Make savelayer_* GM be 565 friendly

Change-Id: I0594d9e8d2495643a404bddee61d7f01c7c0103c
Reviewed-on: https://skia-review.googlesource.com/7263
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2017-01-19 08:37:31 -05:00 committed by Skia Commit-Bot
parent b3b24538e0
commit 52b346e34d

View File

@ -22,7 +22,7 @@ static void do_draw(SkCanvas* canvas) {
SkRandom rand; SkRandom rand;
for (int i = 0; i < 20; ++i) { for (int i = 0; i < 20; ++i) {
paint.setColor(rand.nextU() | (0xFF << 24)); paint.setColor(sk_tool_utils::color_to_565(rand.nextU() | (0xFF << 24)));
canvas->drawRect({ 15, 15, 290, 40 }, paint); canvas->drawRect({ 15, 15, 290, 40 }, paint);
canvas->translate(0, 30); canvas->translate(0, 30);
} }