change for issue 562
Add a current version of the patch described in issue 562. Of interest: the reference row, which is described in the bug as looking correct draws differently with Ganesh. TBR=senorblanco BUG=skia:562 Review URL: https://codereview.chromium.org/1324023006
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@ -28,6 +28,7 @@ class ShadowsGM : public GM {
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public:
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SkPath fCirclePath;
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SkRect fRect;
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SkBitmap fBitmap;
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protected:
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void onOnceBeforeDraw() override {
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@ -35,6 +36,13 @@ protected:
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fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) );
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fRect.set(SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(30), SkIntToScalar(30));
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fBitmap.allocPixels(SkImageInfo::Make(20, 20, SkColorType::kAlpha_8_SkColorType,
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kPremul_SkAlphaType));
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SkCanvas canvas(fBitmap);
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canvas.clear(0x0);
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SkPaint p;
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canvas.drawRect(SkRect::MakeXYWH(10, 0, 10, 10), p);
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canvas.drawRect(SkRect::MakeXYWH(0, 10, 10, 10), p);
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}
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SkString onShortName() override {
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@ -113,6 +121,22 @@ protected:
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canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
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setup(&paint, gRec[2].fColor, gRec[2].fStrokeWidth);
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canvas->drawPath(fCirclePath, paint);
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// see bug.skia.org/562 (reference, draws correct)
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canvas->translate(0, 40);
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paint.setColor(SK_ColorBLACK);
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canvas->drawBitmap(fBitmap, 10, 10, &paint);
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canvas->translate(0, 40);
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SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(
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fBitmap, SkShader::kRepeat_TileMode,
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SkShader::kRepeat_TileMode));
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// see bug.skia.org/562 (shows bug as reported)
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paint.setShader(shader);
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paint.setStyle(SkPaint::kFill_Style);
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canvas->drawRect(SkRect::MakeXYWH(10, 10, 20, 20), paint);
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paint.setShader(nullptr);
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}
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}
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