Add GPU support for axis-aligned ovals:

- Add drawOval base function to SkDevice, and override in SkGpuDevice
- Move isSimilarityMatrix to SkMatrix (renamed to isSimilarity) and fixed up unit test
- Since both SkGpuDevice::drawOval() and GrContext::drawPath() can try to draw ovals, added GrContext::canDrawOval() and GrContext::internalDrawOval() to avoid duplicate code
- Hooked in axis-aligned oval fill shader
- Enabled GPU stroked circles
- Added stroked circle bench test

Review URL: https://codereview.appspot.com/7137050



git-svn-id: http://skia.googlecode.com/svn/trunk@7304 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
jvanverth@google.com 2013-01-22 13:34:01 +00:00
parent 9d5f99bc30
commit 46d3d39e65
14 changed files with 281 additions and 148 deletions

View File

@ -122,7 +122,7 @@ public:
name->append("oval");
}
virtual void makePath(SkPath* path) SK_OVERRIDE {
SkRect r = { 10, 10, 20, 20 };
SkRect r = { 10, 10, 30, 20 };
path->addOval(r);
}
private:
@ -624,13 +624,14 @@ private:
class CirclesBench : public SkBenchmark {
protected:
SkString fName;
Flags fFlags;
enum {
N = SkBENCHLOOP(100)
};
public:
CirclesBench(void* param) : INHERITED(param) {
fName.printf("circles");
CirclesBench(void* param, Flags flags) : INHERITED(param), fFlags(flags) {
fName.printf("circles_%s", fFlags & kStroke_Flag ? "stroke" : "fill");
}
protected:
@ -643,6 +644,9 @@ protected:
paint.setColor(SK_ColorBLACK);
paint.setAntiAlias(true);
if (fFlags & kStroke_Flag) {
paint.setStyle(SkPaint::kStroke_Style);
}
SkRandom rand;
@ -655,6 +659,10 @@ protected:
r.fRight = r.fLeft + 2 * radius;
r.fBottom = r.fTop + 2 * radius;
if (fFlags & kStroke_Flag) {
paint.setStrokeWidth(rand.nextUScalar1() * 5.0f);
}
SkPath temp;
// mimic how Chrome does circles
@ -671,6 +679,7 @@ private:
typedef SkBenchmark INHERITED;
};
// Chrome creates its own round rects with each corner possibly being different.
// In its "zero radius" incarnation it creates degenerate round rects.
// Note: PathTest::test_arb_round_rect_is_convex and
@ -959,9 +968,12 @@ static BenchRegistry gRegPathTo(FactPathTo);
static BenchRegistry gRegReverseAdd(FactReverseAdd);
static BenchRegistry gRegReverseTo(FactReverseTo);
static SkBenchmark* CirclesTest(void* p) { return new CirclesBench(p); }
static SkBenchmark* CirclesTest(void* p) { return new CirclesBench(p, FLAGS00); }
static BenchRegistry gRegCirclesTest(CirclesTest);
static SkBenchmark* CirclesStrokeTest(void* p) { return new CirclesBench(p, FLAGS01); }
static BenchRegistry gRegCirclesStrokeTest(CirclesStrokeTest);
static SkBenchmark* ArbRoundRectTest(void* p) { return new ArbRoundRectBench(p, false); }
static BenchRegistry gRegArbRoundRectTest(ArbRoundRectTest);

View File

@ -226,6 +226,8 @@ protected:
const SkPoint[], const SkPaint& paint);
virtual void drawRect(const SkDraw&, const SkRect& r,
const SkPaint& paint);
virtual void drawOval(const SkDraw&, const SkRect& oval,
const SkPaint& paint);
/**
* If pathIsMutable, then the implementation is allowed to cast path to a
* non-const pointer and modify it in place (as an optimization). Canvas

View File

@ -31,6 +31,7 @@ public:
kLine_Type,
kBitmap_Type,
kRect_Type,
kOval_Type,
kPath_Type,
kText_Type,
};

View File

@ -85,6 +85,11 @@ public:
kPerspective_Mask);
}
/** Returns true if the matrix contains only translation, rotation or uniform scale
Returns false if other transformation types are included or is degenerate
*/
bool isSimilarity(SkScalar tol = SK_ScalarNearlyZero) const;
enum {
kMScaleX,
kMSkewX,

View File

@ -442,15 +442,12 @@ public:
* Draws an oval.
*
* @param paint describes how to color pixels.
* @param rect the bounding rect of the oval.
* @param strokeWidth if strokeWidth < 0, then the oval is filled, else
* the rect is stroked based on strokeWidth. If
* strokeWidth == 0, then the stroke is always a single
* pixel thick.
* @param oval the bounding rect of the oval.
* @param stroke the stroke information (width, style)
*/
void drawOval(const GrPaint& paint,
const GrRect& rect,
SkScalar strokeWidth);
const GrRect& oval,
const SkStrokeRec& stroke);
///////////////////////////////////////////////////////////////////////////
// Misc.
@ -910,6 +907,9 @@ private:
void internalDrawPath(const GrPaint& paint, const SkPath& path, const SkStrokeRec& stroke);
void internalDrawOval(const GrPaint& paint, const GrRect& oval, const SkStrokeRec& stroke);
bool canDrawOval(const GrPaint& paint, const GrRect& oval, const SkStrokeRec& stroke) const;
GrTexture* createResizedTexture(const GrTextureDesc& desc,
const GrCacheID& cacheID,
void* srcData,

View File

@ -64,6 +64,8 @@ public:
const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
virtual void drawRect(const SkDraw&, const SkRect& r,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawOval(const SkDraw&, const SkRect& oval,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) SK_OVERRIDE;

View File

@ -1542,10 +1542,13 @@ void SkCanvas::drawOval(const SkRect& oval, const SkPaint& paint) {
}
}
SkPath path;
path.addOval(oval);
// call the non-virtual version
this->SkCanvas::drawPath(path, paint);
LOOPER_BEGIN(paint, SkDrawFilter::kOval_Type)
while (iter.next()) {
iter.fDevice->drawOval(iter, oval, looper.paint());
}
LOOPER_END
}
void SkCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {

View File

@ -317,16 +317,24 @@ void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
}
void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
const SkPoint pts[], const SkPaint& paint) {
const SkPoint pts[], const SkPaint& paint) {
draw.drawPoints(mode, count, pts, paint);
}
void SkDevice::drawRect(const SkDraw& draw, const SkRect& r,
const SkPaint& paint) {
void SkDevice::drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& paint) {
CHECK_FOR_NODRAW_ANNOTATION(paint);
draw.drawRect(r, paint);
}
void SkDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) {
CHECK_FOR_NODRAW_ANNOTATION(paint);
SkPath path;
path.addOval(oval);
// call the non-virtual version
this->SkDevice::drawPath(draw, path, paint, NULL, true);
}
void SkDevice::drawPath(const SkDraw& draw, const SkPath& path,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) {

View File

@ -170,6 +170,43 @@ bool operator==(const SkMatrix& a, const SkMatrix& b) {
///////////////////////////////////////////////////////////////////////////////
bool SkMatrix::isSimilarity(SkScalar tol) const {
// if identity or translate matrix
TypeMask mask = this->getType();
if (mask <= kTranslate_Mask) {
return true;
}
if (mask & kPerspective_Mask) {
return false;
}
SkScalar mx = fMat[kMScaleX];
SkScalar my = fMat[kMScaleY];
// if no skew, can just compare scale factors
if (!(mask & kAffine_Mask)) {
return !SkScalarNearlyZero(mx) && SkScalarNearlyEqual(SkScalarAbs(mx), SkScalarAbs(my));
}
SkScalar sx = fMat[kMSkewX];
SkScalar sy = fMat[kMSkewY];
// degenerate matrix, non-similarity
if (SkScalarNearlyZero(mx) && SkScalarNearlyZero(my)
&& SkScalarNearlyZero(sx) && SkScalarNearlyZero(sy)) {
return false;
}
// it has scales and skews, but it could also be rotation, check it out.
SkVector vec[2];
vec[0].set(mx, sx);
vec[1].set(sy, my);
return SkScalarNearlyZero(vec[0].dot(vec[1]), SkScalarSquare(tol)) &&
SkScalarNearlyEqual(vec[0].lengthSqd(), vec[1].lengthSqd(),
SkScalarSquare(tol));
}
///////////////////////////////////////////////////////////////////////////////
void SkMatrix::setTranslate(SkScalar dx, SkScalar dy) {
if (SkScalarToCompareType(dx) || SkScalarToCompareType(dy)) {
fMat[kMTransX] = dx;

View File

@ -935,59 +935,62 @@ struct CircleVertex {
SkScalar fInnerRadius;
};
/* Returns true if will map a circle to another circle. This can be true
* if the matrix only includes square-scale, rotation, translation.
*/
inline bool isSimilarityTransformation(const SkMatrix& matrix,
SkScalar tol = SK_ScalarNearlyZero) {
if (matrix.isIdentity() || matrix.getType() == SkMatrix::kTranslate_Mask) {
return true;
}
if (matrix.hasPerspective()) {
return false;
}
SkScalar mx = matrix.get(SkMatrix::kMScaleX);
SkScalar sx = matrix.get(SkMatrix::kMSkewX);
SkScalar my = matrix.get(SkMatrix::kMScaleY);
SkScalar sy = matrix.get(SkMatrix::kMSkewY);
if (mx == 0 && sx == 0 && my == 0 && sy == 0) {
return false;
}
// it has scales or skews, but it could also be rotation, check it out.
SkVector vec[2];
vec[0].set(mx, sx);
vec[1].set(sy, my);
return SkScalarNearlyZero(vec[0].dot(vec[1]), SkScalarSquare(tol)) &&
SkScalarNearlyEqual(vec[0].lengthSqd(), vec[1].lengthSqd(),
SkScalarSquare(tol));
inline bool circleStaysCircle(const SkMatrix& m) {
return m.isSimilarity();
}
}
// TODO: strokeWidth can't be larger than zero right now.
// It will be fixed when drawPath() can handle strokes.
void GrContext::drawOval(const GrPaint& paint,
const GrRect& rect,
SkScalar strokeWidth) {
GrAssert(strokeWidth <= 0);
if (!isSimilarityTransformation(this->getMatrix()) ||
!paint.isAntiAlias() ||
rect.height() != rect.width()) {
const GrRect& oval,
const SkStrokeRec& stroke) {
if (!canDrawOval(paint, oval, stroke)) {
SkPath path;
path.addOval(rect);
path.setFillType(SkPath::kWinding_FillType);
SkStrokeRec stroke(0 == strokeWidth ? SkStrokeRec::kHairline_InitStyle :
SkStrokeRec::kFill_InitStyle);
if (strokeWidth > 0) {
stroke.setStrokeStyle(strokeWidth, true);
}
this->internalDrawPath(paint, path, stroke);
path.addOval(oval);
this->drawPath(paint, path, stroke);
return;
}
internalDrawOval(paint, oval, stroke);
}
bool GrContext::canDrawOval(const GrPaint& paint, const GrRect& oval, const SkStrokeRec& stroke) const {
if (!paint.isAntiAlias()) {
return false;
}
// we can draw circles in any style
bool isCircle = SkScalarNearlyEqual(oval.width(), oval.height())
&& circleStaysCircle(this->getMatrix());
// and for now, axis-aligned ellipses only with fill or stroke-and-fill
SkStrokeRec::Style style = stroke.getStyle();
bool isStroke = (style == SkStrokeRec::kStroke_Style || style == SkStrokeRec::kHairline_Style);
bool isFilledAxisAlignedEllipse = this->getMatrix().rectStaysRect() && !isStroke;
return isCircle || isFilledAxisAlignedEllipse;
}
void GrContext::internalDrawOval(const GrPaint& paint,
const GrRect& oval,
const SkStrokeRec& stroke) {
SkScalar xRadius = SkScalarHalf(oval.width());
SkScalar yRadius = SkScalarHalf(oval.height());
SkScalar strokeWidth = stroke.getWidth();
SkStrokeRec::Style style = stroke.getStyle();
bool isCircle = SkScalarNearlyEqual(xRadius, yRadius) && circleStaysCircle(this->getMatrix());
#ifdef SK_DEBUG
{
// we should have checked for this previously
bool isStroke = (style == SkStrokeRec::kStroke_Style || style == SkStrokeRec::kHairline_Style);
bool isFilledAxisAlignedEllipse = this->getMatrix().rectStaysRect() && !isStroke;
SkASSERT(paint.isAntiAlias() && (isCircle || isFilledAxisAlignedEllipse));
}
#endif
GrDrawTarget* target = this->prepareToDraw(&paint, DEFAULT_BUFFERING);
@ -1008,22 +1011,6 @@ void GrContext::drawOval(const GrPaint& paint,
GrVertexLayout layout = GrDrawTarget::kEdge_VertexLayoutBit;
GrAssert(sizeof(CircleVertex) == GrDrawTarget::VertexSize(layout));
GrPoint center = GrPoint::Make(rect.centerX(), rect.centerY());
SkScalar radius = SkScalarHalf(rect.width());
vm.mapPoints(&center, 1);
radius = vm.mapRadius(radius);
SkScalar outerRadius = radius;
SkScalar innerRadius = 0;
SkScalar halfWidth = 0;
if (strokeWidth == 0) {
halfWidth = SkScalarHalf(SK_Scalar1);
outerRadius += halfWidth;
innerRadius = SkMaxScalar(0, radius - halfWidth);
}
GrDrawTarget::AutoReleaseGeometry geo(target, layout, 4, 0);
if (!geo.succeeded()) {
GrPrintf("Failed to get space for vertices!\n");
@ -1032,26 +1019,93 @@ void GrContext::drawOval(const GrPaint& paint,
CircleVertex* verts = reinterpret_cast<CircleVertex*>(geo.vertices());
GrPoint center = GrPoint::Make(oval.centerX(), oval.centerY());
vm.mapPoints(&center, 1);
SkScalar L;
SkScalar R;
SkScalar T;
SkScalar B;
if (isCircle) {
drawState->setVertexEdgeType(GrDrawState::kCircle_EdgeType);
xRadius = vm.mapRadius(xRadius);
SkScalar outerRadius = xRadius;
SkScalar innerRadius = 0;
SkScalar halfWidth = 0;
if (style != SkStrokeRec::kFill_Style) {
strokeWidth = vm.mapRadius(strokeWidth);
if (SkScalarNearlyZero(strokeWidth)) {
halfWidth = SK_ScalarHalf;
} else {
halfWidth = SkScalarHalf(strokeWidth);
}
outerRadius += halfWidth;
if (style == SkStrokeRec::kStroke_Style || style == SkStrokeRec::kHairline_Style) {
innerRadius = SkMaxScalar(0, xRadius - halfWidth);
}
}
for (int i = 0; i < 4; ++i) {
verts[i].fCenter = center;
verts[i].fOuterRadius = outerRadius;
verts[i].fInnerRadius = innerRadius;
}
L = -outerRadius;
R = +outerRadius;
T = -outerRadius;
B = +outerRadius;
} else { // is axis-aligned ellipse
drawState->setVertexEdgeType(GrDrawState::kEllipse_EdgeType);
SkRect xformedRect;
vm.mapRect(&xformedRect, oval);
xRadius = SkScalarHalf(xformedRect.width());
yRadius = SkScalarHalf(xformedRect.height());
if (style == SkStrokeRec::kStrokeAndFill_Style && strokeWidth > 0.0f) {
SkScalar halfWidth = SkScalarHalf(strokeWidth);
// do (potentially) anisotropic mapping
SkVector scaledStroke;
scaledStroke.set(halfWidth, halfWidth);
vm.mapVectors(&scaledStroke, 1);
// this is legit only if scale & translation (which should be the case at the moment)
xRadius += scaledStroke.fX;
yRadius += scaledStroke.fY;
}
SkScalar ratio = SkScalarDiv(xRadius, yRadius);
for (int i = 0; i < 4; ++i) {
verts[i].fCenter = center;
verts[i].fOuterRadius = xRadius;
verts[i].fInnerRadius = ratio;
}
L = -xRadius;
R = +xRadius;
T = -yRadius;
B = +yRadius;
}
// The fragment shader will extend the radius out half a pixel
// to antialias. Expand the drawn rect here so all the pixels
// will be captured.
SkScalar L = center.fX - outerRadius - SkFloatToScalar(0.5f);
SkScalar R = center.fX + outerRadius + SkFloatToScalar(0.5f);
SkScalar T = center.fY - outerRadius - SkFloatToScalar(0.5f);
SkScalar B = center.fY + outerRadius + SkFloatToScalar(0.5f);
L += center.fX - SK_ScalarHalf;
R += center.fX + SK_ScalarHalf;
T += center.fY - SK_ScalarHalf;
B += center.fY + SK_ScalarHalf;
verts[0].fPos = SkPoint::Make(L, T);
verts[1].fPos = SkPoint::Make(R, T);
verts[2].fPos = SkPoint::Make(L, B);
verts[3].fPos = SkPoint::Make(R, B);
for (int i = 0; i < 4; ++i) {
verts[i].fCenter = center;
verts[i].fOuterRadius = outerRadius;
verts[i].fInnerRadius = innerRadius;
}
drawState->setVertexEdgeType(GrDrawState::kCircle_EdgeType);
target->drawNonIndexed(kTriangleStrip_GrPrimitiveType, 0, 4);
}
@ -1065,10 +1119,10 @@ void GrContext::drawPath(const GrPaint& paint, const SkPath& path, const SkStrok
}
SkRect ovalRect;
if ((stroke.isHairlineStyle() || stroke.isFillStyle()) && !path.isInverseFillType() &&
path.isOval(&ovalRect)) {
SkScalar width = stroke.isHairlineStyle() ? 0 : -SK_Scalar1;
this->drawOval(paint, ovalRect, width);
bool isOval = path.isOval(&ovalRect);
if (isOval && !path.isInverseFillType() && this->canDrawOval(paint, ovalRect, stroke)) {
this->drawOval(paint, ovalRect, stroke);
return;
}

View File

@ -681,6 +681,9 @@ public:
/* Circle specified as center_x, center_y, outer_radius, inner_radius
all in window space (y-down). */
kCircle_EdgeType,
/* Axis-aligned ellipse specified as center_x, center_y, x_radius, x_radius/y_radius
all in window space (y-down). */
kEllipse_EdgeType,
kVertexEdgeTypeCnt
};

View File

@ -674,6 +674,35 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
fContext->drawRect(grPaint, rect, doStroke ? width : -1);
}
///////////////////////////////////////////////////////////////////////////////
void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
const SkPaint& paint) {
CHECK_FOR_NODRAW_ANNOTATION(paint);
CHECK_SHOULD_DRAW(draw, false);
bool usePath = false;
// some basic reasons we might need to call drawPath...
if (paint.getMaskFilter() || paint.getPathEffect()) {
usePath = true;
}
if (usePath) {
SkPath path;
path.addOval(oval);
this->drawPath(draw, path, paint, NULL, true);
return;
}
GrPaint grPaint;
if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
return;
}
SkStrokeRec stroke(paint);
fContext->drawOval(grPaint, oval, stroke);
}
#include "SkMaskFilter.h"
#include "SkBounder.h"
@ -912,7 +941,7 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
return;
}
// can we cheat, and threat a thin stroke as a hairline w/ coverage
// can we cheat, and treat a thin stroke as a hairline w/ coverage
// if we can, we draw lots faster (raster device does this same test)
SkScalar hairlineCoverage;
bool doHairLine = SkDrawTreatAsHairline(paint, fContext->getMatrix(), &hairlineCoverage);

View File

@ -276,6 +276,13 @@ bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
builder->fFSCode.appendf("\tfloat innerAlpha = %s.w == 0.0 ? 1.0 : smoothstep(%s.w - 0.5, %s.w + 0.5, d);\n", fsName, fsName, fsName);
builder->fFSCode.append("\tedgeAlpha = outerAlpha * innerAlpha;\n");
break;
case GrDrawState::kEllipse_EdgeType:
builder->fFSCode.append("\tfloat edgeAlpha;\n");
builder->fFSCode.appendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName);
builder->fFSCode.appendf("\toffset.y *= %s.w;\n", fsName);
builder->fFSCode.append("\tfloat d = length(offset);\n");
builder->fFSCode.appendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
break;
default:
GrCrash("Unknown Edge Type!");
break;

View File

@ -216,106 +216,76 @@ static void test_matrix_max_stretch(skiatest::Reporter* reporter) {
}
}
// This function is extracted from src/gpu/SkGpuDevice.cpp,
// in order to make sure this function works correctly.
static bool isSimilarityTransformation(const SkMatrix& matrix,
SkScalar tol = SK_ScalarNearlyZero) {
if (matrix.isIdentity() || matrix.getType() == SkMatrix::kTranslate_Mask) {
return true;
}
if (matrix.hasPerspective()) {
return false;
}
SkScalar mx = matrix.get(SkMatrix::kMScaleX);
SkScalar sx = matrix.get(SkMatrix::kMSkewX);
SkScalar my = matrix.get(SkMatrix::kMScaleY);
SkScalar sy = matrix.get(SkMatrix::kMSkewY);
if (mx == 0 && sx == 0 && my == 0 && sy == 0) {
return false;
}
// it has scales or skews, but it could also be rotation, check it out.
SkVector vec[2];
vec[0].set(mx, sx);
vec[1].set(sy, my);
return SkScalarNearlyZero(vec[0].dot(vec[1]), SkScalarSquare(tol)) &&
SkScalarNearlyEqual(vec[0].lengthSqd(), vec[1].lengthSqd(),
SkScalarSquare(tol));
}
static void test_matrix_is_similarity_transform(skiatest::Reporter* reporter) {
static void test_matrix_is_similarity(skiatest::Reporter* reporter) {
SkMatrix mat;
// identity
mat.setIdentity();
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// translation only
mat.reset();
mat.setTranslate(SkIntToScalar(100), SkIntToScalar(100));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// scale with same size
mat.reset();
mat.setScale(SkIntToScalar(15), SkIntToScalar(15));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// scale with one negative
mat.reset();
mat.setScale(SkIntToScalar(-15), SkIntToScalar(15));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// scale with different size
mat.reset();
mat.setScale(SkIntToScalar(15), SkIntToScalar(20));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// scale with same size at a pivot point
mat.reset();
mat.setScale(SkIntToScalar(15), SkIntToScalar(15),
SkIntToScalar(2), SkIntToScalar(2));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// scale with different size at a pivot point
mat.reset();
mat.setScale(SkIntToScalar(15), SkIntToScalar(20),
SkIntToScalar(2), SkIntToScalar(2));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// skew with same size
mat.reset();
mat.setSkew(SkIntToScalar(15), SkIntToScalar(15));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// skew with different size
mat.reset();
mat.setSkew(SkIntToScalar(15), SkIntToScalar(20));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// skew with same size at a pivot point
mat.reset();
mat.setSkew(SkIntToScalar(15), SkIntToScalar(15),
SkIntToScalar(2), SkIntToScalar(2));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// skew with different size at a pivot point
mat.reset();
mat.setSkew(SkIntToScalar(15), SkIntToScalar(20),
SkIntToScalar(2), SkIntToScalar(2));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// perspective x
mat.reset();
mat.setPerspX(SkScalarToPersp(SK_Scalar1 / 2));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// perspective y
mat.reset();
mat.setPerspY(SkScalarToPersp(SK_Scalar1 / 2));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
#if SK_SCALAR_IS_FLOAT
/* We bypass the following tests for SK_SCALAR_IS_FIXED build.
@ -331,7 +301,7 @@ static void test_matrix_is_similarity_transform(skiatest::Reporter* reporter) {
for (int angle = 0; angle < 360; ++angle) {
mat.reset();
mat.setRotate(SkIntToScalar(angle));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
}
// see if there are any accumulated precision issues
@ -339,40 +309,40 @@ static void test_matrix_is_similarity_transform(skiatest::Reporter* reporter) {
for (int i = 1; i < 360; i++) {
mat.postRotate(SkIntToScalar(1));
}
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// rotate + translate
mat.reset();
mat.setRotate(SkIntToScalar(30));
mat.postTranslate(SkIntToScalar(10), SkIntToScalar(20));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// rotate + uniform scale
mat.reset();
mat.setRotate(SkIntToScalar(30));
mat.postScale(SkIntToScalar(2), SkIntToScalar(2));
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
// rotate + non-uniform scale
mat.reset();
mat.setRotate(SkIntToScalar(30));
mat.postScale(SkIntToScalar(3), SkIntToScalar(2));
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
#endif
// all zero
mat.setAll(0, 0, 0, 0, 0, 0, 0, 0, 0);
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// all zero except perspective
mat.setAll(0, 0, 0, 0, 0, 0, 0, 0, SK_Scalar1);
REPORTER_ASSERT(reporter, !isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, !mat.isSimilarity());
// scales zero, only skews
mat.setAll(0, SK_Scalar1, 0,
SK_Scalar1, 0, 0,
0, 0, SkMatrix::I()[8]);
REPORTER_ASSERT(reporter, isSimilarityTransformation(mat));
REPORTER_ASSERT(reporter, mat.isSimilarity());
}
static void TestMatrix(skiatest::Reporter* reporter) {
@ -491,7 +461,7 @@ static void TestMatrix(skiatest::Reporter* reporter) {
#endif
test_matrix_max_stretch(reporter);
test_matrix_is_similarity_transform(reporter);
test_matrix_is_similarity(reporter);
test_matrix_recttorect(reporter);
}