remove separate color from coverage

BUG=skia:

Review URL: https://codereview.chromium.org/699023003
This commit is contained in:
joshualitt 2014-11-11 08:51:30 -08:00 committed by Commit bot
parent 672550ddb6
commit 4dd9988642
6 changed files with 34 additions and 43 deletions

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@ -63,3 +63,6 @@ multipicturedraw_rrectclip_simple
multipicturedraw_rrectclip_tiled
multipicturedraw_sierpinski_simple
multipicturedraw_sierpinski_tiled
#joshualitt
hairmodes

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@ -185,7 +185,7 @@ void GrDrawState::onReset(const SkMatrix* initialViewMatrix) {
}
bool GrDrawState::setIdentityViewMatrix() {
if (this->numTotalStages()) {
if (this->numFragmentStages()) {
SkMatrix invVM;
if (!fViewMatrix.invert(&invVM)) {
// sad trombone sound
@ -378,6 +378,10 @@ bool GrDrawState::hasSolidCoverage() const {
return true;
}
if (this->numCoverageStages() > 0) {
return false;
}
GrProcessor::InvariantOutput inout;
inout.fIsSingleComponent = true;
// Initialize to an unknown starting coverage if per-vertex coverage is specified.
@ -388,15 +392,11 @@ bool GrDrawState::hasSolidCoverage() const {
inout.fValidFlags = kRGBA_GrColorComponentFlags;
}
// Run through the coverage stages and see if the coverage will be all ones at the end.
// check the coverage output from the GP
if (this->hasGeometryProcessor()) {
fGeometryProcessor->computeInvariantOutput(&inout);
}
for (int s = 0; s < this->numCoverageStages(); ++s) {
const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
processor->computeInvariantOutput(&inout);
}
return inout.isSolidWhite();
}
@ -533,7 +533,7 @@ bool GrDrawState::AutoViewMatrixRestore::setIdentity(GrDrawState* drawState) {
}
fViewMatrix = drawState->getViewMatrix();
if (0 == drawState->numTotalStages()) {
if (0 == drawState->numFragmentStages()) {
drawState->fViewMatrix.reset();
fDrawState = drawState;
fNumColorStages = 0;
@ -554,7 +554,7 @@ bool GrDrawState::AutoViewMatrixRestore::setIdentity(GrDrawState* drawState) {
}
void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& coordChangeMatrix) {
fSavedCoordChanges.reset(fDrawState->numTotalStages());
fSavedCoordChanges.reset(fDrawState->numFragmentStages());
int i = 0;
fNumColorStages = fDrawState->numColorStages();

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@ -246,9 +246,9 @@ public:
int numColorStages() const { return fColorStages.count(); }
int numCoverageStages() const { return fCoverageStages.count(); }
int numFragmentStages() const { return this->numColorStages() + this->numCoverageStages(); }
int numTotalStages() const {
return this->numColorStages() + this->numCoverageStages() +
(this->hasGeometryProcessor() ? 1 : 0);
return this->numFragmentStages() + (this->hasGeometryProcessor() ? 1 : 0);
}
bool hasGeometryProcessor() const { return SkToBool(fGeometryProcessor.get()); }

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@ -44,7 +44,6 @@ GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
int firstColorStageIdx = 0;
int firstCoverageStageIdx = 0;
bool separateCoverageFromColor;
uint8_t fixedFunctionVAToRemove = 0;
@ -58,8 +57,6 @@ GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
this->removeFixedFunctionVertexAttribs(fixedFunctionVAToRemove, &descInfo);
}
this->getStageStats(drawState, firstColorStageIdx, firstCoverageStageIdx, &descInfo);
this->setOutputStateInfo(drawState, *gpu->caps(), firstCoverageStageIdx, &descInfo,
&separateCoverageFromColor);
// Copy GeometryProcesssor from DS or ODS
if (drawState.hasGeometryProcessor()) {
@ -86,11 +83,10 @@ GrOptDrawState::GrOptDrawState(const GrDrawState& drawState,
if (firstCoverageStageIdx < drawState.numCoverageStages()) {
fFragmentStages.push_back_n(drawState.numCoverageStages() - firstCoverageStageIdx,
&drawState.getCoverageStage(firstCoverageStageIdx));
if (!separateCoverageFromColor) {
fNumColorStages = fFragmentStages.count();
}
}
this->setOutputStateInfo(drawState, *gpu->caps(), &descInfo);
// now create a key
gpu->buildProgramDesc(*this, descInfo, drawType, dstCopy, &fDesc);
};
@ -120,42 +116,35 @@ GrOptDrawState* GrOptDrawState::Create(const GrDrawState& drawState,
void GrOptDrawState::setOutputStateInfo(const GrDrawState& ds,
const GrDrawTargetCaps& caps,
int firstCoverageStageIdx,
GrProgramDesc::DescInfo* descInfo,
bool* separateCoverageFromColor) {
GrProgramDesc::DescInfo* descInfo) {
// Set this default and then possibly change our mind if there is coverage.
descInfo->fPrimaryOutputType = GrProgramDesc::kModulate_PrimaryOutputType;
descInfo->fSecondaryOutputType = GrProgramDesc::kNone_SecondaryOutputType;
// If we do have coverage determine whether it matters.
*separateCoverageFromColor = this->hasGeometryProcessor();
if (!this->isCoverageDrawing() &&
(ds.numCoverageStages() - firstCoverageStageIdx > 0 ||
ds.hasGeometryProcessor() ||
descInfo->hasCoverageVertexAttribute())) {
// If we do have coverage determine whether it matters. Dual source blending is expensive so
// we don't do it if we are doing coverage drawing. If we aren't then We always do dual source
// blending if we have any effective coverage stages OR the geometry processor doesn't emits
// solid coverage.
// TODO move the gp logic into the GP base class
if (!this->isCoverageDrawing() && !ds.hasSolidCoverage()) {
if (caps.dualSourceBlendingSupport()) {
if (kZero_GrBlendCoeff == fDstBlend) {
// write the coverage value to second color
descInfo->fSecondaryOutputType = GrProgramDesc::kCoverage_SecondaryOutputType;
*separateCoverageFromColor = true;
fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
} else if (kSA_GrBlendCoeff == fDstBlend) {
// SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
descInfo->fSecondaryOutputType = GrProgramDesc::kCoverageISA_SecondaryOutputType;
*separateCoverageFromColor = true;
fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
} else if (kSC_GrBlendCoeff == fDstBlend) {
// SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
descInfo->fSecondaryOutputType = GrProgramDesc::kCoverageISC_SecondaryOutputType;
*separateCoverageFromColor = true;
fDstBlend = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
}
} else if (descInfo->fReadsDst &&
kOne_GrBlendCoeff == fSrcBlend &&
kZero_GrBlendCoeff == fDstBlend) {
descInfo->fPrimaryOutputType = GrProgramDesc::kCombineWithDst_PrimaryOutputType;
*separateCoverageFromColor = true;
}
}
}

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@ -354,8 +354,7 @@ private:
* blend coeffs will represent those used by backend API.
*/
void setOutputStateInfo(const GrDrawState& ds, const GrDrawTargetCaps&,
int firstCoverageStageIdx, GrProgramDesc::DescInfo*,
bool* separateCoverageFromColor);
GrProgramDesc::DescInfo*);
bool isEqual(const GrOptDrawState& that) const;

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@ -175,12 +175,12 @@ struct FragmentProcessorKeyBuilder {
template <class ProcessorKeyBuilder>
bool
GrGLProgramDescBuilder::BuildStagedProcessorKey(const typename ProcessorKeyBuilder::StagedProcessor& stage,
const GrGLCaps& caps,
bool requiresLocalCoordAttrib,
GrProgramDesc* desc,
int* offsetAndSizeIndex) {
bool GrGLProgramDescBuilder::BuildStagedProcessorKey(
const typename ProcessorKeyBuilder::StagedProcessor& stage,
const GrGLCaps& caps,
bool requiresLocalCoordAttrib,
GrProgramDesc* desc,
int* offsetAndSizeIndex) {
GrProcessorKeyBuilder b(&desc->fKey);
uint16_t processorKeySize;
uint32_t processorOffset = desc->fKey.count();
@ -201,11 +201,11 @@ GrGLProgramDescBuilder::BuildStagedProcessorKey(const typename ProcessorKeyBuild
}
bool GrGLProgramDescBuilder::Build(const GrOptDrawState& optState,
const GrProgramDesc::DescInfo& descInfo,
GrGpu::DrawType drawType,
GrGpuGL* gpu,
const GrDeviceCoordTexture* dstCopy,
GrProgramDesc* desc) {
const GrProgramDesc::DescInfo& descInfo,
GrGpu::DrawType drawType,
GrGpuGL* gpu,
const GrDeviceCoordTexture* dstCopy,
GrProgramDesc* desc) {
bool inputColorIsUsed = descInfo.fInputColorIsUsed;
bool inputCoverageIsUsed = descInfo.fInputCoverageIsUsed;