Revert "Store discard request on the opList and remove GrDiscardOp"

This reverts commit b681a0f1b0.

Reason for revert: Seems to be messing up some MacMini & Nexus7 bots
Original change's description:
> Store discard request on the opList and remove GrDiscardOp
> 
> Change-Id: Ic1f76bb91c16b23df1fe71c07a4d5ad5abf1dc26
> Reviewed-on: https://skia-review.googlesource.com/32640
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I8a89fae7bb11791bd023d7444a074bb34d006fd0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/32704
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2017-08-09 20:09:38 +00:00 committed by Skia Commit-Bot
parent dd3feeeec9
commit 54190c42dd
10 changed files with 102 additions and 78 deletions

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@ -247,6 +247,7 @@ skia_gpu_sources = [
"$_src/gpu/ops/GrDashOp.h",
"$_src/gpu/ops/GrDefaultPathRenderer.cpp",
"$_src/gpu/ops/GrDefaultPathRenderer.h",
"$_src/gpu/ops/GrDiscardOp.h",
"$_src/gpu/ops/GrDebugMarkerOp.h",
"$_src/gpu/ops/GrDrawAtlasOp.cpp",
"$_src/gpu/ops/GrDrawAtlasOp.h",

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@ -23,23 +23,6 @@ using GrStdSteadyClock = std::chrono::monotonic_clock;
using GrStdSteadyClock = std::chrono::steady_clock;
#endif
/** This enum is used to specify the load operation to be used when an
* opList/GrGpuCommandBuffer begins execution.
*/
enum class GrLoadOp {
kLoad,
kClear,
kDiscard,
};
/** This enum is used to specify the store operation to be used when an
* opList/GrGpuCommandBuffer ends execution.
*/
enum class GrStoreOp {
kStore,
kDiscard,
};
/** This enum indicates the type of antialiasing to be performed. */
enum class GrAAType : unsigned {
/** No antialiasing */

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@ -30,17 +30,28 @@ struct SkRect;
*/
class GrGpuCommandBuffer {
public:
enum class LoadOp {
kLoad,
kClear,
kDiscard,
};
enum class StoreOp {
kStore,
kDiscard,
};
struct LoadAndStoreInfo {
GrLoadOp fLoadOp;
GrStoreOp fStoreOp;
GrColor fClearColor;
LoadOp fLoadOp;
StoreOp fStoreOp;
GrColor fClearColor;
};
// Load-time clears of the stencil buffer are always to 0 so we don't store
// an 'fStencilClearValue'
struct StencilLoadAndStoreInfo {
GrLoadOp fLoadOp;
GrStoreOp fStoreOp;
LoadOp fLoadOp;
StoreOp fStoreOp;
};
GrGpuCommandBuffer(GrRenderTarget* rt, GrSurfaceOrigin origin)

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@ -8,7 +8,6 @@
#ifndef GrOpList_DEFINED
#define GrOpList_DEFINED
#include "GrColor.h"
#include "GrGpuResourceRef.h"
#include "SkRefCnt.h"
#include "SkTDArray.h"
@ -83,6 +82,9 @@ public:
int32_t uniqueID() const { return fUniqueID; }
void setRequiresStencil() { this->setFlag(kClearStencilBuffer_Flag); }
bool requiresStencil() { return this->isSetFlag(kClearStencilBuffer_Flag); }
/*
* Dump out the GrOpList dependency DAG
*/
@ -91,18 +93,10 @@ public:
SkDEBUGCODE(virtual int numOps() const = 0;)
SkDEBUGCODE(virtual int numClips() const { return 0; })
void setColorLoadOp(GrLoadOp loadOp) { fColorLoadOp = loadOp; }
void setLoadClearColor(GrColor color) { fLoadClearColor = color; }
void setStencilLoadOp(GrLoadOp loadOp) { fStencilLoadOp = loadOp; }
protected:
GrSurfaceProxyRef fTarget;
GrAuditTrail* fAuditTrail;
GrLoadOp fColorLoadOp = GrLoadOp::kLoad;
GrColor fLoadClearColor = 0x0;
GrLoadOp fStencilLoadOp = GrLoadOp::kLoad;
private:
friend class GrDrawingManager; // for resetFlag & TopoSortTraits
@ -113,6 +107,8 @@ private:
kWasOutput_Flag = 0x02, //!< Flag for topological sorting
kTempMark_Flag = 0x04, //!< Flag for topological sorting
kClearStencilBuffer_Flag = 0x08 //!< Clear the SB before executing the ops
};
void setFlag(uint32_t flag) {

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@ -31,6 +31,7 @@
#include "ops/GrClearOp.h"
#include "ops/GrClearStencilClipOp.h"
#include "ops/GrDebugMarkerOp.h"
#include "ops/GrDiscardOp.h"
#include "ops/GrDrawAtlasOp.h"
#include "ops/GrDrawOp.h"
#include "ops/GrDrawVerticesOp.h"
@ -215,22 +216,18 @@ void GrRenderTargetContext::discard() {
ASSERT_SINGLE_OWNER
RETURN_IF_ABANDONED
SkDEBUGCODE(this->validate();)
GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "discard", fContext);
GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "discard", fContext);
AutoCheckFlush acf(this->drawingManager());
// Discard calls to in-progress opLists are ignored. Calls at the start update the
// opLists' color & stencil load ops.
if (this->getRTOpList()->isEmpty()) {
if (this->caps()->discardRenderTargetSupport()) {
this->getRTOpList()->setColorLoadOp(GrLoadOp::kDiscard);
this->getRTOpList()->setStencilLoadOp(GrLoadOp::kDiscard);
} else {
// Surely, if a discard was requested, a clear should be acceptable
this->getRTOpList()->setColorLoadOp(GrLoadOp::kClear);
this->getRTOpList()->setLoadClearColor(0x0);
this->getRTOpList()->setStencilLoadOp(GrLoadOp::kClear);
// Currently this just inserts a discard op. However, once in MDB this can remove all the
// previously recorded ops and change the load op to discard.
if (this->caps()->discardRenderTargetSupport()) {
std::unique_ptr<GrOp> op(GrDiscardOp::Make(fRenderTargetProxy.get()));
if (!op) {
return;
}
this->getRTOpList()->addOp(std::move(op), *this->caps());
}
}
@ -1764,7 +1761,7 @@ uint32_t GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<Gr
if (fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil ||
appliedClip.hasStencilClip()) {
this->getOpList()->setStencilLoadOp(GrLoadOp::kClear);
this->getOpList()->setRequiresStencil();
// This forces instantiation of the render target.
GrRenderTarget* rt = this->accessRenderTarget();

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@ -87,13 +87,11 @@ void GrRenderTargetOpList::prepareOps(GrOpFlushState* flushState) {
static std::unique_ptr<GrGpuCommandBuffer> create_command_buffer(GrGpu* gpu,
GrRenderTarget* rt,
GrSurfaceOrigin origin,
GrLoadOp colorLoadOp,
GrColor loadClearColor,
GrLoadOp stencilLoadOp) {
bool clearSB) {
static const GrGpuCommandBuffer::LoadAndStoreInfo kBasicLoadStoreInfo {
colorLoadOp,
GrStoreOp::kStore,
loadClearColor
GrGpuCommandBuffer::LoadOp::kLoad,
GrGpuCommandBuffer::StoreOp::kStore,
GrColor_ILLEGAL
};
// TODO:
@ -102,8 +100,8 @@ static std::unique_ptr<GrGpuCommandBuffer> create_command_buffer(GrGpu* gpu,
// Note: we would still need SB loads and stores but they would happen at a
// lower level (inside the VK command buffer).
const GrGpuCommandBuffer::StencilLoadAndStoreInfo stencilLoadAndStoreInfo {
stencilLoadOp,
GrStoreOp::kStore,
clearSB ? GrGpuCommandBuffer::LoadOp::kClear : GrGpuCommandBuffer::LoadOp::kLoad,
GrGpuCommandBuffer::StoreOp::kStore,
};
std::unique_ptr<GrGpuCommandBuffer> buffer(
@ -132,14 +130,11 @@ bool GrRenderTargetOpList::executeOps(GrOpFlushState* flushState) {
SkASSERT(fTarget.get()->priv().peekRenderTarget());
// TODO: at the very least, we want the stencil store op to always be discard (at this
// level). In Vulkan, sub-command buffers would still need to load & store the stencil buffer.
std::unique_ptr<GrGpuCommandBuffer> commandBuffer = create_command_buffer(
flushState->gpu(),
fTarget.get()->priv().peekRenderTarget(),
fTarget.get()->origin(),
fColorLoadOp, fLoadClearColor,
fStencilLoadOp);
this->requiresStencil());
flushState->setCommandBuffer(commandBuffer.get());
commandBuffer->begin();
@ -160,8 +155,7 @@ bool GrRenderTargetOpList::executeOps(GrOpFlushState* flushState) {
commandBuffer = create_command_buffer(flushState->gpu(),
fTarget.get()->priv().peekRenderTarget(),
fTarget.get()->origin(),
GrLoadOp::kLoad, 0x0,
GrLoadOp::kLoad);
false);
flushState->setCommandBuffer(commandBuffer.get());
commandBuffer->begin();
}

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@ -2429,9 +2429,9 @@ bool GrGLGpu::onReadPixels(GrSurface* surface,
GrGpuCommandBuffer* GrGLGpu::createCommandBuffer(
GrRenderTarget* rt, GrSurfaceOrigin origin,
const GrGpuCommandBuffer::LoadAndStoreInfo& colorInfo,
const GrGpuCommandBuffer::LoadAndStoreInfo&,
const GrGpuCommandBuffer::StencilLoadAndStoreInfo& stencilInfo) {
return new GrGLGpuCommandBuffer(this, rt, origin, colorInfo, stencilInfo);
return new GrGLGpuCommandBuffer(this, rt, origin, stencilInfo);
}
void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bounds, bool disableSRGB) {

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@ -25,22 +25,16 @@ class GrGLGpuCommandBuffer : public GrGpuCommandBuffer {
*/
public:
GrGLGpuCommandBuffer(GrGLGpu* gpu, GrRenderTarget* rt, GrSurfaceOrigin origin,
const GrGpuCommandBuffer::LoadAndStoreInfo& colorInfo,
const GrGpuCommandBuffer::StencilLoadAndStoreInfo& stencilInfo)
: INHERITED(rt, origin)
, fGpu(gpu)
, fColorLoadAndStoreInfo(colorInfo)
, fStencilLoadAndStoreInfo(stencilInfo) {
, fGpu(gpu) {
fClearSB = LoadOp::kClear == stencilInfo.fLoadOp;
}
~GrGLGpuCommandBuffer() override {}
void begin() override {
if (GrLoadOp::kClear == fColorLoadAndStoreInfo.fLoadOp) {
fGpu->clear(GrFixedClip::Disabled(), fColorLoadAndStoreInfo.fClearColor,
fRenderTarget, fOrigin);
}
if (GrLoadOp::kClear == fStencilLoadAndStoreInfo.fLoadOp) {
if (fClearSB) {
fGpu->clearStencil(fRenderTarget, 0x0);
}
}
@ -79,9 +73,8 @@ private:
fGpu->clearStencilClip(clip, insideStencilMask, fRenderTarget, fOrigin);
}
GrGLGpu* fGpu;
GrGpuCommandBuffer::LoadAndStoreInfo fColorLoadAndStoreInfo;
GrGpuCommandBuffer::StencilLoadAndStoreInfo fStencilLoadAndStoreInfo;
GrGLGpu* fGpu;
bool fClearSB;
typedef GrGpuCommandBuffer INHERITED;
};

48
src/gpu/ops/GrDiscardOp.h Normal file
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@ -0,0 +1,48 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDiscardOp_DEFINED
#define GrDiscardOp_DEFINED
#include "GrGpuCommandBuffer.h"
#include "GrOp.h"
#include "GrOpFlushState.h"
#include "GrRenderTargetProxy.h"
class GrDiscardOp final : public GrOp {
public:
DEFINE_OP_CLASS_ID
static std::unique_ptr<GrOp> Make(GrRenderTargetProxy* proxy) {
return std::unique_ptr<GrOp>(new GrDiscardOp(proxy));
}
const char* name() const override { return "Discard"; }
SkString dumpInfo() const override {
SkString string;
string.append(INHERITED::dumpInfo());
return string;
}
private:
GrDiscardOp(GrRenderTargetProxy* proxy) : INHERITED(ClassID()) {
this->makeFullScreen(proxy);
}
bool onCombineIfPossible(GrOp* that, const GrCaps& caps) override { return false; }
void onPrepare(GrOpFlushState*) override {}
void onExecute(GrOpFlushState* state) override {
state->commandBuffer()->discard();
}
typedef GrOp INHERITED;
};
#endif

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@ -22,16 +22,17 @@
#include "GrVkTexture.h"
#include "SkRect.h"
void get_vk_load_store_ops(GrLoadOp loadOpIn, GrStoreOp storeOpIn,
void get_vk_load_store_ops(GrGpuCommandBuffer::LoadOp loadOpIn,
GrGpuCommandBuffer::StoreOp storeOpIn,
VkAttachmentLoadOp* loadOp, VkAttachmentStoreOp* storeOp) {
switch (loadOpIn) {
case GrLoadOp::kLoad:
case GrGpuCommandBuffer::LoadOp::kLoad:
*loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
break;
case GrLoadOp::kClear:
case GrGpuCommandBuffer::LoadOp::kClear:
*loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
break;
case GrLoadOp::kDiscard:
case GrGpuCommandBuffer::LoadOp::kDiscard:
*loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
break;
default:
@ -40,10 +41,10 @@ void get_vk_load_store_ops(GrLoadOp loadOpIn, GrStoreOp storeOpIn,
}
switch (storeOpIn) {
case GrStoreOp::kStore:
case GrGpuCommandBuffer::StoreOp::kStore:
*storeOp = VK_ATTACHMENT_STORE_OP_STORE;
break;
case GrStoreOp::kDiscard:
case GrGpuCommandBuffer::StoreOp::kDiscard:
*storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
break;
default: