fix hairline clip

Don't remove inner clip if it's non-rectangular.
Add cubic hairline clip code to quad and conic cases.

R=reed@google.com
BUG=skia:5252
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943403006

Review-Url: https://codereview.chromium.org/1943403006
This commit is contained in:
caryclark 2016-05-12 07:07:05 -07:00 committed by Commit bot
parent 9a9a7b29e5
commit 4cba202b71
2 changed files with 97 additions and 42 deletions

43
gm/bug5252.cpp Normal file
View File

@ -0,0 +1,43 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkRect.h"
#include "SkPath.h"
DEF_SIMPLE_GM(bug5252, canvas, 500, 500) {
canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
SkPath clip1;
clip1.addOval(SkRect::MakeWH(225, 200));
canvas->clipPath(clip1); // bug
SkPath clip2;
clip2.addRect(SkRect::MakeWH(220, 200));
//canvas->clipPath(clip2); // ok
SkPaint pa;
pa.setStyle(SkPaint::kStroke_Style);
pa.setAntiAlias(true);
pa.setStrokeWidth(1.0f);
for (int i = 0; i < 15; i++)
{
for (int j = 0; j < 10; j++)
{
SkAutoCanvasRestore acs(canvas, true);
canvas->translate(i * 15.f, j * 20.f);
canvas->drawRect(SkRect::MakeXYWH(5, 5, 10, 15),pa);
SkPath path;
path.moveTo(6, 6);
path.cubicTo(14, 10, 13, 12, 10, 12);
path.cubicTo(7, 15, 8, 17, 14, 18);
canvas->drawPath(path, pa);
}
}
}

View File

@ -214,7 +214,7 @@ static int compute_int_quad_dist(const SkPoint pts[3]) {
}
}
static void hairquad(const SkPoint pts[3], const SkRegion* clip,
static void hair_quad(const SkPoint pts[3], const SkRegion* clip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
SkASSERT(level <= kMaxQuadSubdivideLevel);
@ -239,6 +239,54 @@ static void hairquad(const SkPoint pts[3], const SkRegion* clip,
lineproc(tmp, lines + 1, clip, blitter);
}
static SkRect compute_nocheck_quad_bounds(const SkPoint pts[3]) {
SkASSERT(SkScalarsAreFinite(&pts[0].fX, 6));
Sk2s min = Sk2s::Load(pts);
Sk2s max = min;
for (int i = 1; i < 3; ++i) {
Sk2s pair = Sk2s::Load(pts+i);
min = Sk2s::Min(min, pair);
max = Sk2s::Max(max, pair);
}
return { min[0], min[1], max[0], max[1] };
}
static bool is_inverted(const SkRect& r) {
return r.fLeft > r.fRight || r.fTop > r.fBottom;
}
// Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking
// something to be stroked, so empty can still draw something (e.g. horizontal line)
static bool geometric_overlap(const SkRect& a, const SkRect& b) {
SkASSERT(!is_inverted(a) && !is_inverted(b));
return a.fLeft < b.fRight && b.fLeft < a.fRight &&
a.fTop < b.fBottom && b.fTop < a.fBottom;
}
// Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking
// something to be stroked, so empty can still draw something (e.g. horizontal line)
static bool geometric_contains(const SkRect& outer, const SkRect& inner) {
SkASSERT(!is_inverted(outer) && !is_inverted(inner));
return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft &&
inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop;
}
static inline void hairquad(const SkPoint pts[3], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
if (insetClip) {
SkASSERT(outsetClip);
SkRect bounds = compute_nocheck_quad_bounds(pts);
if (!geometric_overlap(*outsetClip, bounds)) {
return;
} else if (geometric_contains(*insetClip, bounds)) {
clip = nullptr;
}
}
hair_quad(pts, clip, blitter, level, lineproc);
}
static inline Sk2s abs(const Sk2s& value) {
return Sk2s::Max(value, Sk2s(0)-value);
}
@ -329,54 +377,16 @@ static SkRect compute_nocheck_cubic_bounds(const SkPoint pts[4]) {
return { min[0], min[1], max[0], max[1] };
}
static bool is_inverted(const SkRect& r) {
return r.fLeft > r.fRight || r.fTop > r.fBottom;
}
// Can't call SkRect::intersects, since it cares about empty, and we don't (since we tracking
// something to be stroked, so empty can still draw something (e.g. horizontal line)
static bool geometric_overlap(const SkRect& a, const SkRect& b) {
SkASSERT(!is_inverted(a) && !is_inverted(b));
return a.fLeft < b.fRight && b.fLeft < a.fRight &&
a.fTop < b.fBottom && b.fTop < a.fBottom;
}
// Can't call SkRect::contains, since it cares about empty, and we don't (since we tracking
// something to be stroked, so empty can still draw something (e.g. horizontal line)
static bool geometric_contains(const SkRect& outer, const SkRect& inner) {
SkASSERT(!is_inverted(outer) && !is_inverted(inner));
return inner.fRight <= outer.fRight && inner.fLeft >= outer.fLeft &&
inner.fBottom <= outer.fBottom && inner.fTop >= outer.fTop;
}
//#define SK_SHOW_HAIRCLIP_STATS
#ifdef SK_SHOW_HAIRCLIP_STATS
static int gKillClip, gRejectClip, gClipCount;
#endif
static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, const SkRect* insetClip, const SkRect* outsetClip,
SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) {
if (insetClip) {
SkASSERT(outsetClip);
#ifdef SK_SHOW_HAIRCLIP_STATS
gClipCount += 1;
#endif
SkRect bounds = compute_nocheck_cubic_bounds(pts);
if (!geometric_overlap(*outsetClip, bounds)) {
#ifdef SK_SHOW_HAIRCLIP_STATS
gRejectClip += 1;
#endif
return;
} else if (geometric_contains(*insetClip, bounds)) {
clip = nullptr;
#ifdef SK_SHOW_HAIRCLIP_STATS
gKillClip += 1;
#endif
}
#ifdef SK_SHOW_HAIRCLIP_STATS
if (0 == gClipCount % 256)
SkDebugf("kill %g reject %g total %d\n", 1.0*gKillClip / gClipCount, 1.0*gRejectClip/gClipCount, gClipCount);
#endif
}
if (quick_cubic_niceness_check(pts)) {
@ -512,7 +522,9 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
*/
insetStorage.setEmpty(); // just so we don't pass an inverted rect
}
insetClip = &insetStorage;
if (rclip.isRect()) {
insetClip = &insetStorage;
}
outsetClip = &outsetStorage;
}
}
@ -541,7 +553,7 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
if (SkPaint::kButt_Cap != capStyle) {
extend_pts<capStyle>(prevVerb, iter.peek(), pts, 3);
}
hairquad(pts, clip, blitter, compute_quad_level(pts), lineproc);
hairquad(pts, clip, insetClip, outsetClip, blitter, compute_quad_level(pts), lineproc);
lastPt = pts[2];
break;
case SkPath::kConic_Verb: {
@ -554,7 +566,7 @@ void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter
iter.conicWeight(), tol);
for (int i = 0; i < converter.countQuads(); ++i) {
int level = compute_quad_level(quadPts);
hairquad(quadPts, clip, blitter, level, lineproc);
hairquad(quadPts, clip, insetClip, outsetClip, blitter, level, lineproc);
quadPts += 2;
}
lastPt = pts[2];