make commonBitmap un-virtual. That was a leftover from previous subclassing
I think. git-svn-id: http://skia.googlecode.com/svn/trunk@3394 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -942,13 +942,13 @@ protected:
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virtual SkCanvas* canvasForDrawIter();
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// all of the drawBitmap variants call this guy
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virtual void commonDrawBitmap(const SkBitmap&, const SkIRect*,
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const SkMatrix&, const SkPaint& paint);
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void commonDrawBitmap(const SkBitmap&, const SkIRect*, const SkMatrix&,
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const SkPaint& paint);
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// Clip rectangle bounds. Called internally by saveLayer.
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// returns false if the entire rectangle is entirely clipped out
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bool clipRectBounds(const SkRect* bounds, SaveFlags flags,
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SkIRect* intersection);
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SkIRect* intersection);
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private:
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class MCRec;
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