fix red/blue order in 64bit blits
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1715513004 Review URL: https://codereview.chromium.org/1715513004
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@ -57,11 +57,20 @@ template <DstType D> uint64_t store_to_dst(const Sk4f& x4) {
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return (D == kU16_Dst) ? store_to_u16(x4) : SkFloatToHalf_01(x4);
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}
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static inline Sk4f pm_to_rgba_order(const Sk4f& x) {
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if (SkPM4f::R == 0) {
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return x; // we're already RGBA
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} else {
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// we're BGRA, so swap R and B
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return SkNx_shuffle<2, 1, 0, 3>(x);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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template <DstType D> void src_1(const SkXfermode::U64State& state, uint64_t dst[],
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const SkPM4f& src, int count, const SkAlpha aa[]) {
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const Sk4f s4 = unit_to_dst_bias<D>(Sk4f::Load(src.fVec));
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const Sk4f s4 = pm_to_rgba_order(unit_to_dst_bias<D>(Sk4f::Load(src.fVec)));
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if (aa) {
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for (int i = 0; i < count; ++i) {
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const Sk4f d4 = load_from_dst<D>(dst[i]);
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@ -76,13 +85,13 @@ template <DstType D> void src_n(const SkXfermode::U64State& state, uint64_t dst[
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const SkPM4f src[], int count, const SkAlpha aa[]) {
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if (aa) {
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for (int i = 0; i < count; ++i) {
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const Sk4f s4 = unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec));
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const Sk4f s4 = pm_to_rgba_order(unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec)));
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const Sk4f d4 = load_from_dst<D>(dst[i]);
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dst[i] = store_to_dst<D>(lerp_by_coverage(s4, d4, aa[i]));
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}
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} else {
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for (int i = 0; i < count; ++i) {
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const Sk4f s4 = unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec));
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const Sk4f s4 = pm_to_rgba_order(unit_to_dst_bias<D>(Sk4f::Load(src[i].fVec)));
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dst[i] = store_to_dst<D>(s4);
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}
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}
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@ -99,7 +108,7 @@ const U64ProcPair gU64Procs_Src[] = {
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template <DstType D> void srcover_1(const SkXfermode::U64State& state, uint64_t dst[],
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const SkPM4f& src, int count, const SkAlpha aa[]) {
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const Sk4f s4 = Sk4f::Load(src.fVec);
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const Sk4f s4 = pm_to_rgba_order(Sk4f::Load(src.fVec));
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const Sk4f dst_scale = Sk4f(1 - get_alpha(s4));
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const Sk4f s4bias = unit_to_dst_bias<D>(s4);
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for (int i = 0; i < count; ++i) {
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@ -116,7 +125,7 @@ template <DstType D> void srcover_1(const SkXfermode::U64State& state, uint64_t
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template <DstType D> void srcover_n(const SkXfermode::U64State& state, uint64_t dst[],
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const SkPM4f src[], int count, const SkAlpha aa[]) {
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for (int i = 0; i < count; ++i) {
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const Sk4f s4 = Sk4f::Load(src[i].fVec);
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const Sk4f s4 = pm_to_rgba_order(Sk4f::Load(src[i].fVec));
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const Sk4f dst_scale = Sk4f(1 - get_alpha(s4));
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const Sk4f s4bias = unit_to_dst_bias<D>(s4);
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const Sk4f d4bias = load_from_dst<D>(dst[i]);
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