render_pictures can now do tiling based rendering.
Review URL: https://codereview.appspot.com/6401057 git-svn-id: http://skia.googlecode.com/svn/trunk@4707 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -10,6 +10,7 @@
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#include "SamplePipeControllers.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkDevice.h"
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#include "SkGPipe.h"
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#include "SkImageEncoder.h"
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#include "SkOSFile.h"
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@ -17,23 +18,36 @@
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#include "SkStream.h"
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#include "SkString.h"
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#include "SkTArray.h"
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#include "SkTDArray.h"
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#include "picture_utils.h"
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typedef void (*RenderFunc) (SkPicture*, SkBitmap*);
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enum {
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kDefaultTileWidth = 256,
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kDefaultTileHeight = 256
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};
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static void usage(const char* argv0) {
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SkDebugf("SkPicture rendering tool\n");
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SkDebugf("\n"
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"Usage: \n"
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" %s <input>... <outputDir> \n\n"
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" %s <input>... <outputDir> \n"
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" [--pipe | --tile]"
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, argv0);
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SkDebugf("\n\n");
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SkDebugf(
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" input: A list of directories and files to use as input.\n"
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" Files are expected to have the .skp extension.\n");
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SkDebugf(
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" outputDir: directory to write the rendered images.\n");
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SkDebugf(
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" --pipe : Render using a SkGPipe\n");
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SkDebugf(
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" --tile : Render using tiles.\n");
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}
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static void simple_render(SkPicture* pict, SkBitmap* bitmap);
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typedef void (*RenderFunc) (SkPicture*, SkBitmap*);
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static void make_output_filepath(SkString* path, const SkString& dir,
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const SkString& name) {
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sk_tools::make_filepath(path, dir, name);
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@ -94,6 +108,76 @@ static void pipe_render(SkPicture* picture, SkBitmap* bitmap) {
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pipe_run(picture, &canvas);
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}
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struct TileInfo {
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SkBitmap* fBitmap;
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SkCanvas* fCanvas;
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};
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// Clips the tile to an area that is completely in what the SkPicture says is the
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// drawn-to area. This is mostly important for tiles on the right and bottom edges
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// as they may go over this area and the picture may have some commands that
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// draw outside of this area and so should not actually be written.
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static void clip_tile(SkPicture* picture, const TileInfo& tile) {
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SkRect clip = SkRect::MakeWH(SkIntToScalar(picture->width()),
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SkIntToScalar(picture->height()));
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tile.fCanvas->clipRect(clip);
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}
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static void add_tile(SkPicture* picture, SkTDArray<TileInfo>* tiles,
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int tile_x_start, int tile_y_start) {
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TileInfo* tile = tiles->push();
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tile->fBitmap = new SkBitmap();
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sk_tools::setup_bitmap(tile->fBitmap, kDefaultTileWidth, kDefaultTileHeight);
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tile->fCanvas = new SkCanvas(*(tile->fBitmap));
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tile->fCanvas->translate(SkIntToScalar(-tile_x_start), SkIntToScalar(-tile_y_start));
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clip_tile(picture, *tile);
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}
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static void setup_tiles(SkPicture* picture, SkTDArray<TileInfo>* tiles) {
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for (int tile_y_start = 0; tile_y_start < picture->height();
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tile_y_start += kDefaultTileWidth) {
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for (int tile_x_start = 0; tile_x_start < picture->width();
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tile_x_start += kDefaultTileHeight) {
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add_tile(picture, tiles, tile_x_start, tile_y_start);
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}
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}
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}
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static void copy_tiles_to_bitmap(const SkTDArray<TileInfo>& tiles, SkBitmap* bitmap) {
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SkCanvas destination(*bitmap);
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int tile_index = 0;
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for (int tile_y_start = 0; tile_y_start < bitmap->height();
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tile_y_start += kDefaultTileWidth) {
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for (int tile_x_start = 0; tile_x_start < bitmap->width();
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tile_x_start += kDefaultTileHeight) {
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SkBitmap source = tiles[tile_index].fCanvas->getDevice()->accessBitmap(false);
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destination.drawBitmap(source, tile_x_start, tile_y_start);
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++tile_index;
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}
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}
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}
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static void tile_render(SkPicture* picture, SkBitmap* bitmap) {
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sk_tools::setup_bitmap(bitmap, picture->width(), picture->height());
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SkTDArray<TileInfo> tiles;
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setup_tiles(picture, &tiles);
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for (int i = 0; i < tiles.count(); ++i) {
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tiles[i].fCanvas->drawPicture(*picture);
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}
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copy_tiles_to_bitmap(tiles, bitmap);
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for (int i = 0; i < tiles.count(); ++i) {
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delete tiles[i].fCanvas;
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delete tiles[i].fBitmap;
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}
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}
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static void render_picture(const SkString& inputPath, const SkString& outputDir,
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RenderFunc renderFunc) {
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SkString inputFilename;
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@ -137,15 +221,26 @@ static void parse_commandline(int argc, char* const argv[], SkTArray<SkString>*
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for (++argv; argv < stop; ++argv) {
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if (0 == strcmp(*argv, "--pipe")) {
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*renderFunc = pipe_render;
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} else if (0 == strcmp(*argv, "--tile")) {
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*renderFunc = tile_render;
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} else if ((0 == strcmp(*argv, "-h")) || (0 == strcmp(*argv, "--help"))) {
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usage(argv0);
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exit(-1);
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} else {
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inputs->push_back(SkString(*argv));
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}
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}
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if (inputs->count() < 2) {
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usage(argv0);
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exit(-1);
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}
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}
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int main(int argc, char* const argv[]) {
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SkTArray<SkString> inputs;
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RenderFunc renderFunc = simple_render;
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parse_commandline(argc, argv, &inputs, &renderFunc);
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SkString outputDir = inputs[inputs.count() - 1];
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