[skrive] Reset the node system

Tacking another hierarchy on top of SkSG doesn't work well.

Let's start fresh.

TBR=
Change-Id: Ieb379b57e1a77df3c62048d3be7e81e1429f9b23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297807
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This commit is contained in:
Florin Malita 2020-06-19 14:21:33 -04:00 committed by Skia Commit-Bot
parent 312669e3b0
commit 579e63af00
9 changed files with 239 additions and 82 deletions

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@ -32,6 +32,7 @@ if (skia_enable_skrive) {
] ]
sources = [ sources = [
"tests/BinaryReader.cpp", "tests/BinaryReader.cpp",
"tests/DomTypes.cpp",
"tests/JsonReader.cpp", "tests/JsonReader.cpp",
] ]

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@ -9,100 +9,159 @@
#define SkRive_DEFINED #define SkRive_DEFINED
#include "include/core/SkBlendMode.h" #include "include/core/SkBlendMode.h"
#include "include/core/SkColor.h"
#include "include/core/SkM44.h" #include "include/core/SkM44.h"
#include "include/core/SkRefCnt.h" #include "include/core/SkRefCnt.h"
#include "include/core/SkString.h" #include "include/core/SkString.h"
#include "modules/sksg/include/SkSGGroup.h"
#include "modules/sksg/include/SkSGRenderNode.h"
#include <memory> #include <memory>
#include <type_traits>
#include <vector> #include <vector>
class SkCanvas;
class SkStreamAsset; class SkStreamAsset;
namespace skrive { namespace skrive {
class Node : public sksg::Group { #define ACTOR_ATTR(attr_name, attr_type, attr_default) \
public: private: \
SG_ATTRIBUTE(Name , SkString , fName ) attr_type f##attr_name = attr_default; \
SG_ATTRIBUTE(Translation , SkV2 , fTranslation ) public: \
SG_ATTRIBUTE(Scale , SkV2 , fScale ) const attr_type& get##attr_name() const { return f##attr_name; } \
SG_ATTRIBUTE(Rotation , float , fRotation ) void set##attr_name(const attr_type& v) { \
SG_ATTRIBUTE(Opacity , float , fOpacity ) if (f##attr_name == v) return; \
SG_ATTRIBUTE(CollapsedVisibility, bool , fCollapsedVisibility) f##attr_name = v; \
this->invalidate(); \
} \
void set##attr_name(attr_type&& v) { \
if (f##attr_name == v) return; \
f##attr_name = std::move(v); \
this->invalidate(); \
}
Node() : Node(Type::kNode) {} class Node;
class Component : public SkRefCnt {
public:
ACTOR_ATTR(Name, SkString, SkString())
template <typename T>
std::enable_if_t<std::is_base_of<Component, T>::value, bool>
is() const {
if constexpr(std::is_same<Component, T>::value) {
return true;
} else {
return is_base_of<T>(fType);
}
}
template <typename T>
operator const T*() const {
return this->is<T>() ? reinterpret_cast<const T*>(this) : nullptr;
}
template <typename T>
operator T*() {
return this->is<T>() ? reinterpret_cast<T*>(this) : nullptr;
}
void revalidate();
protected: protected:
enum class Type : uint32_t { enum class Type : uint32_t {
kNode, // base group node kNode,
kShape,
}; };
explicit Node(Type t) : fType(t) {} explicit Component(Type t) : fType(t) {}
SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override; void invalidate();
Type type() const { return fType; } bool hasInval() const { return fDirty; }
virtual void onRevalidate() = 0;
private: private:
friend class Node; // parent access
template <typename T>
static constexpr bool is_base_of(Type t);
const Type fType; const Type fType;
SkString fName; Node* fParent = nullptr;
SkV2 fTranslation = {0, 0}, bool fDirty = true;
fScale = {1, 1}; };
float fRotation = 0,
fOpacity = 1;
bool fCollapsedVisibility = false;
using INHERITED = sksg::Group; class Node : public Component {
public:
Node() : INHERITED(Type::kNode) {}
ACTOR_ATTR(Translation , SkV2 , SkV2({0, 0}))
ACTOR_ATTR(Scale , SkV2 , SkV2({1, 1}))
ACTOR_ATTR(Rotation , float, 0 )
ACTOR_ATTR(Opacity , float, 1 )
ACTOR_ATTR(CollapsedVisibility, bool , false )
void addChild(sk_sp<Component>);
protected:
explicit Node(Type t) : INHERITED(t) {}
private:
void onRevalidate() override;
std::vector<sk_sp<Component>> fChildren;
using INHERITED = Component;
}; };
class Drawable : public Node { class Drawable : public Node {
public: public:
SG_ATTRIBUTE(DrawOrder, size_t , fDrawOrder) ACTOR_ATTR(DrawOrder, size_t , 0 )
SG_ATTRIBUTE(BlendMode, SkBlendMode, fBlendMode) ACTOR_ATTR(BlendMode, SkBlendMode, SkBlendMode::kSrcOver)
SG_ATTRIBUTE(IsHidden , bool , fIsHidden ) ACTOR_ATTR(IsHidden , bool , false )
protected:
explicit Drawable(Type t) : INHERITED(t) {}
private: private:
size_t fDrawOrder = 0;
SkBlendMode fBlendMode = SkBlendMode::kSrcOver;
bool fIsHidden = false;
using INHERITED = Node; using INHERITED = Node;
}; };
class Shape final : public Drawable { class Shape final : public Drawable {
public: public:
SG_ATTRIBUTE(TransformAffectsStroke, bool, fTransformAffectsStroke) Shape() : INHERITED(Type::kShape) {}
ACTOR_ATTR(TransformAffectsStroke, bool, true)
private: private:
bool fTransformAffectsStroke = true; void onRevalidate() override;
using INHERITED = Drawable; using INHERITED = Drawable;
}; };
class Artboard final : public sksg::RenderNode { template <typename T>
constexpr bool Component::is_base_of(Type t) {
if (t == Type::kNode ) return std::is_base_of<T, Node >::value;
if (t == Type::kShape) return std::is_base_of<T, Shape>::value;
return false;
}
class Artboard final : public SkRefCnt {
public: public:
SG_ATTRIBUTE(Name , SkString , fName ) // TODO: non-invalidating attributes? ACTOR_ATTR(Name , SkString , SkString() )
SG_ATTRIBUTE(Color , SkColor4f, fColor ) ACTOR_ATTR(Color , SkColor4f, SkColors::kBlack)
SG_ATTRIBUTE(Size , SkV2 , fSize ) ACTOR_ATTR(Size , SkV2 , SkV2({0,0}) )
SG_ATTRIBUTE(Origin , SkV2 , fOrigin ) ACTOR_ATTR(Origin , SkV2 , SkV2({0,0}) )
SG_ATTRIBUTE(Translation , SkV2 , fTranslation ) ACTOR_ATTR(Translation , SkV2 , SkV2({0,0}) )
SG_ATTRIBUTE(ClipContents, bool , fClipContents) ACTOR_ATTR(ClipContents, bool , false )
void render(SkCanvas*) const;
private: private:
SkRect onRevalidate(sksg::InvalidationController*, const SkMatrix&) override; void invalidate() {}
void onRender(SkCanvas*, const RenderContext*) const override;
const RenderNode* onNodeAt(const SkPoint&) const override;
SkString fName;
SkColor4f fColor = {0, 0, 0, 1};
SkV2 fSize = {0, 0},
fOrigin = {0, 0},
fTranslation = {0, 0};
bool fClipContents = false;
using INHERITED = RenderNode;
}; };
class SK_API SkRive final : public SkNVRefCnt<SkRive> { class SK_API SkRive final : public SkNVRefCnt<SkRive> {

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@ -11,6 +11,7 @@ skia_skrive_public = [ "$_include/SkRive.h" ]
skia_skrive_sources = [ skia_skrive_sources = [
"$_src/Artboard.cpp", "$_src/Artboard.cpp",
"$_src/Component.cpp",
"$_src/Drawable.cpp", "$_src/Drawable.cpp",
"$_src/Node.cpp", "$_src/Node.cpp",
"$_src/Shape.cpp", "$_src/Shape.cpp",

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@ -28,7 +28,7 @@ std::tuple<sk_sp<Node>, size_t> make_from_stream(StreamReader* sr) {
return std::make_tuple(std::move(node), parent_index); return std::make_tuple(std::move(node), parent_index);
} }
std::tuple<sk_sp<Node>, size_t> parse_component(StreamReader* sr) { std::tuple<sk_sp<Component>, size_t> parse_component(StreamReader* sr) {
StreamReader::AutoBlock block(sr); StreamReader::AutoBlock block(sr);
switch (block.type()) { switch (block.type()) {
case StreamReader::BlockType::kActorNode : return make_from_stream<Node >(sr); case StreamReader::BlockType::kActorNode : return make_from_stream<Node >(sr);
@ -44,24 +44,31 @@ std::tuple<sk_sp<Node>, size_t> parse_component(StreamReader* sr) {
sk_sp<Node> parse_components(StreamReader* sr) { sk_sp<Node> parse_components(StreamReader* sr) {
const auto count = sr->readLength16(); const auto count = sr->readLength16();
std::vector<sk_sp<Node>> nodes; std::vector<sk_sp<Component>> components;
nodes.reserve(count); components.reserve(count);
for (size_t i = 0; i < count; ++i) { for (size_t i = 0; i < count; ++i) {
auto [ node, parent_index ] = parse_component(sr); auto [ component, parent_index ] = parse_component(sr);
if (node && parent_index < i && nodes[parent_index]) { if (component && parent_index < i && components[parent_index]) {
nodes[parent_index]->addChild(node); if (Node* node = *components[parent_index]) {
node->addChild(component);
}
} }
nodes.push_back(std::move(node)); components.push_back(std::move(component));
} }
SkDebugf(".. parsed %zu nodes\n", nodes.size()); SkDebugf(".. parsed %zu components\n", components.size());
return count > 0 // hmm...
? std::move(nodes[0]) for (const auto& comp : components) {
: nullptr; if (comp && comp->is<Node>()) {
return sk_ref_sp(static_cast<Node*>(*comp));
}
}
return nullptr;
} }
sk_sp<Artboard> parse_artboard(StreamReader* sr) { sk_sp<Artboard> parse_artboard(StreamReader* sr) {
@ -99,19 +106,12 @@ sk_sp<Artboard> parse_artboard(StreamReader* sr) {
} // namespace internal } // namespace internal
SkRect Artboard::onRevalidate(sksg::InvalidationController*, const SkMatrix&) { void Artboard::render(SkCanvas* canvas) const {
return SkRect::MakeXYWH(fTranslation.x, fTranslation.y, fSize.x, fSize.y);
}
const sksg::RenderNode* Artboard::onNodeAt(const SkPoint&) const {
return this;
}
void Artboard::onRender(SkCanvas* canvas, const RenderContext*) const {
SkPaint paint; SkPaint paint;
paint.setColor4f(fColor); paint.setColor4f(fColor);
canvas->drawRect(this->bounds(), paint); const auto rect = SkRect::MakeXYWH(fTranslation.x, fTranslation.y, fSize.x, fSize.y);
canvas->drawRect(rect, paint);
} }
} // namespace skrive } // namespace skrive

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@ -0,0 +1,47 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "experimental/skrive/include/SkRive.h"
#include "experimental/skrive/src/reader/StreamReader.h"
namespace skrive {
namespace internal {
template <typename T>
size_t parse_node(StreamReader*, T*);
template <>
size_t parse_node<Component>(StreamReader* sr, Component* node) {
node->setName(sr->readString("name"));
const auto parent_index = sr->readUInt16("parent");
SkDebugf(".. %s -> %d\n", node->getName().c_str(), parent_index);
return parent_index;
}
} // namespace internal
void Component::invalidate() {
auto* node = this;
do {
node->fDirty = true;
node = node->fParent;
} while (node && !node->hasInval());
}
void Component::revalidate() {
if (this->hasInval()) {
this->onRevalidate();
fDirty = false;
}
}
} // namespace skrive

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@ -19,8 +19,7 @@ size_t parse_node(StreamReader*, T*);
template <> template <>
size_t parse_node<Node>(StreamReader* sr, Node* node) { size_t parse_node<Node>(StreamReader* sr, Node* node) {
node->setName(sr->readString("name")); const auto parent_index = parse_node<Component>(sr, node);
const auto parent = sr->readUInt16("parent");
node->setTranslation(sr->readV2("translation")); node->setTranslation(sr->readV2("translation"));
node->setRotation(sr->readFloat("rotation")); node->setRotation(sr->readFloat("rotation"));
@ -28,8 +27,6 @@ size_t parse_node<Node>(StreamReader* sr, Node* node) {
node->setOpacity(sr->readFloat("opacity")); node->setOpacity(sr->readFloat("opacity"));
node->setCollapsedVisibility(sr->readBool("isCollapsed")); node->setCollapsedVisibility(sr->readBool("isCollapsed"));
SkDebugf(".. '%s' -> %d\n", node->getName().c_str(), parent);
if (sr->openArray("clips")) { if (sr->openArray("clips")) {
const auto count = sr->readLength8(); const auto count = sr->readLength8();
@ -48,13 +45,25 @@ size_t parse_node<Node>(StreamReader* sr, Node* node) {
sr->closeArray(); sr->closeArray();
} }
return parent; return parent_index;
} }
} // namespace skrive } // namespace skrive
SkRect Node::onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) { void Node::addChild(sk_sp<Component> child) {
return this->INHERITED::onRevalidate(ic, ctm); child->fParent = this;
fChildren.push_back(std::move(child));
this->invalidate();
}
void Node::onRevalidate() {
SkASSERT(this->hasInval());
for (const auto& child : fChildren) {
if (child) {
child->revalidate();
}
}
} }
} // namespace internal } // namespace internal

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@ -9,7 +9,9 @@
#include "experimental/skrive/src/reader/StreamReader.h" #include "experimental/skrive/src/reader/StreamReader.h"
namespace skrive::internal { namespace skrive {
namespace internal {
template <typename T> template <typename T>
size_t parse_node(StreamReader*, T*); size_t parse_node(StreamReader*, T*);
@ -22,4 +24,8 @@ size_t parse_node<Shape>(StreamReader* sr, Shape* node) {
return parent_index; return parent_index;
} }
} // namespace skrive::internal } // namespace internal
void Shape::onRevalidate() {}
} // namespace skrive

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@ -0,0 +1,35 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "experimental/skrive/include/SkRive.h"
#include "tests/Test.h"
template <typename T, typename U>
void check_type(skiatest::Reporter* reporter, const sk_sp<U>& node, bool expected) {
REPORTER_ASSERT(reporter, node->template is<T>() == expected);
REPORTER_ASSERT(reporter, !!static_cast<const T*>(*node.get()) == expected);
}
DEF_TEST(SkRive_DomTypes, reporter) {
{
auto node = sk_make_sp<skrive::Node>();
check_type<skrive::Component>(reporter, node, true);
check_type<skrive::Node >(reporter, node, true);
check_type<skrive::Drawable >(reporter, node, false);
check_type<skrive::Shape >(reporter, node, false);
}
{
auto node = sk_make_sp<skrive::Shape>();
check_type<skrive::Component>(reporter, node, true);
check_type<skrive::Node >(reporter, node, true);
check_type<skrive::Drawable >(reporter, node, true);
check_type<skrive::Shape >(reporter, node, true);
}
}

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@ -62,7 +62,6 @@ void SkRiveSlide::draw(SkCanvas* canvas) {
SkMatrix::kCenter_ScaleToFit )); SkMatrix::kCenter_ScaleToFit ));
for (const auto& ab : fRive->artboards()) { for (const auto& ab : fRive->artboards()) {
ab->revalidate(nullptr, SkMatrix::I());
ab->render(canvas); ab->render(canvas);
} }
} }