add -forceDither option to bench (it is tristate)

update neon optimizations from motorola



git-svn-id: http://skia.googlecode.com/svn/trunk@391 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@android.com 2009-10-19 17:39:46 +00:00
parent 12d1625e27
commit 4e635f9eb2
4 changed files with 326 additions and 3 deletions

View File

@ -7,6 +7,7 @@ SkBenchmark::SkBenchmark(void* defineDict) {
fDict = reinterpret_cast<const SkTDict<const char*>*>(defineDict);
fForceAlpha = 0xFF;
fForceAA = true;
fDither = SkTriState::kDefault;
}
const char* SkBenchmark::getName() {
@ -25,6 +26,10 @@ void SkBenchmark::setupPaint(SkPaint* paint) {
paint->setAlpha(fForceAlpha);
paint->setAntiAlias(fForceAA);
paint->setFilterBitmap(fForceFilter);
if (SkTriState::kDefault != fDither) {
paint->setDither(SkTriState::kTrue == fDither);
}
}
const char* SkBenchmark::findDefine(const char* key) const {

View File

@ -9,6 +9,15 @@
class SkCanvas;
class SkPaint;
class SkTriState {
public:
enum State {
kDefault,
kTrue,
kFalse
};
};
class SkBenchmark : public SkRefCnt {
public:
SkBenchmark(void* defineDict);
@ -29,6 +38,10 @@ public:
fForceFilter = filter;
}
void setDither(SkTriState::State state) {
fDither = state;
}
const char* findDefine(const char* key) const;
protected:
@ -44,6 +57,7 @@ private:
int fForceAlpha;
bool fForceAA;
bool fForceFilter;
SkTriState::State fDither;
};
static inline SkIPoint SkMakeIPoint(int x, int y) {

View File

@ -193,6 +193,7 @@ int main (int argc, char * const argv[]) {
int forceAlpha = 0xFF;
bool forceAA = true;
bool forceFilter = false;
SkTriState::State forceDither = SkTriState::kDefault;
bool doScale = false;
bool doRotate = false;
bool doClip = false;
@ -243,6 +244,13 @@ int main (int argc, char * const argv[]) {
log_error("missing arg for -forceFilter\n");
return -1;
}
} else if (strcmp(*argv, "-forceDither") == 0) {
bool tmp;
if (!parse_bool_arg(++argv, stop, &tmp)) {
log_error("missing arg for -forceDither\n");
return -1;
}
forceDither = tmp ? SkTriState::kTrue : SkTriState::kFalse;
} else if (strcmp(*argv, "-forceBlend") == 0) {
bool wantAlpha = false;
if (!parse_bool_arg(++argv, stop, &wantAlpha)) {
@ -303,6 +311,7 @@ int main (int argc, char * const argv[]) {
bench->setForceAlpha(forceAlpha);
bench->setForceAA(forceAA);
bench->setForceFilter(forceFilter);
bench->setDither(forceDither);
// only run benchmarks if their name contains matchStr
if (matchStr && strstr(bench->getName(), matchStr) == NULL) {

View File

@ -20,6 +20,10 @@
#include "SkColorPriv.h"
#include "SkDither.h"
#if defined(__ARM_HAVE_NEON)
#include <arm_neon.h>
#endif
#if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN)
static void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src, int count,
@ -415,6 +419,297 @@ static void S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src,
///////////////////////////////////////////////////////////////////////////////
#if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN)
static void S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha) {
SkASSERT(255 == alpha);
if (count > 0) {
/* do the NEON unrolled code */
#define UNROLL 4
while (count >= UNROLL) {
uint8x8_t src_raw, dst_raw, dst_final;
uint8x8_t src_raw_2, dst_raw_2, dst_final_2;
uint8x8_t alpha_mask;
/* use vtbl, with src_raw as the table */
/* expect gcc to hoist alpha_mask setup above loop */
alpha_mask = vdup_n_u8(3);
alpha_mask = vset_lane_u8(7, alpha_mask, 4);
alpha_mask = vset_lane_u8(7, alpha_mask, 5);
alpha_mask = vset_lane_u8(7, alpha_mask, 6);
alpha_mask = vset_lane_u8(7, alpha_mask, 7);
/* get the source */
src_raw = vreinterpret_u8_u32(vld1_u32(src));
#if UNROLL > 2
src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2));
#endif
/* get and hold the dst too */
dst_raw = vreinterpret_u8_u32(vld1_u32(dst));
#if UNROLL > 2
dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2));
#endif
#if 1
/* 1st and 2nd bits of the unrolling */
{
uint8x8_t dst_cooked;
uint16x8_t dst_wide;
uint8x8_t alpha_narrow;
uint16x8_t alpha_wide;
/* get the alphas spread out properly */
alpha_narrow = vtbl1_u8(src_raw, alpha_mask);
alpha_narrow = vsub_u8(vdup_n_u8(255), alpha_narrow);
alpha_wide = vmovl_u8(alpha_narrow);
alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7));
/* get the dest, spread it */
dst_raw = vreinterpret_u8_u32(vld1_u32(dst));
dst_wide = vmovl_u8(dst_raw);
/* alpha mul the dest */
dst_wide = vmulq_u16 (dst_wide, alpha_wide);
dst_cooked = vshrn_n_u16(dst_wide, 8);
/* sum -- ignoring any byte lane overflows */
dst_final = vadd_u8(src_raw, dst_cooked);
}
#endif
#if UNROLL > 2
/* the 3rd and 4th bits of our unrolling */
{
uint8x8_t dst_cooked;
uint16x8_t dst_wide;
uint8x8_t alpha_narrow;
uint16x8_t alpha_wide;
alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask);
alpha_narrow = vsub_u8(vdup_n_u8(255), alpha_narrow);
alpha_wide = vmovl_u8(alpha_narrow);
alpha_wide = vaddq_u16(alpha_wide, vshrq_n_u16(alpha_wide,7));
/* get the dest, spread it */
dst_wide = vmovl_u8(dst_raw_2);
/* alpha mul the dest */
dst_wide = vmulq_u16 (dst_wide, alpha_wide);
dst_cooked = vshrn_n_u16(dst_wide, 8);
/* sum -- ignoring any byte lane overflows */
dst_final_2 = vadd_u8(src_raw_2, dst_cooked);
}
#endif
vst1_u32(dst, vreinterpret_u32_u8(dst_final));
#if UNROLL > 2
vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2));
#endif
src += UNROLL;
dst += UNROLL;
count -= UNROLL;
}
#undef UNROLL
/* do any residual iterations */
while (--count >= 0) {
#ifdef TEST_SRC_ALPHA
SkPMColor sc = *src;
if (sc) {
unsigned srcA = SkGetPackedA32(sc);
SkPMColor result = sc;
if (srcA != 255) {
result = SkPMSrcOver(sc, *dst);
}
*dst = result;
}
#else
*dst = SkPMSrcOver(*src, *dst);
#endif
src += 1;
dst += 1;
}
}
}
#define S32A_Opaque_BlitRow32_PROC S32A_Opaque_BlitRow32_neon
#else
#define S32A_Opaque_BlitRow32_PROC NULL
#endif
/* Neon version of S32_Blend_BlitRow32()
* portable version is in core/SkBlitRow_D32.cpp
*/
#if defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN)
static void S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha) {
SkASSERT(alpha <= 255);
if (count > 0) {
uint16_t src_scale = SkAlpha255To256(alpha);
uint16_t dst_scale = 256 - src_scale;
/* run them N at a time through the NEON unit */
/* note that each 1 is 4 bytes, each treated exactly the same,
* so we can work under that guise. We *do* know that the src&dst
* will be 32-bit aligned quantities, so we can specify that on
* the load/store ops and do a neon 'reinterpret' to get us to
* byte-sized (pun intended) pieces that we widen/multiply/shift
* we're limited at 128 bits in the wide ops, which is 8x16bits
* or a pair of 32 bit src/dsts.
*/
/* we *could* manually unroll this loop so that we load 128 bits
* (as a pair of 64s) from each of src and dst, processing them
* in pieces. This might give us a little better management of
* the memory latency, but my initial attempts here did not
* produce an instruction stream that looked all that nice.
*/
#define UNROLL 2
while (count >= UNROLL) {
uint8x8_t src_raw, dst_raw, dst_final;
uint16x8_t src_wide, dst_wide;
/* get 64 bits of src, widen it, multiply by src_scale */
src_raw = vreinterpret_u8_u32(vld1_u32(src));
src_wide = vmovl_u8(src_raw);
/* gcc hoists vdupq_n_u16(), better code than vmulq_n_u16() */
src_wide = vmulq_u16 (src_wide, vdupq_n_u16(src_scale));
/* ditto with dst */
dst_raw = vreinterpret_u8_u32(vld1_u32(dst));
dst_wide = vmovl_u8(dst_raw);
dst_wide = vmulq_u16 (dst_wide, vdupq_n_u16(dst_scale));
/* sum (knowing it won't overflow 16 bits) and take high bits */
dst_wide = vaddq_u16(dst_wide, src_wide);
dst_final = vshrn_n_u16(dst_wide, 8);
vst1_u32(dst, vreinterpret_u32_u8(dst_final));
src += UNROLL;
dst += UNROLL;
count -= UNROLL;
}
/* RBE: well, i don't like how gcc manages src/dst across the above
* loop it's constantly calculating src+bias, dst+bias and it only
* adjusts the real ones when we leave the loop. Not sure why
* it's "hoisting down" (hoisting implies above in my lexicon ;))
* the adjustments to src/dst/count, but it does...
* (might be SSA-style internal logic...
*/
#if UNROLL == 2
if (count == 1) {
*dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
}
#else
if (count > 0) {
do {
*dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
src += 1;
dst += 1;
} while (--count > 0);
}
#endif
#undef UNROLL
}
}
#define S32_Blend_BlitRow32_PROC S32_Blend_BlitRow32_neon
#else
#define S32_Blend_BlitRow32_PROC NULL
#endif
///////////////////////////////////////////////////////////////////////////////
#if 0 && defined(__ARM_HAVE_NEON) && !defined(SK_CPU_BENDIAN)
/* RBE: working on this 2009/10/8 */
static void S32A_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst,
const SkPMColor* SK_RESTRICT src,
int count, U8CPU alpha, int x, int y) {
SkASSERT(255 == alpha);
if (count > 0) {
DITHER_565_SCAN(y);
do {
SkPMColor c = *src++;
SkPMColorAssert(c);
/* RBE: make sure we don't generate wrong output if c==0 */
if (c) {
/* let's do a vld4 to get 64 bits (8 bytes) of each Argb */
/* so we'll have 8 a's, 8 r's, etc */
/* little endian: ABGR is the ordering (R at lsb) */
unsigned a = SkGetPackedA32(c);
// RBE: could load a table and do vtbl for these things
// DITHER_VALUE() masks x to 3 bits [0..7] before lookup, so can
// so 8x unrolling gets us perfectly aligned.
// and we could even avoid the vtbl at that point
/* d is 0..7 according to skia/core/SkDither.h asserts */
int d = SkAlphaMul(DITHER_VALUE(x), SkAlpha255To256(a));
unsigned sr = SkGetPackedR32(c);
unsigned sg = SkGetPackedG32(c);
unsigned sb = SkGetPackedB32(c);
/* R and B handled identically; G is a little different */
/* sr - (sr>>5) means that +d can NOT overflow */
/* do (sr-(sr>>5)), followed by adding d -- stay in 8 bits */
/* sr = sr+d - (sr>>5) */
sr = SkDITHER_R32_FOR_565(sr, d);
/* calculate sr+(sr>>5) here, then add d */
/* sg = sg + (d>>1) - (sg>>6) */
sg = SkDITHER_G32_FOR_565(sg, d);
/* sg>>6 could be '3' and d>>1 is <= 3, so we're ok */
/* calculate sg-(sg>>6), then add "d>>1" */
/* sb = sb+d - (sb>>5) */
sb = SkDITHER_B32_FOR_565(sb, d);
/* calculate sb+(sb>>5) here, then add d */
/* been dealing in 8x8 through here; gonna have to go to 8x16 */
/* need to pick up 8 dst's -- at 16 bits each, 256 bits */
/* extract dst into 8x16's */
/* blend */
/* shift */
/* reassemble */
uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2);
uint32_t dst_expanded = SkExpand_rgb_16(*dst);
// would be shifted by 8, but the >>3 makes it be just 5
dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3);
// now src and dst expanded are in g:11 r:10 x:1 b:10
*dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5);
}
dst += 1;
/* RBE: a NOP with wide enough unrolling; wide_enough == 8 */
DITHER_INC_X(x);
} while (--count != 0);
}
}
#define S32A_D565_Opaque_Dither_PROC S32A_D565_Opaque_Dither_neon
#else
#define S32A_D565_Opaque_Dither_PROC NULL
#endif
///////////////////////////////////////////////////////////////////////////////
const SkBlitRow::Proc SkBlitRow::gPlatform_565_Procs[] = {
// no dither
S32_D565_Opaque_PROC,
@ -425,7 +720,7 @@ const SkBlitRow::Proc SkBlitRow::gPlatform_565_Procs[] = {
// dither
NULL, // S32_D565_Opaque_Dither,
S32_D565_Blend_Dither_PROC,
NULL, // S32A_D565_Opaque_Dither,
S32A_D565_Opaque_Dither_PROC,
NULL, // S32A_D565_Blend_Dither
};
@ -445,8 +740,8 @@ const SkBlitRow::Proc SkBlitRow::gPlatform_4444_Procs[] = {
const SkBlitRow::Proc32 SkBlitRow::gPlatform_Procs32[] = {
NULL, // S32_Opaque,
NULL, // S32_Blend,
NULL, // S32A_Opaque,
S32_Blend_BlitRow32_PROC, // S32_Blend,
S32A_Opaque_BlitRow32_PROC, // S32A_Opaque,
NULL, // S32A_Blend,
};