move texture flush and param update to separate function
Review URL: http://codereview.appspot.com/6266044/ git-svn-id: http://skia.googlecode.com/svn/trunk@4142 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
8b0d0f6a9c
commit
4c8837867a
@ -1189,6 +1189,7 @@ void GrGLProgram::getUniformLocationsAndInitCache(const GrGLContextInfo& gl,
|
||||
// Must not reset fStageOverride[] here.
|
||||
}
|
||||
programData->fViewMatrix = GrMatrix::InvalidMatrix();
|
||||
programData->fViewportSize.set(-1, -1);
|
||||
programData->fColor = GrColor_ILLEGAL;
|
||||
programData->fColorFilterColor = GrColor_ILLEGAL;
|
||||
}
|
||||
|
@ -309,7 +309,10 @@ public:
|
||||
// shader uniform locations (-1 if shader doesn't use them)
|
||||
UniLocations fUniLocations;
|
||||
|
||||
// The matrix sent to GL is determined by both the client's matrix and
|
||||
// the size of the viewport.
|
||||
GrMatrix fViewMatrix;
|
||||
SkISize fViewportSize;
|
||||
|
||||
// these reflect the current values of uniforms
|
||||
// (GL uniform values travel with program)
|
||||
|
@ -1625,9 +1625,6 @@ void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
|
||||
if (fHWBounds.fViewportRect != vp) {
|
||||
vp.pushToGLViewport(this->glInterface());
|
||||
fHWBounds.fViewportRect = vp;
|
||||
// View matrices pushed to GL depend upon the viewport. So they
|
||||
// are now invalid.
|
||||
fProgramCache->invalidateViewMatrices();
|
||||
}
|
||||
}
|
||||
if (NULL == bound || !bound->isEmpty()) {
|
||||
@ -2109,6 +2106,82 @@ void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
|
||||
}
|
||||
}
|
||||
|
||||
void GrGpuGL::flushBoundTextureAndParams(int stage) {
|
||||
GrDrawState* drawState = this->drawState();
|
||||
|
||||
GrGLTexture* nextTexture =
|
||||
static_cast<GrGLTexture*>(drawState->getTexture(stage));
|
||||
|
||||
// true for now, but maybe not with GrEffect.
|
||||
GrAssert(NULL != nextTexture);
|
||||
// if we created a rt/tex and rendered to it without using a
|
||||
// texture and now we're texturing from the rt it will still be
|
||||
// the last bound texture, but it needs resolving. So keep this
|
||||
// out of the "last != next" check.
|
||||
GrGLRenderTarget* texRT =
|
||||
static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
|
||||
if (NULL != texRT) {
|
||||
this->onResolveRenderTarget(texRT);
|
||||
}
|
||||
|
||||
if (fHWBoundTextures[stage] != nextTexture) {
|
||||
this->setTextureUnit(stage);
|
||||
GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
|
||||
#if GR_COLLECT_STATS
|
||||
++fStats.fTextureChngCnt;
|
||||
#endif
|
||||
//GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
|
||||
fHWBoundTextures[stage] = nextTexture;
|
||||
}
|
||||
|
||||
const GrSamplerState& sampler = drawState->getSampler(stage);
|
||||
ResetTimestamp timestamp;
|
||||
const GrGLTexture::TexParams& oldTexParams =
|
||||
nextTexture->getCachedTexParams(×tamp);
|
||||
bool setAll = timestamp < this->getResetTimestamp();
|
||||
GrGLTexture::TexParams newTexParams;
|
||||
|
||||
newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
|
||||
|
||||
const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
|
||||
newTexParams.fWrapS = wraps[sampler.getWrapX()];
|
||||
newTexParams.fWrapT = wraps[sampler.getWrapY()];
|
||||
memcpy(newTexParams.fSwizzleRGBA,
|
||||
get_swizzle(nextTexture->config(), sampler, this->glCaps()),
|
||||
sizeof(newTexParams.fSwizzleRGBA));
|
||||
if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
|
||||
this->setTextureUnit(stage);
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_MAG_FILTER,
|
||||
newTexParams.fFilter));
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_MIN_FILTER,
|
||||
newTexParams.fFilter));
|
||||
}
|
||||
if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
|
||||
this->setTextureUnit(stage);
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_WRAP_S,
|
||||
newTexParams.fWrapS));
|
||||
}
|
||||
if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
|
||||
this->setTextureUnit(stage);
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_WRAP_T,
|
||||
newTexParams.fWrapT));
|
||||
}
|
||||
if (this->glCaps().textureSwizzleSupport() &&
|
||||
(setAll || memcmp(newTexParams.fSwizzleRGBA,
|
||||
oldTexParams.fSwizzleRGBA,
|
||||
sizeof(newTexParams.fSwizzleRGBA)))) {
|
||||
this->setTextureUnit(stage);
|
||||
set_tex_swizzle(newTexParams.fSwizzleRGBA,
|
||||
this->glInterface());
|
||||
}
|
||||
nextTexture->setCachedTexParams(newTexParams,
|
||||
this->getResetTimestamp());
|
||||
}
|
||||
|
||||
bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
|
||||
|
||||
GrDrawState* drawState = this->drawState();
|
||||
@ -2116,92 +2189,6 @@ bool GrGpuGL::flushGLStateCommon(GrPrimitiveType type) {
|
||||
// and bailed if not true.
|
||||
GrAssert(NULL != drawState->getRenderTarget());
|
||||
|
||||
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
|
||||
// bind texture and set sampler state
|
||||
if (this->isStageEnabled(s)) {
|
||||
GrGLTexture* nextTexture =
|
||||
static_cast<GrGLTexture*>(drawState->getTexture(s));
|
||||
|
||||
// true for now, but maybe not with GrEffect.
|
||||
GrAssert(NULL != nextTexture);
|
||||
// if we created a rt/tex and rendered to it without using a
|
||||
// texture and now we're texturing from the rt it will still be
|
||||
// the last bound texture, but it needs resolving. So keep this
|
||||
// out of the "last != next" check.
|
||||
GrGLRenderTarget* texRT =
|
||||
static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
|
||||
if (NULL != texRT) {
|
||||
this->onResolveRenderTarget(texRT);
|
||||
}
|
||||
|
||||
if (fHWBoundTextures[s] != nextTexture) {
|
||||
this->setTextureUnit(s);
|
||||
GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
|
||||
#if GR_COLLECT_STATS
|
||||
++fStats.fTextureChngCnt;
|
||||
#endif
|
||||
//GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
|
||||
fHWBoundTextures[s] = nextTexture;
|
||||
}
|
||||
|
||||
const GrSamplerState& sampler = drawState->getSampler(s);
|
||||
ResetTimestamp timestamp;
|
||||
const GrGLTexture::TexParams& oldTexParams =
|
||||
nextTexture->getCachedTexParams(×tamp);
|
||||
bool setAll = timestamp < this->getResetTimestamp();
|
||||
GrGLTexture::TexParams newTexParams;
|
||||
|
||||
newTexParams.fFilter = gr_to_gl_filter(sampler.getFilter());
|
||||
|
||||
const GrGLenum* wraps = GrGLTexture::WrapMode2GLWrap();
|
||||
newTexParams.fWrapS = wraps[sampler.getWrapX()];
|
||||
newTexParams.fWrapT = wraps[sampler.getWrapY()];
|
||||
memcpy(newTexParams.fSwizzleRGBA,
|
||||
get_swizzle(nextTexture->config(), sampler, this->glCaps()),
|
||||
sizeof(newTexParams.fSwizzleRGBA));
|
||||
if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
|
||||
this->setTextureUnit(s);
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_MAG_FILTER,
|
||||
newTexParams.fFilter));
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_MIN_FILTER,
|
||||
newTexParams.fFilter));
|
||||
}
|
||||
if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
|
||||
this->setTextureUnit(s);
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_WRAP_S,
|
||||
newTexParams.fWrapS));
|
||||
}
|
||||
if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
|
||||
this->setTextureUnit(s);
|
||||
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
|
||||
GR_GL_TEXTURE_WRAP_T,
|
||||
newTexParams.fWrapT));
|
||||
}
|
||||
if (this->glCaps().textureSwizzleSupport() &&
|
||||
(setAll ||
|
||||
memcmp(newTexParams.fSwizzleRGBA,
|
||||
oldTexParams.fSwizzleRGBA,
|
||||
sizeof(newTexParams.fSwizzleRGBA)))) {
|
||||
this->setTextureUnit(s);
|
||||
set_tex_swizzle(newTexParams.fSwizzleRGBA,
|
||||
this->glInterface());
|
||||
}
|
||||
nextTexture->setCachedTexParams(newTexParams,
|
||||
this->getResetTimestamp());
|
||||
}
|
||||
}
|
||||
|
||||
GrIRect* rect = NULL;
|
||||
GrIRect clipBounds;
|
||||
if (drawState->isClipState() &&
|
||||
fClip.hasConservativeBounds()) {
|
||||
fClip.getConservativeBounds().roundOut(&clipBounds);
|
||||
rect = &clipBounds;
|
||||
}
|
||||
this->flushRenderTarget(rect);
|
||||
this->flushAAState(type);
|
||||
|
||||
if (drawState->isDitherState()) {
|
||||
|
@ -203,7 +203,6 @@ private:
|
||||
~ProgramCache();
|
||||
|
||||
void abandon();
|
||||
void invalidateViewMatrices();
|
||||
CachedData* getProgramData(const GrGLProgram& desc,
|
||||
GrCustomStage** stages);
|
||||
private:
|
||||
@ -239,6 +238,9 @@ private:
|
||||
const GrGLContextInfo& fGL;
|
||||
};
|
||||
|
||||
// binds the texture and sets its texture params
|
||||
void flushBoundTextureAndParams(int stage);
|
||||
|
||||
// sets the texture matrix and domain for the currently bound program
|
||||
void flushTextureMatrixAndDomain(int stage);
|
||||
|
||||
|
@ -39,13 +39,6 @@ void GrGpuGL::ProgramCache::abandon() {
|
||||
fCount = 0;
|
||||
}
|
||||
|
||||
void GrGpuGL::ProgramCache::invalidateViewMatrices() {
|
||||
for (int i = 0; i < fCount; ++i) {
|
||||
// set to illegal matrix
|
||||
fEntries[i].fProgramData.fViewMatrix = GrMatrix::InvalidMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
GrGLProgram::CachedData* GrGpuGL::ProgramCache::getProgramData(
|
||||
const GrGLProgram& desc,
|
||||
GrCustomStage** stages) {
|
||||
@ -111,15 +104,20 @@ void GrGpuGL::abandonResources(){
|
||||
#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
|
||||
|
||||
void GrGpuGL::flushViewMatrix() {
|
||||
const GrMatrix& vm = this->getDrawState().getViewMatrix();
|
||||
if (!fProgramData->fViewMatrix.cheapEqualTo(vm)) {
|
||||
const GrGLRenderTarget* rt = static_cast<const GrGLRenderTarget*>(this->getDrawState().getRenderTarget());
|
||||
SkISize viewportSize;
|
||||
const GrGLIRect& viewport = rt->getViewport();
|
||||
viewportSize.set(viewport.fWidth, viewport.fHeight);
|
||||
|
||||
const GrMatrix& vm = this->getDrawState().getViewMatrix();
|
||||
|
||||
if (!fProgramData->fViewMatrix.cheapEqualTo(vm) ||
|
||||
fProgramData->fViewportSize != viewportSize) {
|
||||
|
||||
const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
|
||||
GrAssert(NULL != rt);
|
||||
GrMatrix m;
|
||||
m.setAll(
|
||||
GrIntToScalar(2) / rt->width(), 0, -GR_Scalar1,
|
||||
0,-GrIntToScalar(2) / rt->height(), GR_Scalar1,
|
||||
GrIntToScalar(2) / viewportSize.fWidth, 0, -GR_Scalar1,
|
||||
0,-GrIntToScalar(2) / viewportSize.fHeight, GR_Scalar1,
|
||||
0, 0, GrMatrix::I()[8]);
|
||||
m.setConcat(m, vm);
|
||||
|
||||
@ -142,6 +140,7 @@ void GrGpuGL::flushViewMatrix() {
|
||||
GL_CALL(UniformMatrix3fv(fProgramData->fUniLocations.fViewMatrixUni,
|
||||
1, false, mt));
|
||||
fProgramData->fViewMatrix = vm;
|
||||
fProgramData->fViewportSize = viewportSize;
|
||||
}
|
||||
}
|
||||
|
||||
@ -438,6 +437,9 @@ bool GrGpuGL::flushGraphicsState(GrPrimitiveType type) {
|
||||
|
||||
for (int s = 0; s < GrDrawState::kNumStages; ++s) {
|
||||
if (this->isStageEnabled(s)) {
|
||||
|
||||
this->flushBoundTextureAndParams(s);
|
||||
|
||||
this->flushTextureMatrixAndDomain(s);
|
||||
|
||||
this->flushTexelSize(s);
|
||||
@ -455,6 +457,18 @@ bool GrGpuGL::flushGraphicsState(GrPrimitiveType type) {
|
||||
}
|
||||
}
|
||||
this->flushColorMatrix();
|
||||
|
||||
GrIRect* rect = NULL;
|
||||
GrIRect clipBounds;
|
||||
if (drawState.isClipState() &&
|
||||
fClip.hasConservativeBounds()) {
|
||||
fClip.getConservativeBounds().roundOut(&clipBounds);
|
||||
rect = &clipBounds;
|
||||
}
|
||||
// This must come after textures are flushed because a texture may need
|
||||
// to be msaa-resolved (which will modify bound FBO state).
|
||||
this->flushRenderTarget(rect);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user