Make SkImage_Gpu share it's pixelref with the surface to prevent premature return to scratch pool.
BUG=crbug.com/263329 TEST=Surface unit test, function Test_crbug263329 R=bsalomon@google.com, reed@google.com Author: junov@chromium.org Review URL: https://chromiumcodereview.appspot.com/20354003 git-svn-id: http://skia.googlecode.com/svn/trunk@10378 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -65,7 +65,13 @@ public:
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static SkImage* NewRasterCopy(const Info&, const void* pixels, size_t rowBytes);
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static SkImage* NewRasterData(const Info&, SkData* pixels, size_t rowBytes);
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static SkImage* NewEncodedData(SkData*);
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static SkImage* NewTexture(GrTexture*);
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/**
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* GrTexture is a more logical parameter for this factory, but its
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* interactions with scratch cache still has issues, so for now we take
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* SkBitmap instead. This will be changed in the future. skbug.com/1449
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*/
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static SkImage* NewTexture(const SkBitmap&);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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@ -17,7 +17,7 @@ class SkImage_Gpu : public SkImage_Base {
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public:
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SK_DECLARE_INST_COUNT(SkImage_Gpu)
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SkImage_Gpu(GrTexture*);
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explicit SkImage_Gpu(const SkBitmap&);
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virtual ~SkImage_Gpu();
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virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) SK_OVERRIDE;
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@ -28,12 +28,9 @@ public:
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return false;
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}
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GrTexture* getTexture() { return fTexture; }
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void setTexture(GrTexture* texture);
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GrTexture* getTexture() { return fBitmap.getTexture(); }
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private:
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GrTexture* fTexture;
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SkBitmap fBitmap;
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typedef SkImage_Base INHERITED;
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@ -43,18 +40,13 @@ SK_DEFINE_INST_COUNT(SkImage_Gpu)
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///////////////////////////////////////////////////////////////////////////////
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SkImage_Gpu::SkImage_Gpu(GrTexture* texture)
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: INHERITED(texture->width(), texture->height())
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, fTexture(texture) {
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SkASSERT(NULL != fTexture);
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fTexture->ref();
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fBitmap.setConfig(SkBitmap::kARGB_8888_Config, fTexture->width(), fTexture->height());
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fBitmap.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (fTexture)))->unref();
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SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap)
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: INHERITED(bitmap.width(), bitmap.height())
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, fBitmap(bitmap) {
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SkASSERT(NULL != fBitmap.getTexture());
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}
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SkImage_Gpu::~SkImage_Gpu() {
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SkSafeUnref(fTexture);
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}
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void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
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@ -68,33 +60,19 @@ void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const Sk
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}
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GrTexture* SkImage_Gpu::onGetTexture() {
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return fTexture;
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}
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void SkImage_Gpu::setTexture(GrTexture* texture) {
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if (texture == fTexture) {
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return;
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}
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SkRefCnt_SafeAssign(fTexture, texture);
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fBitmap.setPixelRef(new SkGrPixelRef(texture))->unref();
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return fBitmap.getTexture();
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}
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///////////////////////////////////////////////////////////////////////////////
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SkImage* SkImage::NewTexture(GrTexture* texture) {
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if (NULL == texture) {
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SkImage* SkImage::NewTexture(const SkBitmap& bitmap) {
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if (NULL == bitmap.getTexture()) {
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return NULL;
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}
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return SkNEW_ARGS(SkImage_Gpu, (texture));
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return SkNEW_ARGS(SkImage_Gpu, (bitmap));
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}
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GrTexture* SkTextureImageGetTexture(SkImage* image) {
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return ((SkImage_Gpu*)image)->getTexture();
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}
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void SkTextureImageSetTexture(SkImage* image, GrTexture* texture) {
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((SkImage_Gpu*)image)->setTexture(texture);
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}
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@ -72,10 +72,7 @@ SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info) {
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}
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SkImage* SkSurface_Gpu::onNewImageSnapshot() {
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GrRenderTarget* rt = fDevice->accessRenderTarget();
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return SkImage::NewTexture(rt->asTexture());
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return SkImage::NewTexture(fDevice->accessBitmap(false));
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}
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void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
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@ -139,15 +139,48 @@ static void TestSurfaceWritableAfterSnapshotRelease(skiatest::Reporter* reporter
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// This test succeeds by not triggering an assertion.
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// The test verifies that the surface remains writable (usable) after
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// acquiring and releasing a snapshot without triggering a copy on write.
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SkSurface* surface = createSurface(surfaceType, context);
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SkAutoTUnref<SkSurface> aur_surface(surface);
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SkAutoTUnref<SkSurface> surface(createSurface(surfaceType, context));
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SkCanvas* canvas = surface->getCanvas();
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canvas->clear(1);
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surface->newImageSnapshot()->unref(); // Create and destroy SkImage
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canvas->clear(2);
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canvas->clear(2); // Must not assert internally
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}
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#if SK_SUPPORT_GPU
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static void Test_crbug263329(skiatest::Reporter* reporter,
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GrContext* context) {
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// This is a regression test for crbug.com/263329
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// Bug was caused by onCopyOnWrite releasing the old surface texture
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// back to the scratch texture pool even though the texture is used
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// by and active SkImage_Gpu.
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SkAutoTUnref<SkSurface> surface1(createSurface(kGpu_SurfaceType, context));
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SkAutoTUnref<SkSurface> surface2(createSurface(kGpu_SurfaceType, context));
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SkCanvas* canvas1 = surface1->getCanvas();
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SkCanvas* canvas2 = surface2->getCanvas();
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canvas1->clear(1);
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SkAutoTUnref<SkImage> image1(surface1->newImageSnapshot());
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// Trigger copy on write, new backing is a scratch texture
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canvas1->clear(2);
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SkAutoTUnref<SkImage> image2(surface1->newImageSnapshot());
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// Trigger copy on write, old backing should not be returned to scratch
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// pool because it is held by image2
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canvas1->clear(3);
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canvas2->clear(4);
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SkAutoTUnref<SkImage> image3(surface2->newImageSnapshot());
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// Trigger copy on write on surface2. The new backing store should not
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// be recycling a texture that is held by an existing image.
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canvas2->clear(5);
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SkAutoTUnref<SkImage> image4(surface2->newImageSnapshot());
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REPORTER_ASSERT(reporter, image4->getTexture() != image3->getTexture());
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// The following assertion checks crbug.com/263329
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REPORTER_ASSERT(reporter, image4->getTexture() != image2->getTexture());
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REPORTER_ASSERT(reporter, image4->getTexture() != image1->getTexture());
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REPORTER_ASSERT(reporter, image3->getTexture() != image2->getTexture());
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REPORTER_ASSERT(reporter, image3->getTexture() != image1->getTexture());
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REPORTER_ASSERT(reporter, image2->getTexture() != image1->getTexture());
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}
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static void TestGetTexture(skiatest::Reporter* reporter,
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SurfaceType surfaceType,
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GrContext* context) {
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@ -209,6 +242,7 @@ static void TestSurface(skiatest::Reporter* reporter, GrContextFactory* factory)
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TestGetTexture(reporter, kPicture_SurfaceType, NULL);
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if (NULL != factory) {
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GrContext* context = factory->get(GrContextFactory::kNative_GLContextType);
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Test_crbug263329(reporter, context);
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TestSurfaceCopyOnWrite(reporter, kGpu_SurfaceType, context);
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TestSurfaceWritableAfterSnapshotRelease(reporter, kGpu_SurfaceType, context);
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TestSurfaceNoCanvas(reporter, kGpu_SurfaceType, context, SkSurface::kDiscard_ContentChangeMode);
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