change SkImage_Gpu to handle all filters (w/ and w/o gpu support

The result is that the set of "generic" imagefilters (e.g. SkColorFilterImageFilter) that use drawing commands to return their results will now stay in the same domain as their src (i.e. gpu-src --> gpu-dst).

ApplyFilterGM exercises this, and now asserts this same-domain invariant.

BUG=skia:4467

Review URL: https://codereview.chromium.org/1401053003
This commit is contained in:
reed 2015-10-19 08:24:21 -07:00 committed by Commit bot
parent 1a197ea31e
commit 59dc0d22f5
2 changed files with 43 additions and 16 deletions

View File

@ -141,6 +141,11 @@ typedef SkImageFilter* (*ImageFilterFactory)();
// hence this cast function
template <typename T> ImageFilterFactory IFCCast(T arg) { return arg; }
// We expect that applying the filter will keep us in the same domain (raster or gpu)
static void check_same_domain(SkImage* a, SkImage* b) {
SkASSERT(a->isTextureBacked() == b->isTextureBacked());
}
/**
* Compare output of drawSprite and drawBitmap (esp. clipping and imagefilters)
*/
@ -180,6 +185,9 @@ protected:
SkAutoTUnref<SkImage> image1(image0->applyFilter(filter, &offset1, true));
SkAutoTUnref<SkImage> image2(image0->applyFilter(filter, &offset2, false));
check_same_domain(image0, image1);
check_same_domain(image0, image2);
canvas->save();
canvas->translate(30, 30);
show_image(canvas, image0, SkIPoint::Make(0, 0)); // original

View File

@ -209,33 +209,52 @@ public:
}
}
bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&,
SkBitmap*, SkIPoint*) override {
return false;
bool filterImage(const SkImageFilter* filter, const SkBitmap& src,
const SkImageFilter::Context& ctx, SkBitmap* dst, SkIPoint* offset) override {
return filter->canFilterImageGPU() &&
filter->filterImageGPU(this, src, ctx, dst, offset);
}
};
static SkIRect compute_fast_ibounds(SkImageFilter* filter, const SkIRect& srcBounds) {
SkRect fastBounds;
fastBounds.set(srcBounds);
filter->computeFastBounds(fastBounds, &fastBounds);
return fastBounds.roundOut();
}
SkImage* SkImage_Gpu::onApplyFilter(SkImageFilter* filter, SkIPoint* offsetResult,
bool forceResultToOriginalSize) const {
if (!forceResultToOriginalSize || !filter->canFilterImageGPU()) {
return this->INHERITED::onApplyFilter(filter, offsetResult, forceResultToOriginalSize);
}
const SkIRect srcBounds = SkIRect::MakeWH(this->width(), this->height());
SkBitmap src;
GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
if (forceResultToOriginalSize) {
SkBitmap src;
GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
GrContext* context = fTexture->getContext();
SkGpuImageFilterProxy proxy(context);
SkImageFilter::Context ctx(SkMatrix::I(),
SkIRect::MakeWH(this->width(), this->height()),
SkImageFilter::Cache::Get());
const SkIRect clipBounds = srcBounds;
SkGpuImageFilterProxy proxy(fTexture->getContext());
SkImageFilter::Context ctx(SkMatrix::I(), clipBounds, SkImageFilter::Cache::Get());
SkBitmap dst;
if (filter->filterImageGPU(&proxy, src, ctx, &dst, offsetResult)) {
SkBitmap dst;
if (!filter->filterImage(&proxy, src, ctx, &dst, offsetResult)) {
return nullptr;
}
return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(),
dst.getTexture(), SkSurface::kNo_Budgeted);
}
return nullptr;
const SkIRect dstR = compute_fast_ibounds(filter, srcBounds);
SkImageInfo info = SkImageInfo::MakeN32Premul(dstR.width(), dstR.height());
SkAutoTUnref<SkSurface> surface(this->onNewSurface(info));
SkPaint paint;
paint.setImageFilter(filter);
surface->getCanvas()->drawImage(this, SkIntToScalar(-dstR.x()), SkIntToScalar(-dstR.y()),
&paint);
offsetResult->set(dstR.x(), dstR.y());
return surface->newImageSnapshot();
}
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