add fling
git-svn-id: http://skia.googlecode.com/svn/trunk@946 2bbb7eff-a529-9590-31e7-b0007b416f81
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include/views/SkTouchGesture.h
Normal file
72
include/views/SkTouchGesture.h
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@ -0,0 +1,72 @@
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#ifndef SkTouchGesture_DEFINED
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#define SkTouchGesture_DEFINED
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#include "SkTDArray.h"
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#include "SkMatrix.h"
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struct SkFlingState {
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SkFlingState() : fActive(false) {}
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bool isActive() const { return fActive; }
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void stop() { fActive = false; }
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void reset(float sx, float sy);
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bool evaluateMatrix(SkMatrix* matrix);
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private:
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SkPoint fDirection;
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SkScalar fSpeed0;
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double fTime0;
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bool fActive;
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};
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class SkTouchGesture {
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public:
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SkTouchGesture();
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~SkTouchGesture();
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void touchBegin(void* owner, float x, float y);
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void touchMoved(void* owner, float x, float y);
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void touchEnd(void* owner);
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void reset();
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bool isActive() { return fFlinger.isActive(); }
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void stop() { fFlinger.stop(); }
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const SkMatrix& localM();
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const SkMatrix& globalM() const { return fGlobalM; }
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private:
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enum State {
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kEmpty_State,
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kTranslate_State,
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kZoom_State,
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};
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struct Rec {
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void* fOwner;
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float fStartX, fStartY;
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float fPrevX, fPrevY;
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float fLastX, fLastY;
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SkMSec fPrevT, fLastT;
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};
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SkTDArray<Rec> fTouches;
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State fState;
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SkMatrix fLocalM, fGlobalM;
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SkFlingState fFlinger;
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SkMSec fLastUpT;
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SkPoint fLastUpP;
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void flushLocalM();
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int findRec(void* owner) const;
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void appendNewRec(void* owner, float x, float y);
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float computePinch(const Rec&, const Rec&);
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float limitTotalZoom(float scale) const;
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bool handleDblTap(float, float);
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};
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#endif
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@ -11,6 +11,7 @@
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#include "SampleCode.h"
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#include "GrContext.h"
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#include "SkTouchGesture.h"
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//#define DEFAULT_TO_GPU
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@ -224,6 +225,9 @@ protected:
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virtual bool onEvent(const SkEvent& evt);
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virtual bool onQuery(SkEvent* evt);
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virtual bool onClick(Click* click);
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virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
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#if 0
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virtual bool handleChar(SkUnichar uni);
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virtual bool handleEvent(const SkEvent& evt);
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@ -243,6 +247,8 @@ private:
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GrContext* fGrContext;
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SkPath fClipPath;
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SkTouchGesture fGesture;
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enum CanvasType {
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kRaster_CanvasType,
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kPicture_CanvasType,
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@ -395,6 +401,20 @@ void SampleWindow::draw(SkCanvas* canvas) {
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gAnimTimePrev = gAnimTime;
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gAnimTime = SkTime::GetMSecs();
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// Apply any gesture matrix
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if (true) {
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const SkMatrix& localM = fGesture.localM();
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if (localM.getType() & SkMatrix::kScale_Mask) {
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canvas->setExternalMatrix(&localM);
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}
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canvas->concat(localM);
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canvas->concat(fGesture.globalM());
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if (fGesture.isActive()) {
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this->inval(NULL);
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}
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}
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if (fNClip) {
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this->INHERITED::draw(canvas);
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SkBitmap orig = capture_bitmap(canvas);
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@ -825,6 +845,49 @@ bool SampleWindow::onHandleKey(SkKey key) {
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return this->INHERITED::onHandleKey(key);
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}
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///////////////////////////////////////////////////////////////////////////////
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static const char gGestureClickType[] = "GestureClickType";
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class GestureClick : public SkView::Click {
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public:
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GestureClick(SkView* target) : SkView::Click(target) {
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this->setType(gGestureClickType);
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}
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static bool IsGesture(Click* click) {
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return click->isType(gGestureClickType);
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}
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};
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SkView::Click* SampleWindow::onFindClickHandler(SkScalar x, SkScalar y) {
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return new GestureClick(this);
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}
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bool SampleWindow::onClick(Click* click) {
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if (GestureClick::IsGesture(click)) {
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float x = SkScalarToFloat(click->fCurr.fX);
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float y = SkScalarToFloat(click->fCurr.fY);
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switch (click->fState) {
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case SkView::Click::kDown_State:
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fGesture.touchBegin(click, x, y);
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break;
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case SkView::Click::kMoved_State:
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fGesture.touchMoved(click, x, y);
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this->inval(NULL);
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break;
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case SkView::Click::kUp_State:
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fGesture.touchEnd(click);
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this->inval(NULL);
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break;
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}
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return true;
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}
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return false;
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}
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///////////////////////////////////////////////////////////////////////////////
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void SampleWindow::loadView(SkView* view) {
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SkView::F2BIter iter(this);
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SkView* prev = iter.next();
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336
src/views/SkTouchGesture.cpp
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336
src/views/SkTouchGesture.cpp
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/*
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Copyright 2010 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#include "SkTouchGesture.h"
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#include "SkMatrix.h"
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#include "SkTime.h"
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#define DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER true
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static const float MAX_FLING_SPEED = 1500;
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static float pin_max_fling(float speed) {
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if (speed > MAX_FLING_SPEED) {
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speed = MAX_FLING_SPEED;
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}
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return speed;
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}
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static double getseconds() {
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return SkTime::GetMSecs() * 0.001;
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}
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// returns +1 or -1, depending on the sign of x
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// returns +1 if x is zero
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static SkScalar SkScalarSign(SkScalar x) {
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SkScalar sign = SK_Scalar1;
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if (x < 0) {
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sign = -sign;
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}
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return sign;
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}
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static void unit_axis_align(SkVector* unit) {
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const SkScalar TOLERANCE = SkDoubleToScalar(0.15);
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if (SkScalarAbs(unit->fX) < TOLERANCE) {
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unit->fX = 0;
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unit->fY = SkScalarSign(unit->fY);
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} else if (SkScalarAbs(unit->fY) < TOLERANCE) {
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unit->fX = SkScalarSign(unit->fX);
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unit->fY = 0;
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}
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}
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void SkFlingState::reset(float sx, float sy) {
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fActive = true;
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fDirection.set(sx, sy);
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fSpeed0 = SkPoint::Normalize(&fDirection);
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fSpeed0 = pin_max_fling(fSpeed0);
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fTime0 = getseconds();
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unit_axis_align(&fDirection);
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// printf("---- speed %g dir %g %g\n", fSpeed0, fDirection.fX, fDirection.fY);
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}
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bool SkFlingState::evaluateMatrix(SkMatrix* matrix) {
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if (!fActive) {
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return false;
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}
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const float t = getseconds() - fTime0;
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const float MIN_SPEED = 2;
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const float K0 = 5.0;
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const float K1 = 0.02;
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const float speed = fSpeed0 * (sk_float_exp(- K0 * t) - K1);
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if (speed <= MIN_SPEED) {
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fActive = false;
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return false;
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}
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float dist = (fSpeed0 - speed) / K0;
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// printf("---- time %g speed %g dist %g\n", t, speed, dist);
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float tx = fDirection.fX * dist;
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float ty = fDirection.fY * dist;
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if (DISCRETIZE_TRANSLATE_TO_AVOID_FLICKER) {
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tx = sk_float_round2int(tx);
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ty = sk_float_round2int(ty);
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}
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matrix->setTranslate(tx, ty);
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// printf("---- evaluate (%g %g)\n", tx, ty);
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////
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static const SkMSec MAX_DBL_TAP_INTERVAL = 300;
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static const float MAX_DBL_TAP_DISTANCE = 100;
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static const float MAX_JITTER_RADIUS = 2;
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// if true, then ignore the touch-move, 'cause its probably just jitter
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static bool close_enough_for_jitter(float x0, float y0, float x1, float y1) {
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return sk_float_abs(x0 - x1) <= MAX_JITTER_RADIUS &&
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sk_float_abs(y0 - y1) <= MAX_JITTER_RADIUS;
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}
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///////////////////////////////////////////////////////////////////////////////
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SkTouchGesture::SkTouchGesture() {
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this->reset();
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}
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SkTouchGesture::~SkTouchGesture() {
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}
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void SkTouchGesture::reset() {
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fTouches.reset();
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fState = kEmpty_State;
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fLocalM.reset();
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fGlobalM.reset();
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fLastUpT = SkTime::GetMSecs() - 2*MAX_DBL_TAP_INTERVAL;
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fLastUpP.set(0, 0);
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}
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void SkTouchGesture::flushLocalM() {
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fGlobalM.postConcat(fLocalM);
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fLocalM.reset();
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}
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const SkMatrix& SkTouchGesture::localM() {
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if (fFlinger.isActive()) {
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if (!fFlinger.evaluateMatrix(&fLocalM)) {
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this->flushLocalM();
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}
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}
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return fLocalM;
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}
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void SkTouchGesture::appendNewRec(void* owner, float x, float y) {
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Rec* rec = fTouches.append();
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rec->fOwner = owner;
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rec->fStartX = rec->fPrevX = rec->fLastX = x;
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rec->fStartY = rec->fPrevY = rec->fLastY = y;
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rec->fLastT = rec->fPrevT = SkTime::GetMSecs();
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}
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void SkTouchGesture::touchBegin(void* owner, float x, float y) {
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// GrPrintf("--- %d touchBegin %p %g %g\n", fTouches.count(), owner, x, y);
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int index = this->findRec(owner);
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if (index >= 0) {
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this->flushLocalM();
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fTouches.removeShuffle(index);
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SkDebugf("---- already exists, removing\n");
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}
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if (fTouches.count() == 2) {
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return;
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}
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this->flushLocalM();
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fFlinger.stop();
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this->appendNewRec(owner, x, y);
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switch (fTouches.count()) {
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case 1:
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fState = kTranslate_State;
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break;
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case 2:
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fState = kZoom_State;
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break;
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default:
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break;
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}
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}
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int SkTouchGesture::findRec(void* owner) const {
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for (int i = 0; i < fTouches.count(); i++) {
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if (owner == fTouches[i].fOwner) {
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return i;
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}
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}
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return -1;
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}
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static float center(float pos0, float pos1) {
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return (pos0 + pos1) * 0.5f;
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}
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static const float MAX_ZOOM_SCALE = 4;
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static const float MIN_ZOOM_SCALE = 0.25f;
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float SkTouchGesture::limitTotalZoom(float scale) const {
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// this query works 'cause we know that we're square-scale w/ no skew/rotation
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const float curr = fGlobalM[0];
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if (scale > 1 && curr * scale > MAX_ZOOM_SCALE) {
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scale = MAX_ZOOM_SCALE / curr;
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} else if (scale < 1 && curr * scale < MIN_ZOOM_SCALE) {
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scale = MIN_ZOOM_SCALE / curr;
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}
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return scale;
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}
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void SkTouchGesture::touchMoved(void* owner, float x, float y) {
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// GrPrintf("--- %d touchMoved %p %g %g\n", fTouches.count(), owner, x, y);
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SkASSERT(kEmpty_State != fState);
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int index = this->findRec(owner);
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if (index < 0) {
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// not found, so I guess we should add it...
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SkDebugf("---- add missing begin\n");
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this->appendNewRec(owner, x, y);
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index = fTouches.count() - 1;
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}
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Rec& rec = fTouches[index];
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// not sure how valuable this is
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if (fTouches.count() == 2) {
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if (close_enough_for_jitter(rec.fLastX, rec.fLastY, x, y)) {
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// GrPrintf("--- drop touchMove, withing jitter tolerance %g %g\n", rec.fLastX - x, rec.fLastY - y);
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return;
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}
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}
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rec.fPrevX = rec.fLastX; rec.fLastX = x;
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rec.fPrevY = rec.fLastY; rec.fLastY = y;
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rec.fPrevT = rec.fLastT; rec.fLastT = SkTime::GetMSecs();
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switch (fTouches.count()) {
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case 1: {
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float dx = rec.fLastX - rec.fStartX;
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float dy = rec.fLastY - rec.fStartY;
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dx = (float)sk_float_round2int(dx);
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dy = (float)sk_float_round2int(dy);
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fLocalM.setTranslate(dx, dy);
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} break;
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case 2: {
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SkASSERT(kZoom_State == fState);
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const Rec& rec0 = fTouches[0];
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const Rec& rec1 = fTouches[1];
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float scale = this->computePinch(rec0, rec1);
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scale = this->limitTotalZoom(scale);
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fLocalM.setTranslate(-center(rec0.fStartX, rec1.fStartX),
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-center(rec0.fStartY, rec1.fStartY));
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fLocalM.postScale(scale, scale);
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fLocalM.postTranslate(center(rec0.fLastX, rec1.fLastX),
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center(rec0.fLastY, rec1.fLastY));
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} break;
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default:
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break;
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}
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}
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void SkTouchGesture::touchEnd(void* owner) {
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// GrPrintf("--- %d touchEnd %p\n", fTouches.count(), owner);
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int index = this->findRec(owner);
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if (index < 0) {
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SkDebugf("--- not found\n");
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return;
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}
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const Rec& rec = fTouches[index];
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if (this->handleDblTap(rec.fLastX, rec.fLastY)) {
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return;
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}
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// count() reflects the number before we removed the owner
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switch (fTouches.count()) {
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case 1: {
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this->flushLocalM();
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float dx = rec.fLastX - rec.fPrevX;
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float dy = rec.fLastY - rec.fPrevY;
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float dur = (rec.fLastT - rec.fPrevT) * 0.001f;
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if (dur > 0) {
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fFlinger.reset(dx / dur, dy / dur);
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}
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fState = kEmpty_State;
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} break;
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case 2:
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this->flushLocalM();
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SkASSERT(kZoom_State == fState);
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fState = kEmpty_State;
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break;
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default:
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SkASSERT(kZoom_State == fState);
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break;
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}
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fTouches.removeShuffle(index);
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}
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float SkTouchGesture::computePinch(const Rec& rec0, const Rec& rec1) {
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double dx = rec0.fStartX - rec1.fStartX;
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double dy = rec0.fStartY - rec1.fStartY;
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double dist0 = sqrt(dx*dx + dy*dy);
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dx = rec0.fLastX - rec1.fLastX;
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dy = rec0.fLastY - rec1.fLastY;
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double dist1 = sqrt(dx*dx + dy*dy);
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double scale = dist1 / dist0;
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return (float)scale;
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}
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bool SkTouchGesture::handleDblTap(float x, float y) {
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bool found = false;
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SkMSec now = SkTime::GetMSecs();
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if (now - fLastUpT <= MAX_DBL_TAP_INTERVAL) {
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if (SkPoint::Length(fLastUpP.fX - x,
|
||||
fLastUpP.fY - y) <= MAX_DBL_TAP_DISTANCE) {
|
||||
fFlinger.stop();
|
||||
fLocalM.reset();
|
||||
fGlobalM.reset();
|
||||
fTouches.reset();
|
||||
fState = kEmpty_State;
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
fLastUpT = now;
|
||||
fLastUpP.set(x, y);
|
||||
return found;
|
||||
}
|
||||
|
||||
|
@ -77,12 +77,15 @@
|
||||
009F9C0E12C39A9C00C7FD4A /* SkGrTexturePixelRef.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 009F9C0812C39A9C00C7FD4A /* SkGrTexturePixelRef.cpp */; };
|
||||
009F9D0612C3E89F00C7FD4A /* SampleTiling.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 007A7CAF0F01658C00A2D6EE /* SampleTiling.cpp */; };
|
||||
009F9D0A12C3E8AF00C7FD4A /* SampleFilter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0041CE280F00A12400695E8C /* SampleFilter.cpp */; };
|
||||
009F9D1A12C3EB2600C7FD4A /* SampleGM.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 27C4625412BFB2F300DBB1F6 /* SampleGM.cpp */; };
|
||||
00A728270FD43D0400D5051F /* SampleMovie.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2762F6760FCCCB01002BD8B4 /* SampleMovie.cpp */; };
|
||||
00A7282F0FD43D3700D5051F /* SkMovie.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00A7282D0FD43D3700D5051F /* SkMovie.cpp */; };
|
||||
00AF787E0FE94433007F9650 /* SamplePath.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00003C640EFC22A8000FF73A /* SamplePath.cpp */; };
|
||||
00AF9B18103CD5EB00CBBCB3 /* SampleDitherBitmap.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00AF9B17103CD5EB00CBBCB3 /* SampleDitherBitmap.cpp */; };
|
||||
00B59889132FB8D10087BF25 /* SampleXfermodes.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 007A7CB20F01658C00A2D6EE /* SampleXfermodes.cpp */; };
|
||||
00B5993D1330DBCB0087BF25 /* SkTouchGesture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00B5993C1330DBCB0087BF25 /* SkTouchGesture.cpp */; };
|
||||
00BB289B104781D00057BF7E /* SampleForth.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00BB289A104781D00057BF7E /* SampleForth.cpp */; };
|
||||
00C3AA60132F8D3D00C22CE7 /* SampleComplexClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D5558AEE131EBA1E00C71009 /* SampleComplexClip.cpp */; };
|
||||
00C3AA75132F8D5E00C22CE7 /* SampleGM.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 27C4625412BFB2F300DBB1F6 /* SampleGM.cpp */; };
|
||||
00EB4593104DBB18002B413E /* ForthTests.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00EB4592104DBB18002B413E /* ForthTests.cpp */; };
|
||||
00ED55F3104A10EB00F51FF8 /* StdWords.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00ED55F2104A10EB00F51FF8 /* StdWords.cpp */; };
|
||||
00F0441010B447160049C54C /* SamplePathClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 007C785D0F3B4C230004B142 /* SamplePathClip.cpp */; };
|
||||
@ -146,13 +149,11 @@
|
||||
8D0C4E8D0486CD37000505A6 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 0867D6AAFE840B52C02AAC07 /* InfoPlist.strings */; };
|
||||
8D0C4E8E0486CD37000505A6 /* main.nib in Resources */ = {isa = PBXBuildFile; fileRef = 02345980000FD03B11CA0E72 /* main.nib */; };
|
||||
8D0C4E920486CD37000505A6 /* Carbon.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 20286C33FDCF999611CA2CEA /* Carbon.framework */; };
|
||||
D5558AEF131EBA1E00C71009 /* SampleComplexClip.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D5558AEE131EBA1E00C71009 /* SampleComplexClip.cpp */; };
|
||||
D5558B29131EBC9C00C71009 /* SampleFillType.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0041CE270F00A12400695E8C /* SampleFillType.cpp */; };
|
||||
D55BEE6712EF44B90055D6FD /* shadertext.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D55BEE6612EF44B90055D6FD /* shadertext.cpp */; };
|
||||
D5962B3A12EDFC7600B478DF /* SampleShaderText.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D5962B3812EDFC7600B478DF /* SampleShaderText.cpp */; };
|
||||
D5A682D712E9CE8500CDDDC6 /* SamplePatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0041CE340F00A12400695E8C /* SamplePatch.cpp */; };
|
||||
D5BF1C5A131D449500C4B94B /* SampleAll.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2762F6740FCCCB01002BD8B4 /* SampleAll.cpp */; };
|
||||
D5BF1CFD131D500A00C4B94B /* SampleXfermodes.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 007A7CB20F01658C00A2D6EE /* SampleXfermodes.cpp */; };
|
||||
D5F700EA1326C6C8002FC60D /* SkPDFShader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D5F700E81326C6C8002FC60D /* SkPDFShader.cpp */; };
|
||||
D5F700EB1326C6C8002FC60D /* SkPDFUtils.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D5F700E91326C6C8002FC60D /* SkPDFUtils.cpp */; };
|
||||
/* End PBXBuildFile section */
|
||||
@ -319,6 +320,7 @@
|
||||
00A7282D0FD43D3700D5051F /* SkMovie.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkMovie.cpp; path = ../../src/images/SkMovie.cpp; sourceTree = SOURCE_ROOT; };
|
||||
00A7282E0FD43D3700D5051F /* SkMovie_gif.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkMovie_gif.cpp; path = ../../src/images/SkMovie_gif.cpp; sourceTree = SOURCE_ROOT; };
|
||||
00AF9B17103CD5EB00CBBCB3 /* SampleDitherBitmap.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SampleDitherBitmap.cpp; path = ../../samplecode/SampleDitherBitmap.cpp; sourceTree = SOURCE_ROOT; };
|
||||
00B5993C1330DBCB0087BF25 /* SkTouchGesture.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkTouchGesture.cpp; path = ../../src/views/SkTouchGesture.cpp; sourceTree = SOURCE_ROOT; };
|
||||
00BB289A104781D00057BF7E /* SampleForth.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SampleForth.cpp; path = ../../forth/SampleForth.cpp; sourceTree = SOURCE_ROOT; };
|
||||
00C55DA00F8552DC000CAC09 /* SampleGradients.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SampleGradients.cpp; path = ../../samplecode/SampleGradients.cpp; sourceTree = SOURCE_ROOT; };
|
||||
00D6B5CB0F72DC4300C466B9 /* SampleFuzz.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SampleFuzz.cpp; path = ../../samplecode/SampleFuzz.cpp; sourceTree = SOURCE_ROOT; };
|
||||
@ -521,6 +523,7 @@
|
||||
00003C6A0EFC22AD000FF73A /* views */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
00B5993C1330DBCB0087BF25 /* SkTouchGesture.cpp */,
|
||||
00281C661083CF5100BCCB06 /* SkTextBox.cpp */,
|
||||
00003CA30EFC235F000FF73A /* SkXMLParser_empty.cpp */,
|
||||
00003C9A0EFC233F000FF73A /* SkDOM.cpp */,
|
||||
@ -1032,16 +1035,17 @@
|
||||
009F9C0E12C39A9C00C7FD4A /* SkGrTexturePixelRef.cpp in Sources */,
|
||||
009F9D0612C3E89F00C7FD4A /* SampleTiling.cpp in Sources */,
|
||||
009F9D0A12C3E8AF00C7FD4A /* SampleFilter.cpp in Sources */,
|
||||
009F9D1A12C3EB2600C7FD4A /* SampleGM.cpp in Sources */,
|
||||
D5A682D712E9CE8500CDDDC6 /* SamplePatch.cpp in Sources */,
|
||||
D5962B3A12EDFC7600B478DF /* SampleShaderText.cpp in Sources */,
|
||||
D55BEE6712EF44B90055D6FD /* shadertext.cpp in Sources */,
|
||||
D5BF1C5A131D449500C4B94B /* SampleAll.cpp in Sources */,
|
||||
D5BF1CFD131D500A00C4B94B /* SampleXfermodes.cpp in Sources */,
|
||||
D5558AEF131EBA1E00C71009 /* SampleComplexClip.cpp in Sources */,
|
||||
D5558B29131EBC9C00C71009 /* SampleFillType.cpp in Sources */,
|
||||
D5F700EA1326C6C8002FC60D /* SkPDFShader.cpp in Sources */,
|
||||
D5F700EB1326C6C8002FC60D /* SkPDFUtils.cpp in Sources */,
|
||||
00C3AA60132F8D3D00C22CE7 /* SampleComplexClip.cpp in Sources */,
|
||||
00C3AA75132F8D5E00C22CE7 /* SampleGM.cpp in Sources */,
|
||||
00B59889132FB8D10087BF25 /* SampleXfermodes.cpp in Sources */,
|
||||
00B5993D1330DBCB0087BF25 /* SkTouchGesture.cpp in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@ -1157,7 +1161,11 @@
|
||||
/usr/lib,
|
||||
/opt/local/lib,
|
||||
);
|
||||
OTHER_LDFLAGS = "-lexpat";
|
||||
OTHER_LDFLAGS = (
|
||||
"-L/usr/X11/lib",
|
||||
"-lexpat",
|
||||
"-lfreetype",
|
||||
);
|
||||
PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR = NO;
|
||||
SDKROOT = "";
|
||||
USER_HEADER_SEARCH_PATHS = "../../gpu/include ../../src/core ../../include/** ../../gm";
|
||||
@ -1183,7 +1191,11 @@
|
||||
/usr/lib,
|
||||
/opt/local/lib,
|
||||
);
|
||||
OTHER_LDFLAGS = "-lexpat";
|
||||
OTHER_LDFLAGS = (
|
||||
"-L/usr/X11/lib",
|
||||
"-lexpat",
|
||||
"-lfreetype",
|
||||
);
|
||||
SDKROOT = "";
|
||||
USER_HEADER_SEARCH_PATHS = "../../gpu/include ../../src/core ../../include/** ../../gm";
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user