Add svg path arcto

The arcto() used by SVG in Chrome and Android is ported here, using conics
instead of cubics. The logic is a direct transposition of the WebKit code.

The attached GM includes SVG that draws the same as Skia.

R=reed@google.com
BUG=skia:3959
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1613303002

Review URL: https://codereview.chromium.org/1613303002
This commit is contained in:
caryclark 2016-01-23 05:07:04 -08:00 committed by Commit bot
parent b714fb0199
commit 55d49053d1
4 changed files with 253 additions and 4 deletions

86
gm/arcto.cpp Normal file
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@ -0,0 +1,86 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkParsePath.h"
#include "SkPath.h"
/*
The arcto test below should draw the same as this SVG:
(Note that Skia's arcTo Direction parameter value is opposite SVG's sweep value, e.g. 0 / 1)
<svg width="500" height="600">
<path d="M 50,100 A50,50, 0,0,1, 150,200" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M100,100 A50,100, 0,0,1, 200,200" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M150,100 A50,50, 45,0,1, 250,200" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M200,100 A50,100, 45,0,1, 300,200" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M150,200 A50,50, 0,1,0, 150,300" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M200,200 A50,100, 0,1,0, 200,300" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M250,200 A50,50, 45,1,0, 250,300" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M300,200 A50,100, 45,1,0, 300,300" style="stroke:#660000; fill:none; stroke-width:2" />
<path d="M250,400 A120,80 0 0,0 250,500"
fill="none" stroke="red" stroke-width="5" />
<path d="M250,400 A120,80 0 1,1 250,500"
fill="none" stroke="green" stroke-width="5"/>
<path d="M250,400 A120,80 0 1,0 250,500"
fill="none" stroke="purple" stroke-width="5"/>
<path d="M250,400 A120,80 0 0,1 250,500"
fill="none" stroke="blue" stroke-width="5"/>
</svg>
*/
DEF_SIMPLE_GM(arcto, canvas, 500, 600) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(2);
paint.setColor(0xFF660000);
canvas->scale(2, 2);
SkRect oval = SkRect::MakeXYWH(100, 100, 100, 100);
SkPath svgArc;
for (int angle = 0; angle <= 45; angle += 45) {
for (int oHeight = 2; oHeight >= 1; --oHeight) {
SkScalar ovalHeight = oval.height() / oHeight;
svgArc.moveTo(oval.fLeft, oval.fTop);
svgArc.arcTo(oval.width() / 2, ovalHeight, SkIntToScalar(angle), SkPath::kSmall_ArcSize,
SkPath::kCW_Direction, oval.right(), oval.bottom());
canvas->drawPath(svgArc, paint);
svgArc.reset();
svgArc.moveTo(oval.fLeft + 100, oval.fTop + 100);
svgArc.arcTo(oval.width() / 2, ovalHeight, SkIntToScalar(angle), SkPath::kLarge_ArcSize,
SkPath::kCCW_Direction, oval.right(), oval.bottom() + 100);
canvas->drawPath(svgArc, paint);
oval.offset(50, 0);
svgArc.reset();
}
}
paint.setStrokeWidth(5);
const SkColor purple = 0xFF800080;
const SkColor darkgreen = 0xFF008000;
const SkColor colors[] = { SK_ColorRED, darkgreen, purple, SK_ColorBLUE };
const char* arcstrs[] = {
"M250,400 A120,80 0 0,0 250,500",
"M250,400 A120,80 0 1,1 250,500",
"M250,400 A120,80 0 1,0 250,500",
"M250,400 A120,80 0 0,1 250,500"
};
int cIndex = 0;
for (const char* arcstr : arcstrs) {
SkParsePath::FromSVGString(arcstr, &svgArc);
paint.setColor(colors[cIndex++]);
canvas->drawPath(svgArc, paint);
}
}

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@ -499,10 +499,12 @@ public:
this->arcTo(p1.fX, p1.fY, p2.fX, p2.fY, radius);
}
/** Close the current contour. If the current point is not equal to the
first point of the contour, a line segment is automatically added.
*/
void close();
enum ArcSize {
/** the smaller of the two possible SVG arcs. */
kSmall_ArcSize,
/** the larger of the two possible SVG arcs. */
kLarge_ArcSize,
};
enum Direction {
/** clockwise direction for adding closed contours */
@ -511,6 +513,48 @@ public:
kCCW_Direction,
};
/**
* Append an elliptical arc from the current point in the format used by SVG.
* The center of the ellipse is computed to satisfy the constraints below.
*
* @param rx,ry The radii in the x and y directions respectively.
* @param xAxisRotate The angle in degrees relative to the x-axis.
* @param largeArc Determines whether the smallest or largest arc possible
* is drawn.
* @param sweep Determines if the arc should be swept in an anti-clockwise or
* clockwise direction. Note that this enum value is opposite the SVG
* arc sweep value.
* @param x,y The destination coordinates.
*/
void arcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc,
Direction sweep, SkScalar x, SkScalar y);
void arcTo(const SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, Direction sweep,
const SkPoint xy) {
this->arcTo(r.fX, r.fY, xAxisRotate, largeArc, sweep, xy.fX, xy.fY);
}
/** Same as arcTo format used by SVG, but the destination coordinate is relative to the
* last point on this contour. If there is no previous point, then a
* moveTo(0,0) is inserted automatically.
*
* @param rx,ry The radii in the x and y directions respectively.
* @param xAxisRotate The angle in degrees relative to the x-axis.
* @param largeArc Determines whether the smallest or largest arc possible
* is drawn.
* @param sweep Determines if the arc should be swept in an anti-clockwise or
* clockwise direction. Note that this enum value is opposite the SVG
* arc sweep value.
* @param dx,dy The destination coordinates relative to the last point.
*/
void rArcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc,
Direction sweep, SkScalar dx, SkScalar dy);
/** Close the current contour. If the current point is not equal to the
first point of the contour, a line segment is automatically added.
*/
void close();
/**
* Returns whether or not a fill type is inverted
*

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@ -1257,6 +1257,113 @@ void SkPath::arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
}
}
// This converts the SVG arc to conics.
// Partly adapted from Niko's code in kdelibs/kdecore/svgicons.
// Then transcribed from webkit/chrome's SVGPathNormalizer::decomposeArcToCubic()
// See also SVG implementation notes:
// http://www.w3.org/TR/SVG/implnote.html#ArcConversionEndpointToCenter
// Note that arcSweep bool value is flipped from the original implementation.
void SkPath::arcTo(SkScalar rx, SkScalar ry, SkScalar angle, SkPath::ArcSize arcLarge,
SkPath::Direction arcSweep, SkScalar x, SkScalar y) {
SkPoint srcPts[2];
this->getLastPt(&srcPts[0]);
// If rx = 0 or ry = 0 then this arc is treated as a straight line segment (a "lineto")
// joining the endpoints.
// http://www.w3.org/TR/SVG/implnote.html#ArcOutOfRangeParameters
if (!rx || !ry) {
return;
}
// If the current point and target point for the arc are identical, it should be treated as a
// zero length path. This ensures continuity in animations.
srcPts[1].set(x, y);
if (srcPts[0] == srcPts[1]) {
return;
}
rx = SkScalarAbs(rx);
ry = SkScalarAbs(ry);
SkVector midPointDistance = srcPts[0] - srcPts[1];
midPointDistance *= 0.5f;
SkMatrix pointTransform;
pointTransform.setRotate(-angle);
SkPoint transformedMidPoint;
pointTransform.mapPoints(&transformedMidPoint, &midPointDistance, 1);
SkScalar squareRx = rx * rx;
SkScalar squareRy = ry * ry;
SkScalar squareX = transformedMidPoint.fX * transformedMidPoint.fX;
SkScalar squareY = transformedMidPoint.fY * transformedMidPoint.fY;
// Check if the radii are big enough to draw the arc, scale radii if not.
// http://www.w3.org/TR/SVG/implnote.html#ArcCorrectionOutOfRangeRadii
SkScalar radiiScale = squareX / squareRx + squareY / squareRy;
if (radiiScale > 1) {
radiiScale = SkScalarSqrt(radiiScale);
rx *= radiiScale;
ry *= radiiScale;
}
pointTransform.setScale(1 / rx, 1 / ry);
pointTransform.preRotate(-angle);
SkPoint unitPts[2];
pointTransform.mapPoints(unitPts, srcPts, (int) SK_ARRAY_COUNT(unitPts));
SkVector delta = unitPts[1] - unitPts[0];
SkScalar d = delta.fX * delta.fX + delta.fY * delta.fY;
SkScalar scaleFactorSquared = SkTMax(1 / d - 0.25f, 0.f);
SkScalar scaleFactor = SkScalarSqrt(scaleFactorSquared);
if (SkToBool(arcSweep) != SkToBool(arcLarge)) { // flipped from the original implementation
scaleFactor = -scaleFactor;
}
delta.scale(scaleFactor);
SkPoint centerPoint = unitPts[0] + unitPts[1];
centerPoint *= 0.5f;
centerPoint.offset(-delta.fY, delta.fX);
unitPts[0] -= centerPoint;
unitPts[1] -= centerPoint;
SkScalar theta1 = SkScalarATan2(unitPts[0].fY, unitPts[0].fX);
SkScalar theta2 = SkScalarATan2(unitPts[1].fY, unitPts[1].fX);
SkScalar thetaArc = theta2 - theta1;
if (thetaArc < 0 && !arcSweep) { // arcSweep flipped from the original implementation
thetaArc += SK_ScalarPI * 2;
} else if (thetaArc > 0 && arcSweep) { // arcSweep flipped from the original implementation
thetaArc -= SK_ScalarPI * 2;
}
pointTransform.setRotate(angle);
pointTransform.preScale(rx, ry);
int segments = SkScalarCeilToInt(SkScalarAbs(thetaArc / (SK_ScalarPI / 2)));
SkScalar thetaWidth = thetaArc / segments;
SkScalar t = SkScalarTan(0.5f * thetaWidth);
if (!SkScalarIsFinite(t)) {
return;
}
SkScalar startTheta = theta1;
SkScalar w = SkScalarSqrt(SK_ScalarHalf + SkScalarCos(thetaWidth) * SK_ScalarHalf);
for (int i = 0; i < segments; ++i) {
SkScalar endTheta = startTheta + thetaWidth;
SkScalar cosEndTheta, sinEndTheta = SkScalarSinCos(endTheta, &cosEndTheta);
unitPts[1].set(cosEndTheta, sinEndTheta);
unitPts[1] += centerPoint;
unitPts[0] = unitPts[1];
unitPts[0].offset(t * sinEndTheta, -t * cosEndTheta);
SkPoint mapped[2];
pointTransform.mapPoints(mapped, unitPts, (int) SK_ARRAY_COUNT(unitPts));
this->conicTo(mapped[0], mapped[1], w);
startTheta = endTheta;
}
}
void SkPath::rArcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, SkPath::ArcSize largeArc,
SkPath::Direction sweep, SkScalar dx, SkScalar dy) {
SkPoint currentPoint;
this->getLastPt(&currentPoint);
this->arcTo(rx, ry, xAxisRotate, largeArc, sweep, currentPoint.fX + dx, currentPoint.fY + dy);
}
void SkPath::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) {
if (oval.isEmpty() || 0 == sweepAngle) {
return;

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@ -64,6 +64,7 @@ static const char* find_scalar(const char str[], SkScalar* value,
if (isRelative) {
*value += relative;
}
str = skip_sep(str);
return str;
}
@ -156,6 +157,17 @@ bool SkParsePath::FromSVGString(const char data[], SkPath* result) {
lastc = points[0];
c = points[1];
break;
case 'A': {
SkPoint radii;
data = find_points(data, &radii, 1, false, nullptr);
SkScalar angle, largeArc, sweep;
data = find_scalar(data, &angle, false, 0);
data = find_scalar(data, &largeArc, false, 0);
data = find_scalar(data, &sweep, false, 0);
data = find_points(data, &points[0], 1, relative, &c);
path.arcTo(radii, angle, (SkPath::ArcSize) SkToBool(largeArc),
(SkPath::Direction) !SkToBool(sweep), points[0]);
} break;
case 'Z':
path.close();
#if 0 // !!! still a bug?