Remove ARC from tools lib.
Trying this in baby steps to manage leaks better. Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Adlai Holler <adlai@google.com>
This commit is contained in:
parent
a612dc77d7
commit
4c4c80fa12
2
BUILD.gn
2
BUILD.gn
@ -1781,8 +1781,6 @@ if (skia_enable_tools) {
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libs +=
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[ "${fuchsia_sdk_path}/arch/${target_cpu}/sysroot/lib/libzircon.so" ]
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}
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cflags_objcc = [ "-fobjc-arc" ]
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} # test_lib("gpu_tool_utils")
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test_lib("flags") {
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@ -6,6 +6,9 @@ This file includes a list of high level updates for each milestone release.
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Milestone 90
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------------
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* Renamed use of sk_cf_obj in external Metal types to sk_cfp.
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https://review.skia.org/372556
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* GrDirectContext::ComputeImageSize() is removed. Use SkImage::textureSize() instead.
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https://review.skia.org/368621
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https://review.skia.org/369317
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@ -13,9 +13,9 @@
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// The BackendContext contains all of the base Metal objects needed by the GrMtlGpu. The assumption
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// is that the client will set these up and pass them to the GrMtlGpu constructor.
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struct SK_API GrMtlBackendContext {
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sk_cf_obj<GrMTLHandle> fDevice;
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sk_cf_obj<GrMTLHandle> fQueue;
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sk_cf_obj<GrMTLHandle> fBinaryArchive;
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sk_cfp<GrMTLHandle> fDevice;
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sk_cfp<GrMTLHandle> fQueue;
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sk_cfp<GrMTLHandle> fBinaryArchive;
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};
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#endif
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@ -59,7 +59,7 @@ struct GrMtlTextureInfo {
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public:
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GrMtlTextureInfo() {}
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sk_cf_obj<const void*> fTexture;
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sk_cfp<const void*> fTexture;
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bool operator==(const GrMtlTextureInfo& that) const {
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return fTexture == that.fTexture;
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@ -30,50 +30,50 @@ template <typename T> static inline void SkCFSafeRelease(T obj) {
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}
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}
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template <typename T> class sk_cf_obj {
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template <typename T> class sk_cfp {
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public:
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using element_type = T;
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constexpr sk_cf_obj() {}
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constexpr sk_cf_obj(std::nullptr_t) {}
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constexpr sk_cfp() {}
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constexpr sk_cfp(std::nullptr_t) {}
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/**
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* Shares the underlying object by calling CFRetain(), so that both the argument and the newly
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* created sk_cf_obj both have a reference to it.
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* created sk_cfp both have a reference to it.
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*/
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sk_cf_obj(const sk_cf_obj<T>& that) : fObject(SkCFSafeRetain(that.get())) {}
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sk_cfp(const sk_cfp<T>& that) : fObject(SkCFSafeRetain(that.get())) {}
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/**
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* Move the underlying object from the argument to the newly created sk_cf_obj. Afterwards only
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* the new sk_cf_obj will have a reference to the object, and the argument will point to null.
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* Move the underlying object from the argument to the newly created sk_cfp. Afterwards only
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* the new sk_cfp will have a reference to the object, and the argument will point to null.
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* No call to CFRetain() or CFRelease() will be made.
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*/
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sk_cf_obj(sk_cf_obj<T>&& that) : fObject(that.release()) {}
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sk_cfp(sk_cfp<T>&& that) : fObject(that.release()) {}
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/**
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* Adopt the bare object into the newly created sk_cf_obj.
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* Adopt the bare object into the newly created sk_cfp.
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* No call to CFRetain() or CFRelease() will be made.
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*/
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explicit sk_cf_obj(T obj) {
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explicit sk_cfp(T obj) {
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fObject = obj;
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}
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/**
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* Calls CFRelease() on the underlying object pointer.
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*/
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~sk_cf_obj() {
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~sk_cfp() {
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SkCFSafeRelease(fObject);
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SkDEBUGCODE(fObject = nil);
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}
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sk_cf_obj<T>& operator=(std::nullptr_t) { this->reset(); return *this; }
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sk_cfp<T>& operator=(std::nullptr_t) { this->reset(); return *this; }
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/**
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* Shares the underlying object referenced by the argument by calling CFRetain() on it. If this
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* sk_cf_obj previously had a reference to an object (i.e. not null) it will call CFRelease()
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* sk_cfp previously had a reference to an object (i.e. not null) it will call CFRelease()
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* on that object.
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*/
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sk_cf_obj<T>& operator=(const sk_cf_obj<T>& that) {
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sk_cfp<T>& operator=(const sk_cfp<T>& that) {
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if (this != &that) {
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this->reset(SkCFSafeRetain(that.get()));
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}
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@ -81,11 +81,11 @@ public:
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}
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/**
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* Move the underlying object from the argument to the sk_cf_obj. If the sk_cf_obj
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* Move the underlying object from the argument to the sk_cfp. If the sk_cfp
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* previously held a reference to another object, CFRelease() will be called on that object.
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* No call to CFRetain() will be made.
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*/
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sk_cf_obj<T>& operator=(sk_cf_obj<T>&& that) {
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sk_cfp<T>& operator=(sk_cfp<T>&& that) {
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this->reset(that.release());
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return *this;
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}
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@ -112,7 +112,7 @@ public:
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}
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/**
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* Shares the new object by calling CFRetain() on it. If this sk_cf_obj previously had a
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* Shares the new object by calling CFRetain() on it. If this sk_cfp previously had a
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* reference to an object (i.e. not null) it will call CFRelease() on that object.
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*/
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void retain(T object) {
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@ -136,40 +136,40 @@ private:
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T fObject = nil;
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};
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template <typename T> inline bool operator==(const sk_cf_obj<T>& a,
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const sk_cf_obj<T>& b) {
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template <typename T> inline bool operator==(const sk_cfp<T>& a,
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const sk_cfp<T>& b) {
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return a.get() == b.get();
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}
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template <typename T> inline bool operator==(const sk_cf_obj<T>& a,
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template <typename T> inline bool operator==(const sk_cfp<T>& a,
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std::nullptr_t) {
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return !a;
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}
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template <typename T> inline bool operator==(std::nullptr_t,
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const sk_cf_obj<T>& b) {
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const sk_cfp<T>& b) {
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return !b;
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}
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template <typename T> inline bool operator!=(const sk_cf_obj<T>& a,
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const sk_cf_obj<T>& b) {
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template <typename T> inline bool operator!=(const sk_cfp<T>& a,
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const sk_cfp<T>& b) {
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return a.get() != b.get();
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}
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template <typename T> inline bool operator!=(const sk_cf_obj<T>& a,
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template <typename T> inline bool operator!=(const sk_cfp<T>& a,
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std::nullptr_t) {
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return static_cast<bool>(a);
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}
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template <typename T> inline bool operator!=(std::nullptr_t,
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const sk_cf_obj<T>& b) {
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const sk_cfp<T>& b) {
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return static_cast<bool>(b);
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}
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/*
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* Returns a sk_cf_obj wrapping the provided object AND calls retain on it (if not null).
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* Returns a sk_cfp wrapping the provided object AND calls retain on it (if not null).
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*
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* This is different than the semantics of the constructor for sk_cf_obj, which just wraps the
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* This is different than the semantics of the constructor for sk_cfp, which just wraps the
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* object, effectively "adopting" it.
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*/
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template <typename T> sk_cf_obj<T> sk_ret_cf_obj(T obj) {
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return sk_cf_obj<T>(SkCFSafeRetain(obj));
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template <typename T> sk_cfp<T> sk_ret_cfp(T obj) {
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return sk_cfp<T>(SkCFSafeRetain(obj));
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}
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#endif // SK_BUILD_FOR_MAC || SK_BUILD_FOR_IOS
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@ -14,10 +14,6 @@
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#include "include/private/GrTypesPriv.h"
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#include "src/sksl/ir/SkSLProgram.h"
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#if !__has_feature(objc_arc)
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#error This file must be compiled with Arc. Use -fobjc-arc flag
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#endif
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#if defined(SK_BUILD_FOR_MAC)
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#if __MAC_OS_X_VERSION_MAX_ALLOWED < 101400
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#error Must use at least 10.14 SDK to build Metal backend for MacOS
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@ -35,14 +31,23 @@ class GrSurface;
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* Returns a id<MTLTexture> to the MTLTexture pointed at by the const void*.
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*/
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SK_ALWAYS_INLINE id<MTLTexture> GrGetMTLTexture(const void* mtlTexture) {
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#if __has_feature(objc_arc)
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return (__bridge id<MTLTexture>)mtlTexture;
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#else
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// ARC will retain when bridging from a CoreFoundation to an ObjC object
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return (id<MTLTexture>) CFRetain(mtlTexture);
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#endif
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}
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/**
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* Returns a const void* to whatever the id object is pointing to.
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*/
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SK_ALWAYS_INLINE const void* GrGetPtrFromId(id idObject) {
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#if __has_feature(objc_arc)
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return (__bridge const void*)idObject;
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#else
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return (const void*)idObject;
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#endif
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}
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/**
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@ -50,7 +55,7 @@ SK_ALWAYS_INLINE const void* GrGetPtrFromId(id idObject) {
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* Will call CFRetain on the object.
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*/
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SK_ALWAYS_INLINE const void* GrRetainPtrFromId(id idObject) {
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return (__bridge_retained const void*)idObject;
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return CFBridgingRetain(idObject);
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}
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enum class GrMtlErrorCode {
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@ -21,15 +21,15 @@ static bool ios_get_path_in_bundle(const char path[], SkString* result) {
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// Get a reference to the file's URL
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// Use this to normalize the path
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sk_cf_obj<CFURLRef> pathURL(CFURLCreateFromFileSystemRepresentation(/*allocator=*/nullptr,
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(const UInt8*)path,
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strlen(path),
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/*isDirectory=*/false));
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sk_cf_obj<CFStringRef> pathRef(CFURLCopyFileSystemPath(pathURL.get(), kCFURLPOSIXPathStyle));
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sk_cfp<CFURLRef> pathURL(CFURLCreateFromFileSystemRepresentation(/*allocator=*/nullptr,
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(const UInt8*)path,
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strlen(path),
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/*isDirectory=*/false));
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sk_cfp<CFStringRef> pathRef(CFURLCopyFileSystemPath(pathURL.get(), kCFURLPOSIXPathStyle));
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// We use "data" as our subdirectory to match {{bundle_resources_dir}}/data in GN
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// Unfortunately "resources" is not a valid top-level name in iOS, so we push it one level down
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sk_cf_obj<CFURLRef> fileURL(CFBundleCopyResourceURL(mainBundle, pathRef.get(),
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/*resourceType=*/nullptr, CFSTR("data")));
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sk_cfp<CFURLRef> fileURL(CFBundleCopyResourceURL(mainBundle, pathRef.get(),
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/*resourceType=*/nullptr, CFSTR("data")));
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if (!fileURL) {
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return false;
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}
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@ -38,7 +38,7 @@ static bool ios_get_path_in_bundle(const char path[], SkString* result) {
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}
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// Convert the URL reference into a string reference
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sk_cf_obj<CFStringRef> filePath(CFURLCopyFileSystemPath(fileURL.get(), kCFURLPOSIXPathStyle));
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sk_cfp<CFStringRef> filePath(CFURLCopyFileSystemPath(fileURL.get(), kCFURLPOSIXPathStyle));
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// Get the system encoding method
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CFStringEncoding encodingMethod = CFStringGetSystemEncoding();
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@ -10,6 +10,8 @@
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#import <OpenGLES/EAGL.h>
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#include <dlfcn.h>
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#include "include/ports/SkCFObject.h"
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#define EAGLCTX ((EAGLContext*)(fEAGLContext))
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namespace {
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@ -32,30 +34,29 @@ private:
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std::function<void()> onPlatformGetAutoContextRestore() const override;
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GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
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EAGLContext* fEAGLContext;
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sk_cfp<EAGLContext*> fEAGLContext;
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void* fGLLibrary;
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};
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IOSGLTestContext::IOSGLTestContext(IOSGLTestContext* shareContext)
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: fEAGLContext(NULL)
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, fGLLibrary(RTLD_DEFAULT) {
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: fGLLibrary(RTLD_DEFAULT) {
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if (shareContext) {
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EAGLContext* iosShareContext = shareContext->fEAGLContext;
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fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3
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sharegroup:[iosShareContext sharegroup]];
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if (fEAGLContext == nil) {
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fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2
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sharegroup:[iosShareContext sharegroup]];
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EAGLContext* iosShareContext = shareContext->fEAGLContext.get();
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fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3
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sharegroup:[iosShareContext sharegroup]]);
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if (!fEAGLContext) {
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fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2
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sharegroup:[iosShareContext sharegroup]]);
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}
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} else {
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fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
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if (fEAGLContext == nil) {
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fEAGLContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]);
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if (!fEAGLContext) {
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fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]);
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}
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}
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SkScopeExit restorer(context_restorer());
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[EAGLContext setCurrentContext:fEAGLContext];
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[EAGLContext setCurrentContext:fEAGLContext.get()];
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sk_sp<const GrGLInterface> gl(GrGLCreateNativeInterface());
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if (NULL == gl.get()) {
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@ -83,11 +84,11 @@ IOSGLTestContext::~IOSGLTestContext() {
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void IOSGLTestContext::destroyGLContext() {
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if (fEAGLContext) {
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if ([EAGLContext currentContext] == fEAGLContext) {
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if ([EAGLContext currentContext] == fEAGLContext.get()) {
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// This will ensure that the context is immediately deleted.
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[EAGLContext setCurrentContext:nil];
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}
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fEAGLContext = nil;
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fEAGLContext.reset();
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}
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if (nullptr != fGLLibrary) {
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dlclose(fGLLibrary);
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@ -101,13 +102,13 @@ void IOSGLTestContext::onPlatformMakeNotCurrent() const {
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}
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void IOSGLTestContext::onPlatformMakeCurrent() const {
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if (![EAGLContext setCurrentContext:fEAGLContext]) {
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if (![EAGLContext setCurrentContext:fEAGLContext.get()]) {
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SkDebugf("Could not set the context.\n");
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}
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}
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std::function<void()> IOSGLTestContext::onPlatformGetAutoContextRestore() const {
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if ([EAGLContext currentContext] == fEAGLContext) {
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if ([EAGLContext currentContext] == fEAGLContext.get()) {
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return nullptr;
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}
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return context_restorer();
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|
@ -25,29 +25,29 @@ public:
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MtlTestContextImpl* sharedContextImpl = (MtlTestContextImpl*) sharedContext;
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backendContext = sharedContextImpl->getMtlBackendContext();
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} else {
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id<MTLDevice> device;
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sk_cfp<id<MTLDevice>> device;
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#ifdef SK_BUILD_FOR_MAC
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NSArray<id <MTLDevice>>* availableDevices = MTLCopyAllDevices();
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sk_cfp<NSArray<id <MTLDevice>>*> availableDevices(MTLCopyAllDevices());
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// Choose the non-integrated CPU if available
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for (id<MTLDevice> dev in availableDevices) {
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for (id<MTLDevice> dev in availableDevices.get()) {
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if (!dev.isLowPower) {
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device = dev;
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device.retain(dev);
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break;
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}
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if (dev.isRemovable) {
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device = dev;
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device.retain(dev);
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break;
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}
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}
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if (!device) {
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device = MTLCreateSystemDefaultDevice();
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device.reset(MTLCreateSystemDefaultDevice());
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}
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#else
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device = MTLCreateSystemDefaultDevice();
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device.reset(MTLCreateSystemDefaultDevice());
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#endif
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backendContext.fDevice.retain((__bridge GrMTLHandle)device);
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id<MTLCommandQueue> queue = [device newCommandQueue];
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backendContext.fQueue.retain((__bridge GrMTLHandle)queue);
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backendContext.fDevice.retain((GrMTLHandle)device.get());
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sk_cfp<id<MTLCommandQueue>> queue([*device newCommandQueue]);
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backendContext.fQueue.retain((GrMTLHandle)queue.get());
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}
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return new MtlTestContextImpl(backendContext);
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|
@ -9,6 +9,7 @@
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkSurface.h"
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#include "include/ports/SkCFObject.h"
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#include "tools/sk_app/WindowContext.h"
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@ -45,12 +46,13 @@ protected:
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virtual void onDestroyContext() = 0;
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bool fValid;
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id<MTLDevice> fDevice;
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id<MTLCommandQueue> fQueue;
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sk_cfp<id<MTLDevice>> fDevice;
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sk_cfp<id<MTLCommandQueue>> fQueue;
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CAMetalLayer* fMetalLayer;
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GrMTLHandle fDrawableHandle;
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#if GR_METAL_SDK_VERSION >= 230
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id<MTLBinaryArchive> fPipelineArchive SK_API_AVAILABLE(macos(11.0), ios(14.0));
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// wrapping this in sk_cfp throws up an availability warning, so we'll track lifetime manually
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id<MTLBinaryArchive> fPipelineArchive SK_API_AVAILABLE(macos(11.0), ios(14.0));
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#endif
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};
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|
@ -24,8 +24,8 @@ namespace sk_app {
|
||||
|
||||
MetalWindowContext::MetalWindowContext(const DisplayParams& params)
|
||||
: WindowContext(params)
|
||||
, fValid(false) {
|
||||
|
||||
, fValid(false)
|
||||
, fDrawableHandle(nil) {
|
||||
fDisplayParams.fMSAASampleCount = GrNextPow2(fDisplayParams.fMSAASampleCount);
|
||||
}
|
||||
|
||||
@ -39,12 +39,12 @@ NSURL* MetalWindowContext::CacheURL() {
|
||||
void MetalWindowContext::initializeContext() {
|
||||
SkASSERT(!fContext);
|
||||
|
||||
fDevice = MTLCreateSystemDefaultDevice();
|
||||
fQueue = [fDevice newCommandQueue];
|
||||
fDevice.reset(MTLCreateSystemDefaultDevice());
|
||||
fQueue.reset([*fDevice newCommandQueue]);
|
||||
|
||||
if (fDisplayParams.fMSAASampleCount > 1) {
|
||||
if (@available(macOS 10.11, iOS 9.0, *)) {
|
||||
if (![fDevice supportsTextureSampleCount:fDisplayParams.fMSAASampleCount]) {
|
||||
if (![*fDevice supportsTextureSampleCount:fDisplayParams.fMSAASampleCount]) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
@ -59,20 +59,19 @@ void MetalWindowContext::initializeContext() {
|
||||
#if GR_METAL_SDK_VERSION >= 230
|
||||
if (fDisplayParams.fEnableBinaryArchive) {
|
||||
if (@available(macOS 11.0, iOS 14.0, *)) {
|
||||
MTLBinaryArchiveDescriptor* desc = [MTLBinaryArchiveDescriptor new];
|
||||
desc.url = CacheURL(); // try to load
|
||||
sk_cfp<MTLBinaryArchiveDescriptor*> desc([MTLBinaryArchiveDescriptor new]);
|
||||
(*desc).url = CacheURL(); // try to load
|
||||
NSError* error;
|
||||
fPipelineArchive = [fDevice newBinaryArchiveWithDescriptor:desc error:&error];
|
||||
fPipelineArchive = [*fDevice newBinaryArchiveWithDescriptor:*desc error:&error];
|
||||
if (!fPipelineArchive) {
|
||||
desc.url = nil; // create new
|
||||
(*desc).url = nil; // create new
|
||||
NSError* error;
|
||||
fPipelineArchive = [fDevice newBinaryArchiveWithDescriptor:desc error:&error];
|
||||
fPipelineArchive = [*fDevice newBinaryArchiveWithDescriptor:*desc error:&error];
|
||||
if (!fPipelineArchive) {
|
||||
SkDebugf("Error creating MTLBinaryArchive:\n%s\n",
|
||||
error.debugDescription.UTF8String);
|
||||
}
|
||||
}
|
||||
[desc release];
|
||||
}
|
||||
} else {
|
||||
if (@available(macOS 11.0, iOS 14.0, *)) {
|
||||
@ -82,8 +81,8 @@ void MetalWindowContext::initializeContext() {
|
||||
#endif
|
||||
|
||||
GrMtlBackendContext backendContext = {};
|
||||
backendContext.fDevice.retain((__bridge GrMTLHandle)fDevice);
|
||||
backendContext.fQueue.retain((__bridge GrMTLHandle)fQueue);
|
||||
backendContext.fDevice.retain((GrMTLHandle)fDevice.get());
|
||||
backendContext.fQueue.retain((GrMTLHandle)fQueue.get());
|
||||
#if GR_METAL_SDK_VERSION >= 230
|
||||
if (@available(macOS 11.0, iOS 14.0, *)) {
|
||||
backendContext.fBinaryArchive.retain((__bridge GrMTLHandle)fPipelineArchive);
|
||||
@ -114,8 +113,8 @@ void MetalWindowContext::destroyContext() {
|
||||
[fPipelineArchive release];
|
||||
}
|
||||
#endif
|
||||
[fQueue release];
|
||||
[fDevice release];
|
||||
fQueue.reset();
|
||||
fDevice.reset();
|
||||
}
|
||||
|
||||
sk_sp<SkSurface> MetalWindowContext::getBackbufferSurface() {
|
||||
@ -156,7 +155,7 @@ sk_sp<SkSurface> MetalWindowContext::getBackbufferSurface() {
|
||||
void MetalWindowContext::swapBuffers() {
|
||||
id<CAMetalDrawable> currentDrawable = (id<CAMetalDrawable>)fDrawableHandle;
|
||||
|
||||
id<MTLCommandBuffer> commandBuffer = [fQueue commandBuffer];
|
||||
id<MTLCommandBuffer> commandBuffer([*fQueue commandBuffer]);
|
||||
commandBuffer.label = @"Present";
|
||||
|
||||
[commandBuffer presentDrawable:currentDrawable];
|
||||
|
@ -71,7 +71,7 @@ bool MetalWindowContext_ios::onInitializeContext() {
|
||||
[fViewController.view addSubview:fMetalView];
|
||||
|
||||
fMetalLayer = (CAMetalLayer*)fMetalView.layer;
|
||||
fMetalLayer.device = fDevice;
|
||||
fMetalLayer.device = fDevice.get();
|
||||
fMetalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
||||
fMetalLayer.drawableSize = frameRect.size;
|
||||
fMetalLayer.frame = frameRect;
|
||||
|
@ -52,7 +52,7 @@ bool MetalWindowContext_mac::onInitializeContext() {
|
||||
SkASSERT(nil != fMainView);
|
||||
|
||||
fMetalLayer = [CAMetalLayer layer];
|
||||
fMetalLayer.device = fDevice;
|
||||
fMetalLayer.device = fDevice.get();
|
||||
fMetalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
||||
|
||||
// resize ignores the passed values and uses the fMainView directly.
|
||||
|
Loading…
Reference in New Issue
Block a user