Enable CrossContextTextureSupport on vulkan

Bug: skia:
Change-Id: I49d9c697e1749972f4f2fbc89ca47a472c986b65
Reviewed-on: https://skia-review.googlesource.com/16980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
Greg Daniel 2017-05-15 16:47:46 -04:00 committed by Skia Commit-Bot
parent 05441c40d6
commit 5635193be2

View File

@ -36,7 +36,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
fUseDrawInsteadOfClear = false;
fFenceSyncSupport = true; // always available in Vulkan
fCrossContextTextureSupport = false; // TODO: Add thread-safe memory pools so we can enable this
fCrossContextTextureSupport = true;
fMapBufferFlags = kNone_MapFlags; //TODO: figure this out
fBufferMapThreshold = SK_MaxS32; //TODO: figure this out