Remove SK_SUPPORT_LEGACY_SAVEFLAGS define on Android
Android is the only platform still using SK_SUPPORT_LEGACY_SAVEFLAGS (indirectly, due to SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG). At this point it should be safe to remove the define. R=djsollen@google.com,scroggo@google.com,reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1636103002 Review URL: https://codereview.chromium.org/1636103002
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@ -37,16 +37,6 @@ class SkSurface;
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class SkSurface_Base;
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class SkTextBlob;
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/*
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* If you want the legacy cliptolayer flag (i.e. android), then you must have the new
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* legacy saveflags.
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*/
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#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
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#ifndef SK_SUPPORT_LEGACY_SAVEFLAGS
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#define SK_SUPPORT_LEGACY_SAVEFLAGS
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#endif
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#endif
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/** \class SkCanvas
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A Canvas encapsulates all of the state about drawing into a device (bitmap).
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