Allow specifying the max texture count on the bots
https://codereview.chromium.org/50413011/ git-svn-id: http://skia.googlecode.com/svn/trunk@12020 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -84,7 +84,8 @@
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'skia_nv_path_rendering%': 0,
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'skia_stroke_path_rendering%': 0,
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'skia_android_path_rendering%': 0,
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'skia_texture_cache_mb_limit%': 0,
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'skia_resource_cache_mb_limit%': 0,
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'skia_resource_cache_count_limit%': 0,
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'skia_angle%': 0,
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'skia_directwrite%': 0,
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'skia_gpu%': 1,
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@ -140,7 +141,8 @@
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'skia_nv_path_rendering%': '<(skia_nv_path_rendering)',
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'skia_stroke_path_rendering%': '<(skia_stroke_path_rendering)',
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'skia_android_path_rendering%': '<(skia_android_path_rendering)',
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'skia_texture_cache_mb_limit%': '<(skia_texture_cache_mb_limit)',
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'skia_resource_cache_mb_limit%': '<(skia_resource_cache_mb_limit)',
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'skia_resource_cache_count_limit%': '<(skia_resource_cache_count_limit)',
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'skia_angle%': '<(skia_angle)',
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'skia_arch_width%': '<(skia_arch_width)',
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'skia_arch_type%': '<(skia_arch_type)',
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@ -50,9 +50,14 @@
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],
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},
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}],
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[ 'skia_texture_cache_mb_limit != 0', {
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[ 'skia_resource_cache_mb_limit != 0', {
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'defines': [
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'GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT=<(skia_texture_cache_mb_limit)',
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'GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT=<(skia_resource_cache_mb_limit)',
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],
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}],
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[ 'skia_resource_cache_count_limit != 0', {
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'defines': [
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'GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT=<(skia_resource_cache_count_limit)',
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],
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}],
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],
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@ -72,7 +72,7 @@ typedef unsigned __int64 uint64_t;
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* GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h
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*
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* e.g. it can change the BUILD target or supply its own defines for anything
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* else (e.g. GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT)
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* else (e.g. GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT)
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*/
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#if !defined(GR_USER_CONFIG_FILE)
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#include "GrUserConfig.h"
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@ -216,12 +216,21 @@ inline void GrDebugCrash(const char* msg) { GrPrintf(msg); SkASSERT(false); }
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#endif
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/**
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* GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT gives a threshold (in megabytes) for the
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* GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT gives a threshold (in megabytes) for the
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* maximum size of the texture cache in vram. The value is only a default and
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* can be overridden at runtime.
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*/
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#if !defined(GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT)
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#define GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT 96
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#if !defined(GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT)
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#define GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT 96
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#endif
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/**
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* GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT specifies the maximum number of
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* textures the texture cache can hold in vram. The value is only a default and
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* can be overridden at runtime.
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*/
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#if !defined(GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT)
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#define GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT 2048
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#endif
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/**
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@ -23,6 +23,12 @@
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* This gives a threshold in megabytes for the maximum size of the texture cache
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* in vram. The value is only a default and can be overridden at runtime.
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*/
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//#define GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT 96
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//#define GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT 96
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/**
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* This specifies the maximum number of textures the texture cache can hold
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* in vram. The value is only a default and can be overridden at runtime.
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*/
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//#define GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT 2048
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#endif
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@ -179,7 +179,7 @@ setup_device() {
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case $TARGET_DEVICE in
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nexus_s)
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DEFINES="${DEFINES} skia_arch_type=arm arm_neon=1 arm_version=7 arm_thumb=1"
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DEFINES="${DEFINES} skia_texture_cache_mb_limit=24"
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DEFINES="${DEFINES} skia_resource_cache_mb_limit=24"
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ANDROID_ARCH="arm"
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;;
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nexus_4 | nexus_7 | nexus_10)
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@ -192,17 +192,17 @@ setup_device() {
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;;
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galaxy_nexus)
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DEFINES="${DEFINES} skia_arch_type=arm arm_neon=1 arm_version=7 arm_thumb=1"
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DEFINES="${DEFINES} skia_texture_cache_mb_limit=32"
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DEFINES="${DEFINES} skia_resource_cache_mb_limit=32"
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ANDROID_ARCH="arm"
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;;
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intel_rhb)
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DEFINES="${DEFINES} skia_arch_type=x86 skia_arch_width=32"
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DEFINES="${DEFINES} skia_texture_cache_mb_limit=32"
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DEFINES="${DEFINES} skia_resource_cache_mb_limit=32"
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ANDROID_ARCH="x86"
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;;
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razr_i)
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DEFINES="${DEFINES} skia_arch_type=x86 skia_arch_width=32"
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DEFINES="${DEFINES} skia_texture_cache_mb_limit=32"
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DEFINES="${DEFINES} skia_resource_cache_mb_limit=32"
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ANDROID_ARCH="x86"
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;;
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arm_v7)
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@ -223,7 +223,7 @@ setup_device() {
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;;
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x86)
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DEFINES="${DEFINES} skia_arch_type=x86 skia_arch_width=32"
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DEFINES="${DEFINES} skia_texture_cache_mb_limit=32"
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DEFINES="${DEFINES} skia_resource_cache_mb_limit=32"
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ANDROID_ARCH="x86"
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;;
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*)
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@ -54,8 +54,8 @@ SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true,
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#define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
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#endif
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static const size_t MAX_TEXTURE_CACHE_COUNT = 2048;
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static const size_t MAX_TEXTURE_CACHE_BYTES = GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT * 1024 * 1024;
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static const size_t MAX_RESOURCE_CACHE_COUNT = GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT;
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static const size_t MAX_RESOURCE_CACHE_BYTES = GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT * 1024 * 1024;
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static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15;
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static const int DRAW_BUFFER_VBPOOL_PREALLOC_BUFFERS = 4;
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@ -134,8 +134,8 @@ bool GrContext::init(GrBackend backend, GrBackendContext backendContext) {
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fGpu->setDrawState(fDrawState);
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fTextureCache = SkNEW_ARGS(GrResourceCache,
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(MAX_TEXTURE_CACHE_COUNT,
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MAX_TEXTURE_CACHE_BYTES));
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(MAX_RESOURCE_CACHE_COUNT,
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MAX_RESOURCE_CACHE_BYTES));
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fTextureCache->setOverbudgetCallback(OverbudgetCB, this);
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fFontCache = SkNEW_ARGS(GrFontCache, (fGpu));
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