Enable stencil wrap ops on vulkan
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002213002 Review-Url: https://codereview.chromium.org/2002213002
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@ -24,7 +24,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
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fSRGBSupport = true; // always available in Vulkan
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fNPOTTextureTileSupport = true; // always available in Vulkan
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fTwoSidedStencilSupport = true; // always available in Vulkan
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fStencilWrapOpsSupport = false; //TODO: figure this out
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fStencilWrapOpsSupport = true; // always available in Vulkan
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fDiscardRenderTargetSupport = false; //TODO: figure this out
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fReuseScratchTextures = true; //TODO: figure this out
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fGpuTracingSupport = false; //TODO: figure this out
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@ -41,7 +41,6 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
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fMaxColorSampleCount = 4; // minimum required by spec
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fMaxStencilSampleCount = 4; // minimum required by spec
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fShaderCaps.reset(new GrGLSLCaps(contextOptions));
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this->init(contextOptions, vkInterface, physDev, featureFlags, extensionFlags);
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