Remove more unnamed namespace usages.
Skia prefers 'static' over 'unnamed' namespaces. BUG=None TEST=skgpu and tools R=robertphillips@google.com, bsalomon@google.com Review URL: https://codereview.chromium.org/139743010 git-svn-id: http://skia.googlecode.com/svn/trunk@13146 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -11,9 +11,7 @@
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#include "SkPath.h"
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#include "SkStrokeRec.h"
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namespace {
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bool is_clockwise(const SkVector& before, const SkVector& after) {
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static bool is_clockwise(const SkVector& before, const SkVector& after) {
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return before.cross(after) > 0;
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}
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@ -23,9 +21,9 @@ enum IntersectionType {
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kOut_IntersectionType
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};
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IntersectionType intersection(const SkPoint& p1, const SkPoint& p2,
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const SkPoint& p3, const SkPoint& p4,
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SkPoint& res) {
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static IntersectionType intersection(const SkPoint& p1, const SkPoint& p2,
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const SkPoint& p3, const SkPoint& p4,
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SkPoint& res) {
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// Store the values for fast access and easy
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// equations-to-code conversion
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SkScalar x1 = p1.x(), x2 = p2.x(), x3 = p3.x(), x4 = p4.x();
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@ -52,8 +50,6 @@ IntersectionType intersection(const SkPoint& p1, const SkPoint& p2,
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kOut_IntersectionType : kIn_IntersectionType;
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}
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} // namespace
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GrStrokePathRenderer::GrStrokePathRenderer() {
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}
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@ -12,6 +12,14 @@
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#include "SkString.h"
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#include "SkStream.h"
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static bool is_path_seperator(const char chr) {
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#if defined(SK_BUILD_FOR_WIN)
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return chr == '\\' || chr == '/';
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#else
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return chr == '/';
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#endif
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}
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namespace sk_tools {
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void force_all_opaque(const SkBitmap& bitmap) {
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SkASSERT(NULL == bitmap.getTexture());
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@ -37,16 +45,6 @@ namespace sk_tools {
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path->append(name);
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}
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namespace {
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bool is_path_seperator(const char chr) {
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#if defined(SK_BUILD_FOR_WIN)
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return chr == '\\' || chr == '/';
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#else
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return chr == '/';
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#endif
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}
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}
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void get_basename(SkString* basename, const SkString& path) {
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if (path.size() == 0) {
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basename->reset();
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@ -219,7 +219,6 @@ static int MaxByteDiff(uint32_t v1, uint32_t v2) {
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SkMax32(abs(getByte(v1, 2) - getByte(v2, 2)), abs(getByte(v1, 3) - getByte(v2, 3))));
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}
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namespace {
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class AutoRestoreBbhType {
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public:
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AutoRestoreBbhType() {
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@ -244,7 +243,6 @@ private:
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sk_tools::PictureRenderer* fRenderer;
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sk_tools::PictureRenderer::BBoxHierarchyType fSavedBbhType;
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};
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}
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/**
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* Render the SKP file(s) within inputPath, writing their bitmap images into outputDir.
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