Revert "Reland "Use SkImage_Raster's unique ID to cache textures.""
This reverts commit814c6db4c0
. Reason for revert: Pending investigatoin of what's going on with Chrome issue 1211203. Original change's description: > Reland "Use SkImage_Raster's unique ID to cache textures." > > This is a reland of8005007e98
> > Original change's description: > > Use SkImage_Raster's unique ID to cache textures. > > > > SkImages can share SkBitmaps and have different unique IDs/mipmap > > status. Currently we cache the texture version using the bitmap's > > unique ID. Instead use the image's ID so different images produce > > different textures (e.g. mipped and nonmipped). > > > > Bug: skia:11983 > > Change-Id: Ic37564186f675277e5a9de1bcf36b40a19c3a3de > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407356 > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > Reviewed-by: Robert Phillips <robertphillips@google.com> > > Bug: skia:11983 > Change-Id: I63e9d15ffdf6b6769c9b0b97d9aa30f353e1a3a3 > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409376 > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia:11983 Change-Id: I4fb2875c2a62d409c3f6ddd41344e83f4e68a375 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411240 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
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@ -12,6 +12,7 @@
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#include "include/core/SkPicture.h"
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#include "include/core/SkSurface.h"
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#include "src/core/SkTLazy.h"
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#include "src/gpu/SkGr.h"
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#include "src/image/SkImage_Base.h"
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class SkPictureImageGenerator : public SkImageGenerator {
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@ -92,7 +93,6 @@ bool SkPictureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels,
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrRecordingContext.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/SkGr.h"
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GrSurfaceProxyView SkPictureImageGenerator::onGenerateTexture(GrRecordingContext* ctx,
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const SkImageInfo& info,
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@ -16,11 +16,11 @@
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#include "src/core/SkReadBuffer.h"
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#include "src/core/SkSpecialImage.h"
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#include "src/core/SkWriteBuffer.h"
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#include "src/gpu/SkGr.h"
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#if SK_SUPPORT_GPU
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/effects/GrMatrixConvolutionEffect.h"
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#endif
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@ -8,7 +8,6 @@
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#ifndef GrTextureProxy_DEFINED
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#define GrTextureProxy_DEFINED
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#include "include/gpu/GrBackendSurface.h"
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#include "src/gpu/GrSamplerState.h"
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#include "src/gpu/GrSurfaceProxy.h"
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@ -163,14 +163,10 @@ static sk_sp<GrTextureProxy> make_bmp_proxy(GrProxyProvider* proxyProvider,
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return proxy;
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}
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static std::tuple<GrSurfaceProxyView, GrColorType>
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make_cached_bitmap_view(GrRecordingContext* rContext,
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const SkBitmap& bitmap,
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GrMipmapped mipmapped,
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uint32_t cacheID,
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bool addListenerToBitmap) {
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SkASSERT(cacheID != SK_InvalidUniqueID);
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeCachedBitmapProxyView(GrRecordingContext* rContext,
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const SkBitmap& bitmap,
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GrMipmapped mipmapped) {
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if (!bitmap.peekPixels(nullptr)) {
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return {};
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}
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@ -181,19 +177,14 @@ make_cached_bitmap_view(GrRecordingContext* rContext,
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GrUniqueKey key;
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SkIPoint origin = bitmap.pixelRefOrigin();
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SkIRect subset = SkIRect::MakePtSize(origin, bitmap.dimensions());
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GrMakeKeyFromImageID(&key, cacheID, subset);
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GrMakeKeyFromImageID(&key, bitmap.pixelRef()->getGenerationID(), subset);
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mipmapped = adjust_mipmapped(mipmapped, bitmap, caps);
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GrColorType ct = choose_bmp_texture_colortype(caps, bitmap);
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auto installKey = [&](GrTextureProxy* proxy) {
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if (cacheID == bitmap.getGenerationID()) {
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if (addListenerToBitmap) {
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auto listener = GrMakeUniqueKeyInvalidationListener(&key,
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proxyProvider->contextID());
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bitmap.pixelRef()->addGenIDChangeListener(std::move(listener));
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}
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}
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auto listener = GrMakeUniqueKeyInvalidationListener(&key, proxyProvider->contextID());
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bitmap.pixelRef()->addGenIDChangeListener(std::move(listener));
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proxyProvider->assignUniqueKeyToProxy(key, proxy);
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};
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@ -238,22 +229,6 @@ make_cached_bitmap_view(GrRecordingContext* rContext,
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return {{std::move(mippedProxy), kTopLeft_GrSurfaceOrigin, swizzle}, ct};
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}
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeCachedBitmapProxyViewWithID(GrRecordingContext* rContext,
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const SkBitmap& bitmap,
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GrMipmapped mipmapped,
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uint32_t cacheID) {
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return make_cached_bitmap_view(rContext, bitmap, mipmapped, cacheID, /*add listener*/ false);
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}
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeCachedBitmapProxyView(GrRecordingContext* rContext,
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const SkBitmap& bitmap,
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GrMipmapped mipmapped) {
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uint32_t cacheID = bitmap.getGenerationID();
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return make_cached_bitmap_view(rContext, bitmap, mipmapped, cacheID, /*add listener*/ true);
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}
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeUncachedBitmapProxyView(GrRecordingContext* rContext,
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const SkBitmap& bitmap,
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@ -199,19 +199,7 @@ GrSurfaceProxyView GrCopyBaseMipMapToView(GrRecordingContext*,
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* if mipmapping isn't supported or for a 1x1 bitmap. If GrMipmapped is kNo it indicates mipmaps
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* aren't required but a previously created mipmapped texture may still be returned. A color type is
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* returned as color type conversion may be performed if there isn't a texture format equivalent of
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* the bitmap's color type. cacheID is used in the cache key and is from the shared namespace of
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* SkBitmap generation IDs and SkImage unique IDs. It must be valid.
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*/
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeCachedBitmapProxyViewWithID(GrRecordingContext*,
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const SkBitmap&,
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GrMipmapped,
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uint32_t cacheID);
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/**
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* Like GrMakeCachedBitmapProxyViewWithID but uses the bitmap's generation ID as the cache ID and
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* also may add a listener to the SkBitmap that will invalidate the cached texture if the bitmap
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* is deleted or its contents change.
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* the bitmap's color type.
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*/
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeCachedBitmapProxyView(GrRecordingContext*,
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@ -219,8 +207,8 @@ GrMakeCachedBitmapProxyView(GrRecordingContext*,
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GrMipmapped = GrMipmapped::kNo);
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/**
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* Like GrMakeCachedBitmapProxyView but always uploads the bitmap and never inserts into the cache.
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* Unlike GrMakeCachedBitmapProxyView, the texture may be approx or scratch and budgeted or not.
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* Like above but always uploads the bitmap and never inserts into the cache. Unlike above, the
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* texture may be approx or scratch and budgeted or not.
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*/
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std::tuple<GrSurfaceProxyView, GrColorType>
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GrMakeUncachedBitmapProxyView(GrRecordingContext*,
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@ -212,7 +212,6 @@ bool SkImage_Raster::onPinAsTexture(GrRecordingContext* rContext) const {
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} else {
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SkASSERT(fPinnedCount == 0);
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SkASSERT(fPinnedUniqueID == 0);
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// It's important that we use the bitmap's gen ID here and not the image's unique ID.
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std::tie(fPinnedView, fPinnedColorType) = GrMakeCachedBitmapProxyView(rContext,
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fBitmap,
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GrMipmapped::kNo);
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@ -429,7 +428,7 @@ std::tuple<GrSurfaceProxyView, GrColorType> SkImage_Raster::onAsView(
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return {fPinnedView, fPinnedColorType};
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}
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if (policy == GrImageTexGenPolicy::kDraw) {
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return GrMakeCachedBitmapProxyViewWithID(rContext, fBitmap, mipmapped, this->uniqueID());
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return GrMakeCachedBitmapProxyView(rContext, fBitmap, mipmapped);
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}
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auto budgeted = (policy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted)
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? SkBudgeted::kNo
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@ -51,9 +51,7 @@ static void basic_test(skiatest::Reporter* reporter, GrRecordingContext* rContex
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sk_sp<SkSurface> gpuSurface = SkSurface::MakeRenderTarget(rContext, SkBudgeted::kYes, ii);
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SkCanvas* canvas = gpuSurface->getCanvas();
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// w/o pinning - the gpu caches the contents of the image and assumes the bitmap is immutable.
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// This is actually undefined but we're assuming the GPU backend will cache the original and
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// that it won't be purged before this test ends.
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// w/o pinning - the gpu draw always reflects the current state of the underlying bitmap
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{
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canvas->drawImage(img, 0, 0);
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorRED));
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@ -61,29 +59,28 @@ static void basic_test(skiatest::Reporter* reporter, GrRecordingContext* rContex
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bmCanvas.clear(SK_ColorGREEN);
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canvas->drawImage(img, 0, 0);
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorRED));
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorGREEN));
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}
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// w/ pinning - the gpu draw is stuck at the pinned state
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{
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bmCanvas.clear(SK_ColorBLUE);
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SkImage_pinAsTexture(img.get(), rContext); // pin at blue
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canvas->drawImage(img, 0, 0);
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorBLUE));
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorGREEN));
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bmCanvas.clear(SK_ColorGREEN);
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bmCanvas.clear(SK_ColorBLUE);
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canvas->drawImage(img, 0, 0);
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorBLUE));
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorGREEN));
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SkImage_unpinAsTexture(img.get(), rContext);
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}
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// once unpinned revert to original cached texture
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// once unpinned local changes will be picked up
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{
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canvas->drawImage(img, 0, 0);
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorRED));
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REPORTER_ASSERT(reporter, surface_is_expected_color(gpuSurface.get(), ii, SK_ColorBLUE));
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}
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}
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