[skottie] Fix polystar points distribution

Points start at bearing 0.

TBR=

Change-Id: I6798b1a5fb4709ab31b13ab76a78f49758e7eec6
Reviewed-on: https://skia-review.googlesource.com/140246
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This commit is contained in:
Florin Malita 2018-07-10 12:37:55 -04:00 committed by Skia Commit-Bot
parent a7e78ee1d4
commit 4b15dc202f

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@ -68,7 +68,7 @@ void PolyStarAdapter::apply() {
SkPath poly;
auto angle = SkDegreesToRadians(fRotation);
auto angle = SkDegreesToRadians(fRotation - 90);
poly.moveTo(pt_on_circle(fPosition, fOuterRadius, angle));
poly.incReserve(fType == Type::kStar ? count * 2 : count);