don't need to include deprecated Sk3D.h
Change-Id: I0259a5e7b32be3b93cf52de3efc2859886d31a4e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266626 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
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@ -7,7 +7,6 @@
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/utils/Sk3D.h"
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struct Info {
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float fNear = 0.05f;
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@ -9,7 +9,6 @@
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#include "include/core/SkPaint.h"
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#include "include/core/SkRRect.h"
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#include "include/private/SkM44.h"
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#include "include/utils/Sk3D.h"
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#include "include/utils/SkRandom.h"
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#include "samplecode/Sample.h"
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#include "tools/Resources.h"
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