Revert "Enable coverage counting path rendering except on Android framework"
This reverts commit 196efbf71c
.
Reason for revert: 1k SKPs GPU bot fails, perf regressions to look into.
Original change's description:
> Enable coverage counting path rendering except on Android framework
>
> Android framework will come after collecting a bit more data.
>
> Bug: skia:
> Change-Id: I6f4738e457f09c976b8bf282153ca75160a1d91c
> Reviewed-on: https://skia-review.googlesource.com/55563
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I3f1a7022414ccec80541772d9912065fa4efd74e
Reviewed-on: https://skia-review.googlesource.com/57300
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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@ -757,7 +757,9 @@ enum class GpuPathRenderers {
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kTessellating = 1 << 7,
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kAll = (kTessellating | (kTessellating - 1)),
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kDefault = kAll
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// Temporarily disabling CCPR by default until it has had a time to soak.
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kDefault = kAll & ~kCoverageCounting,
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};
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GR_MAKE_BITFIELD_CLASS_OPS(GpuPathRenderers)
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@ -50,15 +50,12 @@ GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti
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// AA hairline path renderer is very specialized - no other renderer can do this job well
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fChain.push_back(sk_make_sp<GrAAHairLinePathRenderer>());
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// Temporarily disable ccpr on Android while we collect data.
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#ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
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if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) {
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if (auto ccpr = GrCoverageCountingPathRenderer::CreateIfSupported(*context->caps())) {
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context->contextPriv().addOnFlushCallbackObject(ccpr.get());
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fChain.push_back(std::move(ccpr));
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}
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}
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#endif
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if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) {
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fChain.push_back(sk_make_sp<GrAAConvexPathRenderer>());
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}
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