fix hairline clip
Don't remove inner clip if it's non-rectangular. Add cubic hairline clip code to quad and conic cases. R=reed@google.com BUG=skia:5252 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943403006 Review-Url: https://codereview.chromium.org/1943403006
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gm/bug5252.cpp
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43
gm/bug5252.cpp
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@ -0,0 +1,43 @@
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkRect.h"
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#include "SkPath.h"
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DEF_SIMPLE_GM(bug5252, canvas, 500, 500) {
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canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
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SkPath clip1;
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clip1.addOval(SkRect::MakeWH(225, 200));
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canvas->clipPath(clip1); // bug
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SkPath clip2;
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clip2.addRect(SkRect::MakeWH(220, 200));
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//canvas->clipPath(clip2); // ok
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SkPaint pa;
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pa.setStyle(SkPaint::kStroke_Style);
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pa.setAntiAlias(true);
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pa.setStrokeWidth(1.0f);
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for (int i = 0; i < 15; i++)
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{
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for (int j = 0; j < 10; j++)
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{
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SkAutoCanvasRestore acs(canvas, true);
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canvas->translate(i * 15.f, j * 20.f);
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canvas->drawRect(SkRect::MakeXYWH(5, 5, 10, 15),pa);
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SkPath path;
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path.moveTo(6, 6);
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path.cubicTo(14, 10, 13, 12, 10, 12);
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path.cubicTo(7, 15, 8, 17, 14, 18);
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canvas->drawPath(path, pa);
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}
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}
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}
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@ -214,7 +214,7 @@ static int compute_int_quad_dist(const SkPoint pts[3]) {
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}
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}
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static void hairquad(const SkPoint pts[3], const SkRegion* clip,
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static void hair_quad(const SkPoint pts[3], const SkRegion* clip,
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SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
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SkASSERT(level <= kMaxQuadSubdivideLevel);
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@ -239,6 +239,54 @@ static void hairquad(const SkPoint pts[3], const SkRegion* clip,
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lineproc(tmp, lines + 1, clip, blitter);
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}
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static SkRect compute_nocheck_quad_bounds(const SkPoint pts[3]) {
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SkASSERT(SkScalarsAreFinite(&pts[0].fX, 6));
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Sk2s min = Sk2s::Load(pts);
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Sk2s max = min;
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for (int i = 1; i < 3; ++i) {
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Sk2s pair = Sk2s::Load(pts+i);
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min = Sk2s::Min(min, pair);
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max = Sk2s::Max(max, pair);
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}
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return { min[0], min[1], max[0], max[1] };
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}
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static bool is_inverted(const SkRect& r) {
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return r.fLeft > r.fRight || r.fTop > r.fBottom;
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}
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// Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking
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// something to be stroked, so empty can still draw something (e.g. horizontal line)
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static bool geometric_overlap(const SkRect& a, const SkRect& b) {
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SkASSERT(!is_inverted(a) && !is_inverted(b));
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return a.fLeft < b.fRight && b.fLeft < a.fRight &&
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a.fTop < b.fBottom && b.fTop < a.fBottom;
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}
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// Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking
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// something to be stroked, so empty can still draw something (e.g. horizontal line)
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static bool geometric_contains(const SkRect& outer, const SkRect& inner) {
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SkASSERT(!is_inverted(outer) && !is_inverted(inner));
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return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft &&
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inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop;
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}
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static inline void hairquad(const SkPoint pts[3], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
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SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
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if (insetClip) {
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SkASSERT(outsetClip);
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SkRect bounds = compute_nocheck_quad_bounds(pts);
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if (!geometric_overlap(*outsetClip, bounds)) {
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return;
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} else if (geometric_contains(*insetClip, bounds)) {
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clip = nullptr;
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}
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}
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hair_quad(pts, clip, blitter, level, lineproc);
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}
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static inline Sk2s abs(const Sk2s& value) {
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return Sk2s::Max(value, Sk2s(0)-value);
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}
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@ -329,54 +377,16 @@ static SkRect compute_nocheck_cubic_bounds(const SkPoint pts[4]) {
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return { min[0], min[1], max[0], max[1] };
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}
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static bool is_inverted(const SkRect& r) {
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return r.fLeft > r.fRight || r.fTop > r.fBottom;
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}
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// Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking
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// something to be stroked, so empty can still draw something (e.g. horizontal line)
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static bool geometric_overlap(const SkRect& a, const SkRect& b) {
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SkASSERT(!is_inverted(a) && !is_inverted(b));
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return a.fLeft < b.fRight && b.fLeft < a.fRight &&
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a.fTop < b.fBottom && b.fTop < a.fBottom;
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}
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// Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking
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// something to be stroked, so empty can still draw something (e.g. horizontal line)
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static bool geometric_contains(const SkRect& outer, const SkRect& inner) {
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SkASSERT(!is_inverted(outer) && !is_inverted(inner));
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return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft &&
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inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop;
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}
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//#define SK_SHOW_HAIRCLIP_STATS
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#ifdef SK_SHOW_HAIRCLIP_STATS
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static int gKillClip, gRejectClip, gClipCount;
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#endif
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static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
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SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
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if (insetClip) {
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SkASSERT(outsetClip);
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#ifdef SK_SHOW_HAIRCLIP_STATS
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gClipCount += 1;
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#endif
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SkRect bounds = compute_nocheck_cubic_bounds(pts);
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if (!geometric_overlap(*outsetClip, bounds)) {
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#ifdef SK_SHOW_HAIRCLIP_STATS
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gRejectClip += 1;
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#endif
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return;
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} else if (geometric_contains(*insetClip, bounds)) {
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clip = nullptr;
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#ifdef SK_SHOW_HAIRCLIP_STATS
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gKillClip += 1;
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#endif
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}
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#ifdef SK_SHOW_HAIRCLIP_STATS
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if (0 == gClipCount % 256)
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SkDebugf("kill %g reject %g total %d\n", 1.0*gKillClip / gClipCount, 1.0*gRejectClip/gClipCount, gClipCount);
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#endif
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}
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if (quick_cubic_niceness_check(pts)) {
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@ -512,7 +522,9 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
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*/
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insetStorage.setEmpty(); // just so we don't pass an inverted rect
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}
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insetClip = &insetStorage;
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if (rclip.isRect()) {
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insetClip = &insetStorage;
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}
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outsetClip = &outsetStorage;
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}
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}
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@ -541,7 +553,7 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
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if (SkPaint::kButt_Cap != capStyle) {
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extend_pts<capStyle>(prevVerb, iter.peek(), pts, 3);
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}
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hairquad(pts, clip, blitter, compute_quad_level(pts), lineproc);
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hairquad(pts, clip, insetClip, outsetClip, blitter, compute_quad_level(pts), lineproc);
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lastPt = pts[2];
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break;
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case SkPath::kConic_Verb: {
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@ -554,7 +566,7 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
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iter.conicWeight(), tol);
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for (int i = 0; i < converter.countQuads(); ++i) {
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int level = compute_quad_level(quadPts);
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hairquad(quadPts, clip, blitter, level, lineproc);
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hairquad(quadPts, clip, insetClip, outsetClip, blitter, level, lineproc);
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quadPts += 2;
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}
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lastPt = pts[2];
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