SkPDF: Re-use Jpeg Image Shaders

Also, de-dup shader better.

  - SkBitmapKeyFromImage function factors out image de-dup code.
  - SkPDFUtils::ToBitmap funtion factors out to-bitmap code
  - make_image_shader function now takes Image rather than Bitmap.

All tests render the same.  Some are significantly smaller PDFs.

Change-Id: Id8dd36b31c8e573f44a5e9f6058d5a1d622b6385
Reviewed-on: https://skia-review.googlesource.com/24081
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
This commit is contained in:
Hal Canary 2017-07-18 10:28:31 -04:00 committed by Skia Commit-Bot
parent e46828675c
commit 4f29c20f20
6 changed files with 109 additions and 78 deletions

View File

@ -9,15 +9,19 @@
#include "SkImage_Base.h"
SkKeyedImage::SkKeyedImage(sk_sp<SkImage> i) : fImage(std::move(i)) {
if (fImage) {
if (const SkBitmap* bm = as_IB(fImage.get())->onPeekBitmap()) {
SkBitmapKey SkBitmapKeyFromImage(const SkImage* image) {
if (!image) {
return {{0, 0, 0, 0}, 0};
}
if (const SkBitmap* bm = as_IB(image)->onPeekBitmap()) {
SkIPoint o = bm->pixelRefOrigin();
fKey = {fImage->bounds().makeOffset(o.fX, o.fY), bm->getGenerationID()};
} else {
fKey = {fImage->bounds(), fImage->uniqueID()};
}
return {image->bounds().makeOffset(o.x(), o.y()), bm->getGenerationID()};
}
return {image->bounds(), image->uniqueID()};
}
SkKeyedImage::SkKeyedImage(sk_sp<SkImage> i) : fImage(std::move(i)) {
fKey = SkBitmapKeyFromImage(fImage.get());
}
SkKeyedImage::SkKeyedImage(const SkBitmap& bm) : fImage(SkImage::MakeFromBitmap(bm)) {

View File

@ -37,4 +37,10 @@ private:
sk_sp<SkImage> fImage;
SkBitmapKey fKey = {{0, 0, 0, 0}, 0};
};
/**
* Given an Image, return the Bitmap Key that corresponds to it. If the Image
* wraps a Bitmap, use that Bitmap's key.
*/
SkBitmapKey SkBitmapKeyFromImage(const SkImage*);
#endif // SkKeyedImage_DEFINED

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@ -5,35 +5,27 @@
* found in the LICENSE file.
*/
#include "SkPDFBitmap.h"
#include "SkColorPriv.h"
#include "SkData.h"
#include "SkDeflate.h"
#include "SkImage_Base.h"
#include "SkImage.h"
#include "SkJpegInfo.h"
#include "SkPDFBitmap.h"
#include "SkPDFCanon.h"
#include "SkPDFTypes.h"
#include "SkPDFUtils.h"
#include "SkStream.h"
#include "SkUnPreMultiply.h"
void image_get_ro_pixels(const SkImage* image, SkBitmap* dst) {
SkColorSpace* legacyColorSpace = nullptr;
if(as_IB(image)->getROPixels(dst, legacyColorSpace)
&& dst->dimensions() == image->dimensions()) {
return;
}
// no pixels or wrong size: fill with zeros.
dst->setInfo(SkImageInfo::MakeN32(image->width(), image->height(), image->alphaType()));
}
bool image_compute_is_opaque(const SkImage* image) {
if (image->isOpaque()) {
return true;
}
// keep output PDF small at cost of possible resource use.
SkBitmap bm;
image_get_ro_pixels(image, &bm);
return SkBitmap::ComputeIsOpaque(bm);
// if image can not be read, treat as transparent.
return SkPDFUtils::ToBitmap(image, &bm) && SkBitmap::ComputeIsOpaque(bm);
}
////////////////////////////////////////////////////////////////////////////////
@ -286,7 +278,10 @@ static void emit_image_xobject(SkWStream* stream,
const sk_sp<SkPDFObject>& smask,
const SkPDFObjNumMap& objNumMap) {
SkBitmap bitmap;
image_get_ro_pixels(image, &bitmap); // TODO(halcanary): test
if (!SkPDFUtils::ToBitmap(image, &bitmap)) {
// no pixels or wrong size: fill with zeros.
bitmap.setInfo(SkImageInfo::MakeN32(image->width(), image->height(), image->alphaType()));
}
// Write to a temporary buffer to get the compressed length.
SkDynamicMemoryWStream buffer;
@ -433,8 +428,7 @@ sk_sp<SkPDFObject> SkPDFCreateBitmapObject(sk_sp<SkImage> image,
if (pixelSerializer) {
SkBitmap bm;
SkPixmap pmap;
SkColorSpace* legacyColorSpace = nullptr;
if (as_IB(image.get())->getROPixels(&bm, legacyColorSpace) && bm.peekPixels(&pmap)) {
if (SkPDFUtils::ToBitmap(image.get(), &bm) && bm.peekPixels(&pmap)) {
data = pixelSerializer->encodeToData(pmap);
if (data && SkIsJFIF(data.get(), &info)) {
bool yuv = info.fType == SkJFIFInfo::kYCbCr;

View File

@ -22,6 +22,12 @@
#include "SkTemplates.h"
static void draw_image_matrix(SkCanvas* canvas, const SkImage* img, const SkMatrix& matrix) {
SkAutoCanvasRestore acr(canvas, true);
canvas->concat(matrix);
canvas->drawImage(img, 0, 0);
}
static void draw_bitmap_matrix(SkCanvas* canvas, const SkBitmap& bm, const SkMatrix& matrix) {
SkAutoCanvasRestore acr(canvas, true);
canvas->concat(matrix);
@ -30,9 +36,8 @@ static void draw_bitmap_matrix(SkCanvas* canvas, const SkBitmap& bm, const SkMat
static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
const SkPDFImageShaderKey& key,
SkBitmap image) {
SkASSERT(key.fBitmapKey ==
(SkBitmapKey{image.getSubset(), image.getGenerationID()}));
SkImage* image) {
SkASSERT(image);
// The image shader pattern cell will be drawn into a separate device
// in pattern cell space (no scaling on the bitmap, though there may be
@ -42,14 +47,12 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
// to handle fake clamping.
SkMatrix finalMatrix = key.fCanvasTransform;
finalMatrix.preConcat(key.fShaderTransform);
SkRect deviceBounds;
deviceBounds.set(key.fBBox);
SkRect deviceBounds = SkRect::Make(key.fBBox);
if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &deviceBounds)) {
return nullptr;
}
SkRect bitmapBounds;
image.getBounds(&bitmapBounds);
SkRect bitmapBounds = SkRect::Make(image->bounds());
// For tiling modes, the bounds should be extended to include the bitmap,
// otherwise the bitmap gets clipped out and the shader is empty and awful.
@ -63,13 +66,12 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
deviceBounds.join(bitmapBounds);
}
SkISize size = SkISize::Make(SkScalarRoundToInt(deviceBounds.width()),
SkScalarRoundToInt(deviceBounds.height()));
auto patternDevice = sk_make_sp<SkPDFDevice>(size, doc);
SkISize patternDeviceSize = {SkScalarCeilToInt(deviceBounds.width()),
SkScalarCeilToInt(deviceBounds.height())};
auto patternDevice = sk_make_sp<SkPDFDevice>(patternDeviceSize, doc);
SkCanvas canvas(patternDevice.get());
SkRect patternBBox;
image.getBounds(&patternBBox);
SkRect patternBBox = SkRect::Make(image->bounds());
// Translate the canvas so that the bitmap origin is at (0, 0).
canvas.translate(-deviceBounds.left(), -deviceBounds.top());
@ -80,24 +82,24 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
// If the bitmap is out of bounds (i.e. clamp mode where we only see the
// stretched sides), canvas will clip this out and the extraneous data
// won't be saved to the PDF.
canvas.drawBitmap(image, 0, 0);
canvas.drawImage(image, 0, 0);
SkScalar width = SkIntToScalar(image.width());
SkScalar height = SkIntToScalar(image.height());
SkScalar width = SkIntToScalar(image->width());
SkScalar height = SkIntToScalar(image->height());
// Tiling is implied. First we handle mirroring.
if (tileModes[0] == SkShader::kMirror_TileMode) {
SkMatrix xMirror;
xMirror.setScale(-1, 1);
xMirror.postTranslate(2 * width, 0);
draw_bitmap_matrix(&canvas, image, xMirror);
draw_image_matrix(&canvas, image, xMirror);
patternBBox.fRight += width;
}
if (tileModes[1] == SkShader::kMirror_TileMode) {
SkMatrix yMirror;
yMirror.setScale(SK_Scalar1, -SK_Scalar1);
yMirror.postTranslate(0, 2 * height);
draw_bitmap_matrix(&canvas, image, yMirror);
draw_image_matrix(&canvas, image, yMirror);
patternBBox.fBottom += height;
}
if (tileModes[0] == SkShader::kMirror_TileMode &&
@ -105,53 +107,66 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
SkMatrix mirror;
mirror.setScale(-1, -1);
mirror.postTranslate(2 * width, 2 * height);
draw_bitmap_matrix(&canvas, image, mirror);
draw_image_matrix(&canvas, image, mirror);
}
// Then handle Clamping, which requires expanding the pattern canvas to
// cover the entire surfaceBBox.
SkBitmap bitmap;
if (tileModes[0] == SkShader::kClamp_TileMode ||
tileModes[1] == SkShader::kClamp_TileMode) {
// For now, the easiest way to access the colors in the corners and sides is
// to just make a bitmap from the image.
if (!SkPDFUtils::ToBitmap(image, &bitmap)) {
bitmap.allocN32Pixels(image->width(), image->height());
bitmap.eraseColor(0x00000000);
}
}
// If both x and y are in clamp mode, we start by filling in the corners.
// (Which are just a rectangles of the corner colors.)
if (tileModes[0] == SkShader::kClamp_TileMode &&
tileModes[1] == SkShader::kClamp_TileMode) {
SkASSERT(!bitmap.drawsNothing());
SkPaint paint;
SkRect rect;
rect = SkRect::MakeLTRB(deviceBounds.left(), deviceBounds.top(), 0, 0);
if (!rect.isEmpty()) {
paint.setColor(image.getColor(0, 0));
paint.setColor(bitmap.getColor(0, 0));
canvas.drawRect(rect, paint);
}
rect = SkRect::MakeLTRB(width, deviceBounds.top(),
deviceBounds.right(), 0);
if (!rect.isEmpty()) {
paint.setColor(image.getColor(image.width() - 1, 0));
paint.setColor(bitmap.getColor(bitmap.width() - 1, 0));
canvas.drawRect(rect, paint);
}
rect = SkRect::MakeLTRB(width, height,
deviceBounds.right(), deviceBounds.bottom());
if (!rect.isEmpty()) {
paint.setColor(image.getColor(image.width() - 1,
image.height() - 1));
paint.setColor(bitmap.getColor(bitmap.width() - 1,
bitmap.height() - 1));
canvas.drawRect(rect, paint);
}
rect = SkRect::MakeLTRB(deviceBounds.left(), height,
0, deviceBounds.bottom());
if (!rect.isEmpty()) {
paint.setColor(image.getColor(0, image.height() - 1));
paint.setColor(bitmap.getColor(0, bitmap.height() - 1));
canvas.drawRect(rect, paint);
}
}
// Then expand the left, right, top, then bottom.
if (tileModes[0] == SkShader::kClamp_TileMode) {
SkIRect subset = SkIRect::MakeXYWH(0, 0, 1, image.height());
SkASSERT(!bitmap.drawsNothing());
SkIRect subset = SkIRect::MakeXYWH(0, 0, 1, bitmap.height());
if (deviceBounds.left() < 0) {
SkBitmap left;
SkAssertResult(image.extractSubset(&left, subset));
SkAssertResult(bitmap.extractSubset(&left, subset));
SkMatrix leftMatrix;
leftMatrix.setScale(-deviceBounds.left(), 1);
@ -168,8 +183,8 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
if (deviceBounds.right() > width) {
SkBitmap right;
subset.offset(image.width() - 1, 0);
SkAssertResult(image.extractSubset(&right, subset));
subset.offset(bitmap.width() - 1, 0);
SkAssertResult(bitmap.extractSubset(&right, subset));
SkMatrix rightMatrix;
rightMatrix.setScale(deviceBounds.right() - width, 1);
@ -186,10 +201,11 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
}
if (tileModes[1] == SkShader::kClamp_TileMode) {
SkIRect subset = SkIRect::MakeXYWH(0, 0, image.width(), 1);
SkASSERT(!bitmap.drawsNothing());
SkIRect subset = SkIRect::MakeXYWH(0, 0, bitmap.width(), 1);
if (deviceBounds.top() < 0) {
SkBitmap top;
SkAssertResult(image.extractSubset(&top, subset));
SkAssertResult(bitmap.extractSubset(&top, subset));
SkMatrix topMatrix;
topMatrix.setScale(SK_Scalar1, -deviceBounds.top());
@ -206,8 +222,8 @@ static sk_sp<SkPDFStream> make_image_shader(SkPDFDocument* doc,
if (deviceBounds.bottom() > height) {
SkBitmap bottom;
subset.offset(0, image.height() - 1);
SkAssertResult(image.extractSubset(&bottom, subset));
subset.offset(0, bitmap.height() - 1);
SkAssertResult(bitmap.extractSubset(&bottom, subset));
SkMatrix bottomMatrix;
bottomMatrix.setScale(SK_Scalar1, deviceBounds.bottom() - height);
@ -245,7 +261,7 @@ static sk_sp<SkPDFObject> make_fallback_shader(SkPDFDocument* doc,
canvasTransform,
SkMatrix::I(),
surfaceBBox,
{{0, 0, 0, 0}, 0},
{{0, 0, 0, 0}, 0}, // don't need the key; won't de-dup.
{SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}};
key.fShaderTransform = shader->getLocalMatrix();
@ -271,23 +287,25 @@ static sk_sp<SkPDFObject> make_fallback_shader(SkPDFDocument* doc,
SkSize scale = {SkIntToScalar(size.width()) / shaderRect.width(),
SkIntToScalar(size.height()) / shaderRect.height()};
SkBitmap image;
image.allocN32Pixels(size.width(), size.height());
image.eraseColor(SK_ColorTRANSPARENT);
SkBitmap bitmap;
bitmap.allocN32Pixels(size.width(), size.height());
bitmap.eraseColor(SK_ColorTRANSPARENT);
SkPaint p;
p.setShader(sk_ref_sp(shader));
SkCanvas canvas(image);
SkCanvas canvas(bitmap);
canvas.scale(scale.width(), scale.height());
canvas.translate(-shaderRect.x(), -shaderRect.y());
canvas.drawPaint(p);
key.fShaderTransform.setTranslate(shaderRect.x(), shaderRect.y());
key.fShaderTransform.preScale(1 / scale.width(), 1 / scale.height());
key.fBitmapKey = SkBitmapKey{image.getSubset(), image.getGenerationID()};
SkASSERT (!image.isNull());
return make_image_shader(doc, key, std::move(image));
SkASSERT (!bitmap.isNull());
bitmap.setImmutable();
sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap);
return make_image_shader(doc, key, image.get());
}
sk_sp<SkPDFObject> SkPDFMakeShader(SkPDFDocument* doc,
@ -311,20 +329,14 @@ sk_sp<SkPDFObject> SkPDFMakeShader(SkPDFDocument* doc,
{SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}};
SkASSERT(shader->asAGradient(nullptr) == SkShader::kNone_GradientType) ;
SkImage* skimg;
if ((skimg = shader->isAImage(&key.fShaderTransform, key.fImageTileModes))
&& skimg->asLegacyBitmap(&image, SkImage::kRO_LegacyBitmapMode)) {
// TODO(halcanary): delay converting to bitmap.
key.fBitmapKey = SkBitmapKey{image.getSubset(), image.getGenerationID()};
if (image.isNull()) {
return nullptr;
}
if (SkImage* skimg = shader->isAImage(&key.fShaderTransform, key.fImageTileModes)) {
key.fBitmapKey = SkBitmapKeyFromImage(skimg);
SkPDFCanon* canon = doc->canon();
sk_sp<SkPDFObject>* shaderPtr = canon->fImageShaderMap.find(key);
if (shaderPtr) {
return *shaderPtr;
}
sk_sp<SkPDFObject> pdfShader = make_image_shader(doc, key, std::move(image));
sk_sp<SkPDFObject> pdfShader = make_image_shader(doc, key, skimg);
canon->fImageShaderMap.set(std::move(key), pdfShader);
return pdfShader;
}

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@ -5,15 +5,16 @@
* found in the LICENSE file.
*/
#include "SkPDFUtils.h"
#include "SkData.h"
#include "SkFixed.h"
#include "SkGeometry.h"
#include "SkImage_Base.h"
#include "SkPDFResourceDict.h"
#include "SkPDFUtils.h"
#include "SkPDFTypes.h"
#include "SkStream.h"
#include "SkString.h"
#include "SkPDFTypes.h"
#include <cmath>
@ -516,3 +517,16 @@ void SkPDFUtils::PopulateTilingPatternDict(SkPDFDict* pattern,
pattern->insertObject("Matrix", SkPDFUtils::MatrixToArray(matrix));
}
}
bool SkPDFUtils::ToBitmap(const SkImage* img, SkBitmap* dst) {
SkASSERT(img);
SkASSERT(dst);
SkBitmap bitmap;
if(as_IB(img)->getROPixels(&bitmap, nullptr)) {
SkASSERT(bitmap.dimensions() == img->dimensions());
SkASSERT(!bitmap.drawsNothing());
*dst = std::move(bitmap);
return true;
}
return false;
}

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@ -4,11 +4,10 @@
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPDFUtils_DEFINED
#define SkPDFUtils_DEFINED
#include "SkPDFTypes.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkShader.h"
@ -124,6 +123,8 @@ void PopulateTilingPatternDict(SkPDFDict* pattern,
SkRect& bbox,
sk_sp<SkPDFDict> resources,
const SkMatrix& matrix);
bool ToBitmap(const SkImage* img, SkBitmap* dst);
} // namespace SkPDFUtils
#endif