Fix Wunused-but-set-variable warnings

Change-Id: I0e093fd35b11e9a765ef9c09f3b6346086ff66bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435983
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Brian Salomon 2021-08-05 12:16:07 -04:00 committed by SkCQ
parent 9139803741
commit 54fd96b5fa
11 changed files with 10 additions and 38 deletions

View File

@ -41,7 +41,7 @@ public:
void onDraw(int loops, SkCanvas*) override {
// We xor results of FourByteInterp into junk to make sure the function runs.
volatile SkPMColor junk = 0;
SK_MAYBE_UNUSED volatile SkPMColor junk = 0;
for (int loop = 0; loop < loops; loop++) {
for (int i = 0; i < kInputs; i++) {

View File

@ -16,7 +16,7 @@ struct ControlBench : public Benchmark {
void onDraw(int loops, SkCanvas*) override {
// Nothing terribly useful: force a memory read, a memory write, and some math.
volatile uint32_t rand = 0;
SK_MAYBE_UNUSED volatile uint32_t rand = 0;
for (int i = 0; i < 1000*loops; i++) {
rand *= 1664525;
rand += 1013904223;

View File

@ -53,7 +53,7 @@ protected:
m2.reset();
// xor into a volatile prevents these comparisons from being optimized away.
volatile bool junk = false;
SK_MAYBE_UNUSED volatile bool junk = false;
junk ^= (m0 == m1);
junk ^= (m1 == m2);
junk ^= (m2 == m0);
@ -116,7 +116,7 @@ protected:
fArray[3], fArray[4], fArray[5],
fArray[6], fArray[7], fArray[8]);
// xoring into a volatile prevents the compiler from optimizing these away
volatile int junk = 0;
SK_MAYBE_UNUSED volatile int junk = 0;
junk ^= (fMatrix.getType());
fMatrix.dirtyMatrixTypeCache();
junk ^= (fMatrix.getType());

View File

@ -59,7 +59,7 @@ protected:
int mulLoopCount() const override { return 4; }
void performTest() override {
// xoring into a volatile prevents the compiler from optimizing these checks away.
volatile bool junk = false;
SK_MAYBE_UNUSED volatile bool junk = false;
junk ^= (fArray[6] != 0.0f || fArray[7] != 0.0f || fArray[8] != 1.0f);
junk ^= (fArray[2] != 0.0f || fArray[5] != 0.0f);
}
@ -78,7 +78,7 @@ protected:
int mulLoopCount() const override { return 4; }
void performTest() override {
// xoring into a volatile prevents the compiler from optimizing these checks away.
volatile int32_t junk = 0;
SK_MAYBE_UNUSED volatile int32_t junk = 0;
junk ^= (SkScalarAs2sCompliment(fArray[6]) |
SkScalarAs2sCompliment(fArray[7]) |
(SkScalarAs2sCompliment(fArray[8]) - kPersp1Int));

View File

@ -592,12 +592,7 @@ static void fuzz_img(sk_sp<SkData> bytes, uint8_t scale, uint8_t mode) {
SkBitmap subsetBm;
// We will reuse pixel memory from bitmap.
void* pixels = bitmap.getPixels();
// Keep track of left and top (for drawing subsetBm into canvas). We could use
// fscale * x and fscale * y, but we want integers such that the next subset will start
// where the last one ended. So we'll add decodeInfo.width() and height().
int left = 0;
for (int x = 0; x < W; x += w) {
int top = 0;
for (int y = 0; y < H; y+= h) {
// Do not make the subset go off the edge of the image.
const int preScaleW = std::min(w, W - x);
@ -645,11 +640,7 @@ static void fuzz_img(sk_sp<SkData> bytes, uint8_t scale, uint8_t mode) {
W, H, result);
return;
}
// translate by the scaled height.
top += decodeInfo.height();
}
// translate by the scaled width.
left += decodeInfo.width();
}
SkDebugf("[terminated] Success!\n");
break;

View File

@ -255,7 +255,7 @@ public:
RECT clip_bounds_RECT = toRECT(clip_bounds);
HRGN hrgn = CreateRectRgnIndirect(&clip_bounds_RECT);
int result = SelectClipRgn(hdc, hrgn);
SK_MAYBE_UNUSED int result = SelectClipRgn(hdc, hrgn);
SkASSERT(result != ERROR);
result = DeleteObject(hrgn);
SkASSERT(result != 0);

View File

@ -740,11 +740,8 @@ bool GrD3DGpu::uploadToTexture(GrD3DTexture* tex,
int currentWidth = rect.width();
int currentHeight = rect.height();
int layerHeight = tex->height();
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
if (texels[currentMipLevel].fPixels) {
SkASSERT(1 == mipLevelCount || currentHeight == layerHeight);
const size_t trimRowBytes = currentWidth * bpp;
const size_t srcRowBytes = texels[currentMipLevel].fRowBytes;
@ -758,7 +755,6 @@ bool GrD3DGpu::uploadToTexture(GrD3DTexture* tex,
}
currentWidth = std::max(1, currentWidth / 2);
currentHeight = std::max(1, currentHeight / 2);
layerHeight = currentHeight;
}
// Update the offsets in the footprints to be relative to the slice's offset

View File

@ -1339,16 +1339,6 @@ bool GrMtlGpu::onReadPixels(GrSurface* surface,
size_t transBufferRowBytes = bpp*rect.width();
size_t transBufferImageBytes = transBufferRowBytes*rect.height();
// TODO: implement some way of reusing buffers instead of making a new one every time.
NSUInteger options = 0;
if (@available(macOS 10.11, iOS 9.0, *)) {
#ifdef SK_BUILD_FOR_MAC
options |= MTLResourceStorageModeManaged;
#else
options |= MTLResourceStorageModeShared;
#endif
}
GrResourceProvider* resourceProvider = this->getContext()->priv().resourceProvider();
sk_sp<GrGpuBuffer> transferBuffer = resourceProvider->createBuffer(
transBufferImageBytes, GrGpuBufferType::kXferGpuToCpu,

View File

@ -919,10 +919,8 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkAttachment* texAttachment,
int currentWidth = rect.width();
int currentHeight = rect.height();
int layerHeight = texAttachment->height();
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
if (texelsShallowCopy[currentMipLevel].fPixels) {
SkASSERT(1 == mipLevelCount || currentHeight == layerHeight);
const size_t trimRowBytes = currentWidth * bpp;
const size_t rowBytes = texelsShallowCopy[currentMipLevel].fRowBytes;
@ -943,8 +941,6 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkAttachment* texAttachment,
currentWidth = std::max(1, currentWidth/2);
currentHeight = std::max(1, currentHeight/2);
layerHeight = currentHeight;
}
// Change layout of our target so it can be copied to

View File

@ -239,12 +239,12 @@ void Dehydrator::write(const SymbolTable& symbols) {
ordered.insert({name, symbol});
});
for (std::pair<skstd::string_view, const Symbol*> p : ordered) {
bool found = false;
SkDEBUGCODE(bool found = false;)
for (size_t i = 0; i < symbols.fOwnedSymbols.size(); ++i) {
if (symbols.fOwnedSymbols[i].get() == p.second) {
fCommandBreaks.add(fBody.bytesWritten());
this->writeU16(i);
found = true;
SkDEBUGCODE(found = true;)
break;
}
}

View File

@ -210,7 +210,6 @@ static skui::ModifierKey get_modifiers(UINT message, WPARAM wParam, LPARAM lPara
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
Window_win* window = (Window_win*) GetWindowLongPtr(hWnd, GWLP_USERDATA);
@ -218,7 +217,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
switch (message) {
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
BeginPaint(hWnd, &ps);
window->onPaint();
EndPaint(hWnd, &ps);
eventHandled = true;