Make SkImage_Gpu share it's pixelref with the surface to prevent premature return to scratch pool.

BUG=crbug.com/263329
TEST=Surface unit test, function Test_crbug263329
R=bsalomon@google.com, reed@google.com

Author: junov@chromium.org

Review URL: https://chromiumcodereview.appspot.com/20354003

git-svn-id: http://skia.googlecode.com/svn/trunk@10378 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2013-07-25 23:29:40 +00:00
parent 1acab362fd
commit 4d24b747e2
4 changed files with 55 additions and 40 deletions

View File

@ -65,7 +65,13 @@ public:
static SkImage* NewRasterCopy(const Info&, const void* pixels, size_t rowBytes);
static SkImage* NewRasterData(const Info&, SkData* pixels, size_t rowBytes);
static SkImage* NewEncodedData(SkData*);
static SkImage* NewTexture(GrTexture*);
/**
* GrTexture is a more logical parameter for this factory, but its
* interactions with scratch cache still has issues, so for now we take
* SkBitmap instead. This will be changed in the future. skbug.com/1449
*/
static SkImage* NewTexture(const SkBitmap&);
int width() const { return fWidth; }
int height() const { return fHeight; }

View File

@ -17,7 +17,7 @@ class SkImage_Gpu : public SkImage_Base {
public:
SK_DECLARE_INST_COUNT(SkImage_Gpu)
SkImage_Gpu(GrTexture*);
explicit SkImage_Gpu(const SkBitmap&);
virtual ~SkImage_Gpu();
virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OVERRIDE;
@ -28,12 +28,9 @@ public:
return false;
}
GrTexture* getTexture() { return fTexture; }
void setTexture(GrTexture* texture);
GrTexture* getTexture() { return fBitmap.getTexture(); }
private:
GrTexture* fTexture;
SkBitmap fBitmap;
typedef SkImage_Base INHERITED;
@ -43,18 +40,13 @@ SK_DEFINE_INST_COUNT(SkImage_Gpu)
///////////////////////////////////////////////////////////////////////////////
SkImage_Gpu::SkImage_Gpu(GrTexture* texture)
: INHERITED(texture->width(), texture->height())
, fTexture(texture) {
SkASSERT(NULL != fTexture);
fTexture->ref();
fBitmap.setConfig(SkBitmap::kARGB_8888_Config, fTexture->width(), fTexture->height());
fBitmap.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (fTexture)))->unref();
SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap)
: INHERITED(bitmap.width(), bitmap.height())
, fBitmap(bitmap) {
SkASSERT(NULL != fBitmap.getTexture());
}
SkImage_Gpu::~SkImage_Gpu() {
SkSafeUnref(fTexture);
}
void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
@ -68,33 +60,19 @@ void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk
}
GrTexture* SkImage_Gpu::onGetTexture() {
return fTexture;
}
void SkImage_Gpu::setTexture(GrTexture* texture) {
if (texture == fTexture) {
return;
}
SkRefCnt_SafeAssign(fTexture, texture);
fBitmap.setPixelRef(new SkGrPixelRef(texture))->unref();
return fBitmap.getTexture();
}
///////////////////////////////////////////////////////////////////////////////
SkImage* SkImage::NewTexture(GrTexture* texture) {
if (NULL == texture) {
SkImage* SkImage::NewTexture(const SkBitmap& bitmap) {
if (NULL == bitmap.getTexture()) {
return NULL;
}
return SkNEW_ARGS(SkImage_Gpu, (texture));
return SkNEW_ARGS(SkImage_Gpu, (bitmap));
}
GrTexture* SkTextureImageGetTexture(SkImage* image) {
return ((SkImage_Gpu*)image)->getTexture();
}
void SkTextureImageSetTexture(SkImage* image, GrTexture* texture) {
((SkImage_Gpu*)image)->setTexture(texture);
}

View File

@ -72,10 +72,7 @@ SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info) {
}
SkImage* SkSurface_Gpu::onNewImageSnapshot() {
GrRenderTarget* rt = fDevice->accessRenderTarget();
return SkImage::NewTexture(rt->asTexture());
return SkImage::NewTexture(fDevice->accessBitmap(false));
}
void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,

View File

@ -139,15 +139,48 @@ static void TestSurfaceWritableAfterSnapshotRelease(skiatest::Reporter* reporter
// This test succeeds by not triggering an assertion.
// The test verifies that the surface remains writable (usable) after
// acquiring and releasing a snapshot without triggering a copy on write.
SkSurface* surface = createSurface(surfaceType, context);
SkAutoTUnref<SkSurface> aur_surface(surface);
SkAutoTUnref<SkSurface> surface(createSurface(surfaceType, context));
SkCanvas* canvas = surface->getCanvas();
canvas->clear(1);
surface->newImageSnapshot()->unref(); // Create and destroy SkImage
canvas->clear(2);
canvas->clear(2); // Must not assert internally
}
#if SK_SUPPORT_GPU
static void Test_crbug263329(skiatest::Reporter* reporter,
GrContext* context) {
// This is a regression test for crbug.com/263329
// Bug was caused by onCopyOnWrite releasing the old surface texture
// back to the scratch texture pool even though the texture is used
// by and active SkImage_Gpu.
SkAutoTUnref<SkSurface> surface1(createSurface(kGpu_SurfaceType, context));
SkAutoTUnref<SkSurface> surface2(createSurface(kGpu_SurfaceType, context));
SkCanvas* canvas1 = surface1->getCanvas();
SkCanvas* canvas2 = surface2->getCanvas();
canvas1->clear(1);
SkAutoTUnref<SkImage> image1(surface1->newImageSnapshot());
// Trigger copy on write, new backing is a scratch texture
canvas1->clear(2);
SkAutoTUnref<SkImage> image2(surface1->newImageSnapshot());
// Trigger copy on write, old backing should not be returned to scratch
// pool because it is held by image2
canvas1->clear(3);
canvas2->clear(4);
SkAutoTUnref<SkImage> image3(surface2->newImageSnapshot());
// Trigger copy on write on surface2. The new backing store should not
// be recycling a texture that is held by an existing image.
canvas2->clear(5);
SkAutoTUnref<SkImage> image4(surface2->newImageSnapshot());
REPORTER_ASSERT(reporter, image4->getTexture() != image3->getTexture());
// The following assertion checks crbug.com/263329
REPORTER_ASSERT(reporter, image4->getTexture() != image2->getTexture());
REPORTER_ASSERT(reporter, image4->getTexture() != image1->getTexture());
REPORTER_ASSERT(reporter, image3->getTexture() != image2->getTexture());
REPORTER_ASSERT(reporter, image3->getTexture() != image1->getTexture());
REPORTER_ASSERT(reporter, image2->getTexture() != image1->getTexture());
}
static void TestGetTexture(skiatest::Reporter* reporter,
SurfaceType surfaceType,
GrContext* context) {
@ -209,6 +242,7 @@ static void TestSurface(skiatest::Reporter* reporter, GrContextFactory* factory)
TestGetTexture(reporter, kPicture_SurfaceType, NULL);
if (NULL != factory) {
GrContext* context = factory->get(GrContextFactory::kNative_GLContextType);
Test_crbug263329(reporter, context);
TestSurfaceCopyOnWrite(reporter, kGpu_SurfaceType, context);
TestSurfaceWritableAfterSnapshotRelease(reporter, kGpu_SurfaceType, context);
TestSurfaceNoCanvas(reporter, kGpu_SurfaceType, context, SkSurface::kDiscard_ContentChangeMode);