicState dynamicStates[2] = { VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR };
static const VkPipelineDynamicStateCreateInfo dynamicInfo = {
VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
2, // dynamicStateCount
dynamicStates // pDynamicStates
};
VkPipelineMultisampleStateCreateInfo multisampleInfo;
setup_multisample_state(numSamples, &multisampleInfo);
VkGraphicsPipelineCreateInfo pipelineCreateInfo;
memset(&pipelineCreateInfo, 0, sizeof(VkGraphicsPipelineCreateInfo));
pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineCreateInfo.pNext = nullptr;
pipelineCreateInfo.flags = 0;
pipelineCreateInfo.stageCount = 2;
pipelineCreateInfo.pStages = shaderStageInfo;
pipelineCreateInfo.pVertexInputState = &vertexInputInfo;
pipelineCreateInfo.pInputAssemblyState = &inputAssemblyInfo;
pipelineCreateInfo.pTessellationState = nullptr;
pipelineCreateInfo.pViewportState = &viewportInfo;
pipelineCreateInfo.pRasterizationState = &rasterInfo;
pipelineCreateInfo.pMultisampleState = &multisampleInfo;
pipelineCreateInfo.pDepthStencilState = &stencilInfo;
pipelineCreateInfo.pColorBlendState = &colorBlendInfo;
pipelineCreateInfo.pDynamicState = &dynamicInfo;
pipelineCreateInfo.layout = pipelineLayout;
pipelineCreateInfo.renderPass = renderPass.vkRenderPass();
pipelineCreateInfo.subpass = 0;
pipelineCreateInfo.basePipelineHandle = VK_NULL_HANDLE;
pipelineCreateInfo.basePipelineIndex = -1;
VkPipeline vkPipeline;
VkResult err;
{
#if defined(SK_ENABLE_SCOPED_LSAN_SUPPRESSIONS)
// skia:8712
__lsan::ScopedDisabler lsanDisabler;
#endif
err = GR_VK_CALL(gpu->vkInterface(), CreateGraphicsPipelines(gpu->device(),
cache, 1,
&pipelineCreateInfo,
nullptr, &vkPipeline));
}
if (err) {
SkDebugf("Failed to create copy pipeline. Error: %d\n", err);
return nullptr;
}
return new GrVkCopyPipeline(vkPipeline, &renderPass);
}
bool GrVkCopyPipeline::isCompatible(const GrVkRenderPass& rp) const {
return rp.isCompatible(*fRenderPass);
}

View File

@ -1,43 +0,0 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkCopyPipeline_DEFINED
#define GrVkCopyPipeline_DEFINED
#include "src/gpu/vk/GrVkPipeline.h"
class GrVkCopyPipeline : public GrVkPipeline {
public:
// We expect the passed in renderPass to be stored on the GrVkResourceProvider and not a local
// object of the client.
static GrVkCopyPipeline* Create(GrVkGpu* gpu,
VkPipelineShaderStageCreateInfo* shaderStageInfo,
VkPipelineLayout pipelineLayout,
int numSamples,
const GrVkRenderPass& renderPass,
VkPipelineCache cache);
bool isCompatible(const GrVkRenderPass& rp) const;
#ifdef SK_TRACE_VK_RESOURCES
void dumpInfo() const override {
SkDebugf("GrVkCopyPipeline: %d (%d refs)\n", fPipeline, this->getRefCnt());
}
#endif
private:
GrVkCopyPipeline(VkPipeline pipeline, const GrVkRenderPass* renderPass)
: INHERITED(pipeline)
, fRenderPass(renderPass) {
}
const GrVkRenderPass* fRenderPass;
typedef GrVkPipeline INHERITED;
};
#endif

View File

@ -262,9 +262,6 @@ void GrVkGpu::destroyResources() {
}
fSemaphoresToSignal.reset();
fCopyManager.destroyResources(this);
// must call this just before we destroy the command pool and VkDevice
fResourceProvider.destroyResources(VK_ERROR_DEVICE_LOST == res);
@ -299,7 +296,6 @@ void GrVkGpu::disconnect(DisconnectType type) {
for (int i = 0; i < fSemaphoresToSignal.count(); ++i) {
fSemaphoresToSignal[i]->unrefAndAbandon();
}
fCopyManager.abandonResources();
// must call this just before we destroy the command pool and VkDevice
fResourceProvider.abandonResources();
@ -783,6 +779,11 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
// R8G8B8A8_UNORM image and then copy it.
sk_sp<GrVkTexture> copyTexture;
if (dataColorType == GrColorType::kRGB_888x && tex->imageFormat() == VK_FORMAT_R8G8B8_UNORM) {
bool dstHasYcbcr = tex->ycbcrConversionInfo().isValid();
if (!this->vkCaps().canCopyAsBlit(tex->config(), 1, false, dstHasYcbcr,
kRGBA_8888_GrPixelConfig, 1, false, false)) {
return false;
}
GrSurfaceDesc surfDesc;
surfDesc.fFlags = kRenderTarget_GrSurfaceFlag;
surfDesc.fWidth = width;
@ -811,16 +812,6 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
return false;
}
bool dstHasYcbcr = tex->ycbcrConversionInfo().isValid();
if (!this->vkCaps().canCopyAsBlit(tex->config(), 1, false, dstHasYcbcr,
copyTexture->config(), 1, false,
false) &&
!this->vkCaps().canCopyAsDraw(tex->config(), SkToBool(tex->asRenderTarget()),
dstHasYcbcr,
copyTexture->config(), true, false)) {
return false;
}
uploadTexture = copyTexture.get();
uploadLeft = 0;
uploadTop = 0;
@ -881,10 +872,8 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
// now.
if (copyTexture.get()) {
SkASSERT(dataColorType == GrColorType::kRGB_888x);
static const GrSurfaceOrigin kOrigin = kTopLeft_GrSurfaceOrigin;
SkAssertResult(this->copySurface(tex, kOrigin, copyTexture.get(), kOrigin,
SkIRect::MakeWH(width, height), SkIPoint::Make(left, top),
false));
SkAssertResult(this->copySurface(tex, copyTexture.get(), SkIRect::MakeWH(width, height),
SkIPoint::Make(left, top), false));
}
if (1 == mipLevelCount) {
tex->texturePriv().markMipMapsDirty();
@ -2102,19 +2091,16 @@ static int get_surface_sample_cnt(GrSurface* surf) {
return 0;
}
void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
GrVkImage* dstImage,
GrVkImage* srcImage,
const SkIRect& srcRect,
void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst, GrSurface* src, GrVkImage* dstImage,
GrVkImage* srcImage, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
#ifdef SK_DEBUG
int dstSampleCnt = get_surface_sample_cnt(dst);
int srcSampleCnt = get_surface_sample_cnt(src);
bool dstHasYcbcr = dstImage->ycbcrConversionInfo().isValid();
bool srcHasYcbcr = srcImage->ycbcrConversionInfo().isValid();
SkASSERT(this->vkCaps().canCopyImage(dst->config(), dstSampleCnt, dstOrigin, dstHasYcbcr,
src->config(), srcSampleCnt, srcOrigin, srcHasYcbcr));
SkASSERT(this->vkCaps().canCopyImage(dst->config(), dstSampleCnt, dstHasYcbcr,
src->config(), srcSampleCnt, srcHasYcbcr));
#endif
@ -2132,24 +2118,13 @@ void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst, GrSurfaceOrigin dstOrigin,
VK_PIPELINE_STAGE_TRANSFER_BIT,
false);
// Flip rect if necessary
SkIRect srcVkRect = srcRect;
int32_t dstY = dstPoint.fY;
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
SkASSERT(kBottomLeft_GrSurfaceOrigin == dstOrigin);
srcVkRect.fTop = src->height() - srcRect.fBottom;
srcVkRect.fBottom = src->height() - srcRect.fTop;
dstY = dst->height() - dstPoint.fY - srcVkRect.height();
}
VkImageCopy copyRegion;
memset(&copyRegion, 0, sizeof(VkImageCopy));
copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
copyRegion.srcOffset = { srcRect.fLeft, srcRect.fTop, 0 };
copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
copyRegion.dstOffset = { dstPoint.fX, dstPoint.fY, 0 };
copyRegion.extent = { (uint32_t)srcRect.width(), (uint32_t)srcRect.height(), 1 };
fCurrentCmdBuffer->copyImage(this,
srcImage,
@ -2161,14 +2136,12 @@ void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst, GrSurfaceOrigin dstOrigin,
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
srcRect.width(), srcRect.height());
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
}
void GrVkGpu::copySurfaceAsBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
GrVkImage* dstImage,
GrVkImage* srcImage,
const SkIRect& srcRect,
void GrVkGpu::copySurfaceAsBlit(GrSurface* dst, GrSurface* src, GrVkImage* dstImage,
GrVkImage* srcImage, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
#ifdef SK_DEBUG
int dstSampleCnt = get_surface_sample_cnt(dst);
@ -2193,40 +2166,14 @@ void GrVkGpu::copySurfaceAsBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
false);
// Flip rect if necessary
SkIRect srcVkRect;
srcVkRect.fLeft = srcRect.fLeft;
srcVkRect.fRight = srcRect.fRight;
SkIRect dstRect;
dstRect.fLeft = dstPoint.fX;
dstRect.fRight = dstPoint.fX + srcRect.width();
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
srcVkRect.fTop = src->height() - srcRect.fBottom;
srcVkRect.fBottom = src->height() - srcRect.fTop;
} else {
srcVkRect.fTop = srcRect.fTop;
srcVkRect.fBottom = srcRect.fBottom;
}
if (kBottomLeft_GrSurfaceOrigin == dstOrigin) {
dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
} else {
dstRect.fTop = dstPoint.fY;
}
dstRect.fBottom = dstRect.fTop + srcVkRect.height();
// If we have different origins, we need to flip the top and bottom of the dst rect so that we
// get the correct origintation of the copied data.
if (srcOrigin != dstOrigin) {
using std::swap;
swap(dstRect.fTop, dstRect.fBottom);
}
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, srcRect.width(),
srcRect.height());
VkImageBlit blitRegion;
memset(&blitRegion, 0, sizeof(VkImageBlit));
blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 1 };
blitRegion.srcOffsets[0] = { srcRect.fLeft, srcRect.fTop, 0 };
blitRegion.srcOffsets[1] = { srcRect.fRight, srcRect.fBottom, 1 };
blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 1 };
@ -2238,32 +2185,22 @@ void GrVkGpu::copySurfaceAsBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
&blitRegion,
VK_FILTER_NEAREST); // We never scale so any filter works here
dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY, srcRect.width(), srcRect.height());
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
}
void GrVkGpu::copySurfaceAsResolve(GrSurface* dst, GrSurfaceOrigin dstOrigin, GrSurface* src,
GrSurfaceOrigin srcOrigin, const SkIRect& origSrcRect,
const SkIPoint& origDstPoint) {
void GrVkGpu::copySurfaceAsResolve(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
GrVkRenderTarget* srcRT = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
SkIRect srcRect = origSrcRect;
SkIPoint dstPoint = origDstPoint;
if (kBottomLeft_GrSurfaceOrigin == srcOrigin) {
SkASSERT(kBottomLeft_GrSurfaceOrigin == dstOrigin);
srcRect = {origSrcRect.fLeft, src->height() - origSrcRect.fBottom,
origSrcRect.fRight, src->height() - origSrcRect.fTop};
dstPoint.fY = dst->height() - dstPoint.fY - srcRect.height();
}
this->resolveImage(dst, srcRT, srcRect, dstPoint);
SkIRect dstRect = SkIRect::MakeXYWH(origDstPoint.fX, origDstPoint.fY,
SkIRect dstRect = SkIRect::MakeXYWH(dstPoint.fX, dstPoint.fY,
srcRect.width(), srcRect.height());
this->didWriteToSurface(dst, dstOrigin, &dstRect);
// The rect is already in device space so we pass in kTopLeft so no flip is done.
this->didWriteToSurface(dst, kTopLeft_GrSurfaceOrigin, &dstRect);
}
bool GrVkGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint,
bool canDiscardOutsideDstRect) {
bool GrVkGpu::onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) {
#ifdef SK_DEBUG
if (GrVkRenderTarget* srcRT = static_cast<GrVkRenderTarget*>(src->asRenderTarget())) {
SkASSERT(!srcRT->wrapsSecondaryCommandBuffer());
@ -2304,33 +2241,22 @@ bool GrVkGpu::onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
bool dstHasYcbcr = dstImage->ycbcrConversionInfo().isValid();
bool srcHasYcbcr = srcImage->ycbcrConversionInfo().isValid();
if (this->vkCaps().canCopyAsResolve(dstConfig, dstSampleCnt, dstOrigin, dstHasYcbcr,
srcConfig, srcSampleCnt, srcOrigin, srcHasYcbcr)) {
this->copySurfaceAsResolve(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint);
if (this->vkCaps().canCopyAsResolve(dstConfig, dstSampleCnt, dstHasYcbcr,
srcConfig, srcSampleCnt, srcHasYcbcr)) {
this->copySurfaceAsResolve(dst, src, srcRect, dstPoint);
return true;
}
if (this->vkCaps().canCopyAsDraw(dstConfig, SkToBool(dst->asRenderTarget()), dstHasYcbcr,
srcConfig, SkToBool(src->asTexture()), srcHasYcbcr)) {
SkAssertResult(fCopyManager.copySurfaceAsDraw(this, dst, dstOrigin, src, srcOrigin, srcRect,
dstPoint, canDiscardOutsideDstRect));
auto dstRect = srcRect.makeOffset(dstPoint.fX, dstPoint.fY);
this->didWriteToSurface(dst, dstOrigin, &dstRect);
return true;
}
if (this->vkCaps().canCopyImage(dstConfig, dstSampleCnt, dstOrigin, dstHasYcbcr,
srcConfig, srcSampleCnt, srcOrigin, srcHasYcbcr)) {
this->copySurfaceAsCopyImage(dst, dstOrigin, src, srcOrigin, dstImage, srcImage,
srcRect, dstPoint);
if (this->vkCaps().canCopyImage(dstConfig, dstSampleCnt, dstHasYcbcr,
srcConfig, srcSampleCnt, srcHasYcbcr)) {
this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
return true;
}
if (this->vkCaps().canCopyAsBlit(dstConfig, dstSampleCnt, dstImage->isLinearTiled(),
dstHasYcbcr, srcConfig, srcSampleCnt,
srcImage->isLinearTiled(), srcHasYcbcr)) {
this->copySurfaceAsBlit(dst, dstOrigin, src, srcOrigin, dstImage, srcImage,
srcRect, dstPoint);
this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
return true;
}
@ -2380,6 +2306,17 @@ bool GrVkGpu::onReadPixels(GrSurface* surface, int left, int top, int width, int
if (dstColorType == GrColorType::kRGB_888x && image->imageFormat() == VK_FORMAT_R8G8B8_UNORM) {
SkASSERT(surface->config() == kRGB_888_GrPixelConfig);
int srcSampleCount = 0;
if (rt) {
srcSampleCount = rt->numColorSamples();
}
bool srcHasYcbcr = image->ycbcrConversionInfo().isValid();
if (!this->vkCaps().canCopyAsBlit(kRGBA_8888_GrPixelConfig, 1, false, false,
surface->config(), srcSampleCount, image->isLinearTiled(),
srcHasYcbcr)) {
return false;
}
// Make a new surface that is RGBA to copy the RGB surface into.
GrSurfaceDesc surfDesc;
surfDesc.fFlags = kRenderTarget_GrSurfaceFlag;
@ -2410,25 +2347,9 @@ bool GrVkGpu::onReadPixels(GrSurface* surface, int left, int top, int width, int
return false;
}
int srcSampleCount = 0;
if (rt) {
srcSampleCount = rt->numColorSamples();
}
bool srcHasYcbcr = image->ycbcrConversionInfo().isValid();
if (!this->vkCaps().canCopyAsBlit(copySurface->config(), 1, false, false,
surface->config(), srcSampleCount, image->isLinearTiled(),
srcHasYcbcr) &&
!this->vkCaps().canCopyAsDraw(copySurface->config(), false, false,
surface->config(), SkToBool(surface->asTexture()),
srcHasYcbcr)) {
return false;
}
SkIRect srcRect = SkIRect::MakeXYWH(left, top, width, height);
static const GrSurfaceOrigin kOrigin = kTopLeft_GrSurfaceOrigin;
if (!this->copySurface(copySurface.get(), kOrigin, surface, kOrigin,
srcRect, SkIPoint::Make(0,0))) {
return false;
}
SkAssertResult(this->copySurface(copySurface.get(), surface, srcRect, SkIPoint::Make(0,0)));
top = 0;
left = 0;
dstColorType = GrColorType::kRGBA_8888;

View File

@ -12,7 +12,6 @@
#include "include/gpu/vk/GrVkTypes.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/vk/GrVkCaps.h"
#include "src/gpu/vk/GrVkCopyManager.h"
#include "src/gpu/vk/GrVkIndexBuffer.h"
#include "src/gpu/vk/GrVkMemory.h"
#include "src/gpu/vk/GrVkResourceProvider.h"
@ -222,8 +221,7 @@ private:
bool onTransferPixelsFrom(GrSurface* surface, int left, int top, int width, int height,
GrColorType, GrGpuBuffer* transferBuffer, size_t offset) override;
bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin, GrSurface* src,
GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) override;
void onFinishFlush(GrSurfaceProxy*[], int, SkSurface::BackendSurfaceAccess access,
@ -240,21 +238,14 @@ private:
void internalResolveRenderTarget(GrRenderTarget*, bool requiresSubmit);
void copySurfaceAsCopyImage(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
GrVkImage* dstImage, GrVkImage* srcImage,
const SkIRect& srcRect,
void copySurfaceAsCopyImage(GrSurface* dst, GrSurface* src, GrVkImage* dstImage,
GrVkImage* srcImage, const SkIRect& srcRect,
const SkIPoint& dstPoint);
void copySurfaceAsBlit(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
GrVkImage* dstImage, GrVkImage* srcImage,
const SkIRect& srcRect,
const SkIPoint& dstPoint);
void copySurfaceAsBlit(GrSurface* dst, GrSurface* src, GrVkImage* dstImage, GrVkImage* srcImage,
const SkIRect& srcRect, const SkIPoint& dstPoint);
void copySurfaceAsResolve(GrSurface* dst, GrSurfaceOrigin dstOrigin,
GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect,
void copySurfaceAsResolve(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint);
// helpers for onCreateTexture and writeTexturePixels
@ -298,8 +289,6 @@ private:
VkPhysicalDeviceProperties fPhysDevProps;
VkPhysicalDeviceMemoryProperties fPhysDevMemProps;
GrVkCopyManager fCopyManager;
// compiler used for compiling sksl into spirv. We only want to create the compiler once since
// there is significant overhead to the first compile of any compiler.
SkSL::Compiler* fCompiler;

View File

@ -46,23 +46,19 @@ private:
class Copy : public GrVkPrimaryCommandBufferTask {
public:
Copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool shouldDiscardDst)
Copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint, bool shouldDiscardDst)
: fSrc(src)
, fSrcOrigin(srcOrigin)
, fSrcRect(srcRect)
, fDstPoint(dstPoint)
, fShouldDiscardDst(shouldDiscardDst) {}
void execute(const Args& args) override {
args.fGpu->copySurface(args.fSurface, args.fOrigin, fSrc.get(), fSrcOrigin, fSrcRect,
fDstPoint, fShouldDiscardDst);
args.fGpu->copySurface(args.fSurface, fSrc.get(), fSrcRect, fDstPoint, fShouldDiscardDst);
}
private:
using Src = GrPendingIOResource<GrSurface, kRead_GrIOType>;
Src fSrc;
GrSurfaceOrigin fSrcOrigin;
SkIRect fSrcRect;
SkIPoint fDstPoint;
bool fShouldDiscardDst;
@ -94,9 +90,9 @@ private:
/////////////////////////////////////////////////////////////////////////////
void GrVkGpuTextureCommandBuffer::copy(GrSurface* src, GrSurfaceOrigin srcOrigin,
const SkIRect& srcRect, const SkIPoint& dstPoint) {
fTasks.emplace<Copy>(src, srcOrigin, srcRect, dstPoint, false);
void GrVkGpuTextureCommandBuffer::copy(GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
fTasks.emplace<Copy>(src, srcRect, dstPoint, false);
}
void GrVkGpuTextureCommandBuffer::transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
@ -109,7 +105,7 @@ void GrVkGpuTextureCommandBuffer::insertEventMarker(const char* msg) {
}
void GrVkGpuTextureCommandBuffer::submit() {
GrVkPrimaryCommandBufferTask::Args taskArgs{fGpu, fTexture, fOrigin};
GrVkPrimaryCommandBufferTask::Args taskArgs{fGpu, fTexture};
for (auto& task : fTasks) {
task.execute(taskArgs);
}
@ -231,7 +227,7 @@ void GrVkGpuRTCommandBuffer::submit() {
GrStencilAttachment* stencil = fRenderTarget->renderTargetPriv().getStencilAttachment();
auto currPreCmd = fPreCommandBufferTasks.begin();
GrVkPrimaryCommandBufferTask::Args taskArgs{fGpu, fRenderTarget, fOrigin};
GrVkPrimaryCommandBufferTask::Args taskArgs{fGpu, fRenderTarget};
for (int i = 0; i < fCommandBufferInfos.count(); ++i) {
CommandBufferInfo& cbInfo = fCommandBufferInfos[i];
@ -612,7 +608,7 @@ void GrVkGpuRTCommandBuffer::inlineUpload(GrOpFlushState* state,
++fCommandBufferInfos[fCurrentCmdInfo].fNumPreCmds;
}
void GrVkGpuRTCommandBuffer::copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
void GrVkGpuRTCommandBuffer::copy(GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint) {
CommandBufferInfo& cbInfo = fCommandBufferInfos[fCurrentCmdInfo];
if (!cbInfo.fIsEmpty || LoadStoreState::kStartsWithClear == cbInfo.fLoadStoreState) {
@ -620,8 +616,7 @@ void GrVkGpuRTCommandBuffer::copy(GrSurface* src, GrSurfaceOrigin srcOrigin, con
}
fPreCommandBufferTasks.emplace<Copy>(
src, srcOrigin, srcRect, dstPoint,
LoadStoreState::kStartsWithDiscard == cbInfo.fLoadStoreState);
src, srcRect, dstPoint, LoadStoreState::kStartsWithDiscard == cbInfo.fLoadStoreState);
++fCommandBufferInfos[fCurrentCmdInfo].fNumPreCmds;
if (LoadStoreState::kLoadAndStore != cbInfo.fLoadStoreState) {

View File

@ -31,7 +31,6 @@ public:
struct Args {
GrGpu* fGpu;
GrSurface* fSurface;
GrSurfaceOrigin fOrigin;
};
virtual void execute(const Args& args) = 0;
@ -46,8 +45,7 @@ class GrVkGpuTextureCommandBuffer : public GrGpuTextureCommandBuffer {
public:
GrVkGpuTextureCommandBuffer(GrVkGpu* gpu) : fGpu(gpu) {}
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override;
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) override;
@ -105,8 +103,7 @@ public:
void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override;
void copy(GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect,
const SkIPoint& dstPoint) override;
void copy(GrSurface* src, const SkIRect& srcRect, const SkIPoint& dstPoint) override;
void transferFrom(const SkIRect& srcRect, GrColorType bufferColorType,
GrGpuBuffer* transferBuffer, size_t offset) override;

View File

@ -12,7 +12,6 @@
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/vk/GrVkCommandBuffer.h"
#include "src/gpu/vk/GrVkCommandPool.h"
#include "src/gpu/vk/GrVkCopyPipeline.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkPipeline.h"
#include "src/gpu/vk/GrVkRenderTarget.h"
@ -107,33 +106,6 @@ GrVkPipeline* GrVkResourceProvider::createPipeline(int numColorSamples,
shaderStageCount, primitiveType, compatibleRenderPass, layout, this->pipelineCache());
}
GrVkCopyPipeline* GrVkResourceProvider::findOrCreateCopyPipeline(
const GrVkRenderTarget* dst,
VkPipelineShaderStageCreateInfo* shaderStageInfo,
VkPipelineLayout pipelineLayout) {
// Find or Create a compatible pipeline
GrVkCopyPipeline* pipeline = nullptr;
for (int i = 0; i < fCopyPipelines.count() && !pipeline; ++i) {
if (fCopyPipelines[i]->isCompatible(*dst->simpleRenderPass())) {
pipeline = fCopyPipelines[i];
}
}
if (!pipeline) {
pipeline = GrVkCopyPipeline::Create(fGpu, shaderStageInfo,
pipelineLayout,
dst->numColorSamples(),
*dst->simpleRenderPass(),
this->pipelineCache());
if (!pipeline) {
return nullptr;
}
fCopyPipelines.push_back(pipeline);
}
SkASSERT(pipeline);
pipeline->ref();
return pipeline;
}
// To create framebuffers, we first need to create a simple RenderPass that is
// only used for framebuffer creation. When we actually render we will create
// RenderPasses as needed that are compatible with the framebuffer.
@ -404,11 +376,6 @@ void GrVkResourceProvider::destroyResources(bool deviceLost) {
taskGroup->wait();
}
// Release all copy pipelines
for (int i = 0; i < fCopyPipelines.count(); ++i) {
fCopyPipelines[i]->unref(fGpu);
}
// loop over all render pass sets to make sure we destroy all the internal VkRenderPasses
for (int i = 0; i < fRenderPassArray.count(); ++i) {
fRenderPassArray[i].releaseResources(fGpu);
@ -477,11 +444,6 @@ void GrVkResourceProvider::abandonResources() {
}
fAvailableCommandPools.reset();
// Abandon all copy pipelines
for (int i = 0; i < fCopyPipelines.count(); ++i) {
fCopyPipelines[i]->unrefAndAbandon();
}
// loop over all render pass sets to make sure we destroy all the internal VkRenderPasses
for (int i = 0; i < fRenderPassArray.count(); ++i) {
fRenderPassArray[i].abandonResources();

View File

@ -27,7 +27,6 @@
#include <thread>
class GrVkCommandPool;
class GrVkCopyPipeline;
class GrVkGpu;
class GrVkPipeline;
class GrVkPipelineState;
@ -55,10 +54,6 @@ public:
VkRenderPass compatibleRenderPass,
VkPipelineLayout layout);
GrVkCopyPipeline* findOrCreateCopyPipeline(const GrVkRenderTarget* dst,
VkPipelineShaderStageCreateInfo*,
VkPipelineLayout);
GR_DEFINE_RESOURCE_HANDLE_CLASS(CompatibleRPHandle);
// Finds or creates a simple render pass that matches the target, increments the refcount,
@ -269,9 +264,6 @@ private:
// Central cache for creating pipelines
VkPipelineCache fPipelineCache;
// Cache of previously created copy pipelines
SkTArray<GrVkCopyPipeline*> fCopyPipelines;
SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray;
SkTArray<const GrVkRenderPass*> fExternalRenderPasses;

View File

@ -112,31 +112,17 @@ sk_sp<SkImage> SkImage_GpuBase::onMakeSubset(GrRecordingContext* context,
sk_sp<GrSurfaceProxy> proxy = this->asTextureProxyRef(context);
GrSurfaceDesc desc;
desc.fWidth = subset.width();
desc.fHeight = subset.height();
desc.fConfig = proxy->config();
sk_sp<GrTextureProxy> copyProxy = GrSurfaceProxy::Copy(
context, proxy.get(), GrMipMapped::kNo, subset, SkBackingFit::kExact,
proxy->isBudgeted());
GrBackendFormat format = proxy->backendFormat().makeTexture2D();
if (!format.isValid()) {
return nullptr;
}
// TODO: Should this inherit our proxy's budgeted status?
sk_sp<GrSurfaceContext> sContext(context->priv().makeDeferredSurfaceContext(
format, desc, proxy->origin(), GrMipMapped::kNo, SkBackingFit::kExact,
proxy->isBudgeted()));
if (!sContext) {
return nullptr;
}
if (!sContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) {
if (!copyProxy) {
return nullptr;
}
// MDB: this call is okay bc we know 'sContext' was kExact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID, this->alphaType(),
sContext->asTextureProxyRef(), this->refColorSpace());
std::move(copyProxy), this->refColorSpace());
}
static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {

View File

@ -19,6 +19,7 @@
#include "src/core/SkUtils.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrSurfaceContext.h"
#include "src/gpu/SkGr.h"
#include "tests/Test.h"
@ -106,7 +107,14 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CopySurface, reporter, ctxInfo) {
sk_sp<GrSurfaceContext> dstContext =
context->priv().makeWrappedSurfaceContext(std::move(dst));
bool result = dstContext->copy(src.get(), srcRect, dstPoint);
bool result = false;
if (sOrigin == dOrigin) {
result = dstContext->testCopy(src.get(), srcRect, dstPoint);
} else if (dRenderable == GrRenderable::kYes) {
SkASSERT(dstContext->asRenderTargetContext());
result = dstContext->asRenderTargetContext()->blitTexture(
src.get(), srcRect, dstPoint);
}
bool expectedResult = true;
SkIPoint dstOffset = { dstPoint.fX - srcRect.fLeft,
@ -132,6 +140,10 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CopySurface, reporter, ctxInfo) {
!copiedDstRect.intersect(SkIRect::MakeWH(kW, kH))) {
expectedResult = false;
}
if (sOrigin != dOrigin && dRenderable == GrRenderable::kNo) {
expectedResult = false;
}
// To make the copied src rect correct we would apply any dst
// clipping back to the src rect, but we don't use it again so
// don't bother.

View File

@ -194,7 +194,7 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(EGLImageTest, reporter, ctxInfo) {
// Only test RT-config
// TODO: why do we always need to draw to copy from an external texture?
test_copy_from_surface(reporter, context0, surfaceContext->asSurfaceProxy(),
pixels.get(), true, "EGLImageTest-copy");
pixels.get(), "EGLImageTest-copy");
cleanup(glCtx0, externalTexture.fID, glCtx1.get(), context1, &backendTexture1, image);
}

View File

@ -323,13 +323,13 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
SkImage::MakeFromRaster(write, nullptr, nullptr), kNone_GrSurfaceFlags, 1,
SkBudgeted::kYes, SkBackingFit::kExact);
REPORTER_ASSERT(reporter, copySrc);
auto copyResult = surfContext->copy(copySrc.get());
auto copyResult = surfContext->testCopy(copySrc.get());
REPORTER_ASSERT(reporter, copyResult == (ioType == kRW_GrIOType));
// Try the low level copy.
context->flush();
auto gpuCopyResult = context->priv().getGpu()->copySurface(
proxy->peekTexture(), kTopLeft_GrSurfaceOrigin, copySrc->peekTexture(),
kTopLeft_GrSurfaceOrigin, SkIRect::MakeWH(kSize, kSize), {0, 0});
proxy->peekTexture(), copySrc->peekTexture(), SkIRect::MakeWH(kSize, kSize),
{0, 0});
REPORTER_ASSERT(reporter, gpuCopyResult == (ioType == kRW_GrIOType));
// Mip regen should not work with a read only texture.
@ -351,9 +351,12 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
}
}
static const int kSurfSize = 10;
static sk_sp<GrTexture> make_wrapped_texture(GrContext* context, GrRenderable renderable) {
auto backendTexture = context->createBackendTexture(
10, 10, kRGBA_8888_SkColorType, SkColors::kTransparent, GrMipMapped::kNo, renderable);
kSurfSize, kSurfSize, kRGBA_8888_SkColorType, SkColors::kTransparent, GrMipMapped::kNo,
renderable);
sk_sp<GrTexture> texture;
if (GrRenderable::kYes == renderable) {
texture = context->priv().resourceProvider()->wrapRenderableBackendTexture(
@ -380,7 +383,7 @@ static sk_sp<GrTexture> make_wrapped_texture(GrContext* context, GrRenderable re
static sk_sp<GrTexture> make_normal_texture(GrContext* context, GrRenderable renderable) {
GrSurfaceDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = desc.fHeight = 10;
desc.fWidth = desc.fHeight = kSurfSize;
desc.fFlags = GrRenderable::kYes == renderable ? kRenderTarget_GrSurfaceFlag
: kNone_GrSurfaceFlags;
return context->priv().resourceProvider()->createTexture(
@ -725,14 +728,14 @@ DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleStateTest, reporter, contextInfo) {
// Insert a copy from idleTexture to another texture so that we have some queued IO on
// idleTexture.
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
std::move(idleTexture), kTopLeft_GrSurfaceOrigin);
SkImageInfo info = SkImageInfo::Make(proxy->width(), proxy->height(),
kRGBA_8888_SkColorType, kPremul_SkAlphaType);
SkImageInfo info = SkImageInfo::Make(kSurfSize, kSurfSize, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
std::move(idleTexture), rtc->asSurfaceProxy()->origin());
context->flush();
rtc->copy(proxy.get());
SkAssertResult(rtc->testCopy(proxy.get()));
proxy.reset();
REPORTER_ASSERT(reporter, flags == 0);

View File

@ -13,9 +13,9 @@
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrSurfaceContextPriv.h"
#include "src/gpu/GrSurfacePriv.h"
#include "src/gpu/GrTexturePriv.h"
#include "src/gpu/GrTextureProxyPriv.h"
#include "src/gpu/SkGr.h"
#include "src/gpu/gl/GrGLGpu.h"
#include "src/gpu/gl/GrGLUtil.h"
@ -93,12 +93,38 @@ static void test_clear(skiatest::Reporter* reporter, GrSurfaceContext* rectConte
}
}
static void test_copy_to_surface(skiatest::Reporter* reporter,
GrContext* context,
GrSurfaceContext* dstContext,
const char* testName) {
int pixelCnt = dstContext->width() * dstContext->height();
SkAutoTMalloc<uint32_t> pixels(pixelCnt);
for (int y = 0; y < dstContext->width(); ++y) {
for (int x = 0; x < dstContext->height(); ++x) {
pixels.get()[y * dstContext->width() + x] =
SkColorToPremulGrColor(SkColorSetARGB(2*y, y, x, x * y));
}
}
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
auto origin = dstContext->asSurfaceProxy()->origin();
auto src = sk_gpu_test::MakeTextureProxyFromData(
context, renderable, dstContext->width(),
dstContext->height(), kRGBA_8888_SkColorType, origin, pixels.get(), 0);
// If this assert ever fails we can add a fallback to do copy as draw, but until then we can
// be more restrictive.
SkAssertResult(dstContext->testCopy(src.get()));
test_read_pixels(reporter, dstContext, pixels.get(), testName);
}
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
sk_gpu_test::GLTestContext* glContext = ctxInfo.glContext();
static const int kWidth = 13;
static const int kHeight = 13;
static const int kWidth = 16;
static const int kHeight = 16;
GrColor pixels[kWidth * kHeight];
for (int y = 0; y < kHeight; ++y) {
@ -159,7 +185,7 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
// Test copy to both a texture and RT
test_copy_from_surface(reporter, context, rectProxy.get(), refPixels,
false, "RectangleTexture-copy-from");
"RectangleTexture-copy-from");
sk_sp<GrSurfaceContext> rectContext = context->priv().makeWrappedSurfaceContext(
std::move(rectProxy));

View File

@ -13,11 +13,11 @@
#include "include/utils/SkBase64.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrDrawingManager.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrSurfaceContext.h"
#include "src/gpu/GrSurfaceContextPriv.h"
#include "src/gpu/GrTextureContext.h"
#include "src/gpu/SkGr.h"
#include "tools/gpu/ProxyUtils.h"
void test_read_pixels(skiatest::Reporter* reporter,
GrSurfaceContext* srcContext, uint32_t expectedPixelValues[],
@ -74,51 +74,16 @@ void test_write_pixels(skiatest::Reporter* reporter,
void test_copy_from_surface(skiatest::Reporter* reporter, GrContext* context,
GrSurfaceProxy* proxy, uint32_t expectedPixelValues[],
bool onlyTestRTConfig, const char* testName) {
GrSurfaceDesc copyDstDesc;
copyDstDesc.fWidth = proxy->width();
copyDstDesc.fHeight = proxy->height();
copyDstDesc.fConfig = kRGBA_8888_GrPixelConfig;
const char* testName) {
sk_sp<GrTextureProxy> dstProxy = GrSurfaceProxy::Copy(context, proxy, GrMipMapped::kNo,
SkBackingFit::kExact, SkBudgeted::kYes);
SkASSERT(dstProxy);
for (auto flags : { kNone_GrSurfaceFlags, kRenderTarget_GrSurfaceFlag }) {
if (kNone_GrSurfaceFlags == flags && onlyTestRTConfig) {
continue;
}
sk_sp<GrSurfaceContext> dstContext =
context->priv().makeWrappedSurfaceContext(std::move(dstProxy));
SkASSERT(dstContext.get());
copyDstDesc.fFlags = flags;
auto origin = (kNone_GrSurfaceFlags == flags) ? kTopLeft_GrSurfaceOrigin
: kBottomLeft_GrSurfaceOrigin;
sk_sp<GrSurfaceContext> dstContext(
GrSurfaceProxy::TestCopy(context, copyDstDesc, origin, proxy));
test_read_pixels(reporter, dstContext.get(), expectedPixelValues, testName);
}
}
void test_copy_to_surface(skiatest::Reporter* reporter,
GrContext* context,
GrSurfaceContext* dstContext,
const char* testName) {
int pixelCnt = dstContext->width() * dstContext->height();
SkAutoTMalloc<uint32_t> pixels(pixelCnt);
for (int y = 0; y < dstContext->width(); ++y) {
for (int x = 0; x < dstContext->height(); ++x) {
pixels.get()[y * dstContext->width() + x] =
SkColorToPremulGrColor(SkColorSetARGB(2*y, y, x, x * y));
}
}
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
for (auto origin : {kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
auto src = sk_gpu_test::MakeTextureProxyFromData(
context, renderable, dstContext->width(),
dstContext->height(), kRGBA_8888_SkColorType, origin, pixels.get(), 0);
dstContext->copy(src.get());
test_read_pixels(reporter, dstContext, pixels.get(), testName);
}
}
test_read_pixels(reporter, dstContext.get(), expectedPixelValues, testName);
}
void fill_pixel_data(int width, int height, GrColor* data) {

View File

@ -26,11 +26,7 @@ void test_write_pixels(skiatest::Reporter*,
// texture-backed and rendertarget-backed).
void test_copy_from_surface(skiatest::Reporter*, GrContext*,
GrSurfaceProxy* proxy, uint32_t expectedPixelValues[],
bool onlyTestRTConfig, const char* testName);
// Ensure that RGBA 8888 pixels can be copied into 'dstContext'
void test_copy_to_surface(skiatest::Reporter*, GrContext*,
GrSurfaceContext* dstContext, const char* testName);
const char* testName);
// Fills data with a red-green gradient
void fill_pixel_data(int width, int height, GrColor* data);

View File

@ -1,190 +0,0 @@
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This is a GPU-backend specific test. It relies on static intializers to work
#include "include/core/SkTypes.h"
#if defined(SK_VULKAN)
#include "include/gpu/vk/GrVkVulkan.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/vk/GrVkCopyPipeline.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkRenderTarget.h"
#include "src/gpu/vk/GrVkUtil.h"
#include "tests/Test.h"
#include "tools/gpu/GrContextFactory.h"
using sk_gpu_test::GrContextFactory;
class TestVkCopyProgram {
public:
TestVkCopyProgram()
: fVertShaderModule(VK_NULL_HANDLE)
, fFragShaderModule(VK_NULL_HANDLE)
, fPipelineLayout(VK_NULL_HANDLE) {}
void test(GrVkGpu* gpu, skiatest::Reporter* reporter) {
const char vertShaderText[] =
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout(set = 0, binding = 0) uniform vertexUniformBuffer {"
"half4 uPosXform;"
"half4 uTexCoordXform;"
"};"
"layout(location = 0) in float2 inPosition;"
"layout(location = 1) out half2 vTexCoord;"
"// Copy Program VS\n"
"void main() {"
"vTexCoord = half2(inPosition * uTexCoordXform.xy + uTexCoordXform.zw);"
"sk_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;"
"sk_Position.zw = half2(0, 1);"
"}";
const char fragShaderText[] =
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout(set = 1, binding = 0) uniform sampler2D uTextureSampler;"
"layout(location = 1) in half2 vTexCoord;"
"// Copy Program FS\n"
"void main() {"
"sk_FragColor = texture(uTextureSampler, vTexCoord);"
"}";
SkSL::Program::Settings settings;
SkSL::String spirv;
SkSL::Program::Inputs inputs;
if (!GrCompileVkShaderModule(gpu, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT,
&fVertShaderModule, &fShaderStageInfo[0], settings,
&spirv, &inputs)) {
this->destroyResources(gpu);
REPORTER_ASSERT(reporter, false);
return;
}
SkASSERT(inputs.isEmpty());
if (!GrCompileVkShaderModule(gpu, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT,
&fFragShaderModule, &fShaderStageInfo[1], settings,
&spirv, &inputs)) {
this->destroyResources(gpu);
REPORTER_ASSERT(reporter, false);
return;
}
VkDescriptorSetLayout dsLayout[2];
GrVkResourceProvider& resourceProvider = gpu->resourceProvider();
dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout();
uint32_t samplerVisibility = kFragment_GrShaderFlag;
SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1);
resourceProvider.getSamplerDescriptorSetHandle(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
visibilityArray, &fSamplerDSHandle);
dsLayout[GrVkUniformHandler::kSamplerDescSet] =
resourceProvider.getSamplerDSLayout(fSamplerDSHandle);
// Create the VkPipelineLayout
VkPipelineLayoutCreateInfo layoutCreateInfo;
memset(&layoutCreateInfo, 0, sizeof(VkPipelineLayoutCreateFlags));
layoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
layoutCreateInfo.pNext = 0;
layoutCreateInfo.flags = 0;
layoutCreateInfo.setLayoutCount = 2;
layoutCreateInfo.pSetLayouts = dsLayout;
layoutCreateInfo.pushConstantRangeCount = 0;
layoutCreateInfo.pPushConstantRanges = nullptr;
VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(),
&layoutCreateInfo,
nullptr,
&fPipelineLayout));
if (err) {
this->destroyResources(gpu);
REPORTER_ASSERT(reporter, false);
return;
}
GrSurfaceDesc surfDesc;
surfDesc.fFlags = kRenderTarget_GrSurfaceFlag;
surfDesc.fWidth = 16;
surfDesc.fHeight = 16;
surfDesc.fConfig = kRGBA_8888_GrPixelConfig;
surfDesc.fSampleCnt = 1;
sk_sp<GrTexture> tex = gpu->createTexture(surfDesc, SkBudgeted::kNo);
if (!tex) {
this->destroyResources(gpu);
REPORTER_ASSERT(reporter, tex.get());
return;
}
GrRenderTarget* rt = tex->asRenderTarget();
REPORTER_ASSERT(reporter, rt);
GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
GrVkCopyPipeline* copyPipeline = GrVkCopyPipeline::Create(gpu,
fShaderStageInfo,
fPipelineLayout,
1,
*vkRT->simpleRenderPass(),
VK_NULL_HANDLE);
REPORTER_ASSERT(reporter, copyPipeline);
if (copyPipeline) {
copyPipeline->unref(gpu);
}
this->destroyResources(gpu);
}
void destroyResources(GrVkGpu* gpu) {
if (VK_NULL_HANDLE != fVertShaderModule) {
GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fVertShaderModule,
nullptr));
fVertShaderModule = VK_NULL_HANDLE;
}
if (VK_NULL_HANDLE != fFragShaderModule) {
GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fFragShaderModule,
nullptr));
fFragShaderModule = VK_NULL_HANDLE;
}
if (VK_NULL_HANDLE != fPipelineLayout) {
GR_VK_CALL(gpu->vkInterface(), DestroyPipelineLayout(gpu->device(), fPipelineLayout,
nullptr));
fPipelineLayout = VK_NULL_HANDLE;
}
}
VkShaderModule fVertShaderModule;
VkShaderModule fFragShaderModule;
VkPipelineShaderStageCreateInfo fShaderStageInfo[2];
GrVkDescriptorSetManager::Handle fSamplerDSHandle;
VkPipelineLayout fPipelineLayout;
};
DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkMakeCopyPipelineTest, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrVkGpu* gpu = static_cast<GrVkGpu*>(context->priv().getGpu());
TestVkCopyProgram copyProgram;
copyProgram.test(gpu, reporter);
}
#endif