Restore scratch texture reuse on Adreno.
New testing shows that it's a win on our slowest SKPs, and pretty much a wash on faster tests (mixed results). However, it also saves us ~3 ms on the hwui bitmap upload jank test. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2227983003 Review-Url: https://codereview.chromium.org/2227983003
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@ -439,8 +439,7 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
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fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker");
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// Disable scratch texture reuse on Mali and Adreno devices
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fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() &&
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kQualcomm_GrGLVendor != ctxInfo.vendor();
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fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor();
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#if 0
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fReuseScratchBuffers = kARM_GrGLVendor != ctxInfo.vendor() &&
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