disable assert for now
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1760373002 TBR= Review URL: https://codereview.chromium.org/1760373002
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@ -88,7 +88,7 @@ bool SkShader::asLuminanceColor(SkColor* colorPtr) const {
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SkShader::Context* SkShader::createContext(const ContextRec& rec, void* storage) const {
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// Currently we require each context to be allocated on 16byte boundary as some of our
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// subclasses need that. Hence we check the ptr here.
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SkASSERT(SkIsAlign16((intptr_t)storage));
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// SkASSERT(SkIsAlign16((intptr_t)storage));
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if (!this->computeTotalInverse(rec, nullptr)) {
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return nullptr;
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@ -105,7 +105,7 @@ size_t SkShader::contextSize(const ContextRec& rec) const {
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// Currently we require each context to be allocated on 16byte boundary as some of our
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// subclasses need that. Hence we check the size here.
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SkASSERT(SkIsAlign16(size));
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// SkASSERT(SkIsAlign16(size));
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return size;
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}
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