GrBatchPrototype
BUG=skia: Committed: https://skia.googlesource.com/skia/+/d15e4e45374275c045572b304c229237c4a82be4 Committed: https://skia.googlesource.com/skia/+/d5a7db4a867c7e6ccf8451a053d987b470099198 Review URL: https://codereview.chromium.org/845103005
This commit is contained in:
parent
52f401ee7b
commit
4d8da81562
@ -55,6 +55,10 @@
|
||||
'<(skia_src_path)/gpu/GrAllocator.h',
|
||||
'<(skia_src_path)/gpu/GrAtlas.cpp',
|
||||
'<(skia_src_path)/gpu/GrAtlas.h',
|
||||
'<(skia_src_path)/gpu/GrBatch.cpp',
|
||||
'<(skia_src_path)/gpu/GrBatch.h',
|
||||
'<(skia_src_path)/gpu/GrBatchTarget.cpp',
|
||||
'<(skia_src_path)/gpu/GrBatchTarget.h',
|
||||
'<(skia_src_path)/gpu/GrBitmapTextContext.cpp',
|
||||
'<(skia_src_path)/gpu/GrBitmapTextContext.h',
|
||||
'<(skia_src_path)/gpu/GrBlend.cpp',
|
||||
@ -82,7 +86,6 @@
|
||||
'<(skia_src_path)/gpu/GrFontScaler.cpp',
|
||||
'<(skia_src_path)/gpu/GrFontScaler.h',
|
||||
'<(skia_src_path)/gpu/GrGeometryBuffer.h',
|
||||
'<(skia_src_path)/gpu/GrGeometryData.h',
|
||||
'<(skia_src_path)/gpu/GrGeometryProcessor.h',
|
||||
'<(skia_src_path)/gpu/GrGeometryProcessor.cpp',
|
||||
'<(skia_src_path)/gpu/GrGlyph.h',
|
||||
|
@ -632,7 +632,7 @@ public:
|
||||
return SkNEW_ARGS(GLProcessor, (*this, bt));
|
||||
}
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
|
||||
BatchTracker* local = bt->cast<BatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
|
@ -6,6 +6,9 @@
|
||||
*/
|
||||
|
||||
#include "GrAARectRenderer.h"
|
||||
#include "GrBatch.h"
|
||||
#include "GrBatchTarget.h"
|
||||
#include "GrBufferAllocPool.h"
|
||||
#include "GrDefaultGeoProcFactory.h"
|
||||
#include "GrGeometryProcessor.h"
|
||||
#include "GrGpu.h"
|
||||
@ -17,46 +20,12 @@
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace {
|
||||
// Should the coverage be multiplied into the color attrib or use a separate attrib.
|
||||
enum CoverageAttribType {
|
||||
kUseColor_CoverageAttribType,
|
||||
kUseCoverage_CoverageAttribType,
|
||||
};
|
||||
}
|
||||
|
||||
static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrColor color,
|
||||
CoverageAttribType* type,
|
||||
const SkMatrix& localMatrix) {
|
||||
uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
|
||||
const GrGeometryProcessor* gp;
|
||||
if (pipelineBuilder.canTweakAlphaForCoverage()) {
|
||||
gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix);
|
||||
SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
||||
*type = kUseColor_CoverageAttribType;
|
||||
} else {
|
||||
flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
|
||||
gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix,
|
||||
GrColorIsOpaque(color));
|
||||
SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
|
||||
*type = kUseCoverage_CoverageAttribType;
|
||||
}
|
||||
return gp;
|
||||
}
|
||||
|
||||
static void set_inset_fan(SkPoint* pts, size_t stride,
|
||||
const SkRect& r, SkScalar dx, SkScalar dy) {
|
||||
pts->setRectFan(r.fLeft + dx, r.fTop + dy,
|
||||
r.fRight - dx, r.fBottom - dy, stride);
|
||||
}
|
||||
|
||||
void GrAARectRenderer::reset() {
|
||||
SkSafeSetNull(fAAFillRectIndexBuffer);
|
||||
SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
|
||||
SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
|
||||
}
|
||||
|
||||
static const uint16_t gFillAARectIdx[] = {
|
||||
0, 1, 5, 5, 4, 0,
|
||||
1, 2, 6, 6, 5, 1,
|
||||
@ -69,6 +38,314 @@ static const int kIndicesPerAAFillRect = SK_ARRAY_COUNT(gFillAARectIdx);
|
||||
static const int kVertsPerAAFillRect = 8;
|
||||
static const int kNumAAFillRectsInIndexBuffer = 256;
|
||||
|
||||
static const GrGeometryProcessor* create_fill_rect_gp(bool tweakAlphaForCoverage,
|
||||
const SkMatrix& localMatrix) {
|
||||
uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
|
||||
const GrGeometryProcessor* gp;
|
||||
if (tweakAlphaForCoverage) {
|
||||
gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix,
|
||||
false, 0xff);
|
||||
} else {
|
||||
flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
|
||||
gp = GrDefaultGeoProcFactory::Create(flags, GrColor_WHITE, SkMatrix::I(), localMatrix,
|
||||
false, 0xff);
|
||||
}
|
||||
return gp;
|
||||
}
|
||||
|
||||
class AAFillRectBatch : public GrBatch {
|
||||
public:
|
||||
struct Geometry {
|
||||
GrColor fColor;
|
||||
SkMatrix fViewMatrix;
|
||||
SkRect fRect;
|
||||
SkRect fDevRect;
|
||||
};
|
||||
|
||||
static GrBatch* Create(const Geometry& geometry, const GrIndexBuffer* indexBuffer) {
|
||||
return SkNEW_ARGS(AAFillRectBatch, (geometry, indexBuffer));
|
||||
}
|
||||
|
||||
const char* name() const SK_OVERRIDE { return "AAFillRectBatch"; }
|
||||
|
||||
void getInvariantOutputColor(GrInitInvariantOutput* out) const SK_OVERRIDE {
|
||||
// When this is called on a batch, there is only one geometry bundle
|
||||
if (!this->canTweakAlphaForCoverage() && GrColorIsOpaque(fGeoData[0].fColor)) {
|
||||
out->setUnknownOpaqueFourComponents();
|
||||
} else {
|
||||
out->setUnknownFourComponents();
|
||||
}
|
||||
}
|
||||
|
||||
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const SK_OVERRIDE {
|
||||
if (this->canTweakAlphaForCoverage()) {
|
||||
// uniform coverage
|
||||
out->setKnownSingleComponent(0xff);
|
||||
} else {
|
||||
out->setUnknownSingleComponent();
|
||||
}
|
||||
}
|
||||
|
||||
void initBatchOpt(const GrBatchOpt& batchOpt) {
|
||||
fBatchOpt = batchOpt;
|
||||
}
|
||||
|
||||
void initBatchTracker(const GrPipelineInfo& init) SK_OVERRIDE {
|
||||
// Handle any color overrides
|
||||
if (init.fColorIgnored) {
|
||||
fGeoData[0].fColor = GrColor_ILLEGAL;
|
||||
} else if (GrColor_ILLEGAL != init.fOverrideColor) {
|
||||
fGeoData[0].fColor = init.fOverrideColor;
|
||||
}
|
||||
|
||||
// setup batch properties
|
||||
fBatch.fColorIgnored = init.fColorIgnored;
|
||||
fBatch.fColor = fGeoData[0].fColor;
|
||||
fBatch.fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
fBatch.fCoverageIgnored = init.fCoverageIgnored;
|
||||
}
|
||||
|
||||
void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) SK_OVERRIDE {
|
||||
bool canTweakAlphaForCoverage = this->canTweakAlphaForCoverage();
|
||||
|
||||
SkMatrix localMatrix;
|
||||
if (!this->viewMatrix().invert(&localMatrix)) {
|
||||
SkDebugf("Cannot invert\n");
|
||||
return;
|
||||
}
|
||||
|
||||
const GrGeometryProcessor* gp = create_fill_rect_gp(canTweakAlphaForCoverage,
|
||||
localMatrix);
|
||||
|
||||
batchTarget->initDraw(gp, pipeline);
|
||||
gp->unref();
|
||||
|
||||
// TODO this is hacky, but the only way we have to initialize the GP is to use the
|
||||
// GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch
|
||||
// everywhere we can remove this nastiness
|
||||
GrPipelineInfo init;
|
||||
init.fColorIgnored = fBatch.fColorIgnored;
|
||||
init.fOverrideColor = GrColor_ILLEGAL;
|
||||
init.fCoverageIgnored = fBatch.fCoverageIgnored;
|
||||
init.fUsesLocalCoords = this->usesLocalCoords();
|
||||
gp->initBatchTracker(batchTarget->currentBatchTracker(), init);
|
||||
|
||||
size_t vertexStride = gp->getVertexStride();
|
||||
|
||||
SkASSERT(canTweakAlphaForCoverage ?
|
||||
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr) :
|
||||
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
|
||||
|
||||
int instanceCount = fGeoData.count();
|
||||
int vertexCount = kVertsPerAAFillRect * instanceCount;
|
||||
|
||||
const GrVertexBuffer* vertexBuffer;
|
||||
int firstVertex;
|
||||
|
||||
void *vertices = batchTarget->vertexPool()->makeSpace(vertexStride,
|
||||
vertexCount,
|
||||
&vertexBuffer,
|
||||
&firstVertex);
|
||||
|
||||
for (int i = 0; i < instanceCount; i++) {
|
||||
const Geometry& args = fGeoData[i];
|
||||
this->generateAAFillRectGeometry(vertices,
|
||||
i * kVertsPerAAFillRect * vertexStride,
|
||||
vertexStride,
|
||||
args.fColor,
|
||||
args.fViewMatrix,
|
||||
args.fRect,
|
||||
args.fDevRect,
|
||||
canTweakAlphaForCoverage);
|
||||
}
|
||||
|
||||
GrDrawTarget::DrawInfo drawInfo;
|
||||
drawInfo.setPrimitiveType(kTriangles_GrPrimitiveType);
|
||||
drawInfo.setStartVertex(0);
|
||||
drawInfo.setStartIndex(0);
|
||||
drawInfo.setVerticesPerInstance(kVertsPerAAFillRect);
|
||||
drawInfo.setIndicesPerInstance(kIndicesPerAAFillRect);
|
||||
drawInfo.adjustStartVertex(firstVertex);
|
||||
drawInfo.setVertexBuffer(vertexBuffer);
|
||||
drawInfo.setIndexBuffer(fIndexBuffer);
|
||||
|
||||
int maxInstancesPerDraw = kNumAAFillRectsInIndexBuffer;
|
||||
|
||||
while (instanceCount) {
|
||||
drawInfo.setInstanceCount(SkTMin(instanceCount, maxInstancesPerDraw));
|
||||
drawInfo.setVertexCount(drawInfo.instanceCount() * drawInfo.verticesPerInstance());
|
||||
drawInfo.setIndexCount(drawInfo.instanceCount() * drawInfo.indicesPerInstance());
|
||||
|
||||
batchTarget->draw(drawInfo);
|
||||
|
||||
drawInfo.setStartVertex(drawInfo.startVertex() + drawInfo.vertexCount());
|
||||
instanceCount -= drawInfo.instanceCount();
|
||||
}
|
||||
}
|
||||
|
||||
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
|
||||
|
||||
private:
|
||||
AAFillRectBatch(const Geometry& geometry, const GrIndexBuffer* indexBuffer)
|
||||
: fIndexBuffer(indexBuffer) {
|
||||
this->initClassID<AAFillRectBatch>();
|
||||
fGeoData.push_back(geometry);
|
||||
}
|
||||
|
||||
GrColor color() const { return fBatch.fColor; }
|
||||
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
|
||||
bool canTweakAlphaForCoverage() const { return fBatchOpt.fCanTweakAlphaForCoverage; }
|
||||
bool colorIgnored() const { return fBatch.fColorIgnored; }
|
||||
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
|
||||
|
||||
bool onCombineIfPossible(GrBatch* t) SK_OVERRIDE {
|
||||
AAFillRectBatch* that = t->cast<AAFillRectBatch>();
|
||||
if (this->canTweakAlphaForCoverage() != that->canTweakAlphaForCoverage()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this->colorIgnored() != that->colorIgnored()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this->usesLocalCoords() != that->usesLocalCoords()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// We apply the viewmatrix to the rect points on the cpu. However, if the pipeline uses
|
||||
// local coords then we won't be able to batch. We could actually upload the viewmatrix
|
||||
// using vertex attributes in these cases, but haven't investigated that
|
||||
if (this->usesLocalCoords() && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (this->color() != that->color()) {
|
||||
fBatch.fColor = GrColor_ILLEGAL;
|
||||
}
|
||||
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
|
||||
return true;
|
||||
}
|
||||
|
||||
void generateAAFillRectGeometry(void* vertices,
|
||||
uint32_t offset,
|
||||
uint32_t vertexStride,
|
||||
GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect,
|
||||
bool tweakAlphaForCoverage) const {
|
||||
intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
|
||||
|
||||
SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
|
||||
SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
|
||||
|
||||
SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
|
||||
inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
|
||||
|
||||
if (viewMatrix.rectStaysRect()) {
|
||||
set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
|
||||
set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
|
||||
} else {
|
||||
// compute transformed (1, 0) and (0, 1) vectors
|
||||
SkVector vec[2] = {
|
||||
{ viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
|
||||
{ viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
|
||||
};
|
||||
|
||||
vec[0].normalize();
|
||||
vec[0].scale(SK_ScalarHalf);
|
||||
vec[1].normalize();
|
||||
vec[1].scale(SK_ScalarHalf);
|
||||
|
||||
// create the rotated rect
|
||||
fan0Pos->setRectFan(rect.fLeft, rect.fTop,
|
||||
rect.fRight, rect.fBottom, vertexStride);
|
||||
viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
|
||||
|
||||
// Now create the inset points and then outset the original
|
||||
// rotated points
|
||||
|
||||
// TL
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
|
||||
// BL
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
|
||||
// BR
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
|
||||
// TR
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
|
||||
}
|
||||
|
||||
// Make verts point to vertex color and then set all the color and coverage vertex attrs
|
||||
// values.
|
||||
verts += sizeof(SkPoint);
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (tweakAlphaForCoverage) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int scale;
|
||||
if (inset < SK_ScalarHalf) {
|
||||
scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
|
||||
SkASSERT(scale >= 0 && scale <= 255);
|
||||
} else {
|
||||
scale = 0xff;
|
||||
}
|
||||
|
||||
verts += 4 * vertexStride;
|
||||
|
||||
float innerCoverage = GrNormalizeByteToFloat(scale);
|
||||
GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (tweakAlphaForCoverage) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vertexStride +
|
||||
sizeof(GrColor)) = innerCoverage;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct BatchTracker {
|
||||
GrColor fColor;
|
||||
bool fUsesLocalCoords;
|
||||
bool fColorIgnored;
|
||||
bool fCoverageIgnored;
|
||||
};
|
||||
|
||||
GrBatchOpt fBatchOpt;
|
||||
BatchTracker fBatch;
|
||||
const GrIndexBuffer* fIndexBuffer;
|
||||
SkSTArray<1, Geometry, true> fGeoData;
|
||||
};
|
||||
|
||||
namespace {
|
||||
// Should the coverage be multiplied into the color attrib or use a separate attrib.
|
||||
enum CoverageAttribType {
|
||||
kUseColor_CoverageAttribType,
|
||||
kUseCoverage_CoverageAttribType,
|
||||
};
|
||||
}
|
||||
|
||||
void GrAARectRenderer::reset() {
|
||||
SkSafeSetNull(fAAFillRectIndexBuffer);
|
||||
SkSafeSetNull(fAAMiterStrokeRectIndexBuffer);
|
||||
SkSafeSetNull(fAABevelStrokeRectIndexBuffer);
|
||||
}
|
||||
|
||||
static const uint16_t gMiterStrokeAARectIdx[] = {
|
||||
0 + 0, 1 + 0, 5 + 0, 5 + 0, 4 + 0, 0 + 0,
|
||||
1 + 0, 2 + 0, 6 + 0, 6 + 0, 5 + 0, 1 + 0,
|
||||
@ -184,135 +461,21 @@ void GrAARectRenderer::geometryFillAARect(GrDrawTarget* target,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect& devRect) {
|
||||
GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder);
|
||||
|
||||
SkMatrix localMatrix;
|
||||
if (!viewMatrix.invert(&localMatrix)) {
|
||||
SkDebugf("Cannot invert\n");
|
||||
return;
|
||||
}
|
||||
|
||||
CoverageAttribType type;
|
||||
SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(*pipelineBuilder, color, &type,
|
||||
localMatrix));
|
||||
|
||||
size_t vertexStride = gp->getVertexStride();
|
||||
GrDrawTarget::AutoReleaseGeometry geo(target, 8, vertexStride, 0);
|
||||
if (!geo.succeeded()) {
|
||||
SkDebugf("Failed to get space for vertices!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (NULL == fAAFillRectIndexBuffer) {
|
||||
fAAFillRectIndexBuffer = fGpu->createInstancedIndexBuffer(gFillAARectIdx,
|
||||
kIndicesPerAAFillRect,
|
||||
kNumAAFillRectsInIndexBuffer,
|
||||
kVertsPerAAFillRect);
|
||||
}
|
||||
GrIndexBuffer* indexBuffer = fAAFillRectIndexBuffer;
|
||||
if (NULL == indexBuffer) {
|
||||
SkDebugf("Failed to create index buffer!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
intptr_t verts = reinterpret_cast<intptr_t>(geo.vertices());
|
||||
AAFillRectBatch::Geometry geometry;
|
||||
geometry.fRect = rect;
|
||||
geometry.fViewMatrix = viewMatrix;
|
||||
geometry.fDevRect = devRect;
|
||||
geometry.fColor = color;
|
||||
|
||||
SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
|
||||
SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
|
||||
|
||||
SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
|
||||
inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
|
||||
|
||||
if (viewMatrix.rectStaysRect()) {
|
||||
// Temporarily #if'ed out. We don't want to pass in the devRect but
|
||||
// right now it is computed in GrContext::apply_aa_to_rect and we don't
|
||||
// want to throw away the work
|
||||
#if 0
|
||||
SkRect devRect;
|
||||
combinedMatrix.mapRect(&devRect, rect);
|
||||
#endif
|
||||
|
||||
set_inset_fan(fan0Pos, vertexStride, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
|
||||
set_inset_fan(fan1Pos, vertexStride, devRect, inset, inset);
|
||||
} else {
|
||||
// compute transformed (1, 0) and (0, 1) vectors
|
||||
SkVector vec[2] = {
|
||||
{ viewMatrix[SkMatrix::kMScaleX], viewMatrix[SkMatrix::kMSkewY] },
|
||||
{ viewMatrix[SkMatrix::kMSkewX], viewMatrix[SkMatrix::kMScaleY] }
|
||||
};
|
||||
|
||||
vec[0].normalize();
|
||||
vec[0].scale(SK_ScalarHalf);
|
||||
vec[1].normalize();
|
||||
vec[1].scale(SK_ScalarHalf);
|
||||
|
||||
// create the rotated rect
|
||||
fan0Pos->setRectFan(rect.fLeft, rect.fTop,
|
||||
rect.fRight, rect.fBottom, vertexStride);
|
||||
viewMatrix.mapPointsWithStride(fan0Pos, vertexStride, 4);
|
||||
|
||||
// Now create the inset points and then outset the original
|
||||
// rotated points
|
||||
|
||||
// TL
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 0 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) + vec[0] + vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 0 * vertexStride)) -= vec[0] + vec[1];
|
||||
// BL
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 1 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) + vec[0] - vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 1 * vertexStride)) -= vec[0] - vec[1];
|
||||
// BR
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 2 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) - vec[0] - vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 2 * vertexStride)) += vec[0] + vec[1];
|
||||
// TR
|
||||
*((SkPoint*)((intptr_t)fan1Pos + 3 * vertexStride)) =
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) - vec[0] + vec[1];
|
||||
*((SkPoint*)((intptr_t)fan0Pos + 3 * vertexStride)) += vec[0] - vec[1];
|
||||
}
|
||||
|
||||
// Make verts point to vertex color and then set all the color and coverage vertex attrs values.
|
||||
verts += sizeof(SkPoint);
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (kUseCoverage_CoverageAttribType == type) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
|
||||
}
|
||||
}
|
||||
|
||||
int scale;
|
||||
if (inset < SK_ScalarHalf) {
|
||||
scale = SkScalarFloorToInt(512.0f * inset / (inset + SK_ScalarHalf));
|
||||
SkASSERT(scale >= 0 && scale <= 255);
|
||||
} else {
|
||||
scale = 0xff;
|
||||
}
|
||||
|
||||
verts += 4 * vertexStride;
|
||||
|
||||
float innerCoverage = GrNormalizeByteToFloat(scale);
|
||||
GrColor scaledColor = (0xff == scale) ? color : SkAlphaMulQ(color, scale);
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (kUseCoverage_CoverageAttribType == type) {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
|
||||
*reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage;
|
||||
} else {
|
||||
*reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
|
||||
}
|
||||
}
|
||||
|
||||
target->setIndexSourceToBuffer(indexBuffer);
|
||||
target->drawIndexedInstances(pipelineBuilder,
|
||||
gp,
|
||||
kTriangles_GrPrimitiveType,
|
||||
1,
|
||||
kVertsPerAAFillRect,
|
||||
kIndicesPerAAFillRect);
|
||||
target->resetIndexSource();
|
||||
SkAutoTUnref<GrBatch> batch(AAFillRectBatch::Create(geometry, fAAFillRectIndexBuffer));
|
||||
target->drawBatch(pipelineBuilder, batch, &devRect);
|
||||
}
|
||||
|
||||
void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
|
||||
@ -382,10 +545,31 @@ void GrAARectRenderer::strokeAARect(GrDrawTarget* target,
|
||||
devOutsideAssist.outset(0, ry);
|
||||
}
|
||||
|
||||
this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOutside, devOutsideAssist,
|
||||
devInside, miterStroke);
|
||||
this->geometryStrokeAARect(target, pipelineBuilder, color, viewMatrix, devOutside,
|
||||
devOutsideAssist, devInside, miterStroke);
|
||||
}
|
||||
|
||||
static const GrGeometryProcessor* create_rect_gp(const GrPipelineBuilder& pipelneBuilder,
|
||||
GrColor color,
|
||||
CoverageAttribType* type,
|
||||
const SkMatrix& localMatrix) {
|
||||
uint32_t flags = GrDefaultGeoProcFactory::kColor_GPType;
|
||||
const GrGeometryProcessor* gp;
|
||||
if (pipelneBuilder.canTweakAlphaForCoverage()) {
|
||||
gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix);
|
||||
SkASSERT(gp->getVertexStride() == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
|
||||
*type = kUseColor_CoverageAttribType;
|
||||
} else {
|
||||
flags |= GrDefaultGeoProcFactory::kCoverage_GPType;
|
||||
gp = GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), localMatrix,
|
||||
GrColorIsOpaque(color));
|
||||
SkASSERT(gp->getVertexStride()==sizeof(GrDefaultGeoProcFactory::PositionColorCoverageAttr));
|
||||
*type = kUseCoverage_CoverageAttribType;
|
||||
}
|
||||
return gp;
|
||||
}
|
||||
|
||||
|
||||
void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
|
||||
GrPipelineBuilder* pipelineBuilder,
|
||||
GrColor color,
|
||||
@ -394,8 +578,6 @@ void GrAARectRenderer::geometryStrokeAARect(GrDrawTarget* target,
|
||||
const SkRect& devOutsideAssist,
|
||||
const SkRect& devInside,
|
||||
bool miterStroke) {
|
||||
GrPipelineBuilder::AutoRestoreEffects are(pipelineBuilder);
|
||||
|
||||
SkMatrix localMatrix;
|
||||
if (!viewMatrix.invert(&localMatrix)) {
|
||||
SkDebugf("Cannot invert\n");
|
||||
|
35
src/gpu/GrBatch.cpp
Normal file
35
src/gpu/GrBatch.cpp
Normal file
@ -0,0 +1,35 @@
|
||||
#include "GrBatch.h"
|
||||
|
||||
#include "GrMemoryPool.h"
|
||||
#include "SkTLS.h"
|
||||
|
||||
// TODO I noticed a small benefit to using a larger exclusive pool for batches. Its very small,
|
||||
// but seems to be mostly consistent. There is a lot in flux right now, but we should really
|
||||
// revisit this when batch is everywhere
|
||||
|
||||
class GrBatch_Globals {
|
||||
public:
|
||||
static GrMemoryPool* GetTLS() {
|
||||
return (GrMemoryPool*)SkTLS::Get(CreateTLS, DeleteTLS);
|
||||
}
|
||||
|
||||
private:
|
||||
static void* CreateTLS() {
|
||||
return SkNEW_ARGS(GrMemoryPool, (16384, 16384));
|
||||
}
|
||||
|
||||
static void DeleteTLS(void* pool) {
|
||||
SkDELETE(reinterpret_cast<GrMemoryPool*>(pool));
|
||||
}
|
||||
};
|
||||
|
||||
int32_t GrBatch::gCurrBatchClassID =
|
||||
GrBatch::kIllegalBatchClassID;
|
||||
|
||||
void* GrBatch::operator new(size_t size) {
|
||||
return GrBatch_Globals::GetTLS()->allocate(size);
|
||||
}
|
||||
|
||||
void GrBatch::operator delete(void* target) {
|
||||
GrBatch_Globals::GetTLS()->release(target);
|
||||
}
|
132
src/gpu/GrBatch.h
Normal file
132
src/gpu/GrBatch.h
Normal file
@ -0,0 +1,132 @@
|
||||
/*
|
||||
* Copyright 2015 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrBatch_DEFINED
|
||||
#define GrBatch_DEFINED
|
||||
|
||||
#include <new>
|
||||
// TODO remove this header when we move entirely to batch
|
||||
#include "GrGeometryProcessor.h"
|
||||
#include "SkRefCnt.h"
|
||||
#include "SkThread.h"
|
||||
#include "SkTypes.h"
|
||||
|
||||
class GrBatchTarget;
|
||||
class GrGpu;
|
||||
class GrIndexBufferAllocPool;
|
||||
class GrPipeline;
|
||||
class GrVertexBufferAllocPool;
|
||||
|
||||
struct GrInitInvariantOutput;
|
||||
|
||||
/*
|
||||
* GrBatch is the base class for all Ganesh deferred geometry generators. To facilitate
|
||||
* reorderable batching, Ganesh does not generate geometry inline with draw calls. Instead, it
|
||||
* captures the arguments to the draw and then generates the geometry on demand. This gives GrBatch
|
||||
* subclasses complete freedom to decide how / what they can batch.
|
||||
*
|
||||
* Batches are created when GrContext processes a draw call. Batches of the same subclass may be
|
||||
* merged using combineIfPossible. When two batches merge, one takes on the union of the data
|
||||
* and the other is left empty. The merged batch becomes responsible for drawing the data from both
|
||||
* the original batches.
|
||||
*
|
||||
* If there are any possible optimizations which might require knowing more about the full state of
|
||||
* the draw, ie whether or not the GrBatch is allowed to tweak alpha for coverage, then this
|
||||
* information will be communicated to the GrBatch prior to geometry generation.
|
||||
*/
|
||||
|
||||
struct GrBatchOpt {
|
||||
bool fCanTweakAlphaForCoverage;
|
||||
};
|
||||
|
||||
class GrBatch : public SkRefCnt {
|
||||
public:
|
||||
SK_DECLARE_INST_COUNT(GrBatch)
|
||||
GrBatch() { SkDEBUGCODE(fUsed = false;) }
|
||||
virtual ~GrBatch() {}
|
||||
|
||||
virtual const char* name() const = 0;
|
||||
virtual void getInvariantOutputColor(GrInitInvariantOutput* out) const = 0;
|
||||
virtual void getInvariantOutputCoverage(GrInitInvariantOutput* out) const = 0;
|
||||
|
||||
/*
|
||||
* initBatchOpt is used to communicate possible optimizations to the GrBatch. initBatchTracker
|
||||
* is a hook for the some additional overrides from the GrXferProcessor. This is a bit
|
||||
* confusing but has to be like this until GrBatch is everywhere.
|
||||
*
|
||||
* TODO combine to a single init call when GrBatch is everywhere.
|
||||
*/
|
||||
virtual void initBatchOpt(const GrBatchOpt&) = 0;
|
||||
virtual void initBatchTracker(const GrPipelineInfo& init) = 0;
|
||||
|
||||
bool combineIfPossible(GrBatch* that) {
|
||||
if (this->classID() != that->classID()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return onCombineIfPossible(that);
|
||||
}
|
||||
|
||||
virtual bool onCombineIfPossible(GrBatch*) = 0;
|
||||
|
||||
virtual void generateGeometry(GrBatchTarget*, const GrPipeline*) = 0;
|
||||
|
||||
void* operator new(size_t size);
|
||||
void operator delete(void* target);
|
||||
|
||||
void* operator new(size_t size, void* placement) {
|
||||
return ::operator new(size, placement);
|
||||
}
|
||||
void operator delete(void* target, void* placement) {
|
||||
::operator delete(target, placement);
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper for down-casting to a GrBatch subclass
|
||||
*/
|
||||
template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
|
||||
template <typename T> T* cast() { return static_cast<T*>(this); }
|
||||
|
||||
uint32_t classID() const { SkASSERT(kIllegalBatchClassID != fClassID); return fClassID; }
|
||||
|
||||
// TODO no GrPrimitiveProcessors yet read fragment position
|
||||
bool willReadFragmentPosition() const { return false; }
|
||||
|
||||
SkDEBUGCODE(bool isUsed() const { return fUsed; })
|
||||
|
||||
protected:
|
||||
template <typename PROC_SUBCLASS> void initClassID() {
|
||||
static uint32_t kClassID = GenClassID();
|
||||
fClassID = kClassID;
|
||||
}
|
||||
|
||||
uint32_t fClassID;
|
||||
|
||||
private:
|
||||
static uint32_t GenClassID() {
|
||||
// fCurrProcessorClassID has been initialized to kIllegalProcessorClassID. The
|
||||
// atomic inc returns the old value not the incremented value. So we add
|
||||
// 1 to the returned value.
|
||||
uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrBatchClassID)) + 1;
|
||||
if (!id) {
|
||||
SkFAIL("This should never wrap as it should only be called once for each GrBatch "
|
||||
"subclass.");
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
||||
enum {
|
||||
kIllegalBatchClassID = 0,
|
||||
};
|
||||
static int32_t gCurrBatchClassID;
|
||||
|
||||
SkDEBUGCODE(bool fUsed;)
|
||||
|
||||
typedef SkRefCnt INHERITED;
|
||||
};
|
||||
|
||||
#endif
|
48
src/gpu/GrBatchTarget.cpp
Normal file
48
src/gpu/GrBatchTarget.cpp
Normal file
@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright 2015 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#include "GrBatchTarget.h"
|
||||
|
||||
#include "GrBufferAllocPool.h"
|
||||
#include "GrPipeline.h"
|
||||
|
||||
/*
|
||||
void GrBatchTarget::flush() {
|
||||
FlushBuffer::Iter iter(fFlushBuffer);
|
||||
fVertexPool->unmap();
|
||||
fIndexPool->unmap();
|
||||
|
||||
while (iter.next()) {
|
||||
GrProgramDesc desc;
|
||||
BufferedFlush* bf = iter.get();
|
||||
const GrPipeline* pipeline = bf->fPipeline;
|
||||
const GrPrimitiveProcessor* primProc = bf->fPrimitiveProcessor.get();
|
||||
fGpu->buildProgramDesc(&desc, *primProc, *pipeline, pipeline->descInfo(),
|
||||
bf->fBatchTracker);
|
||||
|
||||
GrGpu::DrawArgs args(primProc, pipeline, &desc, &bf->fBatchTracker);
|
||||
for (int i = 0; i < bf->fDraws.count(); i++) {
|
||||
fGpu->draw(args, bf->fDraws[i]);
|
||||
}
|
||||
}
|
||||
fFlushBuffer.reset();
|
||||
}*/
|
||||
|
||||
void GrBatchTarget::flushNext() {
|
||||
fIter.next();
|
||||
GrProgramDesc desc;
|
||||
BufferedFlush* bf = fIter.get();
|
||||
const GrPipeline* pipeline = bf->fPipeline;
|
||||
const GrPrimitiveProcessor* primProc = bf->fPrimitiveProcessor.get();
|
||||
fGpu->buildProgramDesc(&desc, *primProc, *pipeline, pipeline->descInfo(),
|
||||
bf->fBatchTracker);
|
||||
|
||||
GrGpu::DrawArgs args(primProc, pipeline, &desc, &bf->fBatchTracker);
|
||||
for (int i = 0; i < bf->fDraws.count(); i++) {
|
||||
fGpu->draw(args, bf->fDraws[i]);
|
||||
}
|
||||
}
|
86
src/gpu/GrBatchTarget.h
Normal file
86
src/gpu/GrBatchTarget.h
Normal file
@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Copyright 2015 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrBatchBuffer_DEFINED
|
||||
#define GrBatchBuffer_DEFINED
|
||||
|
||||
#include "GrPendingProgramElement.h"
|
||||
#include "GrGpu.h"
|
||||
#include "GrTRecorder.h"
|
||||
|
||||
/*
|
||||
* GrBatch instances use this object to allocate space for their geometry and to issue the draws
|
||||
* that render their batch.
|
||||
*/
|
||||
|
||||
class GrBatchTarget : public SkNoncopyable {
|
||||
public:
|
||||
GrBatchTarget(GrGpu* gpu,
|
||||
GrVertexBufferAllocPool* vpool,
|
||||
GrIndexBufferAllocPool* ipool)
|
||||
: fGpu(gpu)
|
||||
, fVertexPool(vpool)
|
||||
, fIndexPool(ipool)
|
||||
, fFlushBuffer(kFlushBufferInitialSizeInBytes)
|
||||
, fIter(fFlushBuffer) {}
|
||||
|
||||
typedef GrDrawTarget::DrawInfo DrawInfo;
|
||||
void initDraw(const GrPrimitiveProcessor* primProc, const GrPipeline* pipeline) {
|
||||
GrNEW_APPEND_TO_RECORDER(fFlushBuffer, BufferedFlush, (primProc, pipeline));
|
||||
}
|
||||
|
||||
void draw(const GrDrawTarget::DrawInfo& draw) {
|
||||
fFlushBuffer.back().fDraws.push_back(draw);
|
||||
}
|
||||
|
||||
// TODO this is temporary until batch is everywhere
|
||||
//void flush();
|
||||
void preFlush() { fIter = FlushBuffer::Iter(fFlushBuffer); }
|
||||
void flushNext();
|
||||
void postFlush() { SkASSERT(!fIter.next()); fFlushBuffer.reset(); }
|
||||
|
||||
// TODO This goes away when everything uses batch
|
||||
GrBatchTracker* currentBatchTracker() {
|
||||
SkASSERT(!fFlushBuffer.empty());
|
||||
return &fFlushBuffer.back().fBatchTracker;
|
||||
}
|
||||
|
||||
GrVertexBufferAllocPool* vertexPool() { return fVertexPool; }
|
||||
GrIndexBufferAllocPool* indexPool() { return fIndexPool; }
|
||||
|
||||
private:
|
||||
GrGpu* fGpu;
|
||||
GrVertexBufferAllocPool* fVertexPool;
|
||||
GrIndexBufferAllocPool* fIndexPool;
|
||||
|
||||
typedef void* TBufferAlign; // This wouldn't be enough align if a command used long double.
|
||||
|
||||
struct BufferedFlush {
|
||||
BufferedFlush(const GrPrimitiveProcessor* primProc, const GrPipeline* pipeline)
|
||||
: fPrimitiveProcessor(primProc)
|
||||
, fPipeline(pipeline)
|
||||
, fDraws(kDrawRecorderInitialSizeInBytes) {}
|
||||
typedef GrPendingProgramElement<const GrPrimitiveProcessor> ProgramPrimitiveProcessor;
|
||||
ProgramPrimitiveProcessor fPrimitiveProcessor;
|
||||
const GrPipeline* fPipeline;
|
||||
GrBatchTracker fBatchTracker;
|
||||
SkSTArray<4, DrawInfo, true> fDraws;
|
||||
};
|
||||
|
||||
enum {
|
||||
kFlushBufferInitialSizeInBytes = 8 * sizeof(BufferedFlush),
|
||||
kDrawRecorderInitialSizeInBytes = 8 * sizeof(DrawInfo),
|
||||
};
|
||||
|
||||
typedef GrTRecorder<BufferedFlush, TBufferAlign> FlushBuffer;
|
||||
|
||||
FlushBuffer fFlushBuffer;
|
||||
// TODO this is temporary
|
||||
FlushBuffer::Iter fIter;
|
||||
};
|
||||
|
||||
#endif
|
@ -42,7 +42,7 @@ public:
|
||||
const Attribute* inCoverage() const { return fInCoverage; }
|
||||
uint8_t coverage() const { return fCoverage; }
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
|
||||
BatchTracker* local = bt->cast<BatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
|
||||
SkToBool(fInColor));
|
||||
|
@ -6,9 +6,9 @@
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "GrDrawTarget.h"
|
||||
|
||||
#include "GrBatch.h"
|
||||
#include "GrContext.h"
|
||||
#include "GrDrawTargetCaps.h"
|
||||
#include "GrPath.h"
|
||||
@ -526,6 +526,29 @@ void GrDrawTarget::drawNonIndexed(GrPipelineBuilder* pipelineBuilder,
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void GrDrawTarget::drawBatch(GrPipelineBuilder* pipelineBuilder,
|
||||
GrBatch* batch,
|
||||
const SkRect* devBounds) {
|
||||
SkASSERT(pipelineBuilder);
|
||||
// TODO some kind of checkdraw, but not at this level
|
||||
|
||||
// Setup clip
|
||||
GrScissorState scissorState;
|
||||
GrPipelineBuilder::AutoRestoreEffects are;
|
||||
GrPipelineBuilder::AutoRestoreStencil ars;
|
||||
if (!this->setupClip(pipelineBuilder, &are, &ars, &scissorState, devBounds)) {
|
||||
return;
|
||||
}
|
||||
|
||||
GrDeviceCoordTexture dstCopy;
|
||||
if (!this->setupDstReadIfNecessary(pipelineBuilder, &dstCopy, devBounds)) {
|
||||
return;
|
||||
}
|
||||
|
||||
this->onDrawBatch(batch, *pipelineBuilder, scissorState, dstCopy.texture() ? &dstCopy : NULL);
|
||||
}
|
||||
|
||||
static const GrStencilSettings& winding_path_stencil_settings() {
|
||||
GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
|
||||
kIncClamp_StencilOp,
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "SkTypes.h"
|
||||
#include "SkXfermode.h"
|
||||
|
||||
class GrBatch;
|
||||
class GrClipData;
|
||||
class GrDrawTargetCaps;
|
||||
class GrPath;
|
||||
@ -259,6 +260,11 @@ public:
|
||||
int vertexCount,
|
||||
const SkRect* devBounds = NULL);
|
||||
|
||||
// TODO devbounds should live on the batch
|
||||
void drawBatch(GrPipelineBuilder*,
|
||||
GrBatch*,
|
||||
const SkRect* devBounds = NULL);
|
||||
|
||||
/**
|
||||
* Draws path into the stencil buffer. The fill must be either even/odd or
|
||||
* winding (not inverse or hairline). It will respect the HW antialias flag
|
||||
@ -310,14 +316,14 @@ public:
|
||||
* that rectangle before it is input to GrCoordTransforms that read local
|
||||
* coordinates
|
||||
*/
|
||||
void drawRect(GrPipelineBuilder* ds,
|
||||
void drawRect(GrPipelineBuilder* pipelineBuilder,
|
||||
GrColor color,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect,
|
||||
const SkRect* localRect,
|
||||
const SkMatrix* localMatrix) {
|
||||
AutoGeometryPush agp(this);
|
||||
this->onDrawRect(ds, color, viewMatrix, rect, localRect, localMatrix);
|
||||
this->onDrawRect(pipelineBuilder, color, viewMatrix, rect, localRect, localMatrix);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -527,6 +533,7 @@ public:
|
||||
*/
|
||||
class DrawInfo {
|
||||
public:
|
||||
DrawInfo() { fDevBounds = NULL; }
|
||||
DrawInfo(const DrawInfo& di) { (*this) = di; }
|
||||
DrawInfo& operator =(const DrawInfo& di);
|
||||
|
||||
@ -539,6 +546,15 @@ public:
|
||||
int indicesPerInstance() const { return fIndicesPerInstance; }
|
||||
int instanceCount() const { return fInstanceCount; }
|
||||
|
||||
void setPrimitiveType(GrPrimitiveType type) { fPrimitiveType = type; }
|
||||
void setStartVertex(int startVertex) { fStartVertex = startVertex; }
|
||||
void setStartIndex(int startIndex) { fStartIndex = startIndex; }
|
||||
void setVertexCount(int vertexCount) { fVertexCount = vertexCount; }
|
||||
void setIndexCount(int indexCount) { fIndexCount = indexCount; }
|
||||
void setVerticesPerInstance(int verticesPerI) { fVerticesPerInstance = verticesPerI; }
|
||||
void setIndicesPerInstance(int indicesPerI) { fIndicesPerInstance = indicesPerI; }
|
||||
void setInstanceCount(int instanceCount) { fInstanceCount = instanceCount; }
|
||||
|
||||
bool isIndexed() const { return fIndexCount > 0; }
|
||||
#ifdef SK_DEBUG
|
||||
bool isInstanced() const; // this version is longer because of asserts
|
||||
@ -568,8 +584,6 @@ public:
|
||||
const SkRect* getDevBounds() const { return fDevBounds; }
|
||||
|
||||
private:
|
||||
DrawInfo() { fDevBounds = NULL; }
|
||||
|
||||
friend class GrDrawTarget;
|
||||
|
||||
GrPrimitiveType fPrimitiveType;
|
||||
@ -708,6 +722,10 @@ private:
|
||||
const DrawInfo&,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture* dstCopy) = 0;
|
||||
virtual void onDrawBatch(GrBatch*,
|
||||
const GrPipelineBuilder&,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture* dstCopy) = 0;
|
||||
// TODO copy in order drawbuffer onDrawRect to here
|
||||
virtual void onDrawRect(GrPipelineBuilder*,
|
||||
GrColor color,
|
||||
|
@ -87,8 +87,6 @@ void GrFlushToGpuDrawTarget::flush() {
|
||||
fFlushing = true;
|
||||
|
||||
fGpu->getContext()->getFontCache()->updateTextures();
|
||||
fVertexPool->unmap();
|
||||
fIndexPool->unmap();
|
||||
|
||||
fGpu->saveActiveTraceMarkers();
|
||||
|
||||
|
@ -46,7 +46,10 @@ protected:
|
||||
GrGpu* getGpu() { return fGpu; }
|
||||
const GrGpu* getGpu() const{ return fGpu; }
|
||||
|
||||
private:
|
||||
GrVertexBufferAllocPool* getVertexAllocPool() { return fVertexPool; }
|
||||
GrIndexBufferAllocPool* getIndexAllocPool() { return fIndexPool; }
|
||||
|
||||
// TODO all of this goes away when batch is everywhere
|
||||
enum {
|
||||
kGeoPoolStatePreAllocCnt = 4,
|
||||
};
|
||||
@ -64,7 +67,9 @@ private:
|
||||
};
|
||||
|
||||
typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateStack;
|
||||
const GeoPoolStateStack& getGeoPoolStateStack() const { return fGeoPoolStateStack; }
|
||||
|
||||
private:
|
||||
virtual void onReset() = 0;
|
||||
|
||||
virtual void onFlush() = 0;
|
||||
|
@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Copyright 2014 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrGeometryData_DEFINED
|
||||
#define GrGeometryData_DEFINED
|
||||
|
||||
#include <new>
|
||||
#include "SkTypes.h"
|
||||
|
||||
/*
|
||||
* A super lightweight base class for GeometryProcessor's to use to store draw data in a reorderable
|
||||
* fashion. Its most important feature is a pool allocator. Its virtual, but only so subclasses
|
||||
* will have their destructors called.
|
||||
*/
|
||||
|
||||
class GrGeometryData : SkNoncopyable {
|
||||
public:
|
||||
virtual ~GrGeometryData() {}
|
||||
|
||||
/**
|
||||
* Helper for down-casting to a GrGeometryData subclass
|
||||
*/
|
||||
template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
|
||||
|
||||
void* operator new(size_t size);
|
||||
|
||||
void operator delete(void* target);
|
||||
|
||||
void* operator new(size_t size, void* placement) {
|
||||
return ::operator new(size, placement);
|
||||
}
|
||||
|
||||
void operator delete(void* target, void* placement) {
|
||||
::operator delete(target, placement);
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
@ -516,7 +516,7 @@ void GrPathProcessor::getInvariantOutputCoverage(GrInitInvariantOutput* out) con
|
||||
out->setKnownSingleComponent(0xff);
|
||||
}
|
||||
|
||||
void GrPathProcessor::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void GrPathProcessor::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
PathBatchTracker* local = bt->cast<PathBatchTracker>();
|
||||
if (init.fColorIgnored) {
|
||||
local->fInputColorType = kIgnored_GrGPInput;
|
||||
|
@ -9,7 +9,6 @@
|
||||
#define GrGeometryProcessor_DEFINED
|
||||
|
||||
#include "GrColor.h"
|
||||
#include "GrGeometryData.h"
|
||||
#include "GrProcessor.h"
|
||||
#include "GrShaderVar.h"
|
||||
|
||||
@ -46,6 +45,8 @@
|
||||
/*
|
||||
* A struct for tracking batching decisions. While this lives on GrOptState, it is managed
|
||||
* entirely by the derived classes of the GP.
|
||||
* // TODO this was an early attempt at handling out of order batching. It should be
|
||||
* used carefully as it is being replaced by GrBatch
|
||||
*/
|
||||
class GrBatchTracker {
|
||||
public:
|
||||
@ -65,12 +66,24 @@ private:
|
||||
SkAlignedSStorage<kMaxSize> fData;
|
||||
};
|
||||
|
||||
class GrIndexBufferAllocPool;
|
||||
class GrGLCaps;
|
||||
class GrGLPrimitiveProcessor;
|
||||
class GrOptDrawState;
|
||||
class GrVertexBufferAllocPool;
|
||||
|
||||
struct GrInitInvariantOutput;
|
||||
|
||||
/*
|
||||
* This struct allows the GrPipeline to communicate information about the pipeline. Most of this
|
||||
* is overrides, but some of it is general information. Logically it should live in GrPipeline.h,
|
||||
* but this is problematic due to circular dependencies.
|
||||
*/
|
||||
struct GrPipelineInfo {
|
||||
bool fColorIgnored;
|
||||
bool fCoverageIgnored;
|
||||
GrColor fOverrideColor;
|
||||
bool fUsesLocalCoords;
|
||||
};
|
||||
|
||||
/*
|
||||
* This enum is shared by GrPrimitiveProcessors and GrGLPrimitiveProcessors to coordinate shaders
|
||||
@ -95,17 +108,7 @@ public:
|
||||
const SkMatrix& viewMatrix() const { return fViewMatrix; }
|
||||
const SkMatrix& localMatrix() const { return fLocalMatrix; }
|
||||
|
||||
/*
|
||||
* This struct allows the optstate to communicate requirements to the GrPrimitiveProcessor.
|
||||
*/
|
||||
struct InitBT {
|
||||
bool fColorIgnored;
|
||||
bool fCoverageIgnored;
|
||||
GrColor fOverrideColor;
|
||||
bool fUsesLocalCoords;
|
||||
};
|
||||
|
||||
virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const = 0;
|
||||
virtual void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const = 0;
|
||||
|
||||
virtual bool canMakeEqual(const GrBatchTracker& mine,
|
||||
const GrPrimitiveProcessor& that,
|
||||
@ -304,7 +307,8 @@ protected:
|
||||
* TODO this function changes quite a bit with deferred geometry. There the GrGeometryProcessor
|
||||
* can upload a new color via attribute if needed.
|
||||
*/
|
||||
static GrGPInput GetColorInputType(GrColor* color, GrColor primitiveColor, const InitBT& init,
|
||||
static GrGPInput GetColorInputType(GrColor* color, GrColor primitiveColor,
|
||||
const GrPipelineInfo& init,
|
||||
bool hasVertexColor) {
|
||||
if (init.fColorIgnored) {
|
||||
*color = GrColor_ILLEGAL;
|
||||
@ -378,7 +382,7 @@ public:
|
||||
return SkNEW_ARGS(GrPathProcessor, (color, viewMatrix, localMatrix));
|
||||
}
|
||||
|
||||
void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
|
||||
|
||||
bool canMakeEqual(const GrBatchTracker& mine,
|
||||
const GrPrimitiveProcessor& that,
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
#include "GrInOrderDrawBuffer.h"
|
||||
|
||||
#include "GrBufferAllocPool.h"
|
||||
#include "GrDefaultGeoProcFactory.h"
|
||||
#include "GrDrawTargetCaps.h"
|
||||
#include "GrGpu.h"
|
||||
@ -20,7 +21,9 @@ GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrGpu* gpu,
|
||||
: INHERITED(gpu, vertexPool, indexPool)
|
||||
, fCmdBuffer(kCmdBufferInitialSizeInBytes)
|
||||
, fPrevState(NULL)
|
||||
, fDrawID(0) {
|
||||
, fDrawID(0)
|
||||
, fBatchTarget(gpu, vertexPool, indexPool)
|
||||
, fDrawBatch(NULL) {
|
||||
|
||||
SkASSERT(vertexPool);
|
||||
SkASSERT(indexPool);
|
||||
@ -210,6 +213,7 @@ int GrInOrderDrawBuffer::concatInstancedDraw(const GrPipelineBuilder& pipelineBu
|
||||
Draw* draw = static_cast<Draw*>(&fCmdBuffer.back());
|
||||
|
||||
if (!draw->fInfo.isInstanced() ||
|
||||
draw->fInfo.primitiveType() != info.primitiveType() ||
|
||||
draw->fInfo.verticesPerInstance() != info.verticesPerInstance() ||
|
||||
draw->fInfo.indicesPerInstance() != info.indicesPerInstance() ||
|
||||
draw->fInfo.vertexBuffer() != info.vertexBuffer() ||
|
||||
@ -247,6 +251,9 @@ void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
SkASSERT(info.vertexBuffer() && (!info.isIndexed() || info.indexBuffer()));
|
||||
|
||||
// This closeBatch call is required because we may introduce new draws when we setup clip
|
||||
this->closeBatch();
|
||||
|
||||
if (!this->recordStateAndShouldDraw(pipelineBuilder, gp, scissorState, dstCopy)) {
|
||||
return;
|
||||
}
|
||||
@ -266,6 +273,30 @@ void GrInOrderDrawBuffer::onDraw(const GrPipelineBuilder& pipelineBuilder,
|
||||
this->recordTraceMarkersIfNecessary();
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch,
|
||||
const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrScissorState& scissorState,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
if (!this->recordStateAndShouldDraw(batch, pipelineBuilder, scissorState, dstCopy)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if there is a Batch Draw we can batch with
|
||||
if (kDrawBatch_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) {
|
||||
fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
|
||||
return;
|
||||
}
|
||||
|
||||
DrawBatch* draw = static_cast<DrawBatch*>(&fCmdBuffer.back());
|
||||
if (draw->fBatch->combineIfPossible(batch)) {
|
||||
return;
|
||||
} else {
|
||||
this->closeBatch();
|
||||
fDrawBatch = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawBatch, (batch));
|
||||
}
|
||||
this->recordTraceMarkersIfNecessary();
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::onStencilPath(const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrPathProcessor* pathProc,
|
||||
const GrPath* path,
|
||||
@ -286,6 +317,8 @@ void GrInOrderDrawBuffer::onDrawPath(const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrScissorState& scissorState,
|
||||
const GrStencilSettings& stencilSettings,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
this->closeBatch();
|
||||
|
||||
// TODO: Only compare the subset of GrPipelineBuilder relevant to path covering?
|
||||
if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState, dstCopy)) {
|
||||
return;
|
||||
@ -310,6 +343,8 @@ void GrInOrderDrawBuffer::onDrawPaths(const GrPipelineBuilder& pipelineBuilder,
|
||||
SkASSERT(indices);
|
||||
SkASSERT(transformValues);
|
||||
|
||||
this->closeBatch();
|
||||
|
||||
if (!this->recordStateAndShouldDraw(pipelineBuilder, pathProc, scissorState, dstCopy)) {
|
||||
return;
|
||||
}
|
||||
@ -403,6 +438,7 @@ void GrInOrderDrawBuffer::onReset() {
|
||||
reset_data_buffer(&fPathIndexBuffer, kPathIdxBufferMinReserve);
|
||||
reset_data_buffer(&fPathTransformBuffer, kPathXformBufferMinReserve);
|
||||
fGpuCmdMarkers.reset();
|
||||
fDrawBatch = NULL;
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::onFlush() {
|
||||
@ -410,15 +446,21 @@ void GrInOrderDrawBuffer::onFlush() {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
CmdBuffer::Iter iter(fCmdBuffer);
|
||||
|
||||
int currCmdMarker = 0;
|
||||
|
||||
// Updated every time we find a set state cmd to reflect the current state in the playback
|
||||
// stream.
|
||||
SetState* currentState = NULL;
|
||||
|
||||
// TODO this is temporary while batch is being rolled out
|
||||
this->closeBatch();
|
||||
this->getVertexAllocPool()->unmap();
|
||||
this->getIndexAllocPool()->unmap();
|
||||
fBatchTarget.preFlush();
|
||||
|
||||
currentState = NULL;
|
||||
CmdBuffer::Iter iter(fCmdBuffer);
|
||||
|
||||
int currCmdMarker = 0;
|
||||
|
||||
while (iter.next()) {
|
||||
GrGpuTraceMarker newMarker("", -1);
|
||||
SkString traceString;
|
||||
@ -429,13 +471,25 @@ void GrInOrderDrawBuffer::onFlush() {
|
||||
++currCmdMarker;
|
||||
}
|
||||
|
||||
if (kSetState_Cmd == strip_trace_bit(iter->fType)) {
|
||||
// TODO temporary hack
|
||||
if (kDrawBatch_Cmd == strip_trace_bit(iter->fType)) {
|
||||
fBatchTarget.flushNext();
|
||||
continue;
|
||||
}
|
||||
|
||||
bool isSetState = kSetState_Cmd == strip_trace_bit(iter->fType);
|
||||
if (isSetState) {
|
||||
SetState* ss = reinterpret_cast<SetState*>(iter.get());
|
||||
|
||||
this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor, ss->fPipeline,
|
||||
ss->fPipeline.descInfo(), ss->fBatchTracker);
|
||||
// TODO sometimes we have a prim proc, othertimes we have a GrBatch. Eventually we will
|
||||
// only have GrBatch and we can delete this
|
||||
if (ss->fPrimitiveProcessor) {
|
||||
this->getGpu()->buildProgramDesc(&ss->fDesc, *ss->fPrimitiveProcessor,
|
||||
ss->fPipeline,
|
||||
ss->fPipeline.descInfo(),
|
||||
ss->fBatchTracker);
|
||||
}
|
||||
currentState = ss;
|
||||
|
||||
} else {
|
||||
iter->execute(this, currentState);
|
||||
}
|
||||
@ -445,6 +499,9 @@ void GrInOrderDrawBuffer::onFlush() {
|
||||
}
|
||||
}
|
||||
|
||||
// TODO see copious notes about hack
|
||||
fBatchTarget.postFlush();
|
||||
|
||||
SkASSERT(fGpuCmdMarkers.count() == currCmdMarker);
|
||||
++fDrawID;
|
||||
}
|
||||
@ -484,6 +541,11 @@ void GrInOrderDrawBuffer::DrawPaths::execute(GrInOrderDrawBuffer* buf, const Set
|
||||
fCount, fStencilSettings);
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::DrawBatch::execute(GrInOrderDrawBuffer* buf, const SetState* state) {
|
||||
SkASSERT(state);
|
||||
fBatch->generateGeometry(buf->getBatchTarget(), &state->fPipeline);
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::SetState::execute(GrInOrderDrawBuffer*, const SetState*) {}
|
||||
|
||||
void GrInOrderDrawBuffer::Clear::execute(GrInOrderDrawBuffer* buf, const SetState*) {
|
||||
@ -531,7 +593,7 @@ bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe
|
||||
ss->fPrimitiveProcessor->initBatchTracker(&ss->fBatchTracker,
|
||||
ss->fPipeline.getInitBatchTracker());
|
||||
|
||||
if (fPrevState &&
|
||||
if (fPrevState && fPrevState->fPrimitiveProcessor.get() &&
|
||||
fPrevState->fPrimitiveProcessor->canMakeEqual(fPrevState->fBatchTracker,
|
||||
*ss->fPrimitiveProcessor,
|
||||
ss->fBatchTracker) &&
|
||||
@ -544,6 +606,34 @@ bool GrInOrderDrawBuffer::recordStateAndShouldDraw(const GrPipelineBuilder& pipe
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GrInOrderDrawBuffer::recordStateAndShouldDraw(GrBatch* batch,
|
||||
const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrScissorState& scissor,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
// TODO this gets much simpler when we have batches everywhere.
|
||||
// If the previous command is also a set state, then we check to see if it has a Batch. If so,
|
||||
// and we can make the two batches equal, and we can combine the states, then we make them equal
|
||||
SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState,
|
||||
(batch, pipelineBuilder, *this->getGpu()->caps(), scissor,
|
||||
dstCopy));
|
||||
if (ss->fPipeline.mustSkip()) {
|
||||
fCmdBuffer.pop_back();
|
||||
return false;
|
||||
}
|
||||
|
||||
batch->initBatchTracker(ss->fPipeline.getInitBatchTracker());
|
||||
|
||||
if (fPrevState && !fPrevState->fPrimitiveProcessor.get() &&
|
||||
fPrevState->fPipeline.isEqual(ss->fPipeline)) {
|
||||
fCmdBuffer.pop_back();
|
||||
} else {
|
||||
this->closeBatch();
|
||||
fPrevState = ss;
|
||||
this->recordTraceMarkersIfNecessary();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() {
|
||||
SkASSERT(!fCmdBuffer.empty());
|
||||
SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType));
|
||||
@ -553,3 +643,42 @@ void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() {
|
||||
fGpuCmdMarkers.push_back(activeTraceMarkers);
|
||||
}
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::closeBatch() {
|
||||
if (fDrawBatch) {
|
||||
fDrawBatch->execute(this, fPrevState);
|
||||
fDrawBatch = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void GrInOrderDrawBuffer::willReserveVertexAndIndexSpace(int vertexCount,
|
||||
size_t vertexStride,
|
||||
int indexCount) {
|
||||
this->closeBatch();
|
||||
|
||||
// We use geometryHints() to know whether to flush the draw buffer. We
|
||||
// can't flush if we are inside an unbalanced pushGeometrySource.
|
||||
// Moreover, flushing blows away vertex and index data that was
|
||||
// previously reserved. So if the vertex or index data is pulled from
|
||||
// reserved space and won't be released by this request then we can't
|
||||
// flush.
|
||||
bool insideGeoPush = this->getGeoPoolStateStack().count() > 1;
|
||||
|
||||
bool unreleasedVertexSpace =
|
||||
!vertexCount &&
|
||||
kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc;
|
||||
|
||||
bool unreleasedIndexSpace =
|
||||
!indexCount &&
|
||||
kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
|
||||
|
||||
int vcount = vertexCount;
|
||||
int icount = indexCount;
|
||||
|
||||
if (!insideGeoPush &&
|
||||
!unreleasedVertexSpace &&
|
||||
!unreleasedIndexSpace &&
|
||||
this->geometryHints(vertexStride, &vcount, &icount)) {
|
||||
this->flush();
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,9 @@
|
||||
#define GrInOrderDrawBuffer_DEFINED
|
||||
|
||||
#include "GrFlushToGpuDrawTarget.h"
|
||||
|
||||
#include "GrBatch.h"
|
||||
#include "GrBatchTarget.h"
|
||||
#include "GrPipeline.h"
|
||||
#include "GrPath.h"
|
||||
#include "GrTRecorder.h"
|
||||
@ -50,16 +53,21 @@ public:
|
||||
|
||||
void discard(GrRenderTarget*) SK_OVERRIDE;
|
||||
|
||||
void willReserveVertexAndIndexSpace(int vertexCount,
|
||||
size_t vertexStride,
|
||||
int indexCount);
|
||||
|
||||
private:
|
||||
typedef GrGpu::DrawArgs DrawArgs;
|
||||
enum {
|
||||
kDraw_Cmd = 1,
|
||||
kStencilPath_Cmd = 2,
|
||||
kSetState_Cmd = 3,
|
||||
kClear_Cmd = 4,
|
||||
kCopySurface_Cmd = 5,
|
||||
kDrawPath_Cmd = 6,
|
||||
kDrawPaths_Cmd = 7,
|
||||
kDraw_Cmd = 1,
|
||||
kStencilPath_Cmd = 2,
|
||||
kSetState_Cmd = 3,
|
||||
kClear_Cmd = 4,
|
||||
kCopySurface_Cmd = 5,
|
||||
kDrawPath_Cmd = 6,
|
||||
kDrawPaths_Cmd = 7,
|
||||
kDrawBatch_Cmd = 8,
|
||||
};
|
||||
|
||||
struct SetState;
|
||||
@ -180,6 +188,7 @@ private:
|
||||
|
||||
// TODO: rename to SetPipeline once pp, batch tracker, and desc are removed
|
||||
struct SetState : public Cmd {
|
||||
// TODO get rid of the prim proc version of this when we use batch everywhere
|
||||
SetState(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProcessor* primProc,
|
||||
const GrDrawTargetCaps& caps,
|
||||
const GrScissorState& scissor, const GrDeviceCoordTexture* dstCopy)
|
||||
@ -187,6 +196,13 @@ private:
|
||||
, fPrimitiveProcessor(primProc)
|
||||
, fPipeline(pipelineBuilder, primProc, caps, scissor, dstCopy) {}
|
||||
|
||||
SetState(GrBatch* batch,
|
||||
const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrDrawTargetCaps& caps,
|
||||
const GrScissorState& scissor, const GrDeviceCoordTexture* dstCopy)
|
||||
: Cmd(kSetState_Cmd)
|
||||
, fPipeline(batch, pipelineBuilder, caps, scissor, dstCopy) {}
|
||||
|
||||
void execute(GrInOrderDrawBuffer*, const SetState*) SK_OVERRIDE;
|
||||
|
||||
typedef GrPendingProgramElement<const GrPrimitiveProcessor> ProgramPrimitiveProcessor;
|
||||
@ -196,6 +212,17 @@ private:
|
||||
GrBatchTracker fBatchTracker;
|
||||
};
|
||||
|
||||
struct DrawBatch : public Cmd {
|
||||
DrawBatch(GrBatch* batch) : Cmd(kDrawBatch_Cmd), fBatch(SkRef(batch)) {
|
||||
SkASSERT(!batch->isUsed());
|
||||
}
|
||||
|
||||
void execute(GrInOrderDrawBuffer*, const SetState*) SK_OVERRIDE;
|
||||
|
||||
// TODO it wouldn't be too hard to let batches allocate in the cmd buffer
|
||||
SkAutoTUnref<GrBatch> fBatch;
|
||||
};
|
||||
|
||||
typedef void* TCmdAlign; // This wouldn't be enough align if a command used long double.
|
||||
typedef GrTRecorder<Cmd, TCmdAlign> CmdBuffer;
|
||||
|
||||
@ -208,6 +235,10 @@ private:
|
||||
const DrawInfo&,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
|
||||
void onDrawBatch(GrBatch*,
|
||||
const GrPipelineBuilder&,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
|
||||
void onDrawRect(GrPipelineBuilder*,
|
||||
GrColor,
|
||||
const SkMatrix& viewMatrix,
|
||||
@ -253,10 +284,16 @@ private:
|
||||
// Determines whether the current draw operation requires a new GrPipeline and if so
|
||||
// records it. If the draw can be skipped false is returned and no new GrPipeline is
|
||||
// recorded.
|
||||
// TODO delete the primproc variant when we have batches everywhere
|
||||
bool SK_WARN_UNUSED_RESULT recordStateAndShouldDraw(const GrPipelineBuilder&,
|
||||
const GrPrimitiveProcessor*,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture*);
|
||||
bool SK_WARN_UNUSED_RESULT recordStateAndShouldDraw(GrBatch*,
|
||||
const GrPipelineBuilder&,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture*);
|
||||
|
||||
// We lazily record clip changes in order to skip clips that have no effect.
|
||||
void recordClipIfNecessary();
|
||||
// Records any trace markers for a command after adding it to the buffer.
|
||||
@ -264,6 +301,8 @@ private:
|
||||
|
||||
bool isIssued(uint32_t drawID) SK_OVERRIDE { return drawID != fDrawID; }
|
||||
|
||||
GrBatchTarget* getBatchTarget() { return &fBatchTarget; }
|
||||
|
||||
// TODO: Use a single allocator for commands and records
|
||||
enum {
|
||||
kCmdBufferInitialSizeInBytes = 8 * 1024,
|
||||
@ -277,6 +316,11 @@ private:
|
||||
SkTDArray<char> fPathIndexBuffer;
|
||||
SkTDArray<float> fPathTransformBuffer;
|
||||
uint32_t fDrawID;
|
||||
GrBatchTarget fBatchTarget;
|
||||
// TODO hack until batch is everywhere
|
||||
DrawBatch* fDrawBatch;
|
||||
|
||||
void closeBatch();
|
||||
|
||||
typedef GrFlushToGpuDrawTarget INHERITED;
|
||||
};
|
||||
|
@ -166,7 +166,7 @@ public:
|
||||
return SkNEW_ARGS(GLProcessor, (*this, bt));
|
||||
}
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
|
||||
BatchTracker* local = bt->cast<BatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
@ -365,7 +365,7 @@ public:
|
||||
return SkNEW_ARGS(GLProcessor, (*this, bt));
|
||||
}
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
|
||||
BatchTracker* local = bt->cast<BatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
@ -584,7 +584,7 @@ public:
|
||||
return SkNEW_ARGS(GLProcessor, (*this, bt));
|
||||
}
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE {
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE {
|
||||
BatchTracker* local = bt->cast<BatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
#include "GrPipeline.h"
|
||||
|
||||
#include "GrBatch.h"
|
||||
#include "GrDrawTargetCaps.h"
|
||||
#include "GrGpu.h"
|
||||
#include "GrPipelineBuilder.h"
|
||||
@ -14,13 +15,37 @@
|
||||
#include "GrXferProcessor.h"
|
||||
|
||||
GrPipeline::GrPipeline(const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrPrimitiveProcessor* primProc,
|
||||
const GrDrawTargetCaps& caps,
|
||||
const GrScissorState& scissorState,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
const GrPrimitiveProcessor* primProc,
|
||||
const GrDrawTargetCaps& caps,
|
||||
const GrScissorState& scissorState,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
const GrProcOptInfo& colorPOI = pipelineBuilder.colorProcInfo(primProc);
|
||||
const GrProcOptInfo& coveragePOI = pipelineBuilder.coverageProcInfo(primProc);
|
||||
|
||||
this->internalConstructor(pipelineBuilder, colorPOI, coveragePOI, caps, scissorState, dstCopy);
|
||||
}
|
||||
|
||||
GrPipeline::GrPipeline(GrBatch* batch,
|
||||
const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrDrawTargetCaps& caps,
|
||||
const GrScissorState& scissorState,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
GrBatchOpt batchOpt;
|
||||
batchOpt.fCanTweakAlphaForCoverage = pipelineBuilder.canTweakAlphaForCoverage();
|
||||
batch->initBatchOpt(batchOpt);
|
||||
|
||||
const GrProcOptInfo& colorPOI = pipelineBuilder.colorProcInfo(batch);
|
||||
const GrProcOptInfo& coveragePOI = pipelineBuilder.coverageProcInfo(batch);
|
||||
|
||||
this->internalConstructor(pipelineBuilder, colorPOI, coveragePOI, caps, scissorState, dstCopy);
|
||||
}
|
||||
|
||||
void GrPipeline::internalConstructor(const GrPipelineBuilder& pipelineBuilder,
|
||||
const GrProcOptInfo& colorPOI,
|
||||
const GrProcOptInfo& coveragePOI,
|
||||
const GrDrawTargetCaps& caps,
|
||||
const GrScissorState& scissorState,
|
||||
const GrDeviceCoordTexture* dstCopy) {
|
||||
// Create XferProcessor from DS's XPFactory
|
||||
SkAutoTUnref<GrXferProcessor> xferProcessor(
|
||||
pipelineBuilder.getXPFactory()->createXferProcessor(colorPOI, coveragePOI));
|
||||
|
@ -17,8 +17,8 @@
|
||||
#include "SkMatrix.h"
|
||||
#include "SkRefCnt.h"
|
||||
|
||||
class GrBatch;
|
||||
class GrDeviceCoordTexture;
|
||||
class GrPathProcessor;
|
||||
class GrPipelineBuilder;
|
||||
|
||||
/**
|
||||
@ -29,10 +29,14 @@ class GrPipeline {
|
||||
public:
|
||||
SK_DECLARE_INST_COUNT(GrPipeline)
|
||||
|
||||
// TODO get rid of this version of the constructor when we use batch everywhere
|
||||
GrPipeline(const GrPipelineBuilder& pipelineBuilder, const GrPrimitiveProcessor*,
|
||||
const GrDrawTargetCaps&, const GrScissorState&,
|
||||
const GrDeviceCoordTexture* dstCopy);
|
||||
|
||||
GrPipeline(GrBatch*, const GrPipelineBuilder&, const GrDrawTargetCaps&,
|
||||
const GrScissorState&, const GrDeviceCoordTexture* dstCopy);
|
||||
|
||||
/*
|
||||
* Returns true if it is possible to combine the two GrPipelines and it will update 'this'
|
||||
* to subsume 'that''s draw.
|
||||
@ -132,9 +136,17 @@ public:
|
||||
|
||||
const GrProgramDesc::DescInfo& descInfo() const { return fDescInfo; }
|
||||
|
||||
const GrGeometryProcessor::InitBT& getInitBatchTracker() const { return fInitBT; }
|
||||
const GrPipelineInfo& getInitBatchTracker() const { return fInitBT; }
|
||||
|
||||
private:
|
||||
// TODO we can have one constructor once GrBatch is complete
|
||||
void internalConstructor(const GrPipelineBuilder&,
|
||||
const GrProcOptInfo& colorPOI,
|
||||
const GrProcOptInfo& coveragePOI,
|
||||
const GrDrawTargetCaps&,
|
||||
const GrScissorState&,
|
||||
const GrDeviceCoordTexture* dstCopy);
|
||||
|
||||
/**
|
||||
* Alter the program desc and inputs (attribs and processors) based on the blend optimization.
|
||||
*/
|
||||
@ -164,13 +176,13 @@ private:
|
||||
RenderTarget fRenderTarget;
|
||||
GrScissorState fScissorState;
|
||||
GrStencilSettings fStencilSettings;
|
||||
GrPipelineBuilder::DrawFace fDrawFace;
|
||||
GrPipelineBuilder::DrawFace fDrawFace;
|
||||
GrDeviceCoordTexture fDstCopy;
|
||||
uint32_t fFlags;
|
||||
ProgramXferProcessor fXferProcessor;
|
||||
FragmentStageArray fFragmentStages;
|
||||
GrProgramDesc::DescInfo fDescInfo;
|
||||
GrGeometryProcessor::InitBT fInitBT;
|
||||
GrPipelineInfo fInitBT;
|
||||
|
||||
// This function is equivalent to the offset into fFragmentStages where coverage stages begin.
|
||||
int fNumColorStages;
|
||||
|
@ -20,9 +20,7 @@ GrPipelineBuilder::GrPipelineBuilder()
|
||||
, fColorProcInfoValid(false)
|
||||
, fCoverageProcInfoValid(false)
|
||||
, fColorCache(GrColor_ILLEGAL)
|
||||
, fCoverageCache(GrColor_ILLEGAL)
|
||||
, fColorPrimProc(NULL)
|
||||
, fCoveragePrimProc(NULL) {
|
||||
, fCoverageCache(GrColor_ILLEGAL) {
|
||||
SkDEBUGCODE(fBlockEffectRemovalCnt = 0;)
|
||||
}
|
||||
|
||||
@ -39,8 +37,6 @@ GrPipelineBuilder& GrPipelineBuilder::operator=(const GrPipelineBuilder& that) {
|
||||
fCoverageProcInfoValid = that.fCoverageProcInfoValid;
|
||||
fColorCache = that.fColorCache;
|
||||
fCoverageCache = that.fCoverageCache;
|
||||
fColorPrimProc = that.fColorPrimProc;
|
||||
fCoveragePrimProc = that.fCoveragePrimProc;
|
||||
if (fColorProcInfoValid) {
|
||||
fColorProcInfo = that.fColorProcInfo;
|
||||
}
|
||||
@ -84,9 +80,6 @@ void GrPipelineBuilder::setFromPaint(const GrPaint& paint, GrRenderTarget* rt) {
|
||||
|
||||
fColorCache = GrColor_ILLEGAL;
|
||||
fCoverageCache = GrColor_ILLEGAL;
|
||||
|
||||
fColorPrimProc = NULL;
|
||||
fCoveragePrimProc = NULL;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@ -161,22 +154,29 @@ bool GrPipelineBuilder::willBlendWithDst(const GrPrimitiveProcessor* pp) const {
|
||||
}
|
||||
|
||||
void GrPipelineBuilder::calcColorInvariantOutput(const GrPrimitiveProcessor* pp) const {
|
||||
if (!fColorProcInfoValid || fColorPrimProc != pp) {
|
||||
fColorProcInfo.calcColorWithPrimProc(pp, fColorStages.begin(), this->numColorStages());
|
||||
fColorProcInfoValid = true;
|
||||
fColorPrimProc = pp;
|
||||
}
|
||||
fColorProcInfo.calcColorWithPrimProc(pp, fColorStages.begin(), this->numColorStages());
|
||||
fColorProcInfoValid = false;
|
||||
|
||||
}
|
||||
|
||||
void GrPipelineBuilder::calcCoverageInvariantOutput(const GrPrimitiveProcessor* pp) const {
|
||||
if (!fCoverageProcInfoValid || fCoveragePrimProc != pp) {
|
||||
fCoverageProcInfo.calcCoverageWithPrimProc(pp, fCoverageStages.begin(),
|
||||
this->numCoverageStages());
|
||||
fCoverageProcInfoValid = true;
|
||||
fCoveragePrimProc = pp;
|
||||
}
|
||||
fCoverageProcInfo.calcCoverageWithPrimProc(pp, fCoverageStages.begin(),
|
||||
this->numCoverageStages());
|
||||
fCoverageProcInfoValid = false;
|
||||
}
|
||||
|
||||
void GrPipelineBuilder::calcColorInvariantOutput(const GrBatch* batch) const {
|
||||
fColorProcInfo.calcColorWithBatch(batch, fColorStages.begin(), this->numColorStages());
|
||||
fColorProcInfoValid = false;
|
||||
}
|
||||
|
||||
void GrPipelineBuilder::calcCoverageInvariantOutput(const GrBatch* batch) const {
|
||||
fCoverageProcInfo.calcCoverageWithBatch(batch, fCoverageStages.begin(),
|
||||
this->numCoverageStages());
|
||||
fCoverageProcInfoValid = false;
|
||||
}
|
||||
|
||||
|
||||
void GrPipelineBuilder::calcColorInvariantOutput(GrColor color) const {
|
||||
if (!fColorProcInfoValid || color != fColorCache) {
|
||||
GrColorComponentFlags flags = kRGBA_GrColorComponentFlags;
|
||||
|
@ -8,7 +8,7 @@
|
||||
#ifndef GrPipelineBuilder_DEFINED
|
||||
#define GrPipelineBuilder_DEFINED
|
||||
|
||||
|
||||
#include "GrBatch.h"
|
||||
#include "GrBlend.h"
|
||||
#include "GrDrawTargetCaps.h"
|
||||
#include "GrGeometryProcessor.h"
|
||||
@ -391,6 +391,15 @@ public:
|
||||
GrPipelineBuilder& operator= (const GrPipelineBuilder& that);
|
||||
|
||||
private:
|
||||
// Calculating invariant color / coverage information is expensive, so we partially cache the
|
||||
// results.
|
||||
//
|
||||
// canUseFracCoveragePrimProc() - Called in regular skia draw, caches results but only for a
|
||||
// specific color and coverage. May be called multiple times
|
||||
// willBlendWithDst() - only called by Nvpr, does not cache results
|
||||
// GrOptDrawState constructor - never caches results
|
||||
|
||||
// TODO delete when we have Batch
|
||||
const GrProcOptInfo& colorProcInfo(const GrPrimitiveProcessor* pp) const {
|
||||
this->calcColorInvariantOutput(pp);
|
||||
return fColorProcInfo;
|
||||
@ -401,18 +410,29 @@ private:
|
||||
return fCoverageProcInfo;
|
||||
}
|
||||
|
||||
/**
|
||||
* If fColorProcInfoValid is false, function calculates the invariant output for the color
|
||||
* stages and results are stored in fColorProcInfo.
|
||||
*/
|
||||
void calcColorInvariantOutput(const GrPrimitiveProcessor*) const;
|
||||
const GrProcOptInfo& colorProcInfo(const GrBatch* batch) const {
|
||||
this->calcColorInvariantOutput(batch);
|
||||
return fColorProcInfo;
|
||||
}
|
||||
|
||||
const GrProcOptInfo& coverageProcInfo(const GrBatch* batch) const {
|
||||
this->calcCoverageInvariantOutput(batch);
|
||||
return fCoverageProcInfo;
|
||||
}
|
||||
|
||||
/**
|
||||
* If fCoverageProcInfoValid is false, function calculates the invariant output for the coverage
|
||||
* stages and results are stored in fCoverageProcInfo.
|
||||
* Primproc variants of the calc functions
|
||||
* TODO remove these when batch is everywhere
|
||||
*/
|
||||
void calcColorInvariantOutput(const GrPrimitiveProcessor*) const;
|
||||
void calcCoverageInvariantOutput(const GrPrimitiveProcessor*) const;
|
||||
|
||||
/**
|
||||
* GrBatch provides the initial seed for these loops based off of its initial geometry data
|
||||
*/
|
||||
void calcColorInvariantOutput(const GrBatch*) const;
|
||||
void calcCoverageInvariantOutput(const GrBatch*) const;
|
||||
|
||||
/**
|
||||
* If fColorProcInfoValid is false, function calculates the invariant output for the color
|
||||
* stages and results are stored in fColorProcInfo.
|
||||
@ -445,8 +465,6 @@ private:
|
||||
mutable bool fCoverageProcInfoValid;
|
||||
mutable GrColor fColorCache;
|
||||
mutable GrColor fCoverageCache;
|
||||
mutable const GrPrimitiveProcessor* fColorPrimProc;
|
||||
mutable const GrPrimitiveProcessor* fCoveragePrimProc;
|
||||
|
||||
friend class GrPipeline;
|
||||
};
|
||||
|
@ -7,10 +7,29 @@
|
||||
|
||||
#include "GrProcOptInfo.h"
|
||||
|
||||
#include "GrBatch.h"
|
||||
#include "GrFragmentProcessor.h"
|
||||
#include "GrFragmentStage.h"
|
||||
#include "GrGeometryProcessor.h"
|
||||
|
||||
void GrProcOptInfo::calcColorWithBatch(const GrBatch* batch,
|
||||
const GrFragmentStage* stages,
|
||||
int stageCount) {
|
||||
GrInitInvariantOutput out;
|
||||
batch->getInvariantOutputColor(&out);
|
||||
fInOut.reset(out);
|
||||
this->internalCalc(stages, stageCount, batch->willReadFragmentPosition());
|
||||
}
|
||||
|
||||
void GrProcOptInfo::calcCoverageWithBatch(const GrBatch* batch,
|
||||
const GrFragmentStage* stages,
|
||||
int stageCount) {
|
||||
GrInitInvariantOutput out;
|
||||
batch->getInvariantOutputCoverage(&out);
|
||||
fInOut.reset(out);
|
||||
this->internalCalc(stages, stageCount, batch->willReadFragmentPosition());
|
||||
}
|
||||
|
||||
void GrProcOptInfo::calcColorWithPrimProc(const GrPrimitiveProcessor* primProc,
|
||||
const GrFragmentStage* stages,
|
||||
int stageCount) {
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "GrColor.h"
|
||||
#include "GrInvariantOutput.h"
|
||||
|
||||
class GrBatch;
|
||||
class GrFragmentStage;
|
||||
class GrFragmentProcessor;
|
||||
class GrPrimitiveProcessor;
|
||||
@ -33,6 +34,10 @@ public:
|
||||
void calcWithInitialValues(const GrFragmentStage*, int stageCount, GrColor startColor,
|
||||
GrColorComponentFlags flags, bool areCoverageStages);
|
||||
|
||||
void calcColorWithBatch(const GrBatch*, const GrFragmentStage*, int stagecount);
|
||||
void calcCoverageWithBatch(const GrBatch*, const GrFragmentStage*, int stagecount);
|
||||
|
||||
// TODO delete these when batch is everywhere
|
||||
void calcColorWithPrimProc(const GrPrimitiveProcessor*, const GrFragmentStage*, int stagecount);
|
||||
void calcCoverageWithPrimProc(const GrPrimitiveProcessor*, const GrFragmentStage*,
|
||||
int stagecount);
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "GrProcessor.h"
|
||||
#include "GrContext.h"
|
||||
#include "GrCoordTransform.h"
|
||||
#include "GrGeometryData.h"
|
||||
#include "GrGeometryProcessor.h"
|
||||
#include "GrInvariantOutput.h"
|
||||
#include "GrMemoryPool.h"
|
||||
@ -172,19 +171,6 @@ void GrFragmentProcessor::computeInvariantOutput(GrInvariantOutput* inout) const
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*
|
||||
* GrGeometryData shares the same pool so it lives in this file too
|
||||
*/
|
||||
void* GrGeometryData::operator new(size_t size) {
|
||||
return GrProcessor_Globals::GetTLS()->allocate(size);
|
||||
}
|
||||
|
||||
void GrGeometryData::operator delete(void* target) {
|
||||
GrProcessor_Globals::GetTLS()->release(target);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Initial static variable from GrXPFactory
|
||||
int32_t GrXPFactory::gCurrXPFClassID =
|
||||
GrXPFactory::kIllegalXPFClassID;
|
||||
|
@ -208,7 +208,7 @@ bool GrConicEffect::onIsEqual(const GrGeometryProcessor& other) const {
|
||||
return (ce.fEdgeType == fEdgeType);
|
||||
}
|
||||
|
||||
void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void GrConicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
ConicBatchTracker* local = bt->cast<ConicBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fCoverageScale = fCoverageScale;
|
||||
@ -432,7 +432,7 @@ bool GrQuadEffect::onIsEqual(const GrGeometryProcessor& other) const {
|
||||
return (ce.fEdgeType == fEdgeType);
|
||||
}
|
||||
|
||||
void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void GrQuadEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
QuadBatchTracker* local = bt->cast<QuadBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fCoverageScale = fCoverageScale;
|
||||
@ -677,7 +677,7 @@ bool GrCubicEffect::onIsEqual(const GrGeometryProcessor& other) const {
|
||||
return (ce.fEdgeType == fEdgeType);
|
||||
}
|
||||
|
||||
void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void GrCubicEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
CubicBatchTracker* local = bt->cast<CubicBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
|
@ -105,7 +105,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
const GrBatchTracker&) const SK_OVERRIDE;
|
||||
@ -190,7 +190,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
const GrBatchTracker&) const SK_OVERRIDE;
|
||||
@ -271,7 +271,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
const GrBatchTracker&) const SK_OVERRIDE;
|
||||
|
@ -145,7 +145,7 @@ GrBitmapTextGeoProc::createGLInstance(const GrBatchTracker& bt,
|
||||
return SkNEW_ARGS(GrGLBitmapTextGeoProc, (*this, bt));
|
||||
}
|
||||
|
||||
void GrBitmapTextGeoProc::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void GrBitmapTextGeoProc::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
BitmapTextBatchTracker* local = bt->cast<BitmapTextBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
|
||||
SkToBool(fInColor));
|
||||
|
@ -43,7 +43,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps& caps) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker*, const InitBT&) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const SK_OVERRIDE;
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
const GrBatchTracker&) const SK_OVERRIDE;
|
||||
|
@ -501,7 +501,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker&,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
|
||||
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
@ -706,7 +706,7 @@ bool DashingCircleEffect::onIsEqual(const GrGeometryProcessor& other) const {
|
||||
fCenterX == dce.fCenterX);
|
||||
}
|
||||
|
||||
void DashingCircleEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void DashingCircleEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
DashingCircleBatchTracker* local = bt->cast<DashingCircleBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
@ -795,7 +795,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
|
||||
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
@ -1013,7 +1013,7 @@ bool DashingLineEffect::onIsEqual(const GrGeometryProcessor& other) const {
|
||||
fIntervalLength == de.fIntervalLength);
|
||||
}
|
||||
|
||||
void DashingLineEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void DashingLineEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
DashingLineBatchTracker* local = bt->cast<DashingLineBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
|
@ -258,7 +258,7 @@ GrDistanceFieldTextureEffect::createGLInstance(const GrBatchTracker& bt,
|
||||
return SkNEW_ARGS(GrGLDistanceFieldTextureEffect, (*this, bt));
|
||||
}
|
||||
|
||||
void GrDistanceFieldTextureEffect::initBatchTracker(GrBatchTracker* bt, const InitBT& init) const {
|
||||
void GrDistanceFieldTextureEffect::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
|
||||
DistanceFieldBatchTracker* local = bt->cast<DistanceFieldBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
|
||||
SkToBool(fInColor));
|
||||
@ -520,7 +520,7 @@ GrDistanceFieldNoGammaTextureEffect::createGLInstance(const GrBatchTracker& bt,
|
||||
}
|
||||
|
||||
void GrDistanceFieldNoGammaTextureEffect::initBatchTracker(GrBatchTracker* bt,
|
||||
const InitBT& init) const {
|
||||
const GrPipelineInfo& init) const {
|
||||
DistanceFieldNoGammaBatchTracker* local = bt->cast<DistanceFieldNoGammaBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
|
||||
SkToBool(fInColor));
|
||||
@ -841,7 +841,7 @@ GrDistanceFieldLCDTextureEffect::createGLInstance(const GrBatchTracker& bt,
|
||||
}
|
||||
|
||||
void GrDistanceFieldLCDTextureEffect::initBatchTracker(GrBatchTracker* bt,
|
||||
const InitBT& init) const {
|
||||
const GrPipelineInfo& init) const {
|
||||
DistanceFieldLCDBatchTracker* local = bt->cast<DistanceFieldLCDBatchTracker>();
|
||||
local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false);
|
||||
local->fUsesLocalCoords = init.fUsesLocalCoords;
|
||||
|
@ -83,7 +83,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
|
||||
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
@ -148,7 +148,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
|
||||
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
@ -206,7 +206,7 @@ public:
|
||||
virtual GrGLPrimitiveProcessor* createGLInstance(const GrBatchTracker& bt,
|
||||
const GrGLCaps&) const SK_OVERRIDE;
|
||||
|
||||
void initBatchTracker(GrBatchTracker* bt, const InitBT& init) const SK_OVERRIDE;
|
||||
void initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const SK_OVERRIDE;
|
||||
|
||||
bool onCanMakeEqual(const GrBatchTracker&,
|
||||
const GrGeometryProcessor&,
|
||||
|
Loading…
Reference in New Issue
Block a user