add pixelref->readPixels()
unimplemented (for now) on the gpu side git-svn-id: http://skia.googlecode.com/svn/trunk@1037 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -20,7 +20,9 @@
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#include "SkRefCnt.h"
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#include "SkString.h"
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class SkBitmap;
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class SkColorTable;
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struct SkIRect;
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class SkMutex;
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class SkFlattenableReadBuffer;
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class SkFlattenableWriteBuffer;
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@ -112,6 +114,8 @@ public:
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*/
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virtual SkGpuTexture* getTexture() { return NULL; }
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bool readPixels(SkBitmap* dst, const SkIRect* subset = NULL);
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// serialization
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typedef SkPixelRef* (*Factory)(SkFlattenableReadBuffer&);
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@ -157,6 +161,14 @@ protected:
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*/
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virtual void onUnlockPixels() = 0;
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/**
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* For pixelrefs that don't have access to their raw pixels, they may be
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* able to make a copy of them (e.g. if the pixels are on the GPU).
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*
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* The base class implementation returns false;
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*/
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virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subsetOrNull);
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/** Return the mutex associated with this pixelref. This value is assigned
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in the constructor, and cannot change during the lifetime of the object.
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*/
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@ -40,6 +40,7 @@ protected:
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// override from SkPixelRef
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virtual void onUnlockPixels() {}
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virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subset);
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private:
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GrTexture* fTexture;
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@ -865,61 +865,82 @@ bool SkBitmap::copyTo(SkBitmap* dst, Config dstConfig, Allocator* alloc) const {
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return false;
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}
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// we lock this now, since we may need its colortable
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SkAutoLockPixels srclock(*this);
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if (!this->readyToDraw()) {
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return false;
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// if we have a texture, first get those pixels
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SkBitmap tmpSrc;
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const SkBitmap* src = this;
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if (this->getTexture()) {
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if (!fPixelRef->readPixels(&tmpSrc)) {
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return false;
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}
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SkASSERT(tmpSrc.width() == this->width());
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SkASSERT(tmpSrc.height() == this->height());
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// did we get lucky and we can just return tmpSrc?
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if (tmpSrc.config() == dstConfig && NULL == alloc) {
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dst->swap(tmpSrc);
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return true;
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}
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// fall through to the raster case
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src = &tmpSrc;
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}
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SkBitmap tmp;
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tmp.setConfig(dstConfig, this->width(), this->height());
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// we lock this now, since we may need its colortable
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SkAutoLockPixels srclock(*src);
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if (!src->readyToDraw()) {
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return false;
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}
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SkBitmap tmpDst;
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tmpDst.setConfig(dstConfig, src->width(), src->height());
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// allocate colortable if srcConfig == kIndex8_Config
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SkColorTable* ctable = (dstConfig == kIndex8_Config) ?
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new SkColorTable(*this->getColorTable()) : NULL;
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new SkColorTable(*src->getColorTable()) : NULL;
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SkAutoUnref au(ctable);
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if (!tmp.allocPixels(alloc, ctable)) {
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if (!tmpDst.allocPixels(alloc, ctable)) {
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return false;
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}
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SkAutoLockPixels dstlock(tmp);
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if (!tmp.readyToDraw()) {
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SkAutoLockPixels dstlock(tmpDst);
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if (!tmpDst.readyToDraw()) {
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// allocator/lock failed
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return false;
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}
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/* do memcpy for the same configs cases, else use drawing
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*/
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if (this->config() == dstConfig) {
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if (tmp.getSize() == this->getSize()) {
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memcpy(tmp.getPixels(), this->getPixels(), this->getSafeSize());
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if (src->config() == dstConfig) {
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if (tmpDst.getSize() == src->getSize()) {
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memcpy(tmpDst.getPixels(), src->getPixels(), src->getSafeSize());
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} else {
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const char* srcP = reinterpret_cast<const char*>(this->getPixels());
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char* dstP = reinterpret_cast<char*>(tmp.getPixels());
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const char* srcP = reinterpret_cast<const char*>(src->getPixels());
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char* dstP = reinterpret_cast<char*>(tmpDst.getPixels());
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// to be sure we don't read too much, only copy our logical pixels
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size_t bytesToCopy = tmp.width() * tmp.bytesPerPixel();
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for (int y = 0; y < tmp.height(); y++) {
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size_t bytesToCopy = tmpDst.width() * tmpDst.bytesPerPixel();
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for (int y = 0; y < tmpDst.height(); y++) {
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memcpy(dstP, srcP, bytesToCopy);
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srcP += this->rowBytes();
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dstP += tmp.rowBytes();
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srcP += src->rowBytes();
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dstP += tmpDst.rowBytes();
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}
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}
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} else {
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// if the src has alpha, we have to clear the dst first
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if (!this->isOpaque()) {
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tmp.eraseColor(0);
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if (!src->isOpaque()) {
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tmpDst.eraseColor(0);
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}
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SkCanvas canvas(tmp);
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SkCanvas canvas(tmpDst);
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SkPaint paint;
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paint.setDither(true);
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canvas.drawBitmap(*this, 0, 0, &paint);
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canvas.drawBitmap(*src, 0, 0, &paint);
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}
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tmp.setIsOpaque(this->isOpaque());
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tmpDst.setIsOpaque(src->isOpaque());
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dst->swap(tmp);
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dst->swap(tmpDst);
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return true;
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}
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@ -79,6 +79,14 @@ void SkPixelRef::setImmutable() {
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fIsImmutable = true;
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}
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bool SkPixelRef::readPixels(SkBitmap* dst, const SkIRect* subset) {
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return this->onReadPixels(dst, subset);
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}
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bool SkPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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#define MAX_PAIR_COUNT 16
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@ -27,4 +27,7 @@ SkGrTexturePixelRef::~SkGrTexturePixelRef() {
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GrSafeUnref(fTexture);
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}
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bool SkGrTexturePixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
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return false;
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}
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