Revert of Move immintrin/arm_neon includes to where they are used. (patchset #2 id:20001 of https://codereview.chromium.org/2045633002/ )
Reason for revert: Appears to have broken the ARMv7 aspect of the Google3 roll in bizarre seemingly-unrelated ways. Original issue's description: > Move immintrin/arm_neon includes to where they are used. > > On my Mac (so, immintrin), this improves compile time, both wall and cpu, > by about 16%. To test I ran this on an SSD with files hot in their caches: > > $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \ > ninja -C out/Release -t clean && \ > time ninja -C out/Release > > Before: 159 wall / 3367 cpu > 159 wall / 3368 cpu > > After: 137 wall / 2860 cpu > 136 wall / 2863 cpu > > I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc. > That made no signficant difference, so I've kept immintrin for its simplicity. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002 > CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot > > TBR=reed@google.com > No public API changes. > > Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a TBR=herb@google.com,mtklein@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2046213002
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@ -14,6 +14,12 @@
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#include "SkPostConfig.h"
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#include <stddef.h>
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#include <stdint.h>
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#if defined(SK_ARM_HAS_NEON)
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#include <arm_neon.h>
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#elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
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#include <immintrin.h>
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#endif
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// IWYU pragma: end_exports
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#include <string.h>
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@ -15,12 +15,6 @@
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#include <math.h>
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#include <float.h>
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#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE1
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#include <xmmintrin.h>
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#elif defined(SK_ARM_HAS_NEON)
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#include <arm_neon.h>
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#endif
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// For _POSIX_VERSION
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#if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
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#include <unistd.h>
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@ -11,10 +11,6 @@
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#include "SkColorPriv.h"
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#include "SkTypes.h"
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#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
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#include <immintrin.h>
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#endif
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namespace SK_OPTS_NS {
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enum class BlurDirection { kX, kY };
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@ -8,8 +8,6 @@
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#ifndef SkNx_neon_DEFINED
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#define SkNx_neon_DEFINED
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#include <arm_neon.h>
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#define SKNX_IS_FAST
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// ARMv8 has vrndmq_f32 to floor 4 floats. Here we emulate it:
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@ -9,7 +9,6 @@
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#define SkNx_sse_DEFINED
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#include "SkCpu.h"
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#include <immintrin.h>
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// This file may assume <= SSE2, but must check SK_CPU_SSE_LEVEL for anything more recent.
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// If you do, make sure this is in a static inline function... anywhere else risks violating ODR.
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@ -10,12 +10,6 @@
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#include "SkColorPriv.h"
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#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
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#include <immintrin.h>
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#elif defined(SK_ARM_HAS_NEON)
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#include <arm_neon.h>
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#endif
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namespace SK_OPTS_NS {
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static void RGBA_to_rgbA_portable(uint32_t* dst, const void* vsrc, int count) {
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