CCPR: Blacklist Intel driver except on Mac
TBR=bsalomon@google.com Bug: skia: Change-Id: I93306a285c5bd1d71a69c4c8a12b7fc583a52e12 Reviewed-on: https://skia-review.googlesource.com/57160 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
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@ -410,11 +410,14 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
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}
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if (kIntel_GrGLVendor == ctxInfo.vendor()) {
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#ifndef SK_BUILD_FOR_MAC
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if (kIntel_GrGLDriver == ctxInfo.driver()) {
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// Intel HD4400, HD4600, and Iris6100 crash on the bots.
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fBlacklistCoverageCounting = kIntel4xxx_GrGLRenderer == ctxInfo.renderer() ||
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kIntel6xxx_GrGLRenderer == ctxInfo.renderer();
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} else if (kMesa_GrGLDriver == ctxInfo.driver()) {
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// Every Windows Intel bot either crashes with CCPR or does not draw properly. Hopefully
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// this issue resolves itself when we move away from geometry shaders.
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fBlacklistCoverageCounting = true;
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}
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#endif
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if (kMesa_GrGLDriver == ctxInfo.driver()) {
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// Blocking old Intel/Mesa setups while we investigate
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// https://bugs.chromium.org/p/skia/issues/detail?id=7134.
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fBlacklistCoverageCounting = version < GR_GL_VER(4,0);
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