make commonBitmap un-virtual. That was a leftover from previous subclassing

I think.



git-svn-id: http://skia.googlecode.com/svn/trunk@3394 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2012-03-15 12:10:47 +00:00
parent 6005aeb3aa
commit 49794c0cbd

View File

@ -942,13 +942,13 @@ protected:
virtual SkCanvas* canvasForDrawIter();
// all of the drawBitmap variants call this guy
virtual void commonDrawBitmap(const SkBitmap&, const SkIRect*,
const SkMatrix&, const SkPaint& paint);
void commonDrawBitmap(const SkBitmap&, const SkIRect*, const SkMatrix&,
const SkPaint& paint);
// Clip rectangle bounds. Called internally by saveLayer.
// returns false if the entire rectangle is entirely clipped out
bool clipRectBounds(const SkRect* bounds, SaveFlags flags,
SkIRect* intersection);
SkIRect* intersection);
private:
class MCRec;