change tiling to 16 tiles instead of 4
git-svn-id: http://skia.googlecode.com/svn/trunk@5120 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1628,8 +1628,8 @@ bool SampleWindow::onEvent(const SkEvent& evt) {
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int nx = 1, ny = 1;
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switch (fTilingState) {
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case SkOSMenu::kOffState: nx = 1; ny = 1; break;
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case SkOSMenu::kMixedState: nx = 1; ny = 4; break;
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case SkOSMenu::kOnState: nx = 2; ny = 2; break;
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case SkOSMenu::kMixedState: nx = 1; ny = 16; break;
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case SkOSMenu::kOnState: nx = 4; ny = 4; break;
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}
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(void)SampleView::SetTileCount(curr_view(this), nx, ny);
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this->updateTitle();
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