diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp index 24d548d8d2..1871e4daab 100644 --- a/gm/dcshader.cpp +++ b/gm/dcshader.cpp @@ -25,7 +25,10 @@ class DCShader : public SkShader { public: DCShader(const SkMatrix& matrix) : fDeviceMatrix(matrix) {} - Factory getFactory() const SK_OVERRIDE { return NULL; } + // This is a custom shader, so we don't need to make it + // flattenable. Since this class is not part of the skia library, + // it wouldn't deserialize without linking this library anyway. + SK_DECLARE_NOT_FLATTENABLE_PROCS(DCShader) bool asFragmentProcessor(GrContext*, const SkPaint& paint, const SkMatrix& viewM, const SkMatrix* localMatrix, GrColor* color,