Fix initialLayout update in Vk createTestingOnlyImage

Bug: skia:
Change-Id: I5d4321e68c065e3775266994c65a4abf18360731
Reviewed-on: https://skia-review.googlesource.com/114497
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
Greg Daniel 2018-03-15 10:20:45 -04:00 committed by Skia Commit-Bot
parent 0e90f9849a
commit 4f4a53f948

View File

@ -1422,7 +1422,6 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.image = image;
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, mipLevels, 0, 1};
initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VK_CALL(CmdPipelineBarrier(cmdBuffer,
GrVkMemory::LayoutToPipelineStageFlags(initialLayout),
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
@ -1430,6 +1429,7 @@ bool GrVkGpu::createTestingOnlyVkImage(GrPixelConfig config, int w, int h, bool
0, nullptr,
0, nullptr,
1, &barrier));
initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
}
// End CommandBuffer