[skrive] Reset the node system
Tacking another hierarchy on top of SkSG doesn't work well. Let's start fresh. TBR= Change-Id: Ieb379b57e1a77df3c62048d3be7e81e1429f9b23 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297807 Reviewed-by: Florin Malita <fmalita@google.com> Commit-Queue: Florin Malita <fmalita@google.com>
This commit is contained in:
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312669e3b0
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@ -32,6 +32,7 @@ if (skia_enable_skrive) {
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]
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sources = [
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"tests/BinaryReader.cpp",
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"tests/DomTypes.cpp",
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"tests/JsonReader.cpp",
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]
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@ -9,100 +9,159 @@
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#define SkRive_DEFINED
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkM44.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkString.h"
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#include "modules/sksg/include/SkSGGroup.h"
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#include "modules/sksg/include/SkSGRenderNode.h"
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#include <memory>
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#include <type_traits>
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#include <vector>
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class SkCanvas;
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class SkStreamAsset;
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namespace skrive {
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class Node : public sksg::Group {
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public:
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SG_ATTRIBUTE(Name , SkString , fName )
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SG_ATTRIBUTE(Translation , SkV2 , fTranslation )
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SG_ATTRIBUTE(Scale , SkV2 , fScale )
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SG_ATTRIBUTE(Rotation , float , fRotation )
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SG_ATTRIBUTE(Opacity , float , fOpacity )
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SG_ATTRIBUTE(CollapsedVisibility, bool , fCollapsedVisibility)
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#define ACTOR_ATTR(attr_name, attr_type, attr_default) \
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private: \
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attr_type f##attr_name = attr_default; \
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public: \
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const attr_type& get##attr_name() const { return f##attr_name; } \
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void set##attr_name(const attr_type& v) { \
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if (f##attr_name == v) return; \
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f##attr_name = v; \
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this->invalidate(); \
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} \
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void set##attr_name(attr_type&& v) { \
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if (f##attr_name == v) return; \
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f##attr_name = std::move(v); \
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this->invalidate(); \
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}
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Node() : Node(Type::kNode) {}
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class Node;
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class Component : public SkRefCnt {
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public:
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ACTOR_ATTR(Name, SkString, SkString())
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template <typename T>
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std::enable_if_t<std::is_base_of<Component, T>::value, bool>
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is() const {
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if constexpr(std::is_same<Component, T>::value) {
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return true;
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} else {
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return is_base_of<T>(fType);
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}
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}
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template <typename T>
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operator const T*() const {
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return this->is<T>() ? reinterpret_cast<const T*>(this) : nullptr;
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}
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template <typename T>
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operator T*() {
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return this->is<T>() ? reinterpret_cast<T*>(this) : nullptr;
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}
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void revalidate();
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protected:
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enum class Type : uint32_t {
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kNode, // base group node
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kNode,
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kShape,
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};
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explicit Node(Type t) : fType(t) {}
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explicit Component(Type t) : fType(t) {}
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SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override;
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void invalidate();
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Type type() const { return fType; }
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bool hasInval() const { return fDirty; }
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virtual void onRevalidate() = 0;
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private:
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const Type fType;
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friend class Node; // parent access
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SkString fName;
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SkV2 fTranslation = {0, 0},
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fScale = {1, 1};
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float fRotation = 0,
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fOpacity = 1;
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bool fCollapsedVisibility = false;
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template <typename T>
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static constexpr bool is_base_of(Type t);
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using INHERITED = sksg::Group;
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const Type fType;
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Node* fParent = nullptr;
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bool fDirty = true;
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};
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class Node : public Component {
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public:
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Node() : INHERITED(Type::kNode) {}
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ACTOR_ATTR(Translation , SkV2 , SkV2({0, 0}))
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ACTOR_ATTR(Scale , SkV2 , SkV2({1, 1}))
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ACTOR_ATTR(Rotation , float, 0 )
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ACTOR_ATTR(Opacity , float, 1 )
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ACTOR_ATTR(CollapsedVisibility, bool , false )
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void addChild(sk_sp<Component>);
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protected:
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explicit Node(Type t) : INHERITED(t) {}
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private:
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void onRevalidate() override;
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std::vector<sk_sp<Component>> fChildren;
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using INHERITED = Component;
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};
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class Drawable : public Node {
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public:
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SG_ATTRIBUTE(DrawOrder, size_t , fDrawOrder)
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SG_ATTRIBUTE(BlendMode, SkBlendMode, fBlendMode)
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SG_ATTRIBUTE(IsHidden , bool , fIsHidden )
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ACTOR_ATTR(DrawOrder, size_t , 0 )
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ACTOR_ATTR(BlendMode, SkBlendMode, SkBlendMode::kSrcOver)
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ACTOR_ATTR(IsHidden , bool , false )
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protected:
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explicit Drawable(Type t) : INHERITED(t) {}
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private:
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size_t fDrawOrder = 0;
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SkBlendMode fBlendMode = SkBlendMode::kSrcOver;
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bool fIsHidden = false;
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using INHERITED = Node;
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};
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class Shape final : public Drawable {
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public:
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SG_ATTRIBUTE(TransformAffectsStroke, bool, fTransformAffectsStroke)
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Shape() : INHERITED(Type::kShape) {}
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ACTOR_ATTR(TransformAffectsStroke, bool, true)
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private:
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bool fTransformAffectsStroke = true;
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void onRevalidate() override;
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using INHERITED = Drawable;
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};
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class Artboard final : public sksg::RenderNode {
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template <typename T>
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constexpr bool Component::is_base_of(Type t) {
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if (t == Type::kNode ) return std::is_base_of<T, Node >::value;
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if (t == Type::kShape) return std::is_base_of<T, Shape>::value;
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return false;
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}
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class Artboard final : public SkRefCnt {
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public:
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SG_ATTRIBUTE(Name , SkString , fName ) // TODO: non-invalidating attributes?
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SG_ATTRIBUTE(Color , SkColor4f, fColor )
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SG_ATTRIBUTE(Size , SkV2 , fSize )
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SG_ATTRIBUTE(Origin , SkV2 , fOrigin )
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SG_ATTRIBUTE(Translation , SkV2 , fTranslation )
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SG_ATTRIBUTE(ClipContents, bool , fClipContents)
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ACTOR_ATTR(Name , SkString , SkString() )
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ACTOR_ATTR(Color , SkColor4f, SkColors::kBlack)
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ACTOR_ATTR(Size , SkV2 , SkV2({0,0}) )
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ACTOR_ATTR(Origin , SkV2 , SkV2({0,0}) )
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ACTOR_ATTR(Translation , SkV2 , SkV2({0,0}) )
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ACTOR_ATTR(ClipContents, bool , false )
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void render(SkCanvas*) const;
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private:
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SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override;
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void onRender(SkCanvas*, const RenderContext*) const override;
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const RenderNode* onNodeAt(const SkPoint&) const override;
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SkString fName;
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SkColor4f fColor = {0, 0, 0, 1};
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SkV2 fSize = {0, 0},
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fOrigin = {0, 0},
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fTranslation = {0, 0};
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bool fClipContents = false;
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using INHERITED = RenderNode;
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void invalidate() {}
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};
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class SK_API SkRive final : public SkNVRefCnt<SkRive> {
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@ -11,6 +11,7 @@ skia_skrive_public = [ "$_include/SkRive.h" ]
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skia_skrive_sources = [
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"$_src/Artboard.cpp",
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"$_src/Component.cpp",
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"$_src/Drawable.cpp",
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"$_src/Node.cpp",
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"$_src/Shape.cpp",
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@ -28,7 +28,7 @@ std::tuple<sk_sp<Node>, size_t> make_from_stream(StreamReader* sr) {
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return std::make_tuple(std::move(node), parent_index);
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}
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std::tuple<sk_sp<Node>, size_t> parse_component(StreamReader* sr) {
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std::tuple<sk_sp<Component>, size_t> parse_component(StreamReader* sr) {
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StreamReader::AutoBlock block(sr);
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switch (block.type()) {
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case StreamReader::BlockType::kActorNode : return make_from_stream<Node >(sr);
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@ -44,24 +44,31 @@ std::tuple<sk_sp<Node>, size_t> parse_component(StreamReader* sr) {
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sk_sp<Node> parse_components(StreamReader* sr) {
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const auto count = sr->readLength16();
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std::vector<sk_sp<Node>> nodes;
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nodes.reserve(count);
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std::vector<sk_sp<Component>> components;
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components.reserve(count);
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for (size_t i = 0; i < count; ++i) {
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auto [ node, parent_index ] = parse_component(sr);
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auto [ component, parent_index ] = parse_component(sr);
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if (node && parent_index < i && nodes[parent_index]) {
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nodes[parent_index]->addChild(node);
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if (component && parent_index < i && components[parent_index]) {
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if (Node* node = *components[parent_index]) {
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node->addChild(component);
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}
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}
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nodes.push_back(std::move(node));
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components.push_back(std::move(component));
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}
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SkDebugf(".. parsed %zu nodes\n", nodes.size());
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SkDebugf(".. parsed %zu components\n", components.size());
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return count > 0
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? std::move(nodes[0])
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: nullptr;
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// hmm...
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for (const auto& comp : components) {
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if (comp && comp->is<Node>()) {
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return sk_ref_sp(static_cast<Node*>(*comp));
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}
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}
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return nullptr;
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}
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sk_sp<Artboard> parse_artboard(StreamReader* sr) {
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@ -99,19 +106,12 @@ sk_sp<Artboard> parse_artboard(StreamReader* sr) {
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} // namespace internal
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SkRect Artboard::onRevalidate(sksg::InvalidationController*, const SkMatrix&) {
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return SkRect::MakeXYWH(fTranslation.x, fTranslation.y, fSize.x, fSize.y);
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}
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const sksg::RenderNode* Artboard::onNodeAt(const SkPoint&) const {
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return this;
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}
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void Artboard::onRender(SkCanvas* canvas, const RenderContext*) const {
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void Artboard::render(SkCanvas* canvas) const {
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SkPaint paint;
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paint.setColor4f(fColor);
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canvas->drawRect(this->bounds(), paint);
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const auto rect = SkRect::MakeXYWH(fTranslation.x, fTranslation.y, fSize.x, fSize.y);
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canvas->drawRect(rect, paint);
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}
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} // namespace skrive
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47
experimental/skrive/src/Component.cpp
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47
experimental/skrive/src/Component.cpp
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@ -0,0 +1,47 @@
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/*
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* Copyright 2020 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "experimental/skrive/include/SkRive.h"
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#include "experimental/skrive/src/reader/StreamReader.h"
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namespace skrive {
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namespace internal {
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template <typename T>
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size_t parse_node(StreamReader*, T*);
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template <>
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size_t parse_node<Component>(StreamReader* sr, Component* node) {
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node->setName(sr->readString("name"));
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const auto parent_index = sr->readUInt16("parent");
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SkDebugf(".. %s -> %d\n", node->getName().c_str(), parent_index);
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return parent_index;
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}
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} // namespace internal
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void Component::invalidate() {
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auto* node = this;
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do {
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node->fDirty = true;
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node = node->fParent;
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} while (node && !node->hasInval());
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}
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void Component::revalidate() {
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if (this->hasInval()) {
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this->onRevalidate();
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fDirty = false;
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}
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}
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} // namespace skrive
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@ -19,8 +19,7 @@ size_t parse_node(StreamReader*, T*);
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template <>
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size_t parse_node<Node>(StreamReader* sr, Node* node) {
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node->setName(sr->readString("name"));
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const auto parent = sr->readUInt16("parent");
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const auto parent_index = parse_node<Component>(sr, node);
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node->setTranslation(sr->readV2("translation"));
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node->setRotation(sr->readFloat("rotation"));
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@ -28,8 +27,6 @@ size_t parse_node<Node>(StreamReader* sr, Node* node) {
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node->setOpacity(sr->readFloat("opacity"));
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node->setCollapsedVisibility(sr->readBool("isCollapsed"));
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SkDebugf(".. '%s' -> %d\n", node->getName().c_str(), parent);
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if (sr->openArray("clips")) {
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const auto count = sr->readLength8();
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@ -48,13 +45,25 @@ size_t parse_node<Node>(StreamReader* sr, Node* node) {
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sr->closeArray();
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}
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return parent;
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return parent_index;
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}
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} // namespace skrive
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SkRect Node::onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) {
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return this->INHERITED::onRevalidate(ic, ctm);
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void Node::addChild(sk_sp<Component> child) {
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child->fParent = this;
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fChildren.push_back(std::move(child));
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this->invalidate();
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}
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void Node::onRevalidate() {
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SkASSERT(this->hasInval());
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for (const auto& child : fChildren) {
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if (child) {
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child->revalidate();
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}
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}
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}
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} // namespace internal
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@ -9,7 +9,9 @@
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#include "experimental/skrive/src/reader/StreamReader.h"
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namespace skrive::internal {
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namespace skrive {
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namespace internal {
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template <typename T>
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size_t parse_node(StreamReader*, T*);
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@ -22,4 +24,8 @@ size_t parse_node<Shape>(StreamReader* sr, Shape* node) {
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return parent_index;
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}
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} // namespace skrive::internal
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} // namespace internal
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void Shape::onRevalidate() {}
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} // namespace skrive
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35
experimental/skrive/tests/DomTypes.cpp
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35
experimental/skrive/tests/DomTypes.cpp
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/*
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* Copyright 2020 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "experimental/skrive/include/SkRive.h"
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#include "tests/Test.h"
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template <typename T, typename U>
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void check_type(skiatest::Reporter* reporter, const sk_sp<U>& node, bool expected) {
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REPORTER_ASSERT(reporter, node->template is<T>() == expected);
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REPORTER_ASSERT(reporter, !!static_cast<const T*>(*node.get()) == expected);
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}
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DEF_TEST(SkRive_DomTypes, reporter) {
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{
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auto node = sk_make_sp<skrive::Node>();
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check_type<skrive::Component>(reporter, node, true);
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check_type<skrive::Node >(reporter, node, true);
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check_type<skrive::Drawable >(reporter, node, false);
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check_type<skrive::Shape >(reporter, node, false);
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}
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{
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auto node = sk_make_sp<skrive::Shape>();
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check_type<skrive::Component>(reporter, node, true);
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check_type<skrive::Node >(reporter, node, true);
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check_type<skrive::Drawable >(reporter, node, true);
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check_type<skrive::Shape >(reporter, node, true);
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}
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}
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@ -62,7 +62,6 @@ void SkRiveSlide::draw(SkCanvas* canvas) {
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SkMatrix::kCenter_ScaleToFit ));
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for (const auto& ab : fRive->artboards()) {
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ab->revalidate(nullptr, SkMatrix::I());
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ab->render(canvas);
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}
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}
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