Enable CrossContextTextureSupport on vulkan
Bug: skia: Change-Id: I49d9c697e1749972f4f2fbc89ca47a472c986b65 Reviewed-on: https://skia-review.googlesource.com/16980 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
parent
05441c40d6
commit
5635193be2
@ -36,7 +36,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
|
||||
|
||||
fUseDrawInsteadOfClear = false;
|
||||
fFenceSyncSupport = true; // always available in Vulkan
|
||||
fCrossContextTextureSupport = false; // TODO: Add thread-safe memory pools so we can enable this
|
||||
fCrossContextTextureSupport = true;
|
||||
|
||||
fMapBufferFlags = kNone_MapFlags; //TODO: figure this out
|
||||
fBufferMapThreshold = SK_MaxS32; //TODO: figure this out
|
||||
|
Loading…
Reference in New Issue
Block a user